Records:ModData
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This page contains data for all available modifications. After a modification has been defined here, it can be used with Template:Modif and Template:ModTable. To add a new one, append a new block:
|<mod_id> = {{{{{1}}} |id= |icon_name= |icon_color= |icon_bg= |name= |target= |desc= |duration= |source= }}
<mod_id>
should be the same as the id
field, and should be the modification name, lowercase with underscores.
For example:
|o_no = {{{{{1}}} |id=o_no |icon_name=screaming |icon_color=#cffff0 |icon_bg=#485099 |name=0 No |target=Team |desc=Players with 0 No cannot be struck out when there are 0 Balls in the Count.<br/>''See also: [[Glossary#0 No|Glossary]]'' |duration=Permanent |source={{BetaSeason|10#Election Results|Blessing}} }}
If the API uses a different name, add an additional line for it at the start and add an api_id
field.
|life_of_party |life_of_the_party = {{{{{1}}} |id=life_of_the_party |api_id=life_of_party |icon_name=glass-celebration |icon_color=rgb(255, 244, 94) |icon_bg=rgb(145, 65, 186) |name=Life of the Party |target=Team |desc=[[Miami Dale|This team]] gets 10% more from their [[Party Time]] {{BetaSeason|6#Decrees|stat boosts}}.<br/>''See also: [[Glossary#Life of the Party|Glossary]]'' |duration=Permanent |source={{BetaSeason|6#Decrees 2|Decree}} }}If you don't know if you need this, don't worry about it.
Icon | Name | Target | Description | Duration | Cause | Category
|
---|---|---|---|---|---|---|
0 No | Team | Players with 0 No cannot be struck out when there are 0 Balls in the Count. See also: Glossary |
Permanent | Blessing | ||
Affinity for Crows | Team | Players with Affinity for Crows will hit and pitch 50% better in Birds weather. See also: Glossary |
Permanent | Blessing | ||
Alternate | Player | This player is an Alternate... Player is replaced with an alternate reality version, stats are randomized. See also: Glossary |
Permanent | Decree or Will | ||
Ambush | Team | When a player is incinerated in a game this team is playing, a Hall of Flame player will join their Shadows. | Permanent | Decree | ||
Base Instincts | Team | Batters with Base Instincts will have a chance of heading past first base when getting walked. See also: Glossary |
Permanent | Blessing | ||
Bird Seed | Team | Birds like to eat Bird Seed. They'll peck those with Bird Seed out of peanut shells more often. Because they like to eat Bird Seed. See also: Glossary |
Permanent | Blessing | ||
Blood Pity | Team | In the Blood Bath each season, this team must give Stars to the team that finished last in their division. See also: Glossary |
Permanent | Decree | ||
Blood Winner | Team | In the Blood Bath each season, this team must give Stars to the team that finished first in their division. See also: Glossary |
Permanent | Decree | ||
Blood Thief | Team | In the Blood Bath each season, this team will steal Stars from a division opponent that finished ahead of them in the standings. See also: Glossary |
Permanent | Decree | ||
Blood Donor | Team | In the Blood Bath each season, this team will donate Stars to a division opponent that finished behind them in the standings. See also: Glossary |
Permanent | Decree | ||
Bottom Dweller | Team | If this team finishes last in their division, they'll be boosted up to 5%. | Permanent | Arrival from the Big Leagues | ||
Carcinization | Team | When the Crabs activate the Black Hole, they will steal the other team's best hitter for the rest of the game. | Permanent | Return from the Big Leagues | ||
Chaotic | Team | The Unstable players on a Chaotic team will hit 100% better. See also: Glossary |
Permanent | The Monitor | ||
Charm | Team | Players with Charm have a chance of convincing their opponents to fail. Charmed batters may willingly strike out and charmed pitchers may willingly walk a batter. See also: Glossary |
Permanent | Blessing | ||
Chunky | Player | This player will have 100% more Power in Peanut Weather. | Permanent | Blessing | ||
Containment | Team | When an Unstable player on this team is incinerated, the Instability cannot chain to their opponent. See also: Glossary |
Permanent | The Monitor | ||
Credit to the Team | Player | This player will earn Fans 5x the rewards from all Idol Snacks. See also: Glossary |
Permanent | Blessing | ||
Crunchy | Team | The Honey-Roasted players on a Crunchy team will hit 100% better and with +200% Power. See also: Glossary |
Permanent | The Shelled One | ||
Curse of Crows | Team or Player | This team or player will occasionally be attacked by Birds. See also: Glossary |
Permanent | The Shelled One | ||
Debt | Player | This player must fulfill a Debt. Not to be confused with Debted (see below). See also: Glossary |
Permanent | Resurrection | ||
Debted | Player | This player must fulfill a Debt. This player can cause other players to become Unstable. See also: Glossary |
Permanent | Resurrection | ||
Refinanced Debt | Player | This player must fulfill a Debt. This player can cause other players to start Flickering. |
Permanent | The Microphone | ||
Consolidated Debt | Player | This player must fulfill a Debt. This player can cause other players to start Repeating. |
Permanent | Unknown | ||
Destruction | Team | Teams with Destruction will add a bunch of Curses to their Opponent when defeating them in battle. | Permanent | The Shelled One | ||
Echo | Player | Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo | Permanent | Second Wyatt Masoning | ||
Ego+ | Player | This player has a boosted Ego. | Permanent | Being above the Idol Board's Squiggly Line during the Endseason for Season 13 or later. | ||
Ego++ | Player | This player has a boosted boosted Ego. | Permanent | Being above the Idol Board's Squiggly Line during the Endseason for Season 14 or later while having the Ego+ modification. | ||
Ego+++ | Player | This player has a boosted boosted boosted Ego. | Permanent | Being above the Idol Board's Squiggly Line during the Endseason for Season 15 or later while having the Ego++ modification. | ||
Ego++++ | Player | This player has a boosted boosted boosted boosted Ego. | Permanent | Being above the Idol Board's Squiggly Line during the Endseason for Season 16 or later while having the Ego+++ modification. | ||
Electric | Team | Electric teams have a chance of zapping away Strikes. See also: Glossary |
Permanent | Blessing | ||
Elsewhere | Player | This player is Elsewhere. They'll find their own way back. | Permanent | Flooding | ||
Scattered | Player | This Player returned from Elsewhere a bit Scattered. | Permanent | Returning from Elsewhere (specific circumstances unknown) | ||
Fire Eater | Player | Fire Eaters swallow fire instead of being incinerated. See also: Glossary |
Permanent | Decree | ||
Fireproof | Team | A Fireproof player/team can not be incinerated. See also: Glossary |
Permanent | Blessing | ||
Magmatic | Player | Magmatic players are guaranteed to hit a home run in their next at-bat. | Permanent | Incineration attempt while having the Fire Eater modification | ||
First Born | Player | This player was the first born from the New Field of Eggs. See also: Glossary |
Permanent | Field of Eggs | ||
Fliickerrriiing | Player | Fliickerrriiing players are Flickering a lot. See also: Glossary |
Permanent | Idol Leaderboard | ||
Flippers | Player | When immateria floods, this Runner will score instead of being cleared from the Bases. | Permanent | Will | ||
Flinch | Player | Hitters with Flinch cannot swing until a strike has been thrown in the At Bat. See also: Glossary |
Permanent | Losing to THE SHELLED ONE'S PODS | ||
Free Will | Team | This Team will receive an extra Will in the upcoming election. | Permanent | Decree | ||
Friend of Crows | Player | In Birds weather, pitchers with Friend of Crows will encourage the Birds to attack hitters. The crows will attack a hitter, resulting in an automatic out. See also: Glossary |
Permanent (Decree) Season (Idol Board) |
Decree or Idol Leaderboard | ||
God | Team | This team will start with 1,000x the amount of Team Spirit. | Permanent | The Shelled One | ||
Growth | Team | Growth Teams will play better as the season goes on, up to a 5% global boost by season's end. See also: Glossary |
Permanent | Blessing | ||
Hard Boiled | Player | This player was boiled a little bit before hatching. See also: Glossary |
Permanent | Field of Eggs | ||
Haunted | Player | Haunted players will occasionally be Inhabited. Temporarily has the stats of a Hall of Flame player. See also: Glossary |
Permanent | Blessing | ||
High Pressure | Team | This team will play 25% better in Flooding weather when runners are on base. | Permanent | Blessing | ||
Honey Roasted | Player | This player has been Honey-Roasted. Honey-Roasted players on Crunchy teams perform 100% better with 200% power. Honey-Roasted players may shell an opposing player in Peanuts weather. See also: Glossary |
Permanent | The Shelled One | ||
Idol Immune | Player | Idol Immune players cannot be Idolized by Fans. See also: Glossary |
Permanent | Blessing or playing on a guest team during the Coffee Cup | ||
Life of the Party | Team | This team gets 10% more from their Party Time stat boosts. See also: Glossary |
Permanent | Decree | ||
Loyalty | Team | Players leaving a team with Loyalty will gain the Saboteur modification. See also: Glossary |
Permanent | The Monitor | ||
Maintenance Mode | Team | Whenever a player on this team is Impaired, they'll receive the Fourth Out for the remainder of the game. | Permanent | Arrival from the Big Leagues | ||
Maximalist | Player | This player plays 250% better at Maximum Blaseball | Permanent | Blessing | ||
Mild | Player | Pitchers with Mild have a chance of throwing a Mild Pitch. The pitch is automatically a ball and all baserunners will advance. See also: Glossary |
Permanent | Losing to THE SHELLED ONE'S PODS | ||
Minimalist | Player | This player plays 75% worse at Maximum Blaseball | Permanent | Blessing | ||
Observed | Player | This player is being Observed carefully... If this player plays a game in Coffee weather they have a chance to become Redacted. See also: Glossary |
Permanent | Unknown | ||
Over Under | Player | Whenever this player's team has Over 5 Runs, they'll Underperform. | Permanent | Arcana Drawing during Earlsiesta Season 12 | ||
Under Over | Player | Whenever this player's team has Under 5 Runs, they'll Overperform. | Permanent | Arcana Drawing during Earlsiesta Season 12 | ||
Peanut Rain | Team | This team weaponizes Peanut weather against their enemies. | Permanent | The Shelled One | ||
Pending | Team | The players on this Team are Pending... See also: Glossary |
Permanent | The Monitor | ||
Percolated | Player | This player has been fully and completely Percolated. See also: Glossary |
Permanent | The Saucer | ||
Perk | Player | This player has been rewarded Percolated energy. They will Overperform in all Coffee weathers. See also: Glossary |
Permanent | Winning the Coffee Cup | ||
Pity | Team | This team is holding back, out of Pity. This team deals significantly less Team Spirit damage during a Boss Fight. See also: Glossary |
Permanent | The Shelled One | ||
Receiver | Player | This player is a Receiver. Receivers deliver messages from The Microphone via their pregame ritual attribute. See also: Receiver |
Permanent | The Microphone | ||
Released | Player | No description on-site. Released players no longer have their star ratings visible on their page; their Soulscream is instead called a Soulsong and is colored blue. See also: Glossary |
Permanent | Being part of the Hall Stars when The Shelled One was defeated | ||
Returned | Player | This player has Returned from The Void. At the end of each season, this player has a chance of being called back to The Void. See also: Glossary |
Permanent | Resurrection | ||
Reverberating | Player | A Reverberating player has a small chance of batting again after each of their At-Bats end. See also: Glossary |
Permanent | Reverb | ||
Roamin' | Player | This player has a chance of Roamin' to a new team at the end of each season. | Permanent | Will | ||
Sealant | Team | Players with Sealant cannot have blood drained in Blooddrain. See also: Glossary |
Permanent | Blessing | ||
Shelled | Player | A Shelled player is trapped in a big Peanut, unable to bat or pitch. | Permanent | The Shelled One | ||
Sinking Ship | Team | This team plays 1% worse for every player above 14 players on their roster, and 1% better for every player below 14 on their roster. | Permanent | Arcana Drawing during Earlsiesta Season 13 | ||
Siphon | Player | Siphons will steal blood more often in Blooddrain and will use it in more ways. See also: Glossary |
Permanent (Decree) Season (Idol Board) |
Decree or Idol Leaderboard | ||
Smooth | Player | This player will have 100% more Speed in Peanut weather. | Permanent | Blessing | ||
Spicy | Player | Spicy batters will be Red Hot when they get three consecutive hits. See also: Glossary |
Permanent | Blessing | ||
Heating Up... | Player | This batter needs one more consecutive hit to enter Fire mode. This mod will disappear if the batter gets out. See also: Glossary |
Permanent | Spicy modification | ||
Red Hot! | Player | Red Hot! This player's batting is greatly boosted. This mod will disappear if the batter gets out. See also: Glossary |
Permanent | Spicy modification | ||
Squiddish | Player | When a Squiddish player is incinerated, they'll be replaced by a random Hall of Flame player. See also: Glossary |
Permanent | Shelled + The Monitor or being on a team with the Squiddest modification | ||
Squiddest | Team | This Team is the Squiddest. When a player joins the Team, they'll become Squiddish. See also: Glossary |
Permanent | The Monitor | ||
Stable | Player | Stable players cannot be made Unstable. See also: Glossary |
Permanent | Blessing | ||
Subjection | Team | Players leaving a team with Subjection will gain the Liberated modification. See also: Glossary |
Permanent | The Shelled One | ||
Sundialed | Team | Permanent | Blessing | |||
Superallergic | Player | This player is Superallergic. Superallergic players take heavier penalties from allergic reactions. See also: Glossary |
Permanent | Released from being Shelled by Lots of Birds weather | ||
Superyummy | Player | This player seriously loves peanuts See also: Glossary |
Permanent | Blessing | ||
Super Idol | Player | This player will earn Fans double the rewards from all Idol Snacks. See also: Glossary |
Permanent | Blessing | ||
Total Fairness | Team | This Season, each team will win only one Blessing, and will be Happy with what they get. | Permanent | The Boss | ||
Traveling | Team | Traveling teams will play 5% better in Away games. | Permanent | Blessing | ||
Tribute | Team | When Hall of Flame players join this team, they'll add their Tribute as Team Spirit. See also: Glossary |
Permanent | The Monitor | ||
Uncertain | Player | When this player returns from Elsewhere, they'll be adjusted by -15% to +20%. | Permanent | Will | ||
Undersea | Team | If this team ever has negative Runs, they'll Overperform for the rest of the game. | Permanent | Arrival from the Big Leagues | ||
Unholey | Team | When this team activates Black Hole, a random player on their opponent's team will be impaired by 1%. | Permanent | Blessing | ||
Well Rested | Team | Whenever a player on this team loses the Tired modification, they'll swap with a player in the Shadows. See also: Glossary |
Permanent | Unknown | ||
Base Dealing | Team | This Team's lineup will advance in reverse order. | Season | Arcana Drawing during Earlsiesta Season 13 | ||
Earlbirds | Team | This team will Overperform in the Earlseason. | Season | Blessing | ||
Fifth Base | Team | This team must run five bases instead of four in order to score. See also: Glossary |
Season | Blessing | ||
Fireproof | Team or Player | A Fireproof player/team can not be incinerated. See also: Glossary |
Season (Team) Armor (Player) |
Blessing | ||
Fourth Strike | Team | Those with the Fourth Strike will get an extra strike in each at bat. See also: Glossary |
Season | Blessing , The Shelled One or Will | ||
Home Field Advantage | Team | Teams with Home Field Advantage will start each home game with one run. See also: Glossary |
Season | Blessing or Will | ||
Late to the Party | Team | This team will Overperform in the Lateseason. | Season | Blessing | ||
[[Party Time]] | Team | This team is mathematically eliminated from the Postseason, and will occasionally receive permanent stats boost in their games. | Season | Decree | ||
Soundproof | Team or Player | A Soundproof player/team can not be caught in Feedback's reality flickers. See also: Glossary |
Season (Team) Armor (Player) |
Blessing | ||
Targeted Shame | Team | Teams with Targeted Shame will start with negative runs the game after being shamed. See also: Glossary |
Season | Decree or Blessing | ||
Flickering | Player | Flickering players have a much higher chance of being Feedbacked to their opponent. See also: Glossary |
Weekly (HBP) Permanent (Mic) |
Hit by pitch of player with a Refinanced Debt, or The Microphone | ||
Liberated | Player | Liberated players will be guaranteed extra bases when they get a hit. See also: Glossary |
Weekly | Leaving a team while having Subjection modifier | ||
Repeating | Player | In Reverb Weather, this player will Repeat. See also: Glossary |
Weekly | Hit by pitch of player with a Consolidated Debt | ||
Saboteur | Player | A Saboteur has a chance of intentionally failing. See also: Glossary |
Weekly | Leaving a team while having Loyalty modification | ||
Unstable | Player | Unstable players have a much higher chance of being incinerated during a Solar Eclipse. See also: Glossary |
Weekly | Hit by Debted player's pitch or spread after Incineration of an Unstable player | ||
Walk in the Park | Team | Those with Walk in the Park will walk to first base on one less Ball. See also: Glossary |
Season | Blessing | ||
Walk in the Park | Player | Those with Walk in the Park will walk to first base on one less Ball. See also: Glossary |
Permanent | Blessing | ||
Blaserunning | Player | Blaserunners will score .2 Runs for their Team whenever they steal a base. See also: Glossary |
Item | Blessing | ||
Fire Protector | Player | This player will protect their team from incinerations. | Item | The Iffey Jr. | ||
Gravity | Player | This player cannot be affected by Reverb. See also: Glossary |
Armor | Blessing | ||
Wired | Player | When a Run scores, each Wired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 more. See also: Glossary |
Game | Coffee 1 Weather | ||
Tired | Player | When a Run scores, each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 less. See also: Glossary |
Game | Coffee 1 Weather + Wired modification | ||
Overperforming | Player | This player will play 20% better than usual. | Game | Various other Modifications | ||
Underperforming | Player | This player will play 20% worse than usual. | Game | Various other Modifications | ||
Free Refill | Player | Good for one Free Refill. See also: Glossary |
Game | Coffee 2 Weather | ||
Triple Threat | Player | This pitcher's strikeouts score Unruns when there are 3 runners on base, a runner on 3rd, or 3 Balls in the count. Each condition met is worth .3 Unruns. At the end of the 3rd Inning, there's a 33.33% chance that this mod will disappear. | Permanent | Coffee 3 Weather | ||
Homebody | Player | This player will Overperform when playing in their home Ballpark and Underperform otherwise. | Permanent | Will | ||
Glazed | Team | When this Team activates Sun 2, they'll earn double payouts for all Doughnut holders. | Permanent | Blessing | ||
Jam-Packed | Team | When this Team triggers the Black Hole, they'll earn double payouts for all Wet pretzel holders. | Permanent | Blessing | ||
Buttered Up | Team | This Team earns double payouts on Popcorn. | Permanent | Blessing | ||
Over Salted | Team | This Team earns double payouts on Stale Popcorn. | Permanent | Blessing | ||
Big Buckets | Ballpark | If a home run lands in a Big Bucket, it scores an extra Run. | Permanent | Renovations | ||
Heat Magnet | Ballpark | The Heat Magnet will absorb heat from an incineration and pass it on to the Thermal Converter. | Permanent | Renovations | ||
Peanut Mister | Ballpark | A Peanut Mister will occasionally cure a player of their peanut allergy. | Permanent | Renovations | ||
PsychoAcoustics | Ballpark | In Feedback or Reverb, PsychoAcoustics will occasionally Echo one of the Away Team's mods to the Home Team, for game-long use. | Permanent | Renovations | ||
Solar Panels | Ballpark | Solar Panels will prevent the first Sun 2 activation in each game, converting the Overflow to Runs for your Team's next game. | Permanent | Renovations | ||
Crime Scene | Ballpark | When a Hard-Boiled Player plays at a Crime Scene, they'll Investigate. | Permanent | Boss | ||
Redacted | Player | This player is Redacted. | Permanent | REDACTED | ||
Afterparty | Team | This Team will occasionally receive permanent stats boost in their games (outside of Party Time), but only while they're losing. | Weekly | Arcana Drawing during Earlsiesta Season 15 | ||
Middling | Team | This team will Overperform in the Midseason. | Season | Arcana Drawing during Earlsiesta Season 15 | ||
Flood Pumps | Ballpark | Flood Pumps will prevent Flooding weather from making your Ballpark filthier. | Permanent | Renovations | ||
LCD Soundsystem | Ballpark | The LCD Soundsystem will boost both players involved in a Feedback swap by 5%. | Permanent | Renovations | ||
Echo Chamber | Ballpark | In Reverb, Echo Chambers will occasionally provide Reverberating and Repeating modifications to players for game-long use. | Permanent | Renovations | ||
Secret Base | Ballpark | The Secret Base is a hidden base beyond 2nd that allows a baserunner to hide between innings. | Permanent | Renovations | ||
Grind Rail | Ballpark | The Grind Rail allows a chance to steal directly from first base to third base, as long as they have the skills. | Permanent | Renovations | ||
Attractor | Player | When this player scores a Run, they'll join the Lineup of the Team that scored them, if they're not already on their roster. | Permanent | Secret Base | ||
0 | Team | Players with 0 will always swing at strikes while there are 0 Balls and 0 Strikes in the At Bat. | Permanent | Blessing | ||
H20 | Team | Players with H20 will always swing at strikes while there are 2 Outs. | Permanent | Blessing | ||
Parasite | Player | When this pitcher strikes out a batter in Blooddrain, they'll drain some blood from them. | Permanent | Will | ||
Scrambled | Player | This player is Scrambled. | Permanent | Gaining Attractor while Hard Boiled | ||
Salmon Cannons | Ballpark | Salmon Cannons have a chance of expelling pests from your Ballpark. | Permanent | Renovations | ||
Sweetener | Ballpark | Sweetener makes Beanings & Free Refills more likely in Coffee & Coffee Two weathers, and lowers the chance of losing Triple Threat. | Permanent | Renovations | ||
Birdhouses | Ballpark | Birdhouses invite Birds to come live in your Ballpark. | Permanent | Renovations |