Difference between revisions of "Modifications"

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(→‎Known Modifications: Adding Debt, capitalizing Debt in Debted/Refinanced Debt/Consolidated Debt)
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==Known Modifications==
 
==Known Modifications==
  
{| class="article-table sortable alternating-rows"
+
{{ModTable
!Icon
+
|o no
!Name
+
|affinity for crows
!Target
+
|alternate
!Description
+
|ambush
!Duration
+
|base instincts
!Cause
+
|bird seed
|- style="text-align:center;"
+
|blood pity
|{{Modification_Icon|name=o_no|size=40|duration=permanent}}
+
|blood winner
|'''0 No'''
+
|blood thief
|Team
+
|blood donor
|Players with 0 No cannot be struck out when there are 0 Balls in the Count. <br/>''See also: [[Glossary#0 No|Glossary]]''
+
|bottom dweller
|Permanent
+
|buttered up
|[[Season 10#Election Results|Blessing]]
+
|carcinization
|- style="text-align:center;"
+
|chaotic
|{{Modification_Icon|name=affinity_for_crows|size=40|duration=permanent}}
+
|charm
|'''Affinity for Crows'''
+
|chunky
|Team
+
|containment
|Players with Affinity for Crows will hit and pitch 50% better in [[Lots of Birds|Birds weather.]]<br/>''See also: [[Glossary#Affinity For Crows|Glossary]]''
+
|credit to the team
|Permanent
+
|crunchy
|[[Season 8#Election Results|Blessing]]
+
|curse of crows
|- style="text-align:center;"
+
|debt
|{{Modification_Icon|name=alternate|size=40|duration=permanent}}
+
|debted
|'''Alternate'''
+
|refinanced debt
|Player
+
|consolidated debt
|This player is an Alternate... <br> ''Player is replaced with an alternate reality version, stats are randomized.''<br/>''See also: [[Glossary#Alternate|Glossary]]''
+
|destruction
|Permanent
+
|echo
|[[Season 4#Election Results|Decree]] or [[Will]]
+
|ego+
|- style="text-align:center;"
+
|ego++
|{{Modification_Icon|name=hidden|size=40|color=rgb(255, 33, 96)|bg=rgb(12, 0, 15)|duration=permanent}}
+
|electric
|'''Ambush'''
+
|elsewhere
|Team
+
|scattered
|When a player is [[Incineration|incinerated]] in a game this team is playing, a [[Hall of Flame]] player will join their Shadows.
+
|fire eater
|Permanent
+
|magmatic
|[[Season 12#Election Results|Decree]]
+
|first born
|- style="text-align:center;"
+
|fliickerrriiing
|{{Modification_Icon|name=base instincts|size=40|duration=permanent}}
+
|flippers
|'''Base Instincts'''
+
|flinch
|Team
+
|free will
|Batters with Base Instincts will have a chance of heading past first base when getting walked.<br/>''See also: [[Glossary#Base Instincts|Glossary]]''
+
|friend of crows
|Permanent
+
|glazed
|[[Season 8#Election Results|Blessing]]
+
|god
|- style="text-align:center;"
+
|growth
|{{Modification_Icon|name=bird_seed|size=40|duration=permanent}}
+
|hard boiled
|'''Bird Seed'''
+
|haunted
|Team
+
|high pressure
|Birds like to eat Bird Seed. They'll peck those with Bird Seed out of [[Peanuts|peanut shells]] more often. Because they like to eat Bird Seed.<br/>''See also: [[Glossary#Bird Seed|Glossary]]''
+
|homebody
|Permanent
+
|honey roasted
|[[Season 10#Election Results|Blessing]]
+
|idol immune
|- style="text-align:center;"
+
|jam-packed
|{{Modification_Icon|name=blood_pity|size=40|duration=permanent}}
+
|life of the party
|'''Blood Pity'''
+
|loyalty
|Team
+
|maintenance mode
|In the [[Blood Bath]] each season, this team must give Stars to the team that finished last in their division.<br/>''See also: [[Glossary#Blood Bath|Glossary]]''
+
|maximalist
|Permanent
+
|mild
|[[Season 5#Election Results|Decree]]
+
|minimalist
|- style="text-align:center;"
+
|observed
|{{Modification_Icon|name=blood_winner|size=40|duration=permanent}}
+
|over salted
|'''Blood Winner'''
+
|over under
|Team
+
|under over
|In the [[Blood Bath]] each season, this team must give Stars to the team that finished first in their division.<br/>''See also: [[Glossary#Blood Bath|Glossary]]''
+
|peanut rain
|Permanent
+
|pending
|[[Season 5#Election Results|Decree]]
+
|percolated
|- style="text-align:center;"
+
|perk
|{{Modification_Icon|name=blood_thief|size=40|duration=permanent}}
+
|pity
|'''Blood Thief'''
+
|receiver
|Team
+
|redacted
|In the [[Blood Bath]] each season, this team will steal Stars from a division opponent that finished ahead of them in the standings.<br/>''See also: [[Glossary#Blood Bath|Glossary]]''
+
|released
|Permanent
+
|returned
|[[Season 5#Election Results|Decree]]
+
|reverberating
|- style="text-align:center;"
+
|roamin
|{{Modification_Icon|name=blood_donor|size=40|duration=permanent}}
+
|sealant
|'''Blood Donor'''
+
|shelled
|Team
+
|sinking ship
|In the [[Blood Bath]] each season, this team will donate Stars to a division opponent that finished behind them in the standings.<br/>''See also: [[Glossary#Blood Bath|Glossary]]''
+
|siphon
|Permanent
+
|smooth
|[[Season 5#Election Results|Decree]]
+
|spicy
|- style="text-align:center;"
+
|heating up
|{{Modification_Icon|name=dig-hole|size=40|color=rgb(255, 215, 176)|bg=rgb(112, 83, 54)|duration=permanent}}
+
|red hot
|'''Bottom Dweller'''
+
|squiddish
|Team
+
|squiddest
|If this team finishes last in their division, they'll be boosted up to 5%.
+
|stable
|Permanent
+
|subjection
|Arrival from the [[Ascension|Big Leagues]]
+
|sun dialed
|- style="text-align:center;"
+
|superallergic
|{{Modification Icon | name=claws | size = 40 | color = rgb(255, 66, 88) | bg = rgb(56, 4, 10)|duration=permanent}}
+
|superyummy
|'''Carcinization'''
+
|super idol
|Team
+
|total fairness
|When the Crabs activate the [[Black Hole]], they will steal the other team's best hitter for the rest of the game.
+
|traveling
|Permanent
+
|tribute
|Return from the [[Ascension|Big Leagues]]
+
|uncertain
|- style="text-align:center;"
+
|undersea
|{{Modification_Icon|name=chaotic|size=40|duration=permanent}}
+
|unholey
|'''Chaotic'''
+
|well rested
|Team
+
|base dealing
|The Unstable players on a Chaotic team will hit 100% better.<br/>''See also: [[Glossary#Chaotic|Glossary]]''
+
|earlbirds
|Permanent
+
|fifth base
|[[The Monitor]]
+
|fireproof
|- style="text-align:center;"
+
|fourth strike
|{{Modification_Icon|name=charm|size=40|duration=permanent}}
+
|home field advantage
|'''Charm'''
+
|late to the party
|Team
+
|party time
|Players with Charm have a chance of convincing their opponents to fail.<br />''Charmed batters may willingly strike out and charmed pitchers may willingly walk a batter.''<br/>''See also: [[Glossary#Charm|Glossary]]''
+
|soundproof
|Permanent
+
|targeted shame
|[[Season 9#Blessings|Blessing]]
+
|flickering
|- style="text-align:center;"
+
|liberated
|{{Modification Icon|name=sliced-bread|size=40|color=rgb(255,158,8)|bg=rgb(66,53,25)|duration=permanent}}
+
|repeating
|'''Chunky'''
+
|saboteur
|Player
+
|unstable
|This player will have 100% more Power in [[Peanuts (weather)|Peanut Weather]].
+
|walk in the park
|Permanent
+
|witp-player
|[[Season 13#Election Results|Blessing]]
+
|blaserunning
|- style="text-align:center;"
+
|fire protector
|{{Modification_Icon|name=containment|size=40|duration=permanent}}
+
|gravity
|'''Containment'''
+
|wired
|Team
+
|tired
|When an Unstable player on this team is [[Incineration|incinerated]], the Instability cannot chain to their opponent.<br/>''See also: [[Glossary#Containment|Glossary]]''
+
|overperforming
|Permanent
+
|underperforming
|[[The Monitor]]
+
|free refill
|- style="text-align:center;"
+
|triple threat
|{{Modification_Icon|name=credit to the team|size=40|duration=permanent}}
+
}}
|'''Credit to the Team'''
 
|Player
 
|This player will earn Fans 5x the rewards from all [[Concessions#Items|Idol Snacks]].<br/>''See also: [[Glossary#Credit to the Team|Glossary]]''
 
|Permanent
 
|[[Season 9#Blessings|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=crunchy|size=40|duration=permanent}}
 
|'''Crunchy'''
 
|Team
 
|The Honey-Roasted players on a Crunchy team will hit 100% better and with +200% Power.<br/>''See also: [[Glossary#Crunchy|Glossary]]''
 
|Permanent
 
|[[The Shelled One]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=curse_of_crows|size=40|duration=permanent}}
 
|'''Curse of Crows'''
 
|Team or Player
 
|This team or player will occasionally be attacked by [[Birds]].<br/>''See also: [[Glossary#Curse of Crows|Glossary]]''
 
|Permanent
 
|[[The Shelled One]]
 
|- style="text-align:center;"
 
|{{Modification Icon|name=backstab|color=rgb(255,31,60)|bg=rgb(59,50,23)|duration=permanent|size=40}}
 
|'''Debt'''
 
|Player
 
|This player must fulfill a Debt.<br />''Not to be confused with Debted (see below).''<br />''See also: [[Glossary#Debt|Glossary]]''
 
|Permanent
 
|[[Season 14#Election Results|Resurrection]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=debt|size=40|duration=permanent}}
 
|'''Debted'''
 
|Player
 
|This player must fulfill a Debt.<br />''This player can cause other players to become Unstable.''<br/>''See also: [[Glossary#Debt|Glossary]]''
 
|Permanent
 
|[[Season 6#The Return of Jaylen Hotdogfingers|Resurrection]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=debt_zero|size=40|duration=permanent}}
 
|'''Refinanced Debt'''
 
|Player
 
|This player must fulfill a Debt.<br />''This player can cause other players to start Flickering.''
 
|Permanent
 
|[[The Microphone]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=debt_two|size=40|duration=permanent}}
 
|'''Consolidated Debt'''
 
|Player
 
|This player must fulfill a Debt.<br />''This player can cause other players to start Repeating.''
 
|Permanent
 
|Unknown
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=destruction|size=40|duration=permanent}}
 
|'''Destruction'''
 
|Team
 
|Teams with Destruction will add a bunch of Curses to their Opponent when defeating them in battle.
 
|Permanent
 
|[[The Shelled One]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=echo-ripples|size=40|color=rgb(255, 255, 255)|bg=rgb(156, 44, 70)|duration=permanent}}
 
|'''Echo'''
 
|Player
 
|Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo
 
|Permanent
 
|[[Second Wyatt Masoning]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name= holy-grail| size=40 |color = rgb(209, 194, 82)| bg = rgb(56, 48, 0)| duration=permanent}}
 
|'''Ego+'''
 
|Player
 
|This player has a boosted Ego.
 
|Permanent
 
|Being above the Idol Board's Squiggly Line during the Endseasons for [[Season 13#MVP Voting|Seasons 13]] or [[Season 14#MVP Voting|14]].
 
|- style="text-align:center;"
 
|{{Modification_Icon|name = holy-grail| size=40|color =rgb(214, 201, 101)|bg=rgb(94, 81, 0)|duration=permanent}}
 
|'''Ego++'''
 
|Player
 
|This player has a boosted boosted Ego.
 
|Permanent
 
|Being above the Idol Board's Squiggly Line during the Endseasons for [[Season 13#MVP Voting|Seasons 13]] or [[Season 14#MVP Voting|14]] while having the '''Ego+''' modification.
 
|- style="text-align:center;"
 
|{{Modification_Icon | name=forest | size = 40|color = rgb(189,179,195) | bg = rgb(255, 255, 255) | border = rgb(219, 188, 11)}}
 
|'''Elsewhere'''
 
|Player
 
|This player is [[Flooding|Elsewhere]]. They'll find their own way back.
 
|Permanent
 
|[[Flooding]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=path-tile|size=40|color=rgb(189, 179, 195)|bg=rgb(255, 255, 255)|duration=permanent}}
 
|'''Scattered'''
 
|Player
 
|This Player returned from [[Flooding|Elsewhere]] a bit Scattered.
 
|Permanent
 
|Returning from [[Flooding|Elsewhere]] (specific circumstances unknown)
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=electric|size=40|duration=permanent}}
 
|'''Electric'''
 
|Team
 
|Electric teams have a chance of zapping away Strikes.<br/>''See also: [[Glossary#Electric|Glossary]]''
 
|Permanent
 
|[[Season 7#Blessings 2|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=fire_eater|size=40|duration=permanent}}
 
|'''Fire Eater'''
 
|Player
 
|Fire Eaters swallow fire instead of being [[Incineration|incinerated]].<br/>''See also: [[Glossary#Fire Eater|Glossary]]''
 
|Permanent
 
|[[Season 9#Decrees|Decree]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=magmatic|size=40|duration=permanent}}
 
|'''Magmatic'''
 
|Player
 
|Magmatic players are guaranteed to hit a home run in their next at-bat.
 
|Permanent
 
|[[Incineration]] attempt while having the '''Fire Eater''' modification
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=first_born|size=40|duration=permanent}}
 
|'''First Born'''
 
|Player
 
|[[Nandy Fantastic|This player]] was the first born from the [[Field of Eggs|New Field of Eggs]].<br/>''See also: [[Glossary#First Born|Glossary]]''
 
|Permanent
 
|[[Field of Eggs]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=fliickerrriiing|size=40|duration=permanent}}
 
|'''Fliickerrriiing'''
 
|Player
 
|Fliickerrriiing players are Flickering a lot.<br/>''See also: [[Glossary#Flickeriiing|Glossary]]''
 
|Permanent
 
|[[Idols|Idol Leaderboard]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=swimfins|size=40|color=rgb(255, 253, 110)|bg=rgb(10, 97, 84)|duration=permanent}}
 
|'''Flippers'''
 
|Player
 
|When [[Flooding|immateria floods]], this Runner will score instead of being cleared from the Bases.
 
|Permanent
 
|[[Season 12#Election Results|Will]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=flinch|size=40|duration=permanent}}
 
|'''Flinch'''
 
|Player
 
|Hitters with Flinch cannot swing until a strike has been thrown in the At Bat.<br/>''See also: [[Glossary#Flicnh|Glossary]]''
 
|Permanent
 
|Losing to [[THE SHELLED ONE'S PODS]]
 
|- style="text-align:center;"
 
|{{Modification Icon|name=tied-scroll|size=40|color=rgb(255,255,255)|bg=rgb(158,0,0)|duration=permanent}}
 
|'''Free Will'''
 
|Team
 
|This Team will receive an extra Will in the upcoming election.
 
|Permanent
 
|[[Season 13#Decrees|Decree]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=friend_of_crows|size=40|duration=permanent}}
 
|'''Friend of Crows'''
 
|Player
 
|In [[Lots of Birds|Birds weather]], pitchers with Friend of Crows will encourage the Birds to attack hitters.<br />''The crows will attack a hitter, resulting in an automatic out.''<br/>''See also: [[Glossary#Friend of Crows|Glossary]]''
 
|Permanent (Decree)<br />Season (Idol Board)
 
|[[Season 9#Decrees|Decree]] or [[Idols|Idol Leaderboard]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=god|size=40|duration=permanent}}
 
|'''God'''
 
|Team
 
|This team will start with 1,000x the amount of Team Spirit.
 
|Permanent
 
|[[The Shelled One]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=growth|size=40|duration=permanent}}
 
|'''Growth'''
 
|Team
 
|Growth Teams will play better as the season goes on, up to a 5% global boost by season's end.<br/>''See also: [[Glossary#Growth|Glossary]]''
 
|Permanent
 
|[[Season 8#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=hard boiled|size=40|duration=permanent}}
 
|'''Hard Boiled'''
 
|Player
 
|This player was boiled a little bit before hatching.<br/>''See also: [[Glossary#Hard Boiled|Glossary]]''
 
|Permanent
 
|[[Field of Eggs]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=haunted|size=40|duration=permanent}}
 
|'''Haunted'''
 
|Player
 
|Haunted players will occasionally be Inhabited.
 
''Temporarily has the stats of a [[Hall of Flame]] player.''<br/>''See also: [[Glossary#Haunted|Glossary]]''
 
|Permanent
 
|[[Season 10#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification Icon|name=steam-blast|size=40|color=rgb(255,249,18)|bg=rgb(70,95,99)|duration=permanent}}
 
|'''High Pressure'''
 
|Team
 
|This team will play 25% better in [[Flooding|Flooding weather]] when runners are on base.
 
|Permanent
 
|[[Season 13#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=honey_roasted|size=40|duration=permanent}}
 
|'''Honey Roasted'''
 
|Player
 
|This player has been Honey-Roasted.
 
''Honey-Roasted players on Crunchy teams perform 100% better with 200% power. Honey-Roasted players may shell an opposing player in [[Peanuts (weather)|Peanuts weather]].''<br/>''See also: [[Glossary#Honey Roasted|Glossary]]''
 
|Permanent
 
|[[The Shelled One]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=idol_immune|size=40|duration=permanent}}
 
|'''Idol Immune'''
 
|Player
 
|Idol Immune players cannot be [[Idols|Idolized]] by Fans.<br/>''See also: [[Glossary#Idol Immune|Glossary]]''
 
|Permanent
 
|[[Season 7#Blessings 2|Blessing]] or playing on a guest team during the [[Coffee Cup]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=glass-celebration|size=40|color=rgb(255, 244, 94)|bg=rgb(145, 65, 186)|duration=permanent}}
 
|'''Life of the Party'''
 
|Team
 
|[[Miami Dale|This team]] gets 10% more from their [[Party Time]] [[Season 6#Decrees|stat boosts]].<br/>''See also: [[Glossary#Life of the Party|Glossary]]''
 
|Permanent
 
|[[Season 6#Decrees 2|Decree]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=loyalty|size=40|duration=permanent}}
 
|'''Loyalty'''
 
|Team
 
|Players leaving a team with Loyalty will gain the Saboteur modification.<br/>''See also: [[Glossary#Loyalty|Glossary]]''
 
|Permanent
 
|[[The Monitor]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=auto-repair|size=40|color=rgb(255, 237, 99)|bg=rgb(194, 84, 41)|duration=permanent}}
 
|'''Maintenance Mode'''
 
|Team
 
|Whenever a player on this team is Impaired, they'll receive the Fourth Out for the remainder of the game.
 
|Permanent
 
|Arrival from the [[Ascension|Big Leagues]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=maze|size=40|color=rgb(41, 255, 209)|bg=rgb(0, 122, 135)|duration=permanent}}
 
|'''Maximalist'''
 
|Player
 
|This player plays 250% better at Maximum Blaseball
 
|Permanent
 
|[[Season 14#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=mild|size=40|duration=permanent}}
 
|'''Mild'''
 
|Player
 
|Pitchers with Mild have a chance of throwing a Mild Pitch.
 
''The pitch is automatically a ball and all baserunners will advance.''<br/>''See also: [[Glossary#Mild|Glossary]]''
 
|Permanent
 
|Losing to [[THE SHELLED ONE'S PODS]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=ri-fullscreen-line|size=40|color=rgb(128, 191, 178)|bg=rgb(47, 78, 82)|duration=permanent}}
 
|'''Minimalist'''
 
|Player
 
|This player plays 75% worse at Maximum Blaseball
 
|Permanent
 
|[[Season 14#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=observed|size=40|duration=permanent}}
 
|'''Observed'''
 
|Player
 
|This player is being Observed carefully...<br/>''See also: [[Glossary#Observed|Glossary]]''
 
|Permanent
 
|Unknown
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=over_under|size=40|duration=permanent}}
 
|'''Over Under'''
 
|Player
 
|Whenever this player's team has Over 5 Runs, they'll Underperform.
 
|Permanent
 
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 12]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=under_over|size=40|duration=permanent}}
 
|'''Under Over'''
 
|Player
 
|Whenever this player's team has Under 5 Runs, they'll Overperform.
 
|Permanent
 
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 12]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=peanut_rain|size=40|duration=permanent}}
 
|'''Peanut Rain'''
 
|Team
 
|This team weaponizes [[Peanuts (weather)|Peanut weather]] against their enemies.
 
|Permanent
 
|[[The Shelled One]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=pending|size=40|duration=permanent}}
 
|'''Pending'''
 
|Team
 
|The players on this Team are Pending...<br/>''See also: [[Glossary#Pending|Glossary]]''
 
|Permanent
 
|[[The Monitor]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=percolated|size=40|duration=permanent}}
 
|'''Percolated'''
 
|Player
 
|This player has been fully and completely Percolated.<br/>''See also: [[Glossary#Perlocated|Glossary]]''
 
|Permanent
 
|The Saucer
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=soap-experiment|size=40|color=rgb(190, 79, 255)|bg=rgb(150, 175, 212)|duration=permanent}}
 
|'''Perk'''
 
|Player
 
|This player has been rewarded Percolated energy.<br/>''See also: [[Glossary#Perk|Glossary]]''
 
|Permanent
 
|Winning the [[Coffee Cup]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=pity|size=40|duration=permanent}}
 
|'''Pity'''
 
|Team
 
|This team is holding back, out of Pity.<br />''This team deals significantly less Team Spirit damage during a [[Day X|Boss Fight]].''<br/>''See also: [[Glossary#Pity|Glossary]]''
 
|Permanent
 
|[[The Shelled One]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=receiver|size=40|duration=permanent}}
 
|'''Receiver'''
 
|Player
 
|This player is a Receiver.<br />''Receivers deliver messages from [[The Microphone]] via their pregame ritual attribute.''<br/>''See also: [[Glossary#Electric|Receiver]]''
 
|Permanent
 
|[[The Microphone]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=released|size=40|duration=permanent}}
 
|'''Released'''
 
|Player
 
|''No description on-site. Released players no longer have their star ratings visible on their page; their Soulscream is instead called a Soulsong and is colored blue.''<br/>''See also: [[Glossary#Released|Glossary]]''
 
|Permanent
 
|Being part of the [[Hall Stars]] when [[The Shelled One]] was defeated
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=returned|size=40|duration=permanent}}
 
|'''Returned'''
 
|Player
 
|This player has Returned from The Void. At the end of each season, this player has a chance of being called back to The Void.<br/>''See also: [[Glossary#Returned|Glossary]]''
 
|Permanent
 
|[[Season 6#The Return of Jaylen Hotdogfingers|Resurrection]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=reverberating|size=40|duration=permanent}}
 
|'''Reverberating'''
 
|Player
 
|A Reverberating player has a small chance of batting again after each of their At-Bats end.<br/>''See also: [[Glossary#Reverberating|Glossary]]''
 
|Permanent
 
|[[Reverb]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=chariot|size=40|color=rgb(255, 254, 235)|bg=rgb(63, 30, 87)|duration=permanent}}
 
|'''Roamin''''
 
|Player
 
|This player has a chance of Roamin' to a new team at the end of each season.
 
|Permanent
 
|[[Season 12#Election Results|Will]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=sealant|size=40|duration=permanent}}
 
|'''Sealant'''
 
|Team
 
|Players with Sealant cannot have blood drained in [[Blooddrain]].<br/>''See also: [[Glossary#Sealant|Glossary]]''
 
|Permanent
 
|[[Season 10#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=shelled|size=40|duration=permanent}}
 
|'''Shelled'''
 
|Player
 
|A Shelled player is trapped in a big [[Peanuts|Peanut]], unable to bat or pitch.
 
|Permanent
 
|[[The Shelled One]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=sinking-ship|size=40|color=rgb(120, 190, 251)|bg=rgb(0, 37, 13)|duration=permanent}}
 
|'''Sinking Ship'''
 
|Team
 
|This team plays 1% worse for every player above 14 players on their roster, and 1% better for every player below 14 on their roster.
 
|Permanent
 
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 13]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=siphon|size=40|duration=permanent}}
 
|'''Siphon'''
 
|Player
 
|Siphons will steal blood more often in [[Blooddrain]] and will use it in more ways.<br/>''See also: [[Glossary#Siphon|Glossary]]''
 
|Permanent (Decree)<br />Season (Idol Board)
 
|[[Season 9#Decrees|Decree]] or [[Idols|Idol Leaderboard]]
 
|- style="text-align:center;"
 
|{{Modification Icon|name=sliced-bread|size=40|color=rgb(138,233,255)|bg=rgb(66,53,25)|duration=permanent}}
 
|'''Smooth'''
 
|Player
 
|This player will have 100% more Speed in [[Peanuts (weather)|Peanut weather]].
 
|Permanent
 
|[[Season 13#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=spicy|size=40|duration=permanent}}
 
|'''Spicy'''
 
|Player
 
|Spicy batters will be Red Hot when they get three consecutive hits.<br/>''See also: [[Glossary#Spicy|Glossary]]''
 
|Permanent
 
|[[Season 7#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=heating_up|size=40|duration=permanent}}
 
|'''Heating Up...'''
 
|Player
 
|This batter needs one more consecutive hit to enter Fire mode. This mod will disappear if the batter gets out.<br/>''See also: [[Glossary#Heating Up...|Glossary]]''
 
|Permanent
 
|'''Spicy''' modification
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=red_hot|size=40|duration=permanent}}
 
|'''Red Hot!'''
 
|Player
 
|Red Hot! This player's batting is greatly boosted. This mod will disappear if the batter gets out.<br/>''See also: [[Glossary#Red Hot!|Glossary]]''
 
|Permanent
 
|'''Spicy''' modification
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=squiddish|size=40|duration=permanent}}
 
|'''Squiddish'''
 
|Player
 
|When a Squiddish player is incinerated, they'll be replaced by a random [[Hall of Flame]] player.<br/>''See also: [[Glossary#Squiddish|Glossary]]''
 
|Permanent
 
|Shelled + [[The Monitor]] or being on a team with the '''Squiddest''' modification
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=squiddest|size=40|duration=permanent}}
 
|'''Squiddest'''
 
|Team
 
|This Team is the Squiddest. When a player joins the Team, they'll become Squiddish.<br/>''See also: [[Glossary#Squiddiest|Glossary]]''
 
|Permanent
 
|[[The Monitor]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=stable|size=40|duration=permanent}}
 
|'''Stable'''
 
|Player
 
|Stable players cannot be made Unstable.<br/>''See also: [[Glossary#Stable|Glossary]]''
 
|Permanent
 
|[[Season_8#Blessings_2|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=subjection|size=40|duration=permanent}}
 
|'''Subjection'''
 
|Team
 
|Players leaving a team with Subjection will gain the Liberated modification.<br/>''See also: [[Glossary#Subjection|Glossary]]''
 
|Permanent
 
|[[The Shelled One]]
 
|- style="text-align:center;"
 
|{{Modification Icon|name=sundial|size=40|color=rbg(255,225,0)|bg=rgb(92,93,69)|duration=permanent}}
 
|'''Sundialed'''
 
|Team
 
||When this Team activates [[Sun 2]], a random player on their team will be boosted by 1%
 
|Permanent
 
|[[Season 13#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=superallergic|size=40|duration=permanent}}
 
|'''Superallergic'''
 
|Player
 
|This player is Superallergic.<br />''Superallergic players take heavier penalties from [[Peanuts (weather)|allergic reactions]].''<br/>''See also: [[Glossary#Superallergic|Glossary]]''
 
|Permanent
 
|Released from being Shelled by [[Lots of Birds]] weather
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=superyummy|size=40|duration=permanent}}
 
|'''Superyummy'''
 
|Player
 
|This player seriously loves [[Peanuts (weather)|peanuts]]<br/>''See also: [[Glossary#Superyummy|Glossary]]''
 
|Permanent
 
|[[Season 10#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=super idol|size=40|duration=permanent}}
 
|'''Super Idol'''
 
|Player
 
|This player will earn Fans double the rewards from all [[Concessions#Items|Idol Snacks]].<br/>''See also: [[Glossary#Super Idol|Glossary]]''
 
|Permanent
 
|[[Season 7#Blessings 2|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=total_fairness|size=40|duration=permanent}}
 
|'''Total Fairness'''
 
|Team
 
|This Season, each team will win only one Blessing, and will be Happy with what they get.
 
|Permanent
 
|[[Boss|The Boss]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=traveling|size=40|duration=permanent}}
 
|'''Traveling'''
 
|Team
 
|Traveling teams will play 5% better in Away games.
 
|Permanent
 
|[[Season 10#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=tribute|size=40|duration=permanent}}
 
|'''Tribute'''
 
|Team
 
|When [[Hall of Flame]] players join this team, they'll add their Tribute as Team Spirit.<br/>''See also: [[Glossary#Tribute|Glossary]]''
 
|Permanent
 
|[[The Monitor]]
 
|- style="text-align:center;"
 
|{{Modification Icon|name=perspective-dice-six-faces-random|size=40|color=rgb(210,133,255)|bg=rgb(255,255,255)|duration=permanent}}
 
|'''Uncertain'''
 
|Player
 
|When this player returns from [[Flooding|Elsewhere]], they'll be adjusted by -15% to +20%.
 
|Permanent
 
|[[Season 13#Election Results|Will]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=mermaid|size=40|color=rgb(194, 225, 255)|bg=rgb(52, 81, 110)|duration=permanent}}
 
|'''Undersea'''
 
|Team
 
|If this team ever has negative Runs, they'll Overperform for the rest of the game.
 
|Permanent
 
|Arrival from the [[Ascension|Big Leagues]]
 
|- style="text-align:center;"
 
|{{Modification Icon|name=hole|size=40|color=rgb(255,255,255)|bg=rgb(134,52,144)|duration=permanent}}
 
|'''Unholey'''
 
|Team
 
|When this team activates [[Black Hole]], a random player on their opponent's team will be impaired by 1%.
 
|Permanent
 
|[[Season 13#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=well rested|size=40|duration=permanent}}
 
|'''Well Rested'''
 
|Team
 
|Whenever a player on this team loses the Tired modification, they'll swap with a player in the [[Shadows]].<br/>''See also: [[Glossary#Well Rested|Glossary]]''
 
|Permanent
 
|Unknown
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=card-pick|size=40|color=rgb(210, 151, 249)|bg=rgb(24, 0, 39)|duration=season}}
 
|'''Base Dealing'''
 
|Team
 
|This Team's lineup will advance in reverse order.
 
|Season
 
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 13]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=hummingbird|size=40|color=rgb(255, 194, 249)|bg=rgb(10, 142, 245)|duration=season}}
 
|'''Earlbirds'''
 
|Team
 
|This team will Overperform in the [[Schedule|Earlseason]].
 
|Season
 
|[[Season 12#Blessings|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=fifth_base|size=40|duration=season}}
 
|'''Fifth Base'''
 
|Team
 
|This team must run [[Fifth Base|five bases]] instead of four in order to score.<br/>''See also: [[Glossary#Fifth Base|Glossary]]''
 
|Season
 
|[[Season 9#Blessings|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=fireproof|size=40|duration=season}}
 
|'''Fireproof'''
 
|Team&nbsp;or Player
 
|A Fireproof player/team can not be [[Incineration|incinerated]].<br/>''See also: [[Glossary#Fireproof|Glossary]]''
 
|Season&nbsp;<small>(Team)</small><br />Armor&nbsp;<small>(Player)</small>
 
|[[Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=fourth_strike|size=40|duration=season}}
 
|'''Fourth Strike'''
 
|Team
 
|Those with the Fourth Strike will get an extra strike in each at bat.<br/>''See also: [[Glossary#The Fourth Strike|Glossary]]''
 
|Season
 
|[[Season 6#Blessings 2|Blessing]] , [[The Shelled One]] or [[Will]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=home_field_advantage|size=40|duration=season}}
 
|'''Home Field Advantage'''
 
|Team
 
|Teams with Home Field Advantage will start each home game with one run.<br/>''See also: [[Glossary#Home Field Advantage|Glossary]]''
 
|Season
 
|[[Season 8#Election Results|Blessing]] or [[Will]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=balloons|size=40|color=rgb(173, 219, 255)|bg=rgb(112, 0, 101)|duration=season}}
 
|'''Late to the Party'''
 
|Team
 
|This team will Overperform in the [[Schedule|Lateseason]].
 
|Season
 
|[[Season 12#Blessings|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=party_time|size=40|duration=season}}
 
|'''[[Party Time]]'''
 
|Team
 
|This team is [[Party Time|mathematically eliminated from the Postseason]], and will occasionally receive permanent stats boost in their games.
 
|Season
 
|[[Season 6#Decrees 2|Decree]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=soundproof|size=40|duration=season}}
 
|'''Soundproof'''
 
|Team&nbsp;or Player
 
|A Soundproof player/team can not be caught in [[Feedback|Feedback's]] reality flickers.<br/>''See also: [[Glossary#Soundproof|Glossary]]''
 
|Season&nbsp;<small>(Team)</small><br />Armor&nbsp;<small>(Player)</small>
 
|[[Season 5#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=targeted_shame|size=40|duration=season}}
 
|'''Targeted Shame'''
 
|Team
 
|Teams with [[Shame#Targeted Shame|Targeted Shame]] will start with negative runs the game after being shamed.<br/>''See also: [[Glossary#Targeted Shame|Glossary]]''
 
|Season
 
|[[Season 4#Election Results|Decree]] or [[Season 5#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=flickering|size=40|duration=week}}
 
|'''Flickering'''
 
|Player
 
|Flickering players have a much higher chance of being [[Feedback|Feedbacked]] to their opponent.<br/>''See also: [[Glossary#Flickering|Glossary]]''
 
|Weekly (HBP)<br />Permanent ([[The Microphone|Mic]])
 
|Hit by pitch of player with a '''Refinanced Debt''', or [[The Microphone]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=liberated|size=40|duration=week}}
 
|'''Liberated'''
 
|Player
 
|Liberated players will be guaranteed extra bases when they get a hit.<br/>''See also: [[Glossary#Liberated|Glossary]]''
 
|Weekly
 
|Leaving a team while having '''Subjection''' modifier
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=repeating|size=40|duration=week}}
 
|'''Repeating'''
 
|Player
 
|In [[Reverb]] Weather, this player will Repeat.<br/>''See also: [[Glossary#Repeating|Glossary]]''
 
|Weekly
 
|Hit by pitch of player with a '''Consolidated Debt'''
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=saboteur|size=40|duration=weekly}}
 
|'''Saboteur'''
 
|Player
 
|A Saboteur has a chance of intentionally failing.<br/>''See also: [[Glossary#Sabotuer|Glossary]]''
 
|Weekly
 
|Leaving a team while having '''Loyalty''' modification
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=unstable|size=40|duration=weekly}}
 
|'''Unstable'''
 
|Player
 
|Unstable players have a much higher chance of being [[Incineration|incinerated]] during a [[Solar Eclipse]].<br/>''See also: [[Glossary#Unstable|Glossary]]''
 
|Weekly
 
|Hit by '''Debted''' player's pitch or spread after [[Incineration]] of an '''Unstable''' player
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=walk_in_the_park|size=40|duration=season}}
 
|'''Walk in the Park'''
 
|Team
 
|Those with Walk in the Park will walk to first base on one less Ball.<br/>''See also: [[Glossary#Walk in the Park|Glossary]]''
 
|Season
 
|[[Season 10#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification Icon|name=walk|size=40|color=rgb(250, 255, 156)|bg=rgb(39, 92, 42)|duration=permanent}}
 
|'''Walk in the Park'''
 
|Player
 
|Those with Walk in the Park will walk to first base on one less Ball.<br/>''See also: [[Glossary#Walk in the Park|Glossary]]''
 
|Permanent
 
|[[Season 14#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=blaserunning|size=40|duration=item}}
 
|'''Blaserunning'''
 
|Player
 
|Blaserunners will score .2 Runs for their Team whenever they steal a base.<br/>''See also: [[Glossary#Blaserunning|Glossary]]''
 
|Item
 
|[[Season 10#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=fire_protector|size=40|duration=item}}
 
|'''Fire Protector'''
 
|Player
 
|This player will protect their team from [[Incineration|incinerations]].
 
|Item
 
|[[Legendary Items|The Iffey Jr.]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=gravity|size=40|duration=armor}}
 
|'''Gravity'''
 
|Player
 
|This player cannot be affected by [[Reverb]].<br/>''See also: [[Glossary#Gravity|Glossary]]''
 
|Armor
 
|[[Season 6#Election Results|Blessing]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=wired|size=40|duration=game}}
 
|'''Wired'''
 
|Player
 
|When a Run scores, each Wired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 more.<br/>''See also: [[Glossary#Wired|Glossary]]''
 
|Game
 
|[[Coffee (Weather)|Coffee 1 Weather]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=tired|size=40|duration=game}}
 
|'''Tired'''
 
|Player
 
|When a Run scores, each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 less.<br/>''See also: [[Glossary#Tired|Glossary]]''
 
|Game
 
|[[Coffee (Weather)|Coffee 1 Weather]] + '''Wired''' modification
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=overperforming|size=40|duration=game}}
 
|'''Overperforming'''
 
|Player
 
|This player will play 20% better than usual.
 
|Game
 
|Various other Modifications
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=underperforming|size=40|duration=game}}
 
|'''Underperforming'''
 
|Player
 
|This player will play 20% worse than usual.
 
|Game
 
|Various other Modifications
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=free refill|size=40|duration=game}}
 
|'''Free Refill'''
 
|Player
 
|Good for one Free Refill.<br/>''See also: [[Glossary#Free Refill|Glossary]]''
 
|Game
 
|[[Coffee 2 (Weather)|Coffee 2 Weather]]
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=triple threat|size=40|duration=permanent}}
 
|'''Triple Threat'''
 
|Player
 
|This pitcher's strikeouts score Unruns when there are 3 runners on base, a runner on 3rd, or 3 Balls in the count. Each condition met is worth .3 Unruns. At the end of the 3rd Inning, there's a 33.33% chance that this mod will disappear.
 
|Permanent
 
|[[Coffee 3s (Weather)|Coffee 3 Weather]]
 
|}
 
 
<br /><br />
 
<br /><br />
  
==Known Ballpark Renovation Modifications==
+
==Known Ballpark Modifications==
{| class="article-table sortable alternating-rows"
 
!Icon
 
!Name
 
!Description
 
!Glossary Definition
 
!Duration
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=full-metal-bucket|size=40|color=rgb(255, 251, 130)|bg=rgb(8, 58, 59)|duration=permanent}}
 
|'''Big Buckets'''
 
|If a home run lands in a Big Bucket, it scores an extra Run.
 
|N/A
 
|Permanent
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=magnet-blast|size=40|color=rgb(255, 46, 46)|bg=rgb(2, 3, 36)|duration=permanent}}
 
|'''Heat Magnet'''
 
|The Heat Magnet will absorb heat from an [[incineration]] and pass it on to the Thermal Converter.
 
|N/A
 
|Permanent
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=aerosol|size=40|color=rgb(243, 255, 84)|background=rgb(66, 53, 25)|duration=permanent}}
 
|'''Peanut Mister'''
 
|A Peanut Mister will occasionally cure a player of their [[Peanuts|peanut]] [[Peanuts_(weather)#Reactions|allergy]].
 
|N/A
 
|Permanent
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=psychic-waves|size=40|color=rgb(255, 0, 123)|bg=rgb(255, 209, 241)|duration=permanent}}
 
|'''PsychoAcoustics'''
 
|In [[Feedback]] or [[Reverb]], PsychoAcoustics will occasionally Echo one of the Away Team's mods to the Home Team, for game-long use.
 
|N/A
 
|Permanent
 
|- style="text-align:center;"
 
|{{Modification_Icon|name=solar-power|size=40|color=rgb(255, 248, 150)|bg=rgb(181, 128, 4)|duration=permanent}}
 
|'''Solar Panels'''
 
|Solar Panels will prevent the first [[Sun 2]] activation in each game, converting the Overflow to Runs for your Team's next game.
 
|N/A
 
|Permanent
 
|}
 
  
 +
{{ModTable
 +
|big buckets
 +
|crime scene
 +
|heat magnet
 +
|peanut mister
 +
|psychoacoustics
 +
|solar panels
 +
}}
 
<br />
 
<br />
 
----
 
----

Revision as of 23:18, 24 March 2021

Modifications are buffs, debuffs, and statuses added to players and teams, and they last for varying amounts of time. Active modifications are visible on a team's roster window, as well as in a player's bio.


History

Modifications first manifested at the end of Season 4 due to the two chosen decrees: Alternate Reality and Targeted Shame. Alternate Reality applied the Alternate modification to a random hitter and pitcher on each team. Targeted Shame was applied to the top four teams in Season 4: the Chicago Firefighters, New York Millennials, Hades Tigers, and Breckenridge Jazz Hands.

The Reverberating modification first appeared on Day 45 of Season 5. During the San Francisco Lovers and Hawai'i Fridays game, reverberations reached dangerous levels and caused Lovers player Don Mitchell to gain the modification.

The Fireproof and Soundproof modifications appeared at the end of Season 5. These were granted on a team-wide basis to the Canada Moist Talkers and Hawai'i Fridays respectively. After being granted both a Fireproof Jacket and Noise-Cancelling Headphones, Mclaughlin Scorpler exhibited these modifications. However, due to ILB regulations, Scorpler could only keep one armor piece, choosing to stick with just the Noise-Cancelling Headphones.

The High Filter Decree in the Season 5 Election also ushered in a League shuffle, and each member of the new leagues received a special Blood Bath-related modification. In the Wild League, teams in the High division received Blood Pity, while teams in the Low division were granted Blood Winner. In the Mild League, teams in the High division became Blood Donors, while the teams in the Low division became Blood Thieves. Despite some teams changing leagues and subleagues due to blessings in the Season 8 and Season 10 elections, they retained the modification of their original subleague. When the Tokyo Lift were added to the Wild High following the Ascension of the Baltimore Crabs, the new team did not receive a Blood Bath-related modification. The modifications were removed from all teams shortly after the end of Season 11.

Duration

Modifications can last for a length of time dictated by its duration type:

  • Permanent modifications are never removed automatically.
  • Armor and Item modifications are removed if the player loses their Armor or Item, respectively.
  • Weekly modifications are removed after every 9th game of the season.
  • Game modifications are removed after each game.

Known Modifications

Icon Name Target Description Duration Cause Category

0 No Team Players with 0 No cannot be struck out when there are 0 Balls in the Count. Permanent Blessing
Affinity for Crows Team Players with Affinity for Crows will hit and pitch 50% better during Birds weather. Permanent Blessing
Alternate Player This Player is an Alternate...
Player is replaced with an alternate reality version, stats are randomized.
Permanent Solar Eclipse (Red) weather, Decree, or Blessing; DecreeBeta or WillBeta
Ambush Team When a Player is incinerated in a game this Team is playing, a Hall of Flame Player will join their Shadows. Permanent Evolution
Base Instincts Team Batters with Base Instincts will have a chance of heading past first base when getting walked. Permanent Blessing
Bird Seed Team or Player Birds like to eat Bird Seed. They'll peck those with Bird Seed out of peanut shells more often. Because they like to eat Bird Seed. Permanent Blessing, Items
Blood Pity Team In the Blood Bath each season, this team must give Stars to the team that finished last in their division. Permanent Decree
Blood Winner Team In the Blood Bath each season, this team must give Stars to the team that finished first in their division. Permanent Decree
Blood Thief Team In the Blood Bath each season, this team will steal Stars from a division opponent that finished ahead of them in the standings. Permanent Decree
Blood Donor Team In the Blood Bath each season, this team will donate Stars to a division opponent that finished behind them in the standings. Permanent Decree
Bottom Dweller Team If this Team finishes last in their division, they'll be boosted up to 5%. Permanent Arrival from the Big Leagues
Buttered Up Team This Team earns double payouts on Popcorn. Permanent Blessing
Carcinization Team When this Team activates the Black Hole, they will steal their opponent's best hitter for the remainder of the game. Permanent Return from the Big Leagues
Chaotic Team The Unstable players on a Chaotic team will hit 100% better. Permanent The Monitor
Charm Team Players with Charm have a chance of convincing their opponents to fail.
Charmed batters may willingly strike out and charmed pitchers may willingly walk a batter.
Permanent Blessing
Chunky Player This player will have 100% more Power in Peanut Weather. Permanent Blessing
Containment Team or Player This Player cannot spread Instability.
See also: Glossary
Permanent The Monitor or Party Favors
Credit to the Team Player This player will earn Fans 5x the rewards from all Idol Snacks.
See also: Glossary
Permanent Blessing
Crunchy Team The Honey-Roasted players on a Crunchy team will hit 100% better and with +200% Power. Permanent The Shelled One
Curse of Crows Team or Player Player: This Player will be occasionally attacked by Birds.
Team: Players playing for this Team will be occasionally attacked by Birds.
See also: Glossary
Permanent (TSO)
Item (Item)
The Shelled One, Items
Refinanced Debt Player This Player must fulfill a debt.
This player can cause other players to start Flickering.
See also: Glossary
Permanent The Microphone
Debted Player This player must fulfill a Debt.
This player can cause other players to become Unstable.
Permanent Resurrection
Refinanced Debt Player This Player must fulfill a debt.
This player can cause other players to start Flickering.
See also: Glossary
Permanent The Microphone
Consolidated Debt Player This Player must fulfill a debt.
This player can cause other players to start Repeating.
See also: Glossary
Permanent Unknown
Destruction Team Teams with Destruction will add a bunch of Curses to their Opponent when defeating them in battle.
Grants Flinch to their opponent's batters and Mild to their opponent's pitchers upon defeating them.
Permanent The Shelled One
Echo Player Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo
This player can temporarily copy modifications from other players in Feedback or Reverb weather.
Permanent Second Wyatt Masoning
Ego+ Player This Player has a boosted Ego. Permanent Being above the Idol Board's Squiggly Line during the Endseason.
Ego++ Player This Player has a boosted boosted Ego. Permanent Being above the Idol Board's Squiggly Line during the Endseason while having the Ego+ modification.
Electric Team or Player Team: When this Team is Batting, they have a chance of zapping away Strikes. When this Team is Pitching, they'll have a chance of zapping away Balls.
Player:When this Player is Batting, they'll have a chance of zapping away Strikes. When this Player is Pitching, they'll have a chance of zapping away Balls.
See also: Glossary
Permanent Blessing, Distortion
Elsewhere Player This Player is Elsewhere. Permanent Flooding, Salmon Cannons
Scattered Team or Player This Player returned from Elsewhere a bit Scattered. Permanent Returning from Elsewhere, The Desert
Fire Eater Player Fire Eaters swallow fire instead of being incinerated. Permanent (Decree)
Item (Item)
Decree, Items
Magmatic Player Magmatic players are guaranteed to hit a home run in their next At Bat. Permanent Incineration attempt while having the Fire Eater modification
First Born Player This Player was the first born from the New Field of Eggs.
See also: Glossary
Permanent Field of Eggs
Fliickerrriiing Player Fliickerrriiing players are Flickering a lot.
See also: Glossary
Permanent (Idol Board)
Item (Item)
Idol Leaderboard, Items
Flippers Player When immateria floods, this Runner will score instead of being cleared from the Bases. Permanent Will
Flinch Player Hitters with Flinch cannot swing until a strike has been thrown in the At Bat. Permanent Losing to THE SHELLED ONE'S PODS
Free Will Team This Team will receive an Extra Will in the upcoming Election. Permanent Decree
Friend of Crows Player In Birds weather, pitchers with Friend of Crows will encourage the Birds to attack hitters.
The crows will attack a hitter, resulting in an automatic out.
Permanent (Decree)
Season (Idol Board)
Decree or Idol Leaderboard
Glazed Team When this Team activates Sun 2, they'll earn double payouts for all Doughnut holders. Permanent Blessing
God Team This team will start with 1,000x the amount of Team Spirit. Permanent The Shelled One
Growth Team Growth teams will play better as the season goes on, up to a 5% global boost by season's end. Permanent Blessing
Hard Boiled Player This Player was boiled a little bit before hatching.
See also: Glossary
Permanent Field of Eggs
Haunted Player Haunted players will occasionally be Inhabited.
Temporarily has the stats of a deceased player.
Permanent Blessing
High Pressure Team This Team or Player will play 25% better in Flooding weather when runners are on base. Permanent (Blessing)
Item (Item)
Blessing, Items
Homebody Player This player will Overperform when playing in their home Ballpark and Underperform otherwise. Permanent Will
Honey Roasted Team or Player This Team or Player has been Honey-Roasted.
Honey-Roasted players on Crunchy teams perform 100% better with 200% power. Honey-Roasted players may shell an opposing player in Peanuts weather.
Permanent The Shelled One
Idol Immune Player Idol Immune Players cannot be Idolized by Fans. Permanent Blessing or playing on a guest team during the Coffee Cup
Jam-Packed Team When this Team triggers the Black Hole, they'll earn double payouts for all Wet Pretzel holders. Permanent Blessing
Life of the Party Team or Player Team: This Team gets 10% more from their Party Time stat boosts.
Player: This Player gets 10% more from Party Time stat boosts.
See also: Glossary
Permanent Decree, Will
Loyalty Team Players leaving a team with Loyalty will gain the Saboteur modification. Permanent The Monitor
Maintenance Mode Team Whenever a Player on this Team is Impaired, they'll receive the Fourth Out for the remainder of the game. Permanent Arrival from the Big Leagues
Maximalist Player This Player plays 250% better at Maximum Blaseball. Permanent Blessing
Mild Player Pitchers with Mild have a chance of throwing a Mild Pitch.
The pitch is automatically a ball and all baserunners will advance.
Permanent Losing to THE SHELLED ONE'S PODS
Minimalist Player This Player plays 75% worse at Maximum Blaseball. Permanent Blessing
Observed Player This Player is being Observed carefully...
If this player plays a game in Coffee weather they have a chance to become Redacted.
Permanent Debt
Over Salted Team This Team earns double payouts on Stale Popcorn. Permanent Blessing
Over Under Player Whenever this Player's Team has Over 5 Runs, they'll Underperform. Permanent Arcana Drawing
Under Over Player Whenever this Player's Team has Under 5 Runs, they'll Overperform. Permanent Arcana Drawing
Peanut Rain Team This Team weaponizes Peanut weather against their enemies. Permanent The Shelled One
Pending Team The players on this Team are Pending... Permanent The Monitor
Percolated Player This Player has been fully and completely Glossary#Percolated. Permanent The Saucer
Perk Player This Player has been rewarded Percolated energy. They will Overperform in all Coffee weathers.
See also: Glossary
Permanent Winning the Coffee Cup
Pity Team This team is holding back, out of Pity.
This team deals significantly less Team Spirit damage during a Boss Fight.
Permanent The Shelled One
Receiver Player This Player is a Receiver.
Receivers deliver messages from The Microphone via their pregame ritual attribute.
Permanent The Microphone
Redacted Player This Player is Redacted. Permanent REDACTED
Released Player No description on-site. Released players no longer have their star ratings visible on their page; their Soulscream is instead called a Soulsong and is colored blue. Permanent Being part of the Hall Stars when The Shelled One was defeated
Returned Player At the end of each season, this Player has a chance of being called back to the Void.
See also: Glossary
Permanent Resurrection
Reverberating Player A Reverberating Player has a small chance of batting again after each of their At-Bats end. Permanent (Reverb)
Game (Echo Chamber)
Weather or Ballpark
Roamin' Player This Player has a chance to Roam at the end of each Season. Permanent Will
Sealant Team Players with Sealant cannot have blood drained in Blooddrain. Permanent Blessing
Shelled Player A Shelled player is trapped in a big Peanut and is unable to bat or pitch.
Shelled players are also immune to incineration.
Permanent The Shelled One
Sinking Ship Team This Team plays 1% worse for every Player above 14 Players on their roster, and 1% better for every Player below 14 on their roster. Permanent Arcana Drawing
Siphon Player Siphons will steal blood more often in Blooddrain and use it in more ways. Permanent (Decree)
Season (Idol Board)
Decree or Idol Leaderboard
Smooth Player This Player will have 100% more Speed in Peanut weather. Permanent Blessing
Spicy Player Spicy batters will be Red Hot when they get three consecutive hits. Permanent Blessing
Heating Up... Player This batter needs one more consecutive hit to enter Fire mode. This mod will disappear if the batter gets out.
See also: Glossary
Permanent Spicy modification
Red Hot! Player Red Hot! This player's batting is greatly boosted. This mod will disappear if the batter gets out. Permanent Spicy modification
Squiddish Team or Player When a Squiddish player is incinerated, they'll be replaced by a random Hall of Flame player. Permanent Shelled + The Monitor, Squiddest, or Party Favors
Squiddest Team This Team is the Squiddest. When a Player joins the Team, they'll become Squiddish. Permanent The Monitor
Stable Player Stable players cannot be made Unstable. Permanent Blessing
Subjection Team Players leaving a Team with Subjection will gain the Liberated modification. Permanent The Shelled One
Sun Dialed Team When this Team activates Sun 2, a random Player on their Team will be boosted by 1%. Permanent Blessing
Superallergic Player This Player is Superallergic.
Superallergic players take much heavier penalties from allergic reactions.
Permanent Released from being Shelled by Lots of Birds weather
Superyummy Player This Player seriously loves peanuts.
Superyummy players Overperform when playing in Peanut weather or in a ballpark with a Peanut Mister, and Underperform otherwise.
Permanent Blessing
Super Idol Player This player will earn Fans double the rewards from all Idol Snacks.
See also: Glossary
Permanent Blessing
Total Fairness Team This Season, each team will win only one Blessing, and will be Happy with what they get. Permanent The Boss
Traveling Team Traveling teams will play 5% better in Away games. Permanent Blessing
Tribute Team When Hall of Flame players join this team, they'll add their Tribute as Team Spirit. Permanent The Monitor
Uncertain Player When this Player returns from Elsewhere, they'll be adjusted by -15% to +20%. Permanent (Will, Arcana)
Item (Item)
Will, Arcana Drawing, Items
Undersea Team If this Team ever has negative Runs, they'll Overperform for the rest of the game. Permanent Arrival from the Big Leagues
Unholey Team When this Team activates the Black Hole, a random Player on their opponent's Team will be impaired by 1%. Permanent Blessing
Well Rested Team Whenever a Player on this Team loses the Tired modification, they'll swap with a Player in the Shadows.
See also: Glossary
Permanent Unknown
Base Dealing Team This Team's lineup will advance in reverse order. Season Arcana Drawing
Earlbirds Team or Player This Team or Player will Overperform in the Earlseason. Season Blessing
The Fifth Base Ballpark or Team Ballpark: Teams playing in this Ballpark must run five bases instead of four.
Team: This Team must run five bases instead of four.
See also: Glossary
Season Blessing or Legendary Item
Fireproof Team or Player Player: This Player cannot be incinerated.
Team: This Team and the Players on it cannot be incinerated.
See also: Glossary.
Season (Team)
Armor (Player)
Blessing
The Fourth Strike Team or Player Those with the Fourth Strike will get an extra strike in each at bat. Season Blessing, The Shelled One or Will
Home Field Advantage Team Teams with Home Field Advantage will start each home game with one run. Season Blessing or Will
Late to the Party Team or Player This Team or Player will Overperform in the Lateseason. Season Blessing
Party Time Team A Team will enter Party Time if receiving 1 Win per remaining game would not land them in the Postseason. In Party Time, they'll receive random Stat Boosts from Partying.
See also: Glossary
Season Decree
Soundproof Team or Player Player: This Player cannot be caught in Feedback's reality flickers.
Team: Players on this Team cannot be caught in Feedback's reality flickers.
See also: Glossary
Season (Team)
Armor (Player)
Blessing
Targeted Shame Team Teams with Targeted Shame will start with negative runs the game after being shamed.
See also: Glossary
Season Decree or Blessing
Flickering Player Flickering Players have a much higher chance of being Feedbacked to their opponent. Weekly (Debt)
Permanent (Mic)
Debt, The Microphone, Items
Liberated Player Liberated players will be guaranteed extra bases when they get a hit. Weekly Leaving a team while having Subjection modifier
Repeating Player In Reverb Weather, this player will Repeat.
A Repeating player will bat again after getting a hit.
Weekly (Consolidated Debt), Permanent (Blessing), Game (Echo Chamber), Item (Item) Consolidated Debt, Blessing, Echo Chamber, or Items
Saboteur Player A Saboteur has a chance of intentionally failing. Weekly Leaving a team with the Loyalty modification
Unstable Team or Player Player: Unstable Players have a much higher chance of being incinerated in a Solar Eclipse.
Team: Unstable Teams have a chance of being incinerated in a Solar Eclipse.
Weekly Debt, Firewalker, Will, spread after Incineration of an Unstable Player or Team.
Walk in the Park Team or Player Those with Walk in the Park will walk to first base on one less Ball. Season Blessing
Walk in the Park Player Those with Walk in the Park will walk to first base on one less Ball. Permanent Blessing
Blaserunning Player Blaserunners will score .2 Runs for their Team whenever they steal a base. Item Blessing, Items
Fire Protector Player This Player will protect their teammates from incinerations. Item The Iffey Jr.
Gravity Team or Player Player: This Player cannot be affected by Reverb.
Team: This Team cannot be affected by Reverb.
See also: Glossary
Armor Blessing
Wired Player When a Run scores, each Wired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 more. Game Coffee 1 Weather
Tired Player When a Run scores, each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 less. Game Coffee 1 Weather + Wired modification
Overperforming Team or Player This Team or Player will play 20% better than usual. Game Various other Modifications
Underperforming Team or Player This Team or Player will play 20% worse than usual. Game Various other Modifications
Free Refill Player Good for one Free Refill.
Players with Free Refill will refill an In (effectively removing an Out) if they are involved in a scoring play.
Game Coffee 2 Weather
Triple Threat Player This pitcher's strikeouts score Unruns when there are 3 runners on base, a runner on 3rd, or 3 Balls in the count. Each condition met is worth .3 Unruns. At the end of the 3rd Inning, there's a 33.33% chance that this mod will disappear. Permanent Coffee 3 Weather



Known Ballpark Modifications

Icon Name Target Description Duration Cause Category

Big Buckets Ballpark If a home run lands in a Big Bucket, it scores an extra Run. Permanent Renovations
Crime Scene Ballpark When a Hard-Boiled Player plays at a Crime Scene, they'll Investigate. Permanent Boss
Heat Magnet Ballpark The Heat Magnet will absorb heat from an incineration and pass it on to the Thermal Converter. Permanent Renovations
Peanut Mister Ballpark A Peanut Mister will occasionally cure a Player of their peanut allergy.
Peanut Misters can also remove the Superallergic modification from players.
Permanent Renovations
PsychoAcoustics Ballpark In Feedback or Reverb, PsychoAcoustics will occasionally Echo one of the Away Team's mods to the Home Team, for game-long use. Permanent Renovations
Solar Panels Ballpark Solar Panels will prevent the first Sun 2 activation in each game, converting the Overflow to Runs for your Team's next game. Permanent Renovations