Yellowstone Magic

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The Yellowstone Magic are a Blaseball team in the Chaotic Evil division of the Evil Conference. They competed in Ultra League Blaseball during Season A, and have been a part of Internet League Blaseball since Season B. They previously played in the Chaotic Good division of the Good League and the Mild Low division of the Mild League.


Lineup Rotation
Shadows are currently empty or unavailable.

Player History

For a list of all former players, see Category:Former Yellowstone Magic Players.

Coronation Era Player History (Fall Ball - Season 2)

Date Removed Added Cause
Toggle Intrateam Moves (Fax, Voicemail, etc.)
FB 01 Juan Murphy Fell to 🔱 Fall Ball Beta Magic player
FB 01 Inky Rutledge 🏋️‍ Fall Ball
FB 02 Axel Campbell 🦀 Fall Ball
FB 03 Bevan Wise Fell to 🥧 Fall Ball Beta Magic player
FB 03 Fitzgerald Wanderlust 🎸 Fall Ball
FB 04 Mooney Doctor II 🍬 Fall Ball
FB 05 Cravel Gesundheit Fell to 🌞 Fall Ball Beta Magic player
FB 05 Rat Mason 🌮 Fall Ball
FB 06 Bonk Jokes Fell to 👐 Fall Ball Beta Magic player
FB 06 Pippin Carpenter 🌮 Fall Ball
FB 07 Jelly Burgertoes 🌮 Fall Ball
FB 07 Jesús Koch Fell to 👐 Fall Ball Beta Magic player
FB 08 Abbott Wright 👟 Fall Ball
FB 08 Logan Rodriguez Fell to 🥩 Fall Ball Beta Magic player
FB 09 Washer Barajas Fell to 👟 Fall Ball Beta Magic player
FB 09 Stu Trololol 👟 Fall Ball
FB 10 Vernon Shotwell 👟 Fall Ball
01 01 Demet Cabrera Newly Hatched
01 01 DeAndre O'Possum Newly Hatched
01 01 Amos Sikaeo Newly Hatched
01 01 Kiki Avci Newly Hatched
01 23 Jacob Haynes 🌹 Horizon
01 57 Ingrid Alfredo Fell to 🥩 Fall Ball Beta Magic player
01 79 Avi Jones 🐌 Horizon
β2 43 Inky Rutledge Duncan Phantom Incineration
02 46 Zephyr McCloud 👟 Can't Lose
02 49 Zephyr McCloud Joined 🏝️ Can't Lose
02 50 Zephyr McCloud 🏝️ Can't Lose
02 55 Zephyr McCloud Joined 🏋️‍ Can't Lose
02 57 Zephyr McCloud 🏋️‍ Can't Lose
02 59 Zephyr McCloud Joined 🍗 Can't Lose
02 60 Zephyr McCloud 🍗 Can't Lose
02 65 Zephyr McCloud Joined 📱 Can't Lose
02 66 Zephyr McCloud 📱 Can't Lose
02 68 Millipede Aqualuft 🐌 Horizon
02 68 Zephyr McCloud Joined 🥩 Can't Lose
02 69 Zephyr McCloud 🥩 Can't Lose
02 70 Zephyr McCloud Joined 🥩 Can't Lose
02 71 Zephyr McCloud 🥩 Can't Lose
02 72 Zephyr McCloud Joined 🥩 Can't Lose
02 96 Özlem Suttner 🌹 Can't Lose
02 97 Özlem Suttner Joined 🌹 Can't Lose
02 99 Özlem Suttner 🌹 Can't Lose
02 100 Özlem Suttner Joined 🌹 Can't Lose

Season Results

For more detailed Season Results, check out the Yellowstone Magic’s Season Results Hub.

Coronation Era

Coronation Era
Season Wins Record Postseason Season Summary
1 - The Return(s) 51 51-39 Entered Party Time on Day ?? Wind Sprints gave the Magic’s lineup 1 Star of Defense and 1 Star of Running.
2 - Official Review 61 61-29 Quarterfinalists

W 3-2 against Atlantis Georgias L 2-3 against Boston Flowers

The NEW Pitching Boost blessing gave the Magic’s Rotation 1 Star of Pitching.
The remainder of this article contains lore created collaboratively by the Blaseball community.

Team Overview

For a more in-depth look at the team, see Yellowstone Magic/History.

The Magic play at Yellowstone National Park (Ballpark), located in Yellowstone National Park (Parkpark). The team is particularly well known to fans of ILB for their seemingly supernatural ability to steal bases, and boast some of the best runners league-wide.

The Magic pull their rookies from various teams in The Underleagues, including the Great Smoky Mountain Druids, the Grand Canyon Sorcerers, and the Glacier Warlocks. They generally do not accept players from the Yosemite Slams, as it causes too many clerical errors.

The team is currently owned by the Park Service. It was previously owned by the Oconnor family prior to Famous Oconnor's incineration. The Magic are well-known for their unique method of transportation to home games.

The team draws their alternates from a mysterious team known as the Yello Magio. There are no photographs or records of the Magio, but their existence is confirmed through secondary sources, including Official League Merchandise bearing their logo.


The Solar Panel

Between Earlsiesta and Latesiesta of Season 14, funding was collected for the creation of "Solar Panels" within Yellowstone National Park (Ballpark). Due to an internal error[1], this funding was instead used to establish and create an endowment for the perpetuation of The Solar Panel, a group of experts in managing extradimensional run storage and supersolar events.[2]

The makeup of the Panel is a closely guarded secret. However, due to its nature as a "weather", it is widely believed that King Weatherman holds a seat on the Panel. Outside sources[3] have also confirmed that at least one seat is held by the National Park Service, which delegates a respondent each time the Panel is convened. The Panel is confirmed to have at least 10 members, as seen when they were seen activating a ritual circle around the Park's run storage facilities before Season 15, Day 13[4], and again on Season 24, Day 48[5].

When the Panel was first assembled, a number of anonymous complaints were filed with the ILB, citing concerns of bias and run fraud. These accusations have yet to be substantiated, however, as the Solar Panel has by and large stored more runs for visiting teams than for the Magic themselves.


The Yellowstone Magic have a Wizard's Council of Mascots.[1] The exact number of mascots is unknown and unknowable, but Magic fans speculate that anywhere between 40 and 70 percent of all animal life in Yellowstone National Park may be mascots. When approached, the Park Service declined to comment.

Names given to Mascots are simply what the Magic calls them. Their true names are unknown. These names are unknowable (or the mascots are just shy). Theories about size limitations of mascots have been left unexplored. Realizing the fact that there could be microscopic mascots around us right now or that one day a leviathan class mascot could walk out from behind Mount Washburn could be very distressing to fans of the Magic.

Known Mascots include:

  • Archmage Hexley
  • Barry Bison Bones
  • Jaqueline the Jackalope
  • Tycho "T" Rex
  • My Dad
  • THE FRIZZ (on Wednesdays)
  • The Recordkeeper
  • Big 6

Yellowstone Mascot Gallery

Fan Culture

For a more in-depth look at fan culture, see Yellowstone Magic/Fan Culture.


Fan chants are carefully vetted by the Park Service for adverse mystical potential before being allowed during a live blaseball game. Select ones are listed here:

  • As Above! (Followed by) So Below!
  • Leave no trace!
  • HOCUS POCUS (clap clap clapclapclap)

For more chants, see Chants/Mantras.

Fan Art

  1. This is based on the Air Bud Principle, which states that there's no rule in blaseball that says you can't have multiple mascots.