Difference between revisions of "Records:ModData"
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(Corrected Attractor to reflect that attracted players join the Shadows, not the lineup) |
Alter Eagle (talk | contribs) |
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|desc=Players with [[Glossary#0 No|0 No]] cannot be struck out when there are 0 Balls in the Count. | |desc=Players with [[Glossary#0 No|0 No]] cannot be struck out when there are 0 Balls in the Count. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|10#Election Results|Blessing}} |
}} | }} | ||
|a blood type= {{{{{1}}} | |a blood type= {{{{{1}}} | ||
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|desc=A Team or Player with A Blood Type will play each game with a random Blood type ability. | |desc=A Team or Player with A Blood Type will play each game with a random Blood type ability. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|18#Election Results|Blessing}} |
}} | }} | ||
|affinity_for_crows = {{{{{1}}} | |affinity_for_crows = {{{{{1}}} | ||
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|desc=Players with [[Glossary#Affinity for Crows|Affinity for Crows]] will hit and pitch 50% better during [[Lots of Birds|Birds weather]]. | |desc=Players with [[Glossary#Affinity for Crows|Affinity for Crows]] will hit and pitch 50% better during [[Lots of Birds|Birds weather]]. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|8#Election Results|Blessing}} |
}} | }} | ||
|alternate = {{{{{1}}} | |alternate = {{{{{1}}} | ||
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|desc=This Player is an [[Glossary#Alternate|Alternate]]...<br/>''Player is replaced with an alternate reality version, stats are randomized.'' | |desc=This Player is an [[Glossary#Alternate|Alternate]]...<br/>''Player is replaced with an alternate reality version, stats are randomized.'' | ||
|duration=Permanent | |duration=Permanent | ||
− | |source=[[Season | + | |source=[[Solar Eclipse (Red)]] weather, [[Season 1#Election Results|Decree]], or [[Season 2#Election Results|Blessing]]; {{BetaSeason|4#Election Results|Decree}}<sup>Beta</sup> or [[Will]]<sup>Beta</sup> |
}} | }} | ||
|ambush = {{{{{1}}} | |ambush = {{{{{1}}} | ||
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|desc=When a Player is [[Incineration|incinerated]] in a game this Team is playing, a [[Hall of Flame]] Player will join their Shadows. | |desc=When a Player is [[Incineration|incinerated]] in a game this Team is playing, a [[Hall of Flame]] Player will join their Shadows. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source=[[ | + | |source=[[Evolution]] |
}} | }} | ||
|base_instincts = {{{{{1}}} | |base_instincts = {{{{{1}}} | ||
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|desc=Batters with [[Glossary#Base Instincts|Base Instincts]] will have a chance of heading past first base when getting walked. | |desc=Batters with [[Glossary#Base Instincts|Base Instincts]] will have a chance of heading past first base when getting walked. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|8#Election Results|Blessing}} |
}} | }} | ||
|bird_seed = {{{{{1}}} | |bird_seed = {{{{{1}}} | ||
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|desc=Birds like to eat [[Glossary#Bird Seed|Bird Seed]]. They'll peck those with Bird Seed out of [[Peanuts|peanut shells]] more often. Because they like to eat Bird Seed. | |desc=Birds like to eat [[Glossary#Bird Seed|Bird Seed]]. They'll peck those with Bird Seed out of [[Peanuts|peanut shells]] more often. Because they like to eat Bird Seed. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|10#Election Results|Blessing}}, [[Items]] |
}} | }} | ||
|blood_pity = {{{{{1}}} | |blood_pity = {{{{{1}}} | ||
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|desc=In the [[Glossary#Blood Bath|Blood Bath]] each season, this team must give Stars to the team that finished last in their division. | |desc=In the [[Glossary#Blood Bath|Blood Bath]] each season, this team must give Stars to the team that finished last in their division. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|5#Election Results|Decree}} |
}} | }} | ||
|blood_winner = {{{{{1}}} | |blood_winner = {{{{{1}}} | ||
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|desc=In the [[Glossary#Blood Bath|Blood Bath]] each season, this team must give Stars to the team that finished first in their division. | |desc=In the [[Glossary#Blood Bath|Blood Bath]] each season, this team must give Stars to the team that finished first in their division. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|5#Election Results|Decree}} |
}} | }} | ||
|blood_thief = {{{{{1}}} | |blood_thief = {{{{{1}}} | ||
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|desc=In the [[Glossary#Blood Bath|Blood Bath]] each season, this team will steal Stars from a division opponent that finished ahead of them in the standings. | |desc=In the [[Glossary#Blood Bath|Blood Bath]] each season, this team will steal Stars from a division opponent that finished ahead of them in the standings. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|5#Election Results|Decree}} |
}} | }} | ||
|blood_donor = {{{{{1}}} | |blood_donor = {{{{{1}}} | ||
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|desc=In the [[Glossary#Blood Bath|Blood Bath]] each season, this team will donate Stars to a division opponent that finished behind them in the standings. | |desc=In the [[Glossary#Blood Bath|Blood Bath]] each season, this team will donate Stars to a division opponent that finished behind them in the standings. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|5#Election Results|Decree}} |
}} | }} | ||
|bottom_dweller = {{{{{1}}} | |bottom_dweller = {{{{{1}}} | ||
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|desc=Players with [[Glossary#Charm|Charm]] have a chance of convincing their opponents to fail.<br />''Charmed batters may willingly strike out and charmed pitchers may willingly walk a batter.'' | |desc=Players with [[Glossary#Charm|Charm]] have a chance of convincing their opponents to fail.<br />''Charmed batters may willingly strike out and charmed pitchers may willingly walk a batter.'' | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|9#Blessings|Blessing}} |
}} | }} | ||
|chunky = {{{{{1}}} | |chunky = {{{{{1}}} | ||
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|desc=This player will have 100% more Power in [[Peanuts (weather)|Peanut Weather]]. | |desc=This player will have 100% more Power in [[Peanuts (weather)|Peanut Weather]]. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|13#Election Results|Blessing}} |
}} | }} | ||
|containment = {{{{{1}}} | |containment = {{{{{1}}} | ||
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|desc=This player will earn Fans 5x the rewards from all [[Concessions#Items|Idol Snacks]].<br/>''See also: [[Glossary#Credit to the Team|Glossary]]'' | |desc=This player will earn Fans 5x the rewards from all [[Concessions#Items|Idol Snacks]].<br/>''See also: [[Glossary#Credit to the Team|Glossary]]'' | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|9#Blessings|Blessing}} |
}} | }} | ||
|crunchy = {{{{{1}}} | |crunchy = {{{{{1}}} | ||
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|desc=This Player must fulfill a [[Glossary#Debt|Debt]].<br />''This player can cause other players to start being {{ModLink|Observed}}.'' | |desc=This Player must fulfill a [[Glossary#Debt|Debt]].<br />''This player can cause other players to start being {{ModLink|Observed}}.'' | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|14#Election Results|Resurrection}} |
}} | }} | ||
|debt_zero = {{{{{1}}} | |debt_zero = {{{{{1}}} | ||
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|desc=This player must fulfill a [[Glossary#Debt|Debt]].<br />''This player can cause other players to become {{ModLink|Unstable}}.'' | |desc=This player must fulfill a [[Glossary#Debt|Debt]].<br />''This player can cause other players to become {{ModLink|Unstable}}.'' | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|6#The Return of Jaylen Hotdogfingers|Resurrection}} |
}} | }} | ||
|debt | |debt | ||
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|name=Refinanced Debt | |name=Refinanced Debt | ||
|target=Player | |target=Player | ||
− | |desc=This Player must fulfill a [[Glossary#Debt|debt]].<br />''This player can cause other players to start {{ModLink|Flickering}}.''<br/>''See also: [[Glossary#Refinanced Debt|Glossary]] | + | |desc=This Player must fulfill a [[Glossary#Debt|debt]].<br />''This player can cause other players to start {{ModLink|Flickering}}.''<br/>''See also: [[Glossary#Refinanced Debt|Glossary]]'' |
|duration=Permanent | |duration=Permanent | ||
|source=[[The Microphone]] | |source=[[The Microphone]] | ||
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|name=Consolidated Debt | |name=Consolidated Debt | ||
|target=Player | |target=Player | ||
− | |desc=This Player must fulfill a [[Glossary#Debt|debt]].<br />''This player can cause other players to start {{ModLink|Repeating}}.''<br/>''See also: [[Glossary#Consolidated Debt|Glossary]] | + | |desc=This Player must fulfill a [[Glossary#Debt|debt]].<br />''This player can cause other players to start {{ModLink|Repeating}}.''<br/>''See also: [[Glossary#Consolidated Debt|Glossary]]'' |
|duration=Permanent | |duration=Permanent | ||
|source=Unknown | |source=Unknown | ||
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|name=Electric | |name=Electric | ||
|target=Team or Player | |target=Team or Player | ||
− | |desc= | + | |desc=''Team:'' When this Team is Batting, they have a chance of zapping away Strikes. When this Team is Pitching, they'll have a chance of zapping away Balls.<br/>''Player:''When this Player is Batting, they'll have a chance of zapping away Strikes. When this Player is Pitching, they'll have a chance of zapping away Balls.<br/>''See also: [[Glossary#Electric|Glossary]]'' |
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|7#Blessings 2|Blessing}}, [[Distortion]] |
}} | }} | ||
|elsewhere = {{{{{1}}} | |elsewhere = {{{{{1}}} | ||
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|desc=[[Glossary#Fire Eater|Fire Eaters]] swallow fire instead of being [[Incineration|incinerated]]. | |desc=[[Glossary#Fire Eater|Fire Eaters]] swallow fire instead of being [[Incineration|incinerated]]. | ||
|duration=Permanent <small>(Decree)</small><br />Item <small>(Item)</small> | |duration=Permanent <small>(Decree)</small><br />Item <small>(Item)</small> | ||
− | |source= | + | |source={{BetaSeason|9#Decrees|Decree}}, [[Items]] |
}} | }} | ||
|magmatic = {{{{{1}}} | |magmatic = {{{{{1}}} | ||
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|desc=When [[Flooding|immateria floods]], this Runner will score instead of being cleared from the Bases. | |desc=When [[Flooding|immateria floods]], this Runner will score instead of being cleared from the Bases. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|12#Election Results|Will}} |
}} | }} | ||
|flinch = {{{{{1}}} | |flinch = {{{{{1}}} | ||
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|desc=This Team will receive an Extra [[Wills|Will]] in the upcoming Election. | |desc=This Team will receive an Extra [[Wills|Will]] in the upcoming Election. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|13#Decrees|Decree}} |
}} | }} | ||
|friend_of_crows = {{{{{1}}} | |friend_of_crows = {{{{{1}}} | ||
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|desc=In [[Lots of Birds|Birds weather]], pitchers with [[Glossary#Friend of Crows|Friend of Crows]] will encourage the Birds to attack hitters.<br />''The crows will attack a hitter, resulting in an automatic out.'' | |desc=In [[Lots of Birds|Birds weather]], pitchers with [[Glossary#Friend of Crows|Friend of Crows]] will encourage the Birds to attack hitters.<br />''The crows will attack a hitter, resulting in an automatic out.'' | ||
|duration=Permanent <small>(Decree)</small><br />Season <small>(Idol Board)</small> | |duration=Permanent <small>(Decree)</small><br />Season <small>(Idol Board)</small> | ||
− | |source= | + | |source={{BetaSeason|9#Decrees|Decree}} or [[Idols|Idol Leaderboard]] |
}} | }} | ||
|god = {{{{{1}}} | |god = {{{{{1}}} | ||
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|desc=[[Glossary#Growth|Growth]] teams will play better as the season goes on, up to a 5% global boost by season's end. | |desc=[[Glossary#Growth|Growth]] teams will play better as the season goes on, up to a 5% global boost by season's end. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|8#Election Results|Blessing}} |
}} | }} | ||
|hard_boiled = {{{{{1}}} | |hard_boiled = {{{{{1}}} | ||
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|desc=[[Glossary#Haunted|Haunted]] players will occasionally be {{ModLink|Inhabiting|Inhabited}}.<br/>''Temporarily has the stats of a deceased player.'' | |desc=[[Glossary#Haunted|Haunted]] players will occasionally be {{ModLink|Inhabiting|Inhabited}}.<br/>''Temporarily has the stats of a deceased player.'' | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|10#Election Results|Blessing}} |
}} | }} | ||
|high_pressure = {{{{{1}}} | |high_pressure = {{{{{1}}} | ||
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|desc=This Team or Player will play 25% better in [[Flooding|Flooding weather]] when runners are on base. | |desc=This Team or Player will play 25% better in [[Flooding|Flooding weather]] when runners are on base. | ||
|duration=Permanent <small>(Blessing)</small><br />Item <small>(Item)</small> | |duration=Permanent <small>(Blessing)</small><br />Item <small>(Item)</small> | ||
− | |source= | + | |source={{BetaSeason|13#Election Results|Blessing}}, [[Items]] |
}} | }} | ||
|honey_roasted = {{{{{1}}} | |honey_roasted = {{{{{1}}} | ||
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|name=Honey Roasted | |name=Honey Roasted | ||
|target=Team or Player | |target=Team or Player | ||
− | |desc=This | + | |desc=This Team or Player has been [[Glossary#Honey Roasted|Honey-Roasted]].<br/>''Honey-Roasted players on Crunchy teams perform 100% better with 200% power. Honey-Roasted players may shell an opposing player in [[Peanuts (weather)|Peanuts weather]].'' |
|duration=Permanent | |duration=Permanent | ||
|source=[[The Shelled One]] | |source=[[The Shelled One]] | ||
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|desc=[[Glossary#Idol Immune|Idol Immune]] Players cannot be [[Idols|Idolized]] by Fans. | |desc=[[Glossary#Idol Immune|Idol Immune]] Players cannot be [[Idols|Idolized]] by Fans. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|7#Blessings 2|Blessing}} or playing on a guest team during the [[Coffee Cup]] |
}} | }} | ||
|life_of_party | |life_of_party | ||
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|icon_bg=rgb(145, 65, 186) | |icon_bg=rgb(145, 65, 186) | ||
|name=Life of the Party | |name=Life of the Party | ||
− | |target=Team | + | |target=Team or Player |
− | |desc=This Team gets 10% more from their [[Party Time]] [[ | + | |desc=''Team:'' This Team gets 10% more from their [[Party Time]] stat boosts.<br/>''Player:'' This Player gets 10% more from [[Party Time]] stat boosts.<br/>''See also: [[Glossary#Life of the Party|Glossary]]'' |
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|6#Decrees 2|Decree}}, [[Gamma 4/Season 1#Guest of Honor|Will]] |
}} | }} | ||
|loyalty = {{{{{1}}} | |loyalty = {{{{{1}}} | ||
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|desc=This Player plays 250% better at [[Maximum Blaseball]]. | |desc=This Player plays 250% better at [[Maximum Blaseball]]. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|14#Election Results|Blessing}} |
}} | }} | ||
|wild | |wild | ||
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|desc=This Player plays 75% worse at [[Maximum Blaseball]]. | |desc=This Player plays 75% worse at [[Maximum Blaseball]]. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|14#Election Results|Blessing}} |
}} | }} | ||
|coffee_peril | |coffee_peril | ||
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|target=Player | |target=Player | ||
|desc=When this Player hits a foul ball, it will fly Offworld. | |desc=When this Player hits a foul ball, it will fly Offworld. | ||
− | |duration= | + | |duration=Item |
|source=[[Items]] | |source=[[Items]] | ||
}} | }} | ||
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|desc=Whenever this Player's Team has Over 5 Runs, they'll {{ModLink|Underperforming|Underperform}}. | |desc=Whenever this Player's Team has Over 5 Runs, they'll {{ModLink|Underperforming|Underperform}}. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|12#Earlsiesta|Arcana Drawing}} |
}} | }} | ||
|underover | |underover | ||
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|desc=Whenever this Player's Team has Under 5 Runs, they'll {{ModLink|Overperforming|Overperform}}. | |desc=Whenever this Player's Team has Under 5 Runs, they'll {{ModLink|Overperforming|Overperform}}. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|12#Earlsiesta|Arcana Drawing}} |
}} | }} | ||
|peanut_rain = {{{{{1}}} | |peanut_rain = {{{{{1}}} | ||
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|desc=At the end of each season, this Player has a chance of being called back to [[Hall of Flame|the Void]].<br/>''See also: [[Glossary#Returned|Glossary]]'' | |desc=At the end of each season, this Player has a chance of being called back to [[Hall of Flame|the Void]].<br/>''See also: [[Glossary#Returned|Glossary]]'' | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|6#The Return of Jaylen Hotdogfingers|Resurrection}} |
}} | }} | ||
|reverberating = {{{{{1}}} | |reverberating = {{{{{1}}} | ||
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|target=Player | |target=Player | ||
|desc=A [[Glossary#Reverberating|Reverberating]] Player has a small chance of batting again after each of their At-Bats end. | |desc=A [[Glossary#Reverberating|Reverberating]] Player has a small chance of batting again after each of their At-Bats end. | ||
− | |duration=Permanent | + | |duration=Permanent <small>([[Reverb]])</small><br/>Game <small>([[Echo Chamber]])</small> |
− | |source=[[Reverb]] | + | |source=[[Reverb|Weather]] or [[Echo Chamber|Ballpark]] |
}} | }} | ||
|wanderer | |wanderer | ||
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|desc=This Player has a chance to [[Glossary#Roamin|Roam]] at the end of each Season. | |desc=This Player has a chance to [[Glossary#Roamin|Roam]] at the end of each Season. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|12#Election Results|Will}} |
}} | }} | ||
|sealant = {{{{{1}}} | |sealant = {{{{{1}}} | ||
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|desc=Players with [[Glossary#Sealant|Sealant]] cannot have blood drained in [[Blooddrain]]. | |desc=Players with [[Glossary#Sealant|Sealant]] cannot have blood drained in [[Blooddrain]]. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|10#Election Results|Blessing}} |
}} | }} | ||
|shelled = {{{{{1}}} | |shelled = {{{{{1}}} | ||
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|desc=This Team plays 1% worse for every Player above 14 Players on their roster, and 1% better for every Player below 14 on their roster. | |desc=This Team plays 1% worse for every Player above 14 Players on their roster, and 1% better for every Player below 14 on their roster. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|13#Earlsiesta|Arcana Drawing}} |
}} | }} | ||
|siphon = {{{{{1}}} | |siphon = {{{{{1}}} | ||
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|desc=[[Glossary#Siphon|Siphons]] will steal blood more often in [[Blooddrain]] and use it in more ways. | |desc=[[Glossary#Siphon|Siphons]] will steal blood more often in [[Blooddrain]] and use it in more ways. | ||
|duration=Permanent <small>(Decree)</small><br />Season <small>(Idol Board)</small> | |duration=Permanent <small>(Decree)</small><br />Season <small>(Idol Board)</small> | ||
− | |source= | + | |source={{BetaSeason|9#Decrees|Decree}} or [[Idols|Idol Leaderboard]] |
}} | }} | ||
|smooth = {{{{{1}}} | |smooth = {{{{{1}}} | ||
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|desc=This Player will have 100% more Speed in [[Peanuts (weather)|Peanut weather]]. | |desc=This Player will have 100% more Speed in [[Peanuts (weather)|Peanut weather]]. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|13#Election Results|Blessing}} |
}} | }} | ||
|spicy = {{{{{1}}} | |spicy = {{{{{1}}} | ||
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|desc=[[Glossary#Spicy|Spicy]] batters will be {{ModLink|Red Hot}} when they get three consecutive hits. | |desc=[[Glossary#Spicy|Spicy]] batters will be {{ModLink|Red Hot}} when they get three consecutive hits. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|7#Election Results|Blessing}} |
}} | }} | ||
|heating_up = {{{{{1}}} | |heating_up = {{{{{1}}} | ||
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|desc=[[Glossary#Stable|Stable]] players cannot be made {{ModLink|Unstable}}. | |desc=[[Glossary#Stable|Stable]] players cannot be made {{ModLink|Unstable}}. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|8#Blessings_2|Blessing}} |
}} | }} | ||
|subjection = {{{{{1}}} | |subjection = {{{{{1}}} | ||
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|desc=When this Team activates [[Sun 2]], a random Player on their Team will be boosted by 1%. | |desc=When this Team activates [[Sun 2]], a random Player on their Team will be boosted by 1%. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|13#Election Results|Blessing}} |
}} | }} | ||
|superallergic = {{{{{1}}} | |superallergic = {{{{{1}}} | ||
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|desc=This Player seriously loves [[Peanuts (weather)|peanuts]].<br/>''[[Glossary#Superyummy|Superyummy]] players {{ModLink|Overperforming|Overperform}} when playing in [[Peanuts (weather)|Peanut weather]] or in a ballpark with a {{ModLink|Peanut Mister}}, and {{ModLink|Underperforming|Underperform}} otherwise.'' | |desc=This Player seriously loves [[Peanuts (weather)|peanuts]].<br/>''[[Glossary#Superyummy|Superyummy]] players {{ModLink|Overperforming|Overperform}} when playing in [[Peanuts (weather)|Peanut weather]] or in a ballpark with a {{ModLink|Peanut Mister}}, and {{ModLink|Underperforming|Underperform}} otherwise.'' | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|10#Election Results|Blessing}} |
}} | }} | ||
|double_payouts | |double_payouts | ||
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|desc=This player will earn Fans double the rewards from all [[Concessions#Items|Idol Snacks]].<br/>''See also: [[Glossary#Super Idol|Glossary]]'' | |desc=This player will earn Fans double the rewards from all [[Concessions#Items|Idol Snacks]].<br/>''See also: [[Glossary#Super Idol|Glossary]]'' | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|7#Blessings 2|Blessing}} |
}} | }} | ||
|fairness | |fairness | ||
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|desc=Traveling teams will play 5% better in [[Glossary#Away Team|Away]] games. | |desc=Traveling teams will play 5% better in [[Glossary#Away Team|Away]] games. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|10#Election Results|Blessing}} |
}} | }} | ||
|tribute = {{{{{1}}} | |tribute = {{{{{1}}} | ||
Line 1,053: | Line 1,053: | ||
|desc=When this Player returns from [[Flooding|Elsewhere]], they'll be adjusted by -15% to +20%. | |desc=When this Player returns from [[Flooding|Elsewhere]], they'll be adjusted by -15% to +20%. | ||
|duration=Permanent <small>(Will, Arcana)</small><br />Item <small>(Item)</small> | |duration=Permanent <small>(Will, Arcana)</small><br />Item <small>(Item)</small> | ||
− | |source= | + | |source={{BetaSeason|13#Election Results|Will}}, {{BetaSeason|19#Earlsiesta|Arcana Drawing}}, [[Items]] |
}} | }} | ||
|undersea = {{{{{1}}} | |undersea = {{{{{1}}} | ||
Line 1,075: | Line 1,075: | ||
|desc=When this Team activates the [[Black Hole]], a random Player on their opponent's Team will be [[Glossary#Impair|impaired]] by 1%. | |desc=When this Team activates the [[Black Hole]], a random Player on their opponent's Team will be [[Glossary#Impair|impaired]] by 1%. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|13#Election Results|Blessing}} |
}} | }} | ||
|coffee_shadows | |coffee_shadows | ||
Line 1,099: | Line 1,099: | ||
|desc=This Team's [[Glossary#Lineup|lineup]] will advance in reverse order. | |desc=This Team's [[Glossary#Lineup|lineup]] will advance in reverse order. | ||
|duration=Season | |duration=Season | ||
− | |source= | + | |source={{BetaSeason|13#Earlsiesta|Arcana Drawing}} |
}} | }} | ||
|earlbirds = {{{{{1}}} | |earlbirds = {{{{{1}}} | ||
Line 1,110: | Line 1,110: | ||
|desc=This Team or Player will {{ModLink|Overperforming|Overperform}} in the [[Schedule|Earlseason]]. | |desc=This Team or Player will {{ModLink|Overperforming|Overperform}} in the [[Schedule|Earlseason]]. | ||
|duration=Season | |duration=Season | ||
− | |source= | + | |source={{BetaSeason|12#Blessings|Blessing}} |
}} | }} | ||
|extra_base | |extra_base | ||
− | |fifth_base = {{{{{1}}} | + | |fifth_base |
+ | |the_fifth_base = {{{{{1}}} | ||
|id=fifth_base | |id=fifth_base | ||
|api_id=extra_base | |api_id=extra_base | ||
Line 1,123: | Line 1,124: | ||
|desc=''Ballpark:'' Teams playing in this Ballpark must run [[Fifth Base|five bases]] instead of four.<br/>''Team:'' This Team must run five bases instead of four.<br/>''See also: [[Glossary#Fifth Base|Glossary]]'' | |desc=''Ballpark:'' Teams playing in this Ballpark must run [[Fifth Base|five bases]] instead of four.<br/>''Team:'' This Team must run five bases instead of four.<br/>''See also: [[Glossary#Fifth Base|Glossary]]'' | ||
|duration=Season | |duration=Season | ||
− | |source= | + | |source={{BetaSeason|9#Blessings|Blessing}} or [[The Fifth Base (Item)|Legendary Item]] |
}} | }} | ||
|fireproof_armor | |fireproof_armor | ||
Line 1,146: | Line 1,147: | ||
|desc=This Team and the Players on it cannot be [[incinerated]].<br/>''See also: [[Glossary#Fireproof|Glossary]].'' | |desc=This Team and the Players on it cannot be [[incinerated]].<br/>''See also: [[Glossary#Fireproof|Glossary]].'' | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|10#Blessings|Blessing}} |
}} | }} | ||
|extra_strike | |extra_strike | ||
− | |fourth_strike = {{{{{1}}} | + | |fourth_strike |
+ | |the_fourth_strike = {{{{{1}}} | ||
|id=fourth_strike | |id=fourth_strike | ||
|api_id=extra_strike | |api_id=extra_strike | ||
Line 1,159: | Line 1,161: | ||
|desc=Those with [[Glossary#The Fourth Strike|the Fourth Strike]] will get an extra strike in each at bat. | |desc=Those with [[Glossary#The Fourth Strike|the Fourth Strike]] will get an extra strike in each at bat. | ||
|duration=Season | |duration=Season | ||
− | |source= | + | |source={{BetaSeason|6#Blessings 2|Blessing}}, [[The Shelled One]] or [[Will]] |
}} | }} | ||
|home_field | |home_field | ||
Line 1,172: | Line 1,174: | ||
|desc=Teams with [[Glossary#Home Field Advantage|Home Field Advantage]] will start each [[Glossary#Home Team|home game]] with one run. | |desc=Teams with [[Glossary#Home Field Advantage|Home Field Advantage]] will start each [[Glossary#Home Team|home game]] with one run. | ||
|duration=Season | |duration=Season | ||
− | |source= | + | |source={{BetaSeason|8#Election Results|Blessing}} or [[Will]] |
}} | }} | ||
|late_to_party | |late_to_party | ||
Line 1,185: | Line 1,187: | ||
|desc=This Team or Player will {{ModLink|Overperforming|Overperform}} in the [[Schedule|Lateseason]]. | |desc=This Team or Player will {{ModLink|Overperforming|Overperform}} in the [[Schedule|Lateseason]]. | ||
|duration=Season | |duration=Season | ||
− | |source= | + | |source={{BetaSeason|12#Blessings|Blessing}} |
}} | }} | ||
|party_time = {{{{{1}}} | |party_time = {{{{{1}}} | ||
Line 1,196: | Line 1,198: | ||
|desc=A Team will enter [[Party Time]] if receiving 1 Win per remaining game would not land them in the Postseason. In Party Time, they'll receive random Stat Boosts from Partying.<br/>''See also: [[Glossary#Party Time|Glossary]]'' | |desc=A Team will enter [[Party Time]] if receiving 1 Win per remaining game would not land them in the Postseason. In Party Time, they'll receive random Stat Boosts from Partying.<br/>''See also: [[Glossary#Party Time|Glossary]]'' | ||
|duration=Season | |duration=Season | ||
− | |source= | + | |source={{BetaSeason|6#Decrees 2|Decree}} |
}} | }} | ||
|noise-cancelling_headphones | |noise-cancelling_headphones | ||
Line 1,209: | Line 1,211: | ||
|desc=''Player:'' This Player cannot be caught in [[Feedback|Feedback's]] reality flickers.<br/>''Team:'' Players on this Team cannot be caught in Feedback's reality flickers.<br/>''See also: [[Glossary#Soundproof|Glossary]]'' | |desc=''Player:'' This Player cannot be caught in [[Feedback|Feedback's]] reality flickers.<br/>''Team:'' Players on this Team cannot be caught in Feedback's reality flickers.<br/>''See also: [[Glossary#Soundproof|Glossary]]'' | ||
|duration=Season <small>(Team)</small><br />Armor <small>(Player)</small> | |duration=Season <small>(Team)</small><br />Armor <small>(Player)</small> | ||
− | |source= | + | |source={{BetaSeason|5#Election Results|Blessing}} |
}} | }} | ||
|shame_pit | |shame_pit | ||
Line 1,222: | Line 1,224: | ||
|desc=Teams with [[Shame#Targeted Shame|Targeted Shame]] will start with negative runs the game after being shamed.<br/>''See also: [[Glossary#Targeted Shame|Glossary]]'' | |desc=Teams with [[Shame#Targeted Shame|Targeted Shame]] will start with negative runs the game after being shamed.<br/>''See also: [[Glossary#Targeted Shame|Glossary]]'' | ||
|duration=Season | |duration=Season | ||
− | |source= | + | |source={{BetaSeason|4#Election Results|Decree}} or {{BetaSeason|5#Election Results|Blessing}} |
}} | }} | ||
|flickering = {{{{{1}}} | |flickering = {{{{{1}}} | ||
Line 1,254: | Line 1,256: | ||
|target=Player | |target=Player | ||
|desc=In [[Reverb]] Weather, this player will Repeat.<br/>''A [[Glossary#Repeating|Repeating]] player will bat again after getting a hit.'' | |desc=In [[Reverb]] Weather, this player will Repeat.<br/>''A [[Glossary#Repeating|Repeating]] player will bat again after getting a hit.'' | ||
− | |duration=Weekly | + | |duration=Weekly <small>(Consolidated Debt)</small>, Permanent <small>(Blessing)</small>, Game <small>(Echo Chamber)</small>, Item <small>(Item)</small> |
− | |source= | + | |source=[[Consolidated Debt]], {{BetaSeason|10#Blessings|Blessing}}, [[Echo Chamber]], or [[Items]] |
}} | }} | ||
|saboteur = {{{{{1}}} | |saboteur = {{{{{1}}} | ||
Line 1,290: | Line 1,292: | ||
|desc=''Player:'' [[Glossary#Unstable|Unstable]] Players have a much higher chance of being [[Incineration|incinerated]] in a [[Solar Eclipse]].<br/>''Team:'' Unstable Teams have a chance of being incinerated in a Solar Eclipse. | |desc=''Player:'' [[Glossary#Unstable|Unstable]] Players have a much higher chance of being [[Incineration|incinerated]] in a [[Solar Eclipse]].<br/>''Team:'' Unstable Teams have a chance of being incinerated in a Solar Eclipse. | ||
|duration=Weekly | |duration=Weekly | ||
− | |source=[[Debt#Debt|Debt]], [[Firewalker]], | + | |source=[[Debt#Debt|Debt]], [[Firewalker]], {{BetaSeason|15#Election Results|Will}}, spread after [[Incineration]] of an Unstable Player or Team. |
}} | }} | ||
|walk_in_the_park = {{{{{1}}} | |walk_in_the_park = {{{{{1}}} | ||
Line 1,301: | Line 1,303: | ||
|desc=Those with [[Glossary#Walk in the Park|Walk in the Park]] will walk to first base on one less Ball. | |desc=Those with [[Glossary#Walk in the Park|Walk in the Park]] will walk to first base on one less Ball. | ||
|duration=Season | |duration=Season | ||
− | |source= | + | |source={{BetaSeason|10#Election Results|Blessing}} |
}} | }} | ||
|witp-player = {{{{{1}}} | |witp-player = {{{{{1}}} | ||
Line 1,312: | Line 1,314: | ||
|desc=Those with [[Glossary#Walk in the Park|Walk in the Park]] will walk to first base on one less Ball. | |desc=Those with [[Glossary#Walk in the Park|Walk in the Park]] will walk to first base on one less Ball. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|14#Election Results|Blessing}} |
}} | }} | ||
|blaserunning_item | |blaserunning_item | ||
Line 1,324: | Line 1,326: | ||
|desc=[[Glossary#Blaserunning|Blaserunners]] will score .2 Runs for their Team whenever they steal a base. | |desc=[[Glossary#Blaserunning|Blaserunners]] will score .2 Runs for their Team whenever they steal a base. | ||
|duration=Item | |duration=Item | ||
− | |source= | + | |source={{BetaSeason|10#Election Results|Blessing}}, [[Items]] |
}} | }} | ||
|fire_protector_item | |fire_protector_item | ||
Line 1,336: | Line 1,338: | ||
|desc=This Player will protect their teammates from [[Incineration|incinerations]]. | |desc=This Player will protect their teammates from [[Incineration|incinerations]]. | ||
|duration=Item | |duration=Item | ||
− | |source=[[ | + | |source=[[The Iffey Jr.]] |
}} | }} | ||
|gravity_armor | |gravity_armor | ||
Line 1,348: | Line 1,350: | ||
|desc=''Player:'' This Player cannot be affected by [[Reverb]].<br/>''Team:'' This Team cannot be affected by Reverb.<br/>''See also: [[Glossary#Gravity|Glossary]]'' | |desc=''Player:'' This Player cannot be affected by [[Reverb]].<br/>''Team:'' This Team cannot be affected by Reverb.<br/>''See also: [[Glossary#Gravity|Glossary]]'' | ||
|duration=Armor | |duration=Armor | ||
− | |source= | + | |source={{BetaSeason|6#Election Results|Blessing}} |
}} | }} | ||
|wired = {{{{{1}}} | |wired = {{{{{1}}} | ||
Line 1,441: | Line 1,443: | ||
|desc=When this Team activates [[Sun 2]], they'll earn double payouts for all [[Doughnut]] holders. | |desc=When this Team activates [[Sun 2]], they'll earn double payouts for all [[Doughnut]] holders. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|14#Election Results|Blessing}} |
}} | }} | ||
|blackhole_payouts | |blackhole_payouts | ||
Line 1,454: | Line 1,456: | ||
|desc=When this Team triggers the [[Black Hole]], they'll earn double payouts for all [[Wet Pretzel]] holders. | |desc=When this Team triggers the [[Black Hole]], they'll earn double payouts for all [[Wet Pretzel]] holders. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|14#Election Results|Blessing}} |
}} | }} | ||
|popcorn_payouts | |popcorn_payouts | ||
Line 1,467: | Line 1,469: | ||
|desc=This Team earns double payouts on [[Popcorn]]. | |desc=This Team earns double payouts on [[Popcorn]]. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|14#Election Results|Blessing}} |
}} | }} | ||
|stalepopcorn_payouts | |stalepopcorn_payouts | ||
Line 1,480: | Line 1,482: | ||
|desc=This Team earns double payouts on [[Stale Popcorn]]. | |desc=This Team earns double payouts on [[Stale Popcorn]]. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|14#Election Results|Blessing}} |
}} | }} | ||
|big_bucket | |big_bucket | ||
Line 1,574: | Line 1,576: | ||
|desc=This Team will occasionally receive permanent stats boost in their games (outside of [[Party Time]]), but only while they're losing. | |desc=This Team will occasionally receive permanent stats boost in their games (outside of [[Party Time]]), but only while they're losing. | ||
|duration=Weekly | |duration=Weekly | ||
− | |source= | + | |source={{BetaSeason|15#Earlsiesta|Arcana Drawing}} or [[Blessing]] |
}} | }} | ||
|middling = {{{{{1}}} | |middling = {{{{{1}}} | ||
Line 1,585: | Line 1,587: | ||
|desc=This Team or Player will {{ModLink|Overperforming|Overperform}} in the [[Schedule|Midseason]]. | |desc=This Team or Player will {{ModLink|Overperforming|Overperform}} in the [[Schedule|Midseason]]. | ||
|duration=Season | |duration=Season | ||
− | |source= | + | |source={{BetaSeason|15#Earlsiesta|Arcana Drawing}} |
}} | }} | ||
|flood_pumps = {{{{{1}}} | |flood_pumps = {{{{{1}}} | ||
Line 1,666: | Line 1,668: | ||
|desc=Players with 0 will always swing at strikes while there are 0 Balls and 0 Strikes in the At Bat. | |desc=Players with 0 will always swing at strikes while there are 0 Balls and 0 Strikes in the At Bat. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|15#Election Results|Blessing}} |
}} | }} | ||
|h20 | |h20 | ||
Line 1,679: | Line 1,681: | ||
|desc=Players with H20 will always swing at strikes while there are 2 Outs. | |desc=Players with H20 will always swing at strikes while there are 2 Outs. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|15#Election Results|Blessing}} |
}} | }} | ||
|parasite = {{{{{1}}} | |parasite = {{{{{1}}} | ||
Line 1,690: | Line 1,692: | ||
|desc=When this pitcher strikes out a batter in [[Blooddrain]], they'll drain some blood from them. | |desc=When this pitcher strikes out a batter in [[Blooddrain]], they'll drain some blood from them. | ||
|duration=Permanent <small>(Blessing)</small><br />Item <small>(Item)</small> | |duration=Permanent <small>(Blessing)</small><br />Item <small>(Item)</small> | ||
− | |source= | + | |source={{BetaSeason|15#Election Results|Will}}, [[Items]] |
}} | }} | ||
|scrambled = {{{{{1}}} | |scrambled = {{{{{1}}} | ||
Line 1,758: | Line 1,760: | ||
|desc=This Player's [[Items]] will not be damaged by standard game actions. | |desc=This Player's [[Items]] will not be damaged by standard game actions. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|16#Election Results|Will}} |
}} | }} | ||
|ambitious = {{{{{1}}} | |ambitious = {{{{{1}}} | ||
Line 1,769: | Line 1,771: | ||
|desc=This Team or Player will {{ModLink|Overperforming|Overperform}} in the Postseason. | |desc=This Team or Player will {{ModLink|Overperforming|Overperform}} in the Postseason. | ||
|duration=Permanent <small>(Blessing)</small><br />Item <small>(Item)</small> | |duration=Permanent <small>(Blessing)</small><br />Item <small>(Item)</small> | ||
− | |source= | + | |source={{BetaSeason|16#Blessings|Blessing}}, [[Items]] |
}} | }} | ||
|pro_skater = {{{{{1}}} | |pro_skater = {{{{{1}}} | ||
Line 1,780: | Line 1,782: | ||
|desc=This Player cannot bail when using the Grind Rail. | |desc=This Player cannot bail when using the Grind Rail. | ||
|duration=Item | |duration=Item | ||
− | |source= | + | |source={{BetaSeason|16#Blessings|Blessing}} |
}} | }} | ||
|psychic = {{{{{1}}} | |psychic = {{{{{1}}} | ||
Line 1,791: | Line 1,793: | ||
|desc=Psychic players have a chance of reversing a bad outcome with a Mind Trick. | |desc=Psychic players have a chance of reversing a bad outcome with a Mind Trick. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|16#Blessings|Blessing}} |
}} | }} | ||
|fiery = {{{{{1}}} | |fiery = {{{{{1}}} | ||
Line 1,802: | Line 1,804: | ||
|desc=Players with Fiery have a chance of throwing Double Strikes. | |desc=Players with Fiery have a chance of throwing Double Strikes. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|16#Blessings|Blessing}} |
}} | }} | ||
|aaa | |aaa | ||
Line 1,815: | Line 1,817: | ||
|desc=When this Player hits a Triple, they'll have a chance of {{ModLink|Overperforming}} for the rest of the game. | |desc=When this Player hits a Triple, they'll have a chance of {{ModLink|Overperforming}} for the rest of the game. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|16#Blessings|Blessing}} |
}} | }} | ||
|force = {{{{{1}}} | |force = {{{{{1}}} | ||
Line 1,827: | Line 1,829: | ||
|desc=This Player is Forced into position. They cannot leave their current Location. | |desc=This Player is Forced into position. They cannot leave their current Location. | ||
|duration=Permanent <small>(The Vault)</small><br />Item <small>(Item)</small> | |duration=Permanent <small>(The Vault)</small><br />Item <small>(Item)</small> | ||
− | |source= | + | |source={{BetaSeason|16#Blessings|Blessing}}, [[Map#The Vault|The Vault]], [[Items]] |
}} | }} | ||
|entangled = {{{{{1}}} | |entangled = {{{{{1}}} | ||
Line 1,839: | Line 1,841: | ||
|desc=Whenever this Player would return from [[Flooding|Elsewhere]], their {{ModLink|Alternate}} will return instead. | |desc=Whenever this Player would return from [[Flooding|Elsewhere]], their {{ModLink|Alternate}} will return instead. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|16#Blessings|Blessing}}, [[Black Hole (Black Hole)]] |
}} | }} | ||
|hotel_motel = {{{{{1}}} | |hotel_motel = {{{{{1}}} | ||
Line 1,872: | Line 1,874: | ||
|desc=Acidic pitchers occasionally throw Acidic pitches, which cause any Runs scored on the play to be worth .1 less. | |desc=Acidic pitchers occasionally throw Acidic pitches, which cause any Runs scored on the play to be worth .1 less. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|17#Blessings|Blessing}} |
}} | }} | ||
|aa | |aa | ||
Line 1,885: | Line 1,887: | ||
|desc=When this Player hits a Double, they'll have a chance of {{ModLink|Overperforming}} for the rest of the game. | |desc=When this Player hits a Double, they'll have a chance of {{ModLink|Overperforming}} for the rest of the game. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|17#Blessings|Blessing}} |
}} | }} | ||
|smithy = {{{{{1}}} | |smithy = {{{{{1}}} | ||
Line 1,896: | Line 1,898: | ||
|desc=The Smithy will occasionally repair [[Items]] for Players playing in this Ballpark. | |desc=The Smithy will occasionally repair [[Items]] for Players playing in this Ballpark. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|17#Decrees|Decree}} |
}} | }} | ||
|negative = {{{{{1}}} | |negative = {{{{{1}}} | ||
Line 1,907: | Line 1,909: | ||
|desc=This Player is a Negative.<br/>''Negative players have negative [[eDensity]].'' | |desc=This Player is a Negative.<br/>''Negative players have negative [[eDensity]].'' | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|18#Earlsiesta|Arcana Drawing}}, [[Undertaker]] |
}} | }} | ||
|coasting = {{{{{1}}} | |coasting = {{{{{1}}} | ||
Line 1,917: | Line 1,919: | ||
|target=Team or Player | |target=Team or Player | ||
|desc=This Team or Player will {{ModLink|Underperforming|Underperform}} in the [[Schedule|Midseason]]. | |desc=This Team or Player will {{ModLink|Underperforming|Underperform}} in the [[Schedule|Midseason]]. | ||
− | |duration= | + | |duration=Item |
|source=[[Items]] | |source=[[Items]] | ||
}} | }} | ||
Line 1,931: | Line 1,933: | ||
|desc=When this Team [[shame]]s their opponent, that opponent will begin their next game with Unruns. | |desc=When this Team [[shame]]s their opponent, that opponent will begin their next game with Unruns. | ||
|duration=Season | |duration=Season | ||
− | |source= | + | |source={{BetaSeason|18#Blessings|Blessing}} |
}} | }} | ||
|dust = {{{{{1}}} | |dust = {{{{{1}}} | ||
Line 1,953: | Line 1,955: | ||
|desc=This Ballpark's Grandiosity is 5% the eDensity of a standard Ballpark. | |desc=This Ballpark's Grandiosity is 5% the eDensity of a standard Ballpark. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|18#Blessings|Blessing}} |
}} | }} | ||
|intuitive = {{{{{1}}} | |intuitive = {{{{{1}}} | ||
Line 1,964: | Line 1,966: | ||
|desc=This Player's pitching will be boosted 10% when switching from Lineup to Rotation, and their hitting will be boosted 10% when switching from Rotation to Lineup. | |desc=This Player's pitching will be boosted 10% when switching from Lineup to Rotation, and their hitting will be boosted 10% when switching from Rotation to Lineup. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|18#Blessings|Blessing}} |
}} | }} | ||
|undefined = {{{{{1}}} | |undefined = {{{{{1}}} | ||
Line 1,975: | Line 1,977: | ||
|desc=This Player will play 50-100% better while {{ModLink|Scattered}}. | |desc=This Player will play 50-100% better while {{ModLink|Scattered}}. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|18#Blessings|Blessing}}, [[Black Hole (Black Hole)]] |
}} | }} | ||
|slow_build = {{{{{1}}} | |slow_build = {{{{{1}}} | ||
Line 1,985: | Line 1,987: | ||
|target=Player | |target=Player | ||
|desc=This Player will bat 1% better for each subsequent At Bat they have in a game. | |desc=This Player will bat 1% better for each subsequent At Bat they have in a game. | ||
− | |duration=Permanent | + | |duration=Permanent <small>(Blessing)</small><br />Item <small>(Item)</small> |
− | |source= | + | |source={{BetaSeason|18#Blessings|Blessing}}, [[Items]] |
}} | }} | ||
|graphene = {{{{{1}}} | |graphene = {{{{{1}}} | ||
Line 1,997: | Line 1,999: | ||
|desc=This Ballpark's Fortifications are 5% the eDensity of a standard Ballpark. | |desc=This Ballpark's Fortifications are 5% the eDensity of a standard Ballpark. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|18#Blessings|Blessing}} |
}} | }} | ||
|a | |a | ||
Line 2,010: | Line 2,012: | ||
|desc=A Team or Player with A Blood Type will play each game with a random Blood type ability. | |desc=A Team or Player with A Blood Type will play each game with a random Blood type ability. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|18#Blessings|Blessing}} |
}} | }} | ||
|good_riddance = {{{{{1}}} | |good_riddance = {{{{{1}}} | ||
Line 2,021: | Line 2,023: | ||
|desc=This Team will throw a Party when a {{ModLink|Roamin'}} or {{ModLink|Super Roamin'}} player leaves their roster. | |desc=This Team will throw a Party when a {{ModLink|Roamin'}} or {{ModLink|Super Roamin'}} player leaves their roster. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|18#Blessings|Blessing}} |
}} | }} | ||
|turntables = {{{{{1}}} | |turntables = {{{{{1}}} | ||
Line 2,032: | Line 2,034: | ||
|desc=''Ballpark:'' Any Win earned from a [[Glossary#Non-Losses|non-loss]] in this Ballpark during the Regular Season will be converted to an Unwin.<br/>''League:'' Any Win earned from a non-loss during the Regular Season will be converted to an Unwin. | |desc=''Ballpark:'' Any Win earned from a [[Glossary#Non-Losses|non-loss]] in this Ballpark during the Regular Season will be converted to an Unwin.<br/>''League:'' Any Win earned from a non-loss during the Regular Season will be converted to an Unwin. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|18#Decrees|Decree}} |
+ | }} | ||
+ | |title_belt | ||
+ | |the_title_belt = {{{{{1}}} | ||
+ | |id=the_title_belt | ||
+ | |api_id=title_belt | ||
+ | |icon_name=File:Tgb title-belt.png | ||
+ | |icon_color=#fcec96 | ||
+ | |icon_bg=#fcec96 | ||
+ | |name=The Title Belt | ||
+ | |target=Team | ||
+ | |desc=The Title Belt guarantees a spot in the Postseason. A Challenger may claim the Belt by defeating the current Wielder in a Title Match. | ||
+ | |duration=Permanent | ||
+ | |source=[[Midseason Fiesta]], [[Title Matches]] | ||
}} | }} | ||
|undertaker = {{{{{1}}} | |undertaker = {{{{{1}}} | ||
Line 2,043: | Line 2,058: | ||
|desc=This Player will dive in to Develop a {{ModLink|Negative}} when a teammate goes [[Flooding|Elsewhere]]. | |desc=This Player will dive in to Develop a {{ModLink|Negative}} when a teammate goes [[Flooding|Elsewhere]]. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source=[[Wills#Trust|Will]], | + | |source=[[Wills#Trust|Will]], {{BetaSeason|19#Earlsiesta|Arcana Drawing}} |
}} | }} | ||
|seeker = {{{{{1}}} | |seeker = {{{{{1}}} | ||
Line 2,054: | Line 2,069: | ||
|desc=The Player has a chance to bring teammates back from [[Flooding|Elsewhere]]. | |desc=The Player has a chance to bring teammates back from [[Flooding|Elsewhere]]. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|19#Earlsiesta|Arcana Drawing}} |
}} | }} | ||
|hoops = {{{{{1}}} | |hoops = {{{{{1}}} | ||
Line 2,102: | Line 2,117: | ||
|desc=Every [[Postseason]], the bottom finishing Teams will compete in the Underbracket while the top finishing Teams compete in the standard Overbracket. | |desc=Every [[Postseason]], the bottom finishing Teams will compete in the Underbracket while the top finishing Teams compete in the standard Overbracket. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|19#Decrees|Decree}} |
}} | }} | ||
|free_gift = {{{{{1}}} | |free_gift = {{{{{1}}} | ||
Line 2,126: | Line 2,141: | ||
|desc=This Player is boosted 2% every team they join a Team. | |desc=This Player is boosted 2% every team they join a Team. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|22#Election Results|Will}} |
}} | }} | ||
|cluttered = {{{{{1}}} | |cluttered = {{{{{1}}} | ||
Line 2,137: | Line 2,152: | ||
|desc=This Player will play better in Filthier Ballparks. | |desc=This Player will play better in Filthier Ballparks. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|19#Blessings|Blessing}} |
}} | }} | ||
|subtractor = {{{{{1}}} | |subtractor = {{{{{1}}} | ||
Line 2,148: | Line 2,163: | ||
|desc=When this Player bats in a Run or Unrun, the polarity of the Run or Unrun will be flipped (Runs become Unruns, Unruns become Runs). | |desc=When this Player bats in a Run or Unrun, the polarity of the Run or Unrun will be flipped (Runs become Unruns, Unruns become Runs). | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|19#Blessings|Blessing}} |
}} | }} | ||
|underachiever = {{{{{1}}} | |underachiever = {{{{{1}}} | ||
Line 2,159: | Line 2,174: | ||
|desc=When this Player hits a Home Run, the polarity of the Runs or Unruns will be flipped (Runs become Unruns, Unruns become Runs). | |desc=When this Player hits a Home Run, the polarity of the Runs or Unruns will be flipped (Runs become Unruns, Unruns become Runs). | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|19#Blessings|Blessing}} |
}} | }} | ||
|guarded = {{{{{1}}} | |guarded = {{{{{1}}} | ||
Line 2,170: | Line 2,185: | ||
|desc=This Player will play better in more Fortified Ballparks, and worse in less Fortified Ballparks. | |desc=This Player will play better in more Fortified Ballparks, and worse in less Fortified Ballparks. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|19#Blessings|Blessing}} |
}} | }} | ||
|outdoorsy = {{{{{1}}} | |outdoorsy = {{{{{1}}} | ||
Line 2,181: | Line 2,196: | ||
|desc=This Player will play better in more Grandiose Ballparks, and worse in less Grandiose Ballparks. | |desc=This Player will play better in more Grandiose Ballparks, and worse in less Grandiose Ballparks. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|19#Blessings|Blessing}} |
}} | }} | ||
|gaudy = {{{{{1}}} | |gaudy = {{{{{1}}} | ||
Line 2,192: | Line 2,207: | ||
|desc=This Player will play better in Ballparks with more Modifications. | |desc=This Player will play better in Ballparks with more Modifications. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|19#Blessings|Blessing}} |
}} | }} | ||
|underhanded = {{{{{1}}} | |underhanded = {{{{{1}}} | ||
Line 2,203: | Line 2,218: | ||
|desc=When this Pitcher allows a Home Run, the polarity of the Runs or Unruns will be flipped (Runs become Unruns, Unruns become Runs). | |desc=When this Pitcher allows a Home Run, the polarity of the Runs or Unruns will be flipped (Runs become Unruns, Unruns become Runs). | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|19#Blessings|Blessing}} |
}} | }} | ||
|superwanderer | |superwanderer | ||
Line 2,216: | Line 2,231: | ||
|target=Player | |target=Player | ||
|desc=This Player will {{ModLink|Roamin'|Roam}} at the end of each Week and each Season. | |desc=This Player will {{ModLink|Roamin'|Roam}} at the end of each Week and each Season. | ||
− | |duration= | + | |duration=Item |
|source=[[Items|Item]] | |source=[[Items|Item]] | ||
}} | }} | ||
Line 2,228: | Line 2,243: | ||
|desc=This Team will accept Unruns after each [[Glossary#Non-Losses|non-loss]] so that they only non-lose by 1 Run. | |desc=This Team will accept Unruns after each [[Glossary#Non-Losses|non-loss]] so that they only non-lose by 1 Run. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|19#Blessings|Blessing}} |
}} | }} | ||
|eat_the_rich = {{{{{1}}} | |eat_the_rich = {{{{{1}}} | ||
Line 2,239: | Line 2,254: | ||
|desc=At the end of each Season, the Fans with the top 1% of [[Coins]] will have their funds redistributed throughout the 99%. | |desc=At the end of each Season, the Fans with the top 1% of [[Coins]] will have their funds redistributed throughout the 99%. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|3#Decrees|Decree}} |
}} | }} | ||
|sim_party_time = {{{{{1}}} | |sim_party_time = {{{{{1}}} | ||
Line 2,250: | Line 2,265: | ||
|desc=A Team will enter [[Party Time]] if receiving 1 Win per remaining game would not land them in the [[Postseason]]. In Party Time, they'll receive random Stat Boosts from Partying. | |desc=A Team will enter [[Party Time]] if receiving 1 Win per remaining game would not land them in the [[Postseason]]. In Party Time, they'll receive random Stat Boosts from Partying. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|6#Decrees|Decree}} |
}} | }} | ||
|wild_cards = {{{{{1}}} | |wild_cards = {{{{{1}}} | ||
Line 2,259: | Line 2,274: | ||
|name=Wild Cards | |name=Wild Cards | ||
|target=League | |target=League | ||
− | |desc=At the end of the regular season, 1 Wild Card will be drawn at random from the remaining Teams in each [[Glossary#Sub-League|Sub-League]] to receive a [[Postseason Birth]]. | + | |desc=At the end of the regular season, 1 Wild Card will be drawn at random from the remaining Teams in each [[Glossary#Sub-League|Sub-League]] to receive a [[:Category:Playoff Births|Postseason Birth]]. |
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|8#Decrees|Decree}} |
}} | }} | ||
|sim_based_evolution | |sim_based_evolution | ||
Line 2,274: | Line 2,289: | ||
|desc=Every Third Championship a Team wins will cause the Team and its Players to Evolve. Players that round the phylogenic Bases will get to go Home. | |desc=Every Third Championship a Team wins will cause the Team and its Players to Evolve. Players that round the phylogenic Bases will get to go Home. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|12#Decrees|Decree}} |
}} | }} | ||
|sim_free_will | |sim_free_will | ||
Line 2,287: | Line 2,302: | ||
|desc=The bottom four finishing Teams in the League will receive an extra [[Wills|Will]] in that Season's Election. | |desc=The bottom four finishing Teams in the League will receive an extra [[Wills|Will]] in that Season's Election. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|13#Decrees|Decree}} |
}} | }} | ||
|sim_all_you_can_eat | |sim_all_you_can_eat | ||
Line 2,297: | Line 2,312: | ||
|icon_bg=#06293d | |icon_bg=#06293d | ||
|name=All You Can Eat | |name=All You Can Eat | ||
− | |debut= | + | |debut={{BetaSeason|14#Elections|@ Elections}} |
|target=League | |target=League | ||
|desc=Fans are free to buy and discard [[Snacks|Snack]] Slots in their Snack Pack. The number of Slots they have will determine their Payout Modifier for all Snacks. The less slots, the higher the Payout Modifier. | |desc=Fans are free to buy and discard [[Snacks|Snack]] Slots in their Snack Pack. The number of Slots they have will determine their Payout Modifier for all Snacks. The less slots, the higher the Payout Modifier. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|14#Decrees|Decree}} |
}} | }} | ||
|sim_community_chest | |sim_community_chest | ||
Line 2,314: | Line 2,329: | ||
|desc=Anytime 3000 Runs are accumulated league-wide, every Team will receive an [[Items|Item]] Crate for a random active Player on their Team. | |desc=Anytime 3000 Runs are accumulated league-wide, every Team will receive an [[Items|Item]] Crate for a random active Player on their Team. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|16#Decrees|Decree}} |
}} | }} | ||
|sim_fairgrounds | |sim_fairgrounds | ||
Line 2,327: | Line 2,342: | ||
|desc=All games have a chance of being Prize Matches, in which the winning Team will open an [[Items|Item]] Crate. | |desc=All games have a chance of being Prize Matches, in which the winning Team will open an [[Items|Item]] Crate. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|17#Decrees|Decree}} |
}} | }} | ||
|sim_hype_train | |sim_hype_train | ||
Line 2,340: | Line 2,355: | ||
|desc=Shaming your opponent will build Hype in your Ballpark. | |desc=Shaming your opponent will build Hype in your Ballpark. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|18#Decrees|Decree}} |
}} | }} | ||
|sim_ratification | |sim_ratification | ||
Line 2,353: | Line 2,368: | ||
|desc=[[Renovations]] built by at least 18 Teams will be Ratified into Non-Physical Law for the entire League. | |desc=[[Renovations]] built by at least 18 Teams will be Ratified into Non-Physical Law for the entire League. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|18#Decrees|Decree}} |
}} | }} | ||
|early_to_party | |early_to_party | ||
Line 2,438: | Line 2,453: | ||
|desc=This Player will play 50% better in Positive Polarity (+) Weather and 50% worse in Negative Polarity (-) Weather. | |desc=This Player will play 50% better in Positive Polarity (+) Weather and 50% worse in Negative Polarity (-) Weather. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|20#Blessings|Blessing}} |
}} | }} | ||
|heavy_handed | |heavy_handed | ||
Line 2,451: | Line 2,466: | ||
|desc=All [[Items]] held by Players on this Team have positive [[eDensity]]. | |desc=All [[Items]] held by Players on this Team have positive [[eDensity]]. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|20#Blessings|Blessing}} |
}} | }} | ||
|light_handed | |light_handed | ||
Line 2,464: | Line 2,479: | ||
|desc=All [[Items]] held by Players on this Team have negative [[eDensity]]. | |desc=All [[Items]] held by Players on this Team have negative [[eDensity]]. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|20#Blessings|Blessing}} |
}} | }} | ||
|sponge = {{{{{1}}} | |sponge = {{{{{1}}} | ||
Line 2,475: | Line 2,490: | ||
|desc=Floods will be much more likely when this Player is on base. | |desc=Floods will be much more likely when this Player is on base. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|20#Blessings|Blessing}} |
}} | }} | ||
|extra_inning_bonus | |extra_inning_bonus | ||
Line 2,488: | Line 2,503: | ||
|desc=When a game enters Extra Innings, both Teams will immediately earn 1 Win. | |desc=When a game enters Extra Innings, both Teams will immediately earn 1 Win. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|20#Decrees|Decree}} |
}} | }} | ||
|magnify_2x | |magnify_2x | ||
Line 2,497: | Line 2,512: | ||
|icon_color=#ebe157 | |icon_color=#ebe157 | ||
|icon_bg=#041a29 | |icon_bg=#041a29 | ||
+ | |icon_class=icon-50 | ||
|name=2x | |name=2x | ||
|target=Player | |target=Player | ||
|desc=Every Run that this Player bats in or allows will be multiplied by 2. | |desc=Every Run that this Player bats in or allows will be multiplied by 2. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|20#Election Results|Will}} |
}} | }} | ||
|bird_hotel = {{{{{1}}} | |bird_hotel = {{{{{1}}} | ||
Line 2,604: | Line 2,620: | ||
|desc=This Player has a chance of swapping [[Items]] with an opponent during a game. | |desc=This Player has a chance of swapping [[Items]] with an opponent during a game. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|21#Blessings|Blessing}} |
}} | }} | ||
|traitor = {{{{{1}}} | |traitor = {{{{{1}}} | ||
Line 2,623: | Line 2,639: | ||
|icon_bg=#1e2224 | |icon_bg=#1e2224 | ||
|name=Heist Expert | |name=Heist Expert | ||
− | |target=Player | + | |target=Player or Team |
− | |desc=This Player is adept at using a Ballpark's {{ModLink|Tunnels}}. | + | |desc=''Player:'' This Player is adept at using a Ballpark's {{ModLink|Tunnels}}. <br/> ''Team:'' This Team is adept at using a Ballpark's Tunnels. |
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|21#Blessings|Blessing}}, [[Vault Legends]] |
}} | }} | ||
|sim_sun_point_one | |sim_sun_point_one | ||
Line 2,639: | Line 2,655: | ||
|desc=Weather. Each Run scored is worth .1 more per [[Glossary#Inning|Inning]]. | |desc=Weather. Each Run scored is worth .1 more per [[Glossary#Inning|Inning]]. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|21#Decrees|Decree}} |
}} | }} | ||
|condensed_floor_plan = {{{{{1}}} | |condensed_floor_plan = {{{{{1}}} | ||
Line 2,689: | Line 2,705: | ||
|desc=Weather. Each successive scoring play by a Team within a half inning is worth an additional Run. | |desc=Weather. Each successive scoring play by a Team within a half inning is worth an additional Run. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|22#Decrees|Decree}} |
}} | }} | ||
|skipping = {{{{{1}}} | |skipping = {{{{{1}}} | ||
Line 2,700: | Line 2,716: | ||
|desc=When this Player steps up to bat, they'll start with a randomized count. | |desc=When this Player steps up to bat, they'll start with a randomized count. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|22#Blessings|Blessing}} |
}} | }} | ||
|reload = {{{{{1}}} | |reload = {{{{{1}}} | ||
Line 2,711: | Line 2,727: | ||
|desc=When this Player hits a Grand Slam, they'll reload the bases. | |desc=When this Player hits a Grand Slam, they'll reload the bases. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|22#Blessings|Blessing}} |
}} | }} | ||
|sim_equal_sun | |sim_equal_sun | ||
Line 2,724: | Line 2,740: | ||
|desc=A home run during a game's final out ties the game. | |desc=A home run during a game's final out ties the game. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|22#Decrees|Decree}} |
}} | }} | ||
|sim_max_sun | |sim_max_sun | ||
Line 2,737: | Line 2,753: | ||
|desc=Scoring plays in Maximum Blaseball are worth 3x the Runs. | |desc=Scoring plays in Maximum Blaseball are worth 3x the Runs. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|22#Decrees|Decree}} |
}} | }} | ||
|nightshade = {{{{{1}}} | |nightshade = {{{{{1}}} | ||
Line 2,758: | Line 2,774: | ||
|target=Player | |target=Player | ||
|desc=This Player will play 50% better in [[Solar Eclipse]] weather. | |desc=This Player will play 50% better in [[Solar Eclipse]] weather. | ||
− | |duration= | + | |duration=Item |
|source=[[Items]] | |source=[[Items]] | ||
}} | }} | ||
Line 2,794: | Line 2,810: | ||
|target=Player | |target=Player | ||
|desc=This Player has Steeled themselves against incoming [[Consumer|attacks]]. | |desc=This Player has Steeled themselves against incoming [[Consumer|attacks]]. | ||
− | |duration= | + | |duration=Item |
|source=[[Items]] | |source=[[Items]] | ||
}} | }} | ||
Line 2,883: | Line 2,899: | ||
|desc=Players cannot [[Glossary#Roamin|Roam]] to this Team. | |desc=Players cannot [[Glossary#Roamin|Roam]] to this Team. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|23#Party Favors|Party Favors}} |
}} | }} | ||
|avoidance = {{{{{1}}} | |avoidance = {{{{{1}}} | ||
Line 2,894: | Line 2,910: | ||
|desc=This Team will not swing with 9+ Runs. | |desc=This Team will not swing with 9+ Runs. | ||
|duration=Permanent | |duration=Permanent | ||
− | |source= | + | |source={{BetaSeason|23#Party Favors|Party Favors}} |
}} | }} | ||
|stuck = {{{{{1}}} | |stuck = {{{{{1}}} | ||
Line 2,912: | Line 2,928: | ||
|icon_color=#d3d8de | |icon_color=#d3d8de | ||
|icon_bg=#38080d | |icon_bg=#38080d | ||
+ | |icon_class=icon-50 | ||
|name=Minimized | |name=Minimized | ||
|target=Player | |target=Player | ||
|desc=This Player has been Minimized. | |desc=This Player has been Minimized. | ||
− | |duration= | + | |duration=Item |
|source=[[Items]] | |source=[[Items]] | ||
}} | }} | ||
Line 3,191: | Line 3,208: | ||
|good_riddance | |good_riddance | ||
|turntables | |turntables | ||
+ | |the_title_belt | ||
|undertaker | |undertaker | ||
|seeker | |seeker |
Latest revision as of 11:00, 4 February 2023
Template documentation
|
---|
Note: portions of the template sample may not be visible without values provided. |
View or edit this documentation. (About template documentation) |
Editors can experiment in this template's sandbox and test case pages. |
This page contains data for all available modifications. After a modification has been defined here, it can be used with Template:Modif and Template:ModTable. To add a new one, append a new block:
|<mod_id> = {{{{{1}}} |id= |icon_name= |icon_color= |icon_bg= |name= |target= |desc= |duration= |source= }}
<mod_id>
should be the same as the id
field, and should be the modification name, lowercase with underscores.
For example:
|o_no = {{{{{1}}} |id=o_no |icon_name=screaming |icon_color=#cffff0 |icon_bg=#485099 |name=0 No |target=Team |desc=Players with 0 No cannot be struck out when there are 0 Balls in the Count.<br/>''See also: [[Glossary#0 No|Glossary]]'' |duration=Permanent |source={{BetaSeason|10#Election Results|Blessing}} }}
If the API uses a different name, add an additional line for it at the start and add an api_id
field.
|life_of_party |life_of_the_party = {{{{{1}}} |id=life_of_the_party |api_id=life_of_party |icon_name=glass-celebration |icon_color=rgb(255, 244, 94) |icon_bg=rgb(145, 65, 186) |name=Life of the Party |target=Team |desc=[[Miami Dale|This team]] gets 10% more from their [[Party Time]] {{BetaSeason|6#Decrees|stat boosts}}.<br/>''See also: [[Glossary#Life of the Party|Glossary]]'' |duration=Permanent |source={{BetaSeason|6#Decrees 2|Decree}} }}If you don't know if you need this, don't worry about it.
Icon | Name | Target | Description | Duration | Cause | Category
|
---|---|---|---|---|---|---|
0 No | Team | Players with 0 No cannot be struck out when there are 0 Balls in the Count. | Permanent | Blessing | ||
Affinity for Crows | Team | Players with Affinity for Crows will hit and pitch 50% better during Birds weather. | Permanent | Blessing | ||
Alternate | Player | This Player is an Alternate... Player is replaced with an alternate reality version, stats are randomized. |
Permanent | Solar Eclipse (Red) weather, Decree, or Blessing; DecreeBeta or WillBeta | ||
Ambush | Team | When a Player is incinerated in a game this Team is playing, a Hall of Flame Player will join their Shadows. | Permanent | Evolution | ||
Base Instincts | Team | Batters with Base Instincts will have a chance of heading past first base when getting walked. | Permanent | Blessing | ||
Bird Seed | Team or Player | Birds like to eat Bird Seed. They'll peck those with Bird Seed out of peanut shells more often. Because they like to eat Bird Seed. | Permanent | Blessing, Items | ||
Blood Pity | Team | In the Blood Bath each season, this team must give Stars to the team that finished last in their division. | Permanent | Decree | ||
Blood Winner | Team | In the Blood Bath each season, this team must give Stars to the team that finished first in their division. | Permanent | Decree | ||
Blood Thief | Team | In the Blood Bath each season, this team will steal Stars from a division opponent that finished ahead of them in the standings. | Permanent | Decree | ||
Blood Donor | Team | In the Blood Bath each season, this team will donate Stars to a division opponent that finished behind them in the standings. | Permanent | Decree | ||
Bottom Dweller | Team | If this Team finishes last in their division, they'll be boosted up to 5%. | Permanent | Arrival from the Big Leagues | ||
Carcinization | Team | When this Team activates the Black Hole, they will steal their opponent's best hitter for the remainder of the game. | Permanent | Return from the Big Leagues | ||
Chaotic | Team | The Unstable players on a Chaotic team will hit 100% better. | Permanent | The Monitor | ||
Charm | Team | Players with Charm have a chance of convincing their opponents to fail. Charmed batters may willingly strike out and charmed pitchers may willingly walk a batter. |
Permanent | Blessing | ||
Chunky | Player | This player will have 100% more Power in Peanut Weather. | Permanent | Blessing | ||
Containment | Team or Player | This Player cannot spread Instability. See also: Glossary |
Permanent | The Monitor or Party Favors | ||
Credit to the Team | Player | This player will earn Fans 5x the rewards from all Idol Snacks. See also: Glossary |
Permanent | Blessing | ||
Crunchy | Team | The Honey-Roasted players on a Crunchy team will hit 100% better and with +200% Power. | Permanent | The Shelled One | ||
Curse of Crows | Team or Player | Player: This Player will be occasionally attacked by Birds. Team: Players playing for this Team will be occasionally attacked by Birds. See also: Glossary |
Permanent (TSO) Item (Item) |
The Shelled One, Items | ||
Debted | Player | This player must fulfill a Debt. This player can cause other players to become Unstable. |
Permanent | Resurrection | ||
Debt | Player | This Player must fulfill a debt. This player can cause other players to become Unstable. |
Permanent | |||
Refinanced Debt | Player | This Player must fulfill a debt. This player can cause other players to start Flickering. See also: Glossary |
Permanent | The Microphone | ||
Consolidated Debt | Player | This Player must fulfill a debt. This player can cause other players to start Repeating. See also: Glossary |
Permanent | Unknown | ||
Debt | Player | This Player must fulfill a Debt. This player can cause other players to start being Observed. |
Permanent | Resurrection | ||
Destruction | Team | Teams with Destruction will add a bunch of Curses to their Opponent when defeating them in battle. Grants Flinch to their opponent's batters and Mild to their opponent's pitchers upon defeating them. |
Permanent | The Shelled One | ||
Echo | Player | Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo This player can temporarily copy modifications from other players in Feedback or Reverb weather. |
Permanent | Second Wyatt Masoning | ||
Ego+ | Player | This Player has a boosted Ego. | Permanent | Being above the Idol Board's Squiggly Line during the Endseason. | ||
Ego++ | Player | This Player has a boosted boosted Ego. | Permanent | Being above the Idol Board's Squiggly Line during the Endseason while having the Ego+ modification. | ||
Ego+++ | Player | This Player has a boosted boosted boosted Ego. | Permanent | Being above the Idol Board's Squiggly Line during the Endseason while having the Ego++ modification. | ||
Ego++++ | Player | This Player has a boosted boosted boosted boosted Ego. | Permanent | Being above the Idol Board's Squiggly Line during the Endseason while having the Ego+++ modification. | ||
Legendary | Player | This Player is Legendary. | Permanent | Being above the Idol Board's Squiggly Line during the Endseason while having the Ego++++ modification. | ||
Electric | Team or Player | Team: When this Team is Batting, they have a chance of zapping away Strikes. When this Team is Pitching, they'll have a chance of zapping away Balls. Player:When this Player is Batting, they'll have a chance of zapping away Strikes. When this Player is Pitching, they'll have a chance of zapping away Balls. See also: Glossary |
Permanent | Blessing, Distortion | ||
Elsewhere | Player | This Player is Elsewhere. | Permanent | Flooding, Salmon Cannons | ||
Scattered | Team or Player | This Player returned from Elsewhere a bit Scattered. | Permanent | Returning from Elsewhere, The Desert | ||
Fire Eater | Player | Fire Eaters swallow fire instead of being incinerated. | Permanent (Decree) Item (Item) |
Decree, Items | ||
Fireproof | Team | This Team and the Players on it cannot be incinerated. See also: Glossary. |
Permanent | Blessing | ||
Magmatic | Player | Magmatic players are guaranteed to hit a home run in their next At Bat. | Permanent | Incineration attempt while having the Fire Eater modification | ||
First Born | Player | This Player was the first born from the New Field of Eggs. See also: Glossary |
Permanent | Field of Eggs | ||
Fliickerrriiing | Player | Fliickerrriiing players are Flickering a lot. See also: Glossary |
Permanent (Idol Board) Item (Item) |
Idol Leaderboard, Items | ||
Flippers | Player | When immateria floods, this Runner will score instead of being cleared from the Bases. | Permanent | Will | ||
Flinch | Player | Hitters with Flinch cannot swing until a strike has been thrown in the At Bat. | Permanent | Losing to THE SHELLED ONE'S PODS | ||
Free Will | Team | This Team will receive an Extra Will in the upcoming Election. | Permanent | Decree | ||
Friend of Crows | Player | In Birds weather, pitchers with Friend of Crows will encourage the Birds to attack hitters. The crows will attack a hitter, resulting in an automatic out. |
Permanent (Decree) Season (Idol Board) |
Decree or Idol Leaderboard | ||
God | Team | This team will start with 1,000x the amount of Team Spirit. | Permanent | The Shelled One | ||
Growth | Team | Growth teams will play better as the season goes on, up to a 5% global boost by season's end. | Permanent | Blessing | ||
Hard Boiled | Player | This Player was boiled a little bit before hatching. See also: Glossary |
Permanent | Field of Eggs | ||
Haunted | Player | Haunted players will occasionally be Inhabited. Temporarily has the stats of a deceased player. |
Permanent | Blessing | ||
High Pressure | Team | This Team or Player will play 25% better in Flooding weather when runners are on base. | Permanent (Blessing) Item (Item) |
Blessing, Items | ||
Honey Roasted | Team or Player | This Team or Player has been Honey-Roasted. Honey-Roasted players on Crunchy teams perform 100% better with 200% power. Honey-Roasted players may shell an opposing player in Peanuts weather. |
Permanent | The Shelled One | ||
Idol Immune | Player | Idol Immune Players cannot be Idolized by Fans. | Permanent | Blessing or playing on a guest team during the Coffee Cup | ||
Life of the Party | Team or Player | Team: This Team gets 10% more from their Party Time stat boosts. Player: This Player gets 10% more from Party Time stat boosts. See also: Glossary |
Permanent | Decree, Will | ||
Loyalty | Team | Players leaving a team with Loyalty will gain the Saboteur modification. | Permanent | The Monitor | ||
Maintenance Mode | Team | Whenever a Player on this Team is Impaired, they'll receive the Fourth Out for the remainder of the game. | Permanent | Arrival from the Big Leagues | ||
Maximalist | Player | This Player plays 250% better at Maximum Blaseball. | Permanent | Blessing | ||
Mild | Player | Pitchers with Mild have a chance of throwing a Mild Pitch. The pitch is automatically a ball and all baserunners will advance. |
Permanent | Losing to THE SHELLED ONE'S PODS | ||
Minimalist | Player | This Player plays 75% worse at Maximum Blaseball. | Permanent | Blessing | ||
Observed | Player | This Player is being Observed carefully... If this player plays a game in Coffee weather they have a chance to become Redacted. |
Permanent | Debt | ||
Offworld | Player | When this Player hits a foul ball, it will fly Offworld. | Item | Items | ||
Over Under | Player | Whenever this Player's Team has Over 5 Runs, they'll Underperform. | Permanent | Arcana Drawing | ||
Under Over | Player | Whenever this Player's Team has Under 5 Runs, they'll Overperform. | Permanent | Arcana Drawing | ||
Peanut Rain | Team | This Team weaponizes Peanut weather against their enemies. | Permanent | The Shelled One | ||
Pending | Team | The players on this Team are Pending... | Permanent | The Monitor | ||
Percolated | Player | This Player has been fully and completely Glossary#Percolated. | Permanent | The Saucer | ||
Perk | Player | This Player has been rewarded Percolated energy. They will Overperform in all Coffee weathers. See also: Glossary |
Permanent | Winning the Coffee Cup | ||
Pity | Team | This team is holding back, out of Pity. This team deals significantly less Team Spirit damage during a Boss Fight. |
Permanent | The Shelled One | ||
Receiver | Player | This Player is a Receiver. Receivers deliver messages from The Microphone via their pregame ritual attribute. |
Permanent | The Microphone | ||
Released | Player | No description on-site. Released players no longer have their star ratings visible on their page; their Soulscream is instead called a Soulsong and is colored blue. | Permanent | Being part of the Hall Stars when The Shelled One was defeated | ||
Returned | Player | At the end of each season, this Player has a chance of being called back to the Void. See also: Glossary |
Permanent | Resurrection | ||
Reverberating | Player | A Reverberating Player has a small chance of batting again after each of their At-Bats end. | Permanent (Reverb) Game (Echo Chamber) |
Weather or Ballpark | ||
Roamin' | Player | This Player has a chance to Roam at the end of each Season. | Permanent | Will | ||
Sealant | Team | Players with Sealant cannot have blood drained in Blooddrain. | Permanent | Blessing | ||
Shelled | Player | A Shelled player is trapped in a big Peanut and is unable to bat or pitch. Shelled players are also immune to incineration. |
Permanent | The Shelled One | ||
Sinking Ship | Team | This Team plays 1% worse for every Player above 14 Players on their roster, and 1% better for every Player below 14 on their roster. | Permanent | Arcana Drawing | ||
Siphon | Player | Siphons will steal blood more often in Blooddrain and use it in more ways. | Permanent (Decree) Season (Idol Board) |
Decree or Idol Leaderboard | ||
Smooth | Player | This Player will have 100% more Speed in Peanut weather. | Permanent | Blessing | ||
Spicy | Player | Spicy batters will be Red Hot when they get three consecutive hits. | Permanent | Blessing | ||
Heating Up... | Player | This batter needs one more consecutive hit to enter Fire mode. This mod will disappear if the batter gets out. See also: Glossary |
Permanent | Spicy modification | ||
Red Hot! | Player | Red Hot! This player's batting is greatly boosted. This mod will disappear if the batter gets out. | Permanent | Spicy modification | ||
Squiddish | Team or Player | When a Squiddish player is incinerated, they'll be replaced by a random Hall of Flame player. | Permanent | Shelled + The Monitor, Squiddest, or Party Favors | ||
Squiddest | Team | This Team is the Squiddest. When a Player joins the Team, they'll become Squiddish. | Permanent | The Monitor | ||
Stable | Player | Stable players cannot be made Unstable. | Permanent | Blessing | ||
Subjection | Team | Players leaving a Team with Subjection will gain the Liberated modification. | Permanent | The Shelled One | ||
Sun Dialed | Team | When this Team activates Sun 2, a random Player on their Team will be boosted by 1%. | Permanent | Blessing | ||
Superallergic | Player | This Player is Superallergic. Superallergic players take much heavier penalties from allergic reactions. |
Permanent | Released from being Shelled by Lots of Birds weather | ||
Superyummy | Player | This Player seriously loves peanuts. Superyummy players Overperform when playing in Peanut weather or in a ballpark with a Peanut Mister, and Underperform otherwise. |
Permanent | Blessing | ||
Super Idol | Player | This player will earn Fans double the rewards from all Idol Snacks. See also: Glossary |
Permanent | Blessing | ||
Total Fairness | Team | This Season, each team will win only one Blessing, and will be Happy with what they get. | Permanent | The Boss | ||
Traveling | Team | Traveling teams will play 5% better in Away games. | Permanent | Blessing | ||
Tribute | Team | When Hall of Flame players join this team, they'll add their Tribute as Team Spirit. | Permanent | The Monitor | ||
Uncertain | Player | When this Player returns from Elsewhere, they'll be adjusted by -15% to +20%. | Permanent (Will, Arcana) Item (Item) |
Will, Arcana Drawing, Items | ||
Undersea | Team | If this Team ever has negative Runs, they'll Overperform for the rest of the game. | Permanent | Arrival from the Big Leagues | ||
Unholey | Team | When this Team activates the Black Hole, a random Player on their opponent's Team will be impaired by 1%. | Permanent | Blessing | ||
Well Rested | Team | Whenever a Player on this Team loses the Tired modification, they'll swap with a Player in the Shadows. See also: Glossary |
Permanent | Unknown | ||
Base Dealing | Team | This Team's lineup will advance in reverse order. | Season | Arcana Drawing | ||
Earlbirds | Team or Player | This Team or Player will Overperform in the Earlseason. | Season | Blessing | ||
The Fifth Base | Ballpark or Team | Ballpark: Teams playing in this Ballpark must run five bases instead of four. Team: This Team must run five bases instead of four. See also: Glossary |
Season | Blessing or Legendary Item | ||
Fireproof | Team or Player | Player: This Player cannot be incinerated. Team: This Team and the Players on it cannot be incinerated. See also: Glossary. |
Season (Team) Armor (Player) |
Blessing | ||
The Fourth Strike | Team or Player | Those with the Fourth Strike will get an extra strike in each at bat. | Season | Blessing, The Shelled One or Will | ||
Home Field Advantage | Team | Teams with Home Field Advantage will start each home game with one run. | Season | Blessing or Will | ||
Late to the Party | Team or Player | This Team or Player will Overperform in the Lateseason. | Season | Blessing | ||
Party Time | Team | A Team will enter Party Time if receiving 1 Win per remaining game would not land them in the Postseason. In Party Time, they'll receive random Stat Boosts from Partying. See also: Glossary |
Season | Decree | ||
Soundproof | Team or Player | Player: This Player cannot be caught in Feedback's reality flickers. Team: Players on this Team cannot be caught in Feedback's reality flickers. See also: Glossary |
Season (Team) Armor (Player) |
Blessing | ||
Targeted Shame | Team | Teams with Targeted Shame will start with negative runs the game after being shamed. See also: Glossary |
Season | Decree or Blessing | ||
Flickering | Player | Flickering Players have a much higher chance of being Feedbacked to their opponent. | Weekly (Debt) Permanent (Mic) |
Debt, The Microphone, Items | ||
Liberated | Player | Liberated players will be guaranteed extra bases when they get a hit. | Weekly | Leaving a team while having Subjection modifier | ||
Repeating | Player | In Reverb Weather, this player will Repeat. A Repeating player will bat again after getting a hit. |
Weekly (Consolidated Debt), Permanent (Blessing), Game (Echo Chamber), Item (Item) | Consolidated Debt, Blessing, Echo Chamber, or Items | ||
Saboteur | Player | A Saboteur has a chance of intentionally failing. | Weekly | Leaving a team with the Loyalty modification | ||
Static | Player | ..... When two players attempt to Echo each other, they both disappear into Static. |
Permanent | Second Wyatt Masoning | ||
Unstable | Team or Player | Player: Unstable Players have a much higher chance of being incinerated in a Solar Eclipse. Team: Unstable Teams have a chance of being incinerated in a Solar Eclipse. |
Weekly | Debt, Firewalker, Will, spread after Incineration of an Unstable Player or Team. | ||
Walk in the Park | Team or Player | Those with Walk in the Park will walk to first base on one less Ball. | Season | Blessing | ||
Walk in the Park | Player | Those with Walk in the Park will walk to first base on one less Ball. | Permanent | Blessing | ||
Blaserunning | Player | Blaserunners will score .2 Runs for their Team whenever they steal a base. | Item | Blessing, Items | ||
Fire Protector | Player | This Player will protect their teammates from incinerations. | Item | The Iffey Jr. | ||
Gravity | Team or Player | Player: This Player cannot be affected by Reverb. Team: This Team cannot be affected by Reverb. See also: Glossary |
Armor | Blessing | ||
Wired | Player | When a Run scores, each Wired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 more. | Game | Coffee 1 Weather | ||
Tired | Player | When a Run scores, each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 less. | Game | Coffee 1 Weather + Wired modification | ||
Overperforming | Team or Player | This Team or Player will play 20% better than usual. | Game | Various other Modifications | ||
Underperforming | Team or Player | This Team or Player will play 20% worse than usual. | Game | Various other Modifications | ||
Free Refill | Player | Good for one Free Refill. Players with Free Refill will refill an In (effectively removing an Out) if they are involved in a scoring play. |
Game | Coffee 2 Weather | ||
Triple Threat | Player | This pitcher's strikeouts score Unruns when there are 3 runners on base, a runner on 3rd, or 3 Balls in the count. Each condition met is worth .3 Unruns. At the end of the 3rd Inning, there's a 33.33% chance that this mod will disappear. | Permanent | Coffee 3 Weather | ||
Homebody | Player | This player will Overperform when playing in their home Ballpark and Underperform otherwise. | Permanent | Will | ||
Glazed | Team | When this Team activates Sun 2, they'll earn double payouts for all Doughnut holders. | Permanent | Blessing | ||
Jam-Packed | Team | When this Team triggers the Black Hole, they'll earn double payouts for all Wet Pretzel holders. | Permanent | Blessing | ||
Buttered Up | Team | This Team earns double payouts on Popcorn. | Permanent | Blessing | ||
Over Salted | Team | This Team earns double payouts on Stale Popcorn. | Permanent | Blessing | ||
Big Buckets | Ballpark | If a home run lands in a Big Bucket, it scores an extra Run. | Permanent | Renovations | ||
Heat Magnet | Ballpark | The Heat Magnet will absorb heat from an incineration and pass it on to the Thermal Converter. | Permanent | Renovations | ||
Peanut Mister | Ballpark | A Peanut Mister will occasionally cure a Player of their peanut allergy. Peanut Misters can also remove the Superallergic modification from players. |
Permanent | Renovations | ||
PsychoAcoustics | Ballpark | In Feedback or Reverb, PsychoAcoustics will occasionally Echo one of the Away Team's mods to the Home Team, for game-long use. | Permanent | Renovations | ||
Solar Panels | Ballpark | Solar Panels will prevent the first Sun 2 activation in each game, converting the Overflow to Runs for your Team's next game. | Permanent | Renovations | ||
Crime Scene | Ballpark | When a Hard-Boiled Player plays at a Crime Scene, they'll Investigate. | Permanent | Boss | ||
Redacted | Player | This Player is Redacted. | Permanent | REDACTED | ||
Afterparty | Team | This Team will occasionally receive permanent stats boost in their games (outside of Party Time), but only while they're losing. | Weekly | Arcana Drawing or Blessing | ||
Middling | Team | This Team or Player will Overperform in the Midseason. | Season | Arcana Drawing | ||
Flood Pumps | Ballpark | Flood Pumps will prevent Flooding weather from making your Ballpark filthier. | Permanent | Renovations | ||
LCD Soundsystem | Ballpark | The LCD Soundsystem will boost both Players involved in a Feedback swap by 5%. | Permanent | Renovations | ||
Echo Chamber | Ballpark | In Reverb, Echo Chambers will occasionally provide Reverberating and Repeating modifications to Players for game-long use. | Permanent | Renovations | ||
Secret Base | Ballpark | The Secret Base is a hidden base beyond 2nd that allows a baserunner to hide between innings. | Permanent | Renovations | ||
Grind Rail | Ballpark | The Grind Rail allows a chance to steal directly from first base to third base, as long as they have the skills. | Permanent | Renovations | ||
Attractor | Player | When this Player scores a Run, they'll join the Shadows of the Team that scored them, if they're not already on their Roster. | Permanent | Secret Base | ||
0 | Team | Players with 0 will always swing at strikes while there are 0 Balls and 0 Strikes in the At Bat. | Permanent | Blessing | ||
H20 | Team | Players with H20 will always swing at strikes while there are 2 Outs. | Permanent | Blessing | ||
Parasite | Player | When this pitcher strikes out a batter in Blooddrain, they'll drain some blood from them. | Permanent (Blessing) Item (Item) |
Will, Items | ||
Scrambled | Player | This Player is Scrambled. | Permanent | Gaining Attractor while Hard Boiled | ||
Salmon Cannons | Ballpark | Salmon Cannons have a chance of expelling pests from your Ballpark. Salmon Cannons can prevent Consumer attacks and send players on the away team Elsewhere. |
Permanent | Renovations | ||
Sweetener | Ballpark | Sweetener makes Beanings & Free Refills more likely in Coffee & Coffee Two weathers, and lowers the chance of losing Triple Threat. | Permanent | Renovations | ||
Birdhouses | Ballpark | Birdhouses invite Birds to come live in your Ballpark. Every time a foul ball is hit in a ballpark with Birdhouses, a bird will be added to the ballpark, reducing its eDensity. |
Permanent | Renovations | ||
Fourth Out | Team | This team plays with a Fourth Out. | Game | Maintenance Mode | ||
Careful | Player | This Player's Items will not be damaged by standard game actions. | Permanent | Will | ||
Ambitious | Team or Player | This Team or Player will Overperform in the Postseason. | Permanent (Blessing) Item (Item) |
Blessing, Items | ||
Pro Skater | Player | This Player cannot bail when using the Grind Rail. | Item | Blessing | ||
Psychic | Team | Psychic players have a chance of reversing a bad outcome with a Mind Trick. | Permanent | Blessing | ||
Fiery | Team or Player | Players with Fiery have a chance of throwing Double Strikes. | Permanent | Blessing | ||
Power Chaaarge | Team | When this Player hits a Triple, they'll have a chance of Overperforming for the rest of the game. | Permanent | Blessing | ||
Force | Player or Team | This Player is Forced into position. They cannot leave their current Location. | Permanent (The Vault) Item (Item) |
Blessing, The Vault, Items | ||
Entangled | Team or Player | Whenever this Player would return from Elsewhere, their Alternate will return instead. | Permanent | Blessing, Black Hole (Black Hole) | ||
Hotel Motel | Ballpark or League | The Hotel Motel will occasionally create Holiday Innings during the Earlseason, where you Party instead of Score. | Permanent | Renovations | ||
Fax Machine | Ballpark | The Fax Machine will swap the Home Team's pitcher for their best Shadows Pitcher whenever they've allowed 10+ Runs in a game. | Permanent | Renovations | ||
Acidic | Team | Acidic pitchers occasionally throw Acidic pitches, which cause any Runs scored on the play to be worth .1 less. | Permanent | Blessing | ||
Power Chaarge | Team | When this Player hits a Double, they'll have a chance of Overperforming for the rest of the game. | Permanent | Blessing | ||
Smithy | Ballpark | The Smithy will occasionally repair Items for Players playing in this Ballpark. | Permanent | Decree | ||
Negative | Player | This Player is a Negative. Negative players have negative eDensity. |
Permanent | Arcana Drawing, Undertaker | ||
Coasting | Team or Player | This Team or Player will Underperform in the Midseason. | Item | Items | ||
Shame Donor | Team | When this Team shames their opponent, that opponent will begin their next game with Unruns. | Season | Blessing | ||
Dust | Player | This Player is waiting to be Dusted off. | Permanent | Replica fading at the end of a season | ||
Open Floor Plan | Ballpark | This Ballpark's Grandiosity is 5% the eDensity of a standard Ballpark. | Permanent | Blessing | ||
Intuitive | Player | This Player's pitching will be boosted 10% when switching from Lineup to Rotation, and their hitting will be boosted 10% when switching from Rotation to Lineup. | Permanent | Blessing | ||
Undefined | Team or Player | This Player will play 50-100% better while Scattered. | Permanent | Blessing, Black Hole (Black Hole) | ||
Slow Build | Player | This Player will bat 1% better for each subsequent At Bat they have in a game. | Permanent (Blessing) Item (Item) |
Blessing, Items | ||
Graphene | Ballpark | This Ballpark's Fortifications are 5% the eDensity of a standard Ballpark. | Permanent | Blessing | ||
A Blood Type | Team | A Team or Player with A Blood Type will play each game with a random Blood type ability. | Permanent | Blessing | ||
Good Riddance | Team | This Team will throw a Party when a Roamin' or Super Roamin' player leaves their roster. | Permanent | Blessing | ||
Turntables | Ballpark or League | Ballpark: Any Win earned from a non-loss in this Ballpark during the Regular Season will be converted to an Unwin. League: Any Win earned from a non-loss during the Regular Season will be converted to an Unwin. |
Permanent | Decree | ||
The Title Belt | Team | The Title Belt guarantees a spot in the Postseason. A Challenger may claim the Belt by defeating the current Wielder in a Title Match. | Permanent | Midseason Fiesta, Title Matches | ||
Undertaker | Player | This Player will dive in to Develop a Negative when a teammate goes Elsewhere. | Permanent | Will, Arcana Drawing | ||
Seeker | Player | The Player has a chance to bring teammates back from Elsewhere. | Permanent | Arcana Drawing | ||
Hoops | Ballpark | When a Player hits a Home Run, the next batter can go up for an alley oop to score an extra Run. | Permanent | Renovations | ||
Event Horizon | Ballpark | The Event Horizon will prevent the first Black Hole activation in each game, converting the Overflow to Unruns for your opponent's next game. | Permanent | Renovations | ||
Sun(Sun) | League | All Wins and Unwins earned will be Squared. | Permanent | Grand Bargain | ||
The Underbracket | League | Every Postseason, the bottom finishing Teams will compete in the Underbracket while the top finishing Teams compete in the standard Overbracket. | Permanent | Decree | ||
Free Gift | Team | This Team will receive an Extra Gift from the next Gift Shop. | Permanent | The Monitor | ||
On an Odyssey | Player | This Player is boosted 2% every team they join a Team. | Permanent | Will | ||
Cluttered | Player | This Player will play better in Filthier Ballparks. | Permanent | Blessing | ||
Subtractor | Player | When this Player bats in a Run or Unrun, the polarity of the Run or Unrun will be flipped (Runs become Unruns, Unruns become Runs). | Permanent | Blessing | ||
Underachiever | Player | When this Player hits a Home Run, the polarity of the Runs or Unruns will be flipped (Runs become Unruns, Unruns become Runs). | Permanent | Blessing | ||
Guarded | Player | This Player will play better in more Fortified Ballparks, and worse in less Fortified Ballparks. | Permanent | Blessing | ||
Outdoorsy | Player | This Player will play better in more Grandiose Ballparks, and worse in less Grandiose Ballparks. | Permanent | Blessing | ||
Gaudy | Player | This Player will play better in Ballparks with more Modifications. | Permanent | Blessing | ||
Underhanded | Player | When this Pitcher allows a Home Run, the polarity of the Runs or Unruns will be flipped (Runs become Unruns, Unruns become Runs). | Permanent | Blessing | ||
Super Roamin' | Player | This Player will Roam at the end of each Week and each Season. | Item | Item | ||
Moderation | Team | This Team will accept Unruns after each non-loss so that they only non-lose by 1 Run. | Permanent | Blessing | ||
Eat The Rich | League | At the end of each Season, the Fans with the top 1% of Coins will have their funds redistributed throughout the 99%. | Permanent | Decree | ||
Party Time | League | A Team will enter Party Time if receiving 1 Win per remaining game would not land them in the Postseason. In Party Time, they'll receive random Stat Boosts from Partying. | Permanent | Decree | ||
Wild Cards | League | At the end of the regular season, 1 Wild Card will be drawn at random from the remaining Teams in each Sub-League to receive a Postseason Birth. | Permanent | Decree | ||
Based Evolution | League | Every Third Championship a Team wins will cause the Team and its Players to Evolve. Players that round the phylogenic Bases will get to go Home. | Permanent | Decree | ||
Free Wills | League | The bottom four finishing Teams in the League will receive an extra Will in that Season's Election. | Permanent | Decree | ||
All You Can Eat | League | Fans are free to buy and discard Snack Slots in their Snack Pack. The number of Slots they have will determine their Payout Modifier for all Snacks. The less slots, the higher the Payout Modifier. | Permanent | Decree | ||
Community Chest | League | Anytime 3000 Runs are accumulated league-wide, every Team will receive an Item Crate for a random active Player on their Team. | Permanent | Decree | ||
Fairgrounds | League | All games have a chance of being Prize Matches, in which the winning Team will open an Item Crate. | Permanent | Decree | ||
Hype Train | League | Shaming your opponent will build Hype in your Ballpark. | Permanent | Decree | ||
Ratification | League | Renovations built by at least 18 Teams will be Ratified into Non-Physical Law for the entire League. | Permanent | Decree | ||
Early to the Party | Team or Player | This Team or Player will Underperform in the Lateseason. | Season | Gifts | ||
Tunnels | Ballpark | Tunnels allow the Home Team to steal from the Away Team in this Ballpark. | Permanent | Renovations | ||
Unambitious | Team or Player | This Team or Player will Underperform in the Postseason. | Season | Gifts | ||
Balloons | Ballpark | A small, permanent amount of negative eDensity is added for each Run or Win earned in this Ballpark. | Permanent | Renovations | ||
Ball Pit | Ballpark | Every Foul Ball hit in this Ballpark will add 5x the eDensity that it normally would. | Permanent | Renovations | ||
Yolked | Player | This Player is Yolked! | Permanent | |||
Green Light | Player | This Player will play 50% better in Positive Polarity (+) Weather and 50% worse in Negative Polarity (-) Weather. | Permanent | Blessing | ||
Heavy-Handed | Team | All Items held by Players on this Team have positive eDensity. | Permanent | Blessing | ||
Light-Handed | Team | All Items held by Players on this Team have negative eDensity. | Permanent | Blessing | ||
Sponge | Player | Floods will be much more likely when this Player is on base. | Permanent | Blessing | ||
Sun 30 | League | When a game enters Extra Innings, both Teams will immediately earn 1 Win. | Permanent | Decree | ||
2x | Player | Every Run that this Player bats in or allows will be multiplied by 2. | Permanent | Will | ||
Bird Hotel | Ballpark | When the Home Team parties, a number of Birds will come join the Party. | Permanent | Renovations | ||
Flood Balloons | Ballpark | A medium, permanent amount of negative eDensity is added for each Flood in this Ballpark. | Permanent | Renovations | ||
Voicemail | Ballpark | When the Home Team is shut out in this Ballpark, they'll swap the worst Batter in their Lineup with the best Batter in their Shadows. | Permanent | Renovations | ||
Firewalker | Player | When this Player leaves a Location, they'll leave Instability behind. | Permanent | Will | ||
Profit | Player | This Player pays out 10x the rewards for all Idol Snacks. | Permanent | Unknown | ||
Non-Profit | Player | This Player does not pay out Snack rewards to Fans of their own Team. | Permanent | Will | ||
Patient | Player | This Player will never swing when there are 0 Strikes and are 1 Ball away from a Walk. | Permanent | Unknown | ||
Phoenix | Player | When this Player exits the Hall of Flame, they'll be boosted 10% to 20%. | Permanent | Unknown | ||
Trader | Player | This Player has a chance of swapping Items with an opponent during a game. | Permanent | Blessing | ||
Traitor | Player | This Player has a chance of swapping Items with a teammate during a game. | Permanent | Unknown | ||
Heist Expert | Player or Team | Player: This Player is adept at using a Ballpark's Tunnels. Team: This Team is adept at using a Ballpark's Tunnels. |
Permanent | Blessing, Vault Legends | ||
Sun .1 | League | Weather. Each Run scored is worth .1 more per Inning. | Permanent | Decree | ||
Condensed Floor Plans | Ballpark | Grandiosity is 5x more eDense than usual in this Ballpark. | Permanent | Renovations | ||
Phantom Thieves' Guild | Ballpark or League | If the Home Team loses by 9 Runs in this Ballpark, they will steal from their opponent's Shadows. | Permanent | Renovations | ||
Anti Flood Pumps | Ballpark | Whenever a Flood happens in this Ballpark, its Filthiness is greatly increased. | Permanent | Renovations | ||
Sum Sun | League | Weather. Each successive scoring play by a Team within a half inning is worth an additional Run. | Permanent | Decree | ||
Skipping | Player | When this Player steps up to bat, they'll start with a randomized count. | Permanent | Blessing | ||
Reload | Player | When this Player hits a Grand Slam, they'll reload the bases. | Permanent | Blessing | ||
Equal Sun | League | A home run during a game's final out ties the game. | Permanent | Decree | ||
MAXIMUM SUN | League | Scoring plays in Maximum Blaseball are worth 3x the Runs. | Permanent | Decree | ||
Nightshade | Team | This Team plays 20% better in Night Weather. | Permanent | Evolution | ||
Night Vision | Player | This Player will play 50% better in Solar Eclipse weather. | Item | Items | ||
Hot Air Balloons | Ballpark | A large, permanent amount of negative eDensity is added for each Incineration in this Ballpark. | Permanent | Renovations | ||
Antigraphene | Ballpark | Fortifications are 5x more eDense than usual in this Ballpark. | Permanent | Renovations | ||
Steeled | Player | This Player has Steeled themselves against incoming attacks. | Item | Items | ||
Stables | Ballpark | When any Team scores 25+ in this Ballpark, any Instability in the Ballpark will be stabled. | Permanent | Renovations | ||
Cycling | Ballpark | Pitchers cycle out at the end of every inning. | Permanent | Vault Legends | ||
Forgery | Team | When Players join this Team, they will be Artificially Forged. | Permanent | Vault Legends | ||
Climate Control | Ballpark | The Weather will change every inning in this Ballpark. | Permanent | Vault Legends | ||
Weather Reports | Ballpark | When the Weather changes in this Ballpark, it will pick based on "History". | Permanent | Vault Legends | ||
Flood Bath | Team | When Runners on this Team are cleared via Flooding, they'll become Slippery for the remainder of the game. | Permanent | Evolution | ||
Slippery | Player | When a Slippery baserunner scores, and first base is available, they'll slide to first after scoring. | Game | Flood Bath | ||
Roamless | Team | Players cannot Roam to this Team. | Permanent | Party Favors | ||
Avoidance | Team | This Team will not swing with 9+ Runs. | Permanent | Party Favors | ||
Minimized | Player | This Player has been Minimized. | Item | Items | ||
Under Review | Team | This Team is Under Review... | Permanent | The Reader | ||
Inhabiting | Player | This Player is temporarily Inhabiting a Haunted Player. | Permanent | Haunted | ||
Sun(Sun) Supernova | League | In Supernova Eclipse weather, both players and teams can be incinerated. | Permanent | Supernova | ||
Black Hole (Black Hole) | League | Permanent | Season 24 Earlsiesta | |||
Pulsar (Pulsar) | League | Permanent | Season 24 Earlsiesta | |||
Stuck | Player | This Player cannot swing. | Game | Avoidance | ||
Rogue | Team | This Team is Out for a Surprise Attack. | Permanent | Leaving the Hall of Flame | ||
Frozen | Player | This Player is frozen, and cannot play. | Game | Snow | ||
Unfreezable | Player | This Player cannot be Frozen. | Item | Items |