Items

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The Items page of a player at Base 2 evolution, with all three unlocked slots filled. One of the items is broken, and another is damaged but intact.

Items are objects that can be wielded, worn, or otherwise held by Players that boost or impair their attributes or grant Modifications. Items, in their current form, were introduced at the end of Season β15 as a result of the Bats Decree, which granted all active (non-Shadows) players in the ILB a Bat item. This item system replaced the original system that existed from Season 2 to Season 14, in which Players each had a single "Item" slot and a single "Armor" slot.

Players each have four item slots, arranged in a diamond shape. For players at Base evolution, only the first slot is available for use, the other three being locked. Evolved players can hold one additional item for every evolutionary level they have - Base 1 players can hold 2 items, Base 2 players can hold 3 items, etc.

Items can have an effect on the hitting, pitching, baserunning or defense ratings of the player holding them, and also have unique properties:

  • Type: Bat, Cap, Sunglasses, Ring, etc.
  • Durability: If this value reaches 0, the Item is broken
  • Elements: Extra properties of this Item, such as "Cold", "Inflatable", or "Plant-Based"
  • Mods: Modifications granted by the item, if any

Items usually do not have any eDensity, though they can be given eDensity as a result of modifications such as  Heavy-Handed and  Light-Handed or elements such as eDense and aDense.

Item Types

All Items have a basic item type, such as "Bat". Each item type boosts (or impairs, in the case of Eggs) a single specific attribute by a moderate amount.

Type Attribute
Tgb base.png Base +Base Thirst
Tgb bats.png Bat +Thwackability
Tgb board.png Board +Ground Friction
Tgb broom.png Broom +Divinity
Tgb cannon.png Cannon[note 1] +Overpowerment
Tgb caps.png Cap +Unthwackability
Tgb cape.png Cape +Watchfulness
Tgb chair.png Chair +Suppression
Tgb egg.png Egg +Tragicness
Tgb field.png Field +Tenaciousness
Tgb gloves.png Glove +Omniscience
Tgb helmet.png Helmet +Pressurization
Tgb jersey.png Jacket[note 2] +Musclitude
Tgb jersey.png Jersey +Musclitude
Tgb necklace.png Necklace +Moxie
Tgb phone.png Phone +Omniscience
Tgb potion.png Potion +Indulgence
Tgb quill.png Quill +Shakespearianism
Tgb ring.png Ring +Ruthlessness
Tgb shoes.png Shoes +Laserlikeness
Tgb socks.png Socks +Continuation
Tgb sunglasses.png Sunglasses +Cinnamon

Elements

Most Items also possess extra Elements that affect further attributes. Items can even have more than one Element at a time, such as the Sharp Gravity Holey Glove, which has a Durability of 4 and the Sharp, Gravity, and Holey Elements. Each Element also adds 1 additional durability (though it should be noted that an item's maximum durability is decided at the moment it is created, and Elements added afterwards do not give additional durability).

Durability Elements

The following Elements affect Durability:

Element Durability bonus
Paper -3
Glass -2
Plastic -1
Rock +1
Concrete +2
Steel[note 3] +2

It should be noted that, like other elements, these still also each give +1 durability on top of their bonuses.

Modification Elements

The following Elements grant Modifications:

Element Modification granted
Ambitious +  Ambitious
Bass[note 4] +  Reverberating
Bird Seed +  Bird Seed
Blaserunning +  Blaserunning
Careful +  Careful
Chunky +  Chunky
Clutch +  High Pressure
Coasting +  Coasting
Containment +  Containment
Crow-Cursed +  Curse of Crows
Entanglement +  Entangled
Fire Eating +  Fire Eater
Fireproof +  Fireproof
Flickering +  Flickering
Fliickerrriiing +  Fliickerrriiing
Force +  Force
Fourtitude +  The Fourth Strike
Golden +  Super Idol
Gravity +  Gravity
Invitation[note 5] +  Haunted
Maxi +  Maximalist
Minimization +  Minimized
Night Vision +  Night Vision
Noise-Cancelling +  Soundproof
Observation +  Observed
Offworld +  Offworld
Parasitic +  Parasite
Protector +  Fire Protector
Repeating +  Repeating
Skate +  Pro Skater
Slowdance[note 6] +  Slow Build
Smooth +  Smooth
Spicy +  Spicy
Steel[note 3] +  Steeled
Squiddish +  Squiddish
Subtraction +  Subtractor
Super Roamin' +  Super Roamin'
Trader +  Trader
Travelling +  Traveling
Traitor +  Traitor
Unambitious +  Unambitious
Uncertain +  Uncertain
Underhanded +  Underhanded
Unfreezable +  Unfreezable

eDensity Elements

The following Elements affect Player eDensity. Unlike all other known Elements, these Elements continue to have an effect even when the item is broken.

Element eDensity
aDense -10 bl/m³
eDense +10 bl/m³

Aside from these Elements, Items do not usually have an eDensity value. However, there are two known Team modifications that give Items eDensity –  Heavy-Handed and  Light-Handed. The former of those causes Items belonging to players on the Team to weigh +2 bl/m³ plus an extra +2 bl/m³ for every Element they have. The latter causes Items to weigh -2 bl/m³ plus an extra -2 bl/m³ for every Element they have, then also checks to see if the eDensity of the item is still positive (due to the eDense element) and flips its polarity if so.

Attribute Elements

The following Elements affect player Attributes. These changes are randomized within specific ranges for each item. The ranges vary for each Element – in the below table, extra signs (eg. ++) indicate that the adjustment tends to be larger, while parentheses indicate that the adjustment tends to be minor.

Element Batting Pitching Baserunning Defense Vibes
Actual +Continuation
+Indulgence
+Laserlikeness
Air +Buoyancy
+Divinity
+Laserlikeness
Aluminum -Buoyancy
-Musclitude
++Ground Friction
Arm (Expansion Era) +Thwackability +Unthwackability
Arm (Gamma) +++Ruthlessness
+++Unthwackability
Bash +++++Musclitude ++++Cinnamon
Bass[note 4] ++++Pressurization
Batter (+Buoyancy)
(+Divinity)
(+Martyrdom)
(+Moxie)
(+Musclitude)
(-Patheticism)
(+Thwackability)
(-Tragicness)
Birthday +++Divinity +++Omniscience ++++Cinnamon
Blood +Divinity
+Martyrdom
-Base Thirst
Boom ++++Divinity
-Tragicness
++++Cinnamon
Brambly +Ruthlessness +Anticapitalism
Bright +++Divinity +++Cinnamon
Business +++++Unthwackability --Anticapitalism ++++Pressurization
Casual ++Moxie
+++Thwackability
++++Cinnamon
Catcher's ++++Omniscience
++++Tenaciousness
Chaotic ++Moxie
(-Patheticism)
(-Thwackability)
(-Unthwackability)
Charisma +Divinity
+Moxie
+Cinnamon
Charitable +Martyrdom
-Tragicness
+Anticapitalism
Confetti ++++Continuation
++++Indulgence
++++Cinnamon
Cool +Moxie +Coldness +Laserlikeness
Cryogenic +Coldness
+Overpowerment
+Suppression
Dancing +++Moxie +++Laserlikeness ++++Cinnamon
Dexterity +Thwackability +Continuation +Omniscience
the Famine -Thwackability +Unthwackability
Fancy ++++Coldness
++++Shakespearianism
++++Pressurization
the Feast +Thwackability -Unthwackability
Frosty +Coldness ++Chasiness
++Watchfulness
Good Vibes ++++Cinnamon
++++Pressurization
Greedy +Base Thirst
+Continuation
+Indulgence
-Laserlikeness
Gunblade ++Divinity
++Thwackability
Hard +Musclitude +Ruthlessness -Omniscience
Head +Moxie +Omniscience
Hearty +Indulgence +Tenaciousness +Pressurization
Holey +Divinity
+Patheticism
+Tragicness
-Overpowerment
Hot (-Moxie)
++Thwackability
-Coldness
Inflatable +Buoyancy
+Patheticism
(-Overpowerment)
Intelligence +Ruthlessness
+Shakespearianism
+Anticapitalism
Invitation[note 5] ++++Cinnamon
Leg +Laserlikeness +Chasiness
Limestone (-Overpowerment)
++Unthwackability
Literal ++++++++Overpowerment
++Unthwackability
Lucky +Divinity
-Moxie
+Patheticism
+Thwackability
Mesh ++Moxie -Overpowerment
Metaphorical ++Shakespearianism -Continuation +Chasiness
+Watchfulness
Party ++++Moxie ++++Pressurization
Passionate +Base Thirst
+Continuation
Plant-Based (-Buoyancy) +Suppression ++Watchfulness
Rocket ++++Laserlikeness
Rubber -Overpowerment
++Unthwackability
(-Ground Friction)
(-Laserlikeness)
Sharp +Thwackability +Unthwackability +Ground Friction -Tenaciousness
Shoveling +Martyrdom
++Thwackability
Slimy -Laserlikeness +Omniscience
+Tenaciousness
+Watchfulness
Slowdance[note 6] ++++Pressurization
Smokey +Tragicness +Ruthlessness
Snow ++++++Coldness
Spirit (Expansion Era) ++Divinity ++Omniscience +Cinnamon
Spirit (Gamma) ++Divinity ++Omniscience +++Cinnamon
Stamina +Base Thirst
+Continuation
+Chasiness
+Tenaciousness
Strength +Musclitude +Overpowerment
Vanity -Martyrdom
+Musclitude
Vitality +Base Thirst
+Ground Friction
+Pressurization
Weird +Patheticism
+Tragicness
+Shakespearianism +Ground Friction +Cinnamon
Wisdom +Indulgence +Omniscience
+Watchfulness
Wooden ++Thwackability -Laserlikeness -Tenaciousness

Other Elements

Element Effect
RAM None
Replica Unknown – see the Item Replicas section below

Legendary Items

Legendary Items are a rare type of unique item occasionally granted by blessings or other sources. Legendary Items have infinite durability and cannot be broken or dropped, but can still be stolen by other players. Known Legendary Items include:

Item Elements and type Attributes Additional / Notes
Modifications Batting Pitching Baserunning Defense Vibes eDensity
Tgb base.png The Fifth Base Super Roamin'
Base
+  Super Roamin' +0.105 Base Thirst A baserunner holding the The Fifth Base has a small chance of placing and stealing to the Fifth Base in the ballpark they are currently playing in, giving the ballpark the  The Fifth Base modification and removing the item from the player.

If a baserunner is standing on the placed Fifth Base, they have a small chance of stealing the base, giving them this item and removing the modification from the ballpark.

Tgb ring.png Chorby's Soul eDense [x154]
Batter
Ring
RAM
+0.010 Buoyancy
+0.010 Divinity
+0.010 Martyrdom
+0.010 Moxie
+0.010 Musclitude
-0.010 Patheticism
+0.010 Thwackability
-0.010 Tragicness
+0.195 Ruthlessness +1540 bl/m³ Only seen as Replicas, with 157 durability each.
Tgb field.png The Force Field Weird
Metaphorical
Cryogenic
Careful
Force
Field
Containment
+  Careful
+  Force
+  Containment
+0.056 Patheticism
+0.113 Tragicness
+0.249 Coldness
+0.147 Overpowerment
+0.305 Shakespearianism
+0.198 Suppression
-0.169 Continuation
+0.206 Ground Friction
+0.238 Chasiness
+0.180 Tenaciousness
+0.330 Watchfulness
+0.163 Cinnamon The only known Legendary Item to have ever been dropped, as a result of the Superposition of Megan Ito.
Tgb bats.png Gunblade Bat Bright
Gunblade
Bat
Dexterity
+0.446 Divinity
+0.547 Thwackability
+0.167 Continuation +0.108 Omniscience +0.557 Cinnamon Given via a Distortion in Gamma 2, Season 1. The Cinnamon boost is likely a reference to the name of York Silk's former Gunblade Bat, the Vibe Check.
Tgb cannon.png Arm Cannon Literal
Arm
Cannon
+1.035 Overpowerment
+0.357 Ruthlessness
+0.736 Unthwackability
Given via a Distortion in Gamma 2, Season 1. Distinct from the non-Legendary item given to Sandie Carver in the Season β23 Election.
Tgb shoes.png Rocket Shoes Greedy
Rocket
Shoes
Stamina
+0.403 Base Thirst
+0.290 Continuation
+0.223 Indulgence
+0.566 Laserlikeness
+0.156 Chasiness
+0.189 Tenaciousness
Given via a Distortion in Gamma 2, Season 1.
Tgb gloves.png Catcher's Mitt Catcher's
Frosty
Glove
Wisdom
+0.128 Coldness +0.136 Indulgence +0.228 Chasiness
+0.866 Omniscience
+0.553 Tenaciousness
+0.296 Watchfulness
Given via a Distortion in Gamma 2, Season 1.
Tgb bats.png Snow Shovel Bright
Snow
Unfreezable
Shoveling
Bat
Dexterity
+  Unfreezable +0.567 Divinity
+0.130 Martyrdom
+0.626 Thwackability
+0.661 Coldness +0.113 Continuation +0.124 Omniscience +0.481 Cinnamon Given via a Distortion in the first Election of Gamma 3, Season 1.
Tgb cannon.png Snow Blower Literal
Snow
Unfreezable
Arm
Cannon
+  Unfreezable +0.607 Coldness
+0.994 Overpowerment
+0.357 Ruthlessness
+0.718 Unthwackability
Given via a Distortion in the first Election of Gamma 3, Season 1.
Tgb shoes.png Snow Shoes Greedy
Snow
Unfreezable
Rocket
Shoes
Stamina
+  Unfreezable +0.681 Coldness +0.412 Base Thirst
+0.322 Continuation
+0.237 Indulgence
+0.640 Laserlikeness
+0.123 Chasiness
+0.123 Tenaciousness
Given via a Distortion in the first Election of Gamma 3, Season 1.
Tgb gloves.png Catcher's Mittens Catcher's
Frosty
Snow
Unfreezable
Glove
Wisdom
+  Unfreezable +0.801 Coldness +0.186 Indulgence +0.303 Chasiness
+0.836 Omniscience
+0.447 Tenaciousness
+0.466 Watchfulness
Given via a Distortion in the first Election of Gamma 3, Season 1.
Tgb bats.png Fist of the Ape God Arm [x6]
Bat
+0.193 Thwackability +2.218 Ruthlessness
+2.216 Unthwackability
Given via a Distortion in the first Election of Gamma 3, Season 1. Sponsored by Freehold Games.
Tgb cannon.pngiam8bit Limited Edition Confetti Cannon
Literal
Confetti
Cannon
Good Vibes
+0.985 Overpowerment
+0.249 Unthwackability
+0.562 Continuation
+0.498 Indulgence
+1.014 Cinnamon
+0.419 Pressurization
Given by a Blessing in Gamma 4, Season 1. Sponsored by iam8bit. Notably, this item's root Cannon type gives Continuation instead of the usual Overpowerment.
Tgb shoes.pngiam8bit Limited Edition Dancing Shoes
Dancing
Cool
Party
Shoes
+0.934 Moxie +0.133 Coldness +0.642 Laserlikeness +0.426 Cinnamon
+0.467 Pressurization
Given by a Blessing in Gamma 4, Season 1. Sponsored by iam8bit.
Tgb bats.pngiam8bit Limited Edition Glow Stick
Dancing
Spirit
Party
Boom
Bat
+0.732 Divinity
+0.750 Moxie
+0.127 Thwackability
-0.211 Tragicness
+0.357 Laserlikeness +0.146 Omniscience +1.211 Cinnamon
+0.404 Pressurization
Given by a Blessing in Gamma 4, Season 1. Sponsored by iam8bit.
Tgb cannon.pngiam8bit Limited Edition Smoke Machine
Smokey
Business
Cannon
Good Vibes
+0.196 Tragicness +0.148 Ruthlessness
+0.502 Unthwackability
+0.179 Continuation -0.203 Anticapitalism +0.505 Cinnamon
+1.028 Pressurization
Given by a Blessing in Gamma 4, Season 1. Sponsored by iam8bit.
Tgb bats.pngiam8bit Limited Edition Gunblade Bat
Bright
Gunblade
Bat
Dexterity
+0.686 Divinity
+0.583 Thwackability
+0.179 Continuation +0.108 Omniscience +0.214 Cinnamon Given by a Blessing in Gamma 4, Season 1. Sponsored by iam8bit.

Item Replicas

Like Legendary Players, Legendary Items can have Replicas created of them, with identical stats to the original item, sometimes distributed with a corresponding Player Replica. Replica Items are denoted by an additional "Replica" prefix, which gives no additional durability, and a "- Replica" tag in place of the usual "- Legendary" tag. Additionally, unlike their Legendary counterparts, Replica items do not have unlimited durability, and instead can be damaged and dropped normally.

In Season β21, Replicas of Chorby Soul from the Gift Shop came wielding a Replica of the Chorby's Soul item. In Seasons 21 and 22, Replicas of York Silk would have, according to the gift shop description, come wielding a Replica of the Vibe Check, though in both seasons no teams opted to wishlist a York Silk replica.

Notable Non-Legendary Items

There have existed some individual non-Legendary items that attained notability above other items, for various reasons. These include:

History

Pre-Season 15 Items

See the main articles on this topic: Items/Discipline Era, Items/Armor
Stub
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Trivia

  • The oldest surviving items in the game are the survivors of the 333 Bats distributed to all 333 active players in the league at the time of the Season β15 Elections, as part the Bats Decree. As of the Nullification of Blaseball in Season 24, thirty-three of these bats remain. The full list of first-edition bat holders can be found on this page.

Notes

  1. The Legendary iam8bit Limited Edition Confetti Cannon and iam8bit Limited Edition Smoke Machine give Continuation instead of Overpowerment.
  2. A duplicate of the Jersey type, only used once for the "Fireproof Jacket" Blessing in Season β23.
  3. 3.0 3.1 Steel gives both durability and a modification
  4. 4.0 4.1 Bass gives both a modification and Pressurization
  5. 5.0 5.1 Invitation gives both a modification and Cinnamon
  6. 6.0 6.1 Slowdance gives both a modification and Pressurization