Difference between revisions of "Modifications"

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m ((Added witp-player))
((removed glossary column, added links to glossary page))
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'''Modifications''' are buffs, debuffs, and statuses added to players and [[teams]], and they last for varying amounts of time. Active modifications are visible on a team's roster window, as well as in a player's bio.  
 
'''Modifications''' are buffs, debuffs, and statuses added to players and [[teams]], and they last for varying amounts of time. Active modifications are visible on a team's roster window, as well as in a player's bio.  
 +
 
__FORCETOC__
 
__FORCETOC__
 
==History==
 
==History==
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!Target
 
!Target
 
!Description
 
!Description
!Glossary Definition
 
 
!Duration
 
!Duration
 
!Cause
 
!Cause
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|'''0 No'''
 
|'''0 No'''
 
|Team
 
|Team
|Players with 0 No cannot be struck out when there are 0 Balls in the Count.
+
|Players with 0 No cannot be struck out when there are 0 Balls in the Count. <br/>''See also: [[Glossary#0 No|Glossary]]''
|A bloodborne ability preventing Players from being struck out when there are 0 Balls in the Count.
 
 
|Permanent
 
|Permanent
 
|[[Season 10#Election Results|Blessing]]
 
|[[Season 10#Election Results|Blessing]]
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|'''Affinity for Crows'''
 
|'''Affinity for Crows'''
 
|Team
 
|Team
|Players with Affinity for Crows will hit and pitch 50% better in [[Lots of Birds|Birds weather.]]
+
|Players with Affinity for Crows will hit and pitch 50% better in [[Lots of Birds|Birds weather.]]<br/>''See also: [[Glossary#Affinity For Crows|Glossary]]''
|A condition that results in a 50% increase in performance during Birds weather.
 
 
|Permanent
 
|Permanent
 
|[[Season 8#Election Results|Blessing]]
 
|[[Season 8#Election Results|Blessing]]
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|'''Alternate'''
 
|'''Alternate'''
 
|Player
 
|Player
|This player is an Alternate... <br> ''Player is replaced with an alternate reality version, stats are randomized.''
+
|This player is an Alternate... <br> ''Player is replaced with an alternate reality version, stats are randomized.''<br/>''See also: [[Glossary#Alternate|Glossary]]''
|A Player who substitutes for or alternates with another.
 
 
|Permanent
 
|Permanent
 
|[[Season 4#Election Results|Decree]] or [[Will]]
 
|[[Season 4#Election Results|Decree]] or [[Will]]
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|Team
 
|Team
 
|When a player is [[Incineration|incinerated]] in a game this team is playing, a [[Hall of Flame]] player will join their Shadows.
 
|When a player is [[Incineration|incinerated]] in a game this team is playing, a [[Hall of Flame]] player will join their Shadows.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 12#Election Results|Decree]]
 
|[[Season 12#Election Results|Decree]]
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|'''Base Instincts'''
 
|'''Base Instincts'''
 
|Team
 
|Team
|Batters with Base Instincts will have a chance of heading past first base when getting walked.
+
|Batters with Base Instincts will have a chance of heading past first base when getting walked.<br/>''See also: [[Glossary#Base Instincts|Glossary]]''
|A bloodborne ability granting a Player the chance to head past first base when getting walked.
 
 
|Permanent
 
|Permanent
 
|[[Season 8#Election Results|Blessing]]
 
|[[Season 8#Election Results|Blessing]]
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|'''Bird Seed'''
 
|'''Bird Seed'''
 
|Team
 
|Team
|Birds like to eat Bird Seed. They'll peck those with Bird Seed out of [[Peanuts|peanut shells]] more often. Because they like to eat Bird Seed.
+
|Birds like to eat Bird Seed. They'll peck those with Bird Seed out of [[Peanuts|peanut shells]] more often. Because they like to eat Bird Seed.<br/>''See also: [[Glossary#Bird Seed|Glossary]]''
|1. Any seed or blend of seeds used for feeding birds.
 
2. A blessing to be used in case of Shelling.
 
 
|Permanent
 
|Permanent
 
|[[Season 10#Election Results|Blessing]]
 
|[[Season 10#Election Results|Blessing]]
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|'''Blood Pity'''
 
|'''Blood Pity'''
 
|Team
 
|Team
|In the [[Blood Bath]] each season, this team must give Stars to the team that finished last in their division.
+
|In the [[Blood Bath]] each season, this team must give Stars to the team that finished last in their division.<br/>''See also: [[Glossary#Blood Bath|Glossary]]''
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 5#Election Results|Decree]]
 
|[[Season 5#Election Results|Decree]]
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|'''Blood Winner'''
 
|'''Blood Winner'''
 
|Team
 
|Team
|In the [[Blood Bath]] each season, this team must give Stars to the team that finished first in their division.
+
|In the [[Blood Bath]] each season, this team must give Stars to the team that finished first in their division.<br/>''See also: [[Glossary#Blood Bath|Glossary]]''
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 5#Election Results|Decree]]
 
|[[Season 5#Election Results|Decree]]
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|'''Blood Thief'''
 
|'''Blood Thief'''
 
|Team
 
|Team
|In the [[Blood Bath]] each season, this team will steal Stars from a division opponent that finished ahead of them in the standings.
+
|In the [[Blood Bath]] each season, this team will steal Stars from a division opponent that finished ahead of them in the standings.<br/>''See also: [[Glossary#Blood Bath|Glossary]]''
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 5#Election Results|Decree]]
 
|[[Season 5#Election Results|Decree]]
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|'''Blood Donor'''
 
|'''Blood Donor'''
 
|Team
 
|Team
|In the [[Blood Bath]] each season, this team will donate Stars to a division opponent that finished behind them in the standings.
+
|In the [[Blood Bath]] each season, this team will donate Stars to a division opponent that finished behind them in the standings.<br/>''See also: [[Glossary#Blood Bath|Glossary]]''
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 5#Election Results|Decree]]
 
|[[Season 5#Election Results|Decree]]
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|Team
 
|Team
 
|If this team finishes last in their division, they'll be boosted up to 5%.
 
|If this team finishes last in their division, they'll be boosted up to 5%.
|N/A
 
 
|Permanent
 
|Permanent
 
|Arrival from the [[Ascension|Big Leagues]]
 
|Arrival from the [[Ascension|Big Leagues]]
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|Team
 
|Team
 
|When the Crabs activate the [[Black Hole]], they will steal the other team's best hitter for the rest of the game.
 
|When the Crabs activate the [[Black Hole]], they will steal the other team's best hitter for the rest of the game.
|N/A
 
 
|Permanent
 
|Permanent
 
|Return from the [[Ascension|Big Leagues]]
 
|Return from the [[Ascension|Big Leagues]]
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|'''Chaotic'''
 
|'''Chaotic'''
 
|Team
 
|Team
|The Unstable players on a Chaotic team will hit 100% better.
+
|The Unstable players on a Chaotic team will hit 100% better.<br/>''See also: [[Glossary#Chaotic|Glossary]]''
|A non-physical concept that results in Unstable players hitting 100% better. <br />
 
 
|Permanent
 
|Permanent
 
|[[The Monitor]]
 
|[[The Monitor]]
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|'''Charm'''
 
|'''Charm'''
 
|Team
 
|Team
|Players with Charm have a chance of convincing their opponents to fail.<br />''Charmed batters may willingly strike out and charmed pitchers may willingly walk a batter.''
+
|Players with Charm have a chance of convincing their opponents to fail.<br />''Charmed batters may willingly strike out and charmed pitchers may willingly walk a batter.''<br/>''See also: [[Glossary#Charm|Glossary]]''
|A bloodborne ability granting a Player the chance to convince an opponent to fail
 
 
|Permanent
 
|Permanent
 
|[[Season 9#Blessings|Blessing]]
 
|[[Season 9#Blessings|Blessing]]
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|Player
 
|Player
 
|This player will have 100% more Power in [[Peanuts (weather)|Peanut Weather]].
 
|This player will have 100% more Power in [[Peanuts (weather)|Peanut Weather]].
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 13#Election Results|Blessing]]
 
|[[Season 13#Election Results|Blessing]]
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|'''Containment'''
 
|'''Containment'''
 
|Team
 
|Team
|When an Unstable player on this team is [[Incineration|incinerated]], the Instability cannot chain to their opponent.
+
|When an Unstable player on this team is [[Incineration|incinerated]], the Instability cannot chain to their opponent.<br/>''See also: [[Glossary#Containment|Glossary]]''
|The action of keeping Instability from chaining to an opponent.
 
 
|Permanent
 
|Permanent
 
|[[The Monitor]]
 
|[[The Monitor]]
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|'''Credit to the Team'''
 
|'''Credit to the Team'''
 
|Player
 
|Player
|This player will earn Fans 5x the rewards from all [[Concessions#Items|Idol Snacks]].
+
|This player will earn Fans 5x the rewards from all [[Concessions#Items|Idol Snacks]].<br/>''See also: [[Glossary#Credit to the Team|Glossary]]''
|An Idol that earns Fans x5 the rewards for their worship.
 
 
|Permanent
 
|Permanent
 
|[[Season 9#Blessings|Blessing]]
 
|[[Season 9#Blessings|Blessing]]
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|'''Crunchy'''
 
|'''Crunchy'''
 
|Team
 
|Team
|The Honey-Roasted players on a Crunchy team will hit 100% better and with +200% Power.
+
|The Honey-Roasted players on a Crunchy team will hit 100% better and with +200% Power.<br/>''See also: [[Glossary#Crunchy|Glossary]]''
|A condition that results in Honey-Roasted Players hitting 100% better and with +200% Power.
 
 
|Permanent
 
|Permanent
 
|[[The Shelled One]]
 
|[[The Shelled One]]
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|'''Curse of Crows'''
 
|'''Curse of Crows'''
 
|Team or Player
 
|Team or Player
|This team or player will occasionally be attacked by [[Birds]].
+
|This team or player will occasionally be attacked by [[Birds]].<br/>''See also: [[Glossary#Curse of Crows|Glossary]]''
|A bird curse making a Team or Player the target of attacks, {{Spoiler|[REDACTED]}}
 
 
|Permanent
 
|Permanent
 
|[[The Shelled One]]
 
|[[The Shelled One]]
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|'''Debted'''
 
|'''Debted'''
 
|Player
 
|Player
|This player must fulfill a debt.<br />''This player can cause other players to become Unstable.''
+
|This player must fulfill a debt.<br />''This player can cause other players to become Unstable.''<br/>''See also: [[Glossary#Debt|Glossary]]''
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 6#The Return of Jaylen Hotdogfingers|Resurrection]]
 
|[[Season 6#The Return of Jaylen Hotdogfingers|Resurrection]]
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|Player
 
|Player
 
|This player must fulfill a debt.<br />''This player can cause other players to start Flickering.''
 
|This player must fulfill a debt.<br />''This player can cause other players to start Flickering.''
|N/A
 
 
|Permanent
 
|Permanent
 
|[[The Microphone]]
 
|[[The Microphone]]
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|Player
 
|Player
 
|This player must fulfill a debt.<br />''This player can cause other players to start Repeating.''
 
|This player must fulfill a debt.<br />''This player can cause other players to start Repeating.''
|N/A
 
 
|Permanent
 
|Permanent
 
|Unknown
 
|Unknown
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|Team
 
|Team
 
|Teams with Destruction will add a bunch of Curses to their Opponent when defeating them in battle.
 
|Teams with Destruction will add a bunch of Curses to their Opponent when defeating them in battle.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[The Shelled One]]
 
|[[The Shelled One]]
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|Player
 
|Player
 
|Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo
 
|Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Second Wyatt Masoning]]
 
|[[Second Wyatt Masoning]]
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|Player
 
|Player
 
|This player has a boosted Ego.
 
|This player has a boosted Ego.
|N/A
 
 
|Permanent
 
|Permanent
 
|Being above the Idol Board's Squiggly Line during the Endseasons for [[Season 13#MVP Voting|Seasons 13]] or [[Season 14#MVP Voting|14]].
 
|Being above the Idol Board's Squiggly Line during the Endseasons for [[Season 13#MVP Voting|Seasons 13]] or [[Season 14#MVP Voting|14]].
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|Player
 
|Player
 
|This player has a boosted boosted Ego.
 
|This player has a boosted boosted Ego.
|N/A
 
 
|Permanent
 
|Permanent
 
|Being above the Idol Board's Squiggly Line during the Endseasons for [[Season 13#MVP Voting|Seasons 13]] or [[Season 14#MVP Voting|14]] while having the '''Ego+''' modification.
 
|Being above the Idol Board's Squiggly Line during the Endseasons for [[Season 13#MVP Voting|Seasons 13]] or [[Season 14#MVP Voting|14]] while having the '''Ego+''' modification.
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|Player
 
|Player
 
|This player is [[Flooding|Elsewhere]]. They'll find their own way back.
 
|This player is [[Flooding|Elsewhere]]. They'll find their own way back.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Flooding]]
 
|[[Flooding]]
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|Player
 
|Player
 
|This Player returned from [[Flooding|Elsewhere]] a bit Scattered.
 
|This Player returned from [[Flooding|Elsewhere]] a bit Scattered.
|N/A
 
 
|Permanent
 
|Permanent
 
|Returning from [[Flooding|Elsewhere]] (specific circumstances unknown)
 
|Returning from [[Flooding|Elsewhere]] (specific circumstances unknown)
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|'''Electric'''
 
|'''Electric'''
 
|Team
 
|Team
|Electric teams have a chance of zapping away Strikes.
+
|Electric teams have a chance of zapping away Strikes.<br/>''See also: [[Glossary#Electric|Glossary]]''
|1. Of, relating to, or operated by electricity.
 
2. A bloodborne ability capable of zapping away Strikes.
 
 
|Permanent
 
|Permanent
 
|[[Season 7#Blessings 2|Blessing]]
 
|[[Season 7#Blessings 2|Blessing]]
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|'''Fire Eater'''
 
|'''Fire Eater'''
 
|Player
 
|Player
|Fire Eaters swallow fire instead of being [[Incineration|incinerated]].
+
|Fire Eaters swallow fire instead of being [[Incineration|incinerated]].<br/>''See also: [[Glossary#Fire Eater|Glossary]]''
|A Player that protects their Team from Incinerations.
 
 
|Permanent
 
|Permanent
 
|[[Season 9#Decrees|Decree]]
 
|[[Season 9#Decrees|Decree]]
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|Player
 
|Player
 
|Magmatic players are guaranteed to hit a home run in their next at-bat.
 
|Magmatic players are guaranteed to hit a home run in their next at-bat.
|A condition that guarantees a Player will hit a home run at their next At Bat.
 
 
|Permanent
 
|Permanent
 
|[[Incineration]] attempt while having the '''Fire Eater''' modification
 
|[[Incineration]] attempt while having the '''Fire Eater''' modification
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|'''First Born'''
 
|'''First Born'''
 
|Player
 
|Player
|[[Nandy Fantastic|This player]] was the first born from the [[Field of Eggs|New Field of Eggs]].
+
|[[Nandy Fantastic|This player]] was the first born from the [[Field of Eggs|New Field of Eggs]].<br/>''See also: [[Glossary#First Born|Glossary]]''
|The firstborn of the Bloodhouse.
 
 
|Permanent
 
|Permanent
 
|[[Field of Eggs]]
 
|[[Field of Eggs]]
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|'''Fliickerrriiing'''
 
|'''Fliickerrriiing'''
 
|Player
 
|Player
|Fliickerrriiing players are Flickering a lot.
+
|Fliickerrriiing players are Flickering a lot.<br/>''See also: [[Glossary#Flickeriiing|Glossary]]''
|Shining unsteadily, but way more; wavering. (See Flickering).
 
 
|Permanent
 
|Permanent
 
|[[Idols|Idol Leaderboard]]
 
|[[Idols|Idol Leaderboard]]
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|Player
 
|Player
 
|When [[Flooding|immateria floods]], this Runner will score instead of being cleared from the Bases.
 
|When [[Flooding|immateria floods]], this Runner will score instead of being cleared from the Bases.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 12#Election Results|Will]]
 
|[[Season 12#Election Results|Will]]
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|'''Flinch'''
 
|'''Flinch'''
 
|Player
 
|Player
|Hitters with Flinch cannot swing until a strike has been thrown in the At Bat.
+
|Hitters with Flinch cannot swing until a strike has been thrown in the At Bat.<br/>''See also: [[Glossary#Flicnh|Glossary]]''
|A curse resulting in the inability to swing until a strike has been thrown in the At Bat.
 
 
|Permanent
 
|Permanent
 
|Losing to [[THE SHELLED ONE'S PODS]]
 
|Losing to [[THE SHELLED ONE'S PODS]]
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|Team
 
|Team
 
|This Team will receive an extra Will in the upcoming election.
 
|This Team will receive an extra Will in the upcoming election.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 13#Decrees|Decree]]
 
|[[Season 13#Decrees|Decree]]
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|'''Friend of Crows'''
 
|'''Friend of Crows'''
 
|Player
 
|Player
|In [[Lots of Birds|Birds weather]], pitchers with Friend of Crows will encourage the Birds to attack hitters.<br />''The crows will attack a hitter, resulting in an automatic out.''
+
|In [[Lots of Birds|Birds weather]], pitchers with Friend of Crows will encourage the Birds to attack hitters.<br />''The crows will attack a hitter, resulting in an automatic out.''<br/>''See also: [[Glossary#Friend of Crows|Glossary]]''
|A Pitcher who encourages Birds to attack hitters in Bird weather.
 
 
|Permanent (Decree)<br />Season (Idol Board)
 
|Permanent (Decree)<br />Season (Idol Board)
 
|[[Season 9#Decrees|Decree]] or [[Idols|Idol Leaderboard]]
 
|[[Season 9#Decrees|Decree]] or [[Idols|Idol Leaderboard]]
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|Team
 
|Team
 
|This team will start with 1,000x the amount of Team Spirit.
 
|This team will start with 1,000x the amount of Team Spirit.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[The Shelled One]]
 
|[[The Shelled One]]
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|'''Growth'''
 
|'''Growth'''
 
|Team
 
|Team
|Growth Teams will play better as the season goes on, up to a 5% global boost by season's end.
+
|Growth Teams will play better as the season goes on, up to a 5% global boost by season's end.<br/>''See also: [[Glossary#Growth|Glossary]]''
|A bloodborne ability to play better over time, up to a 5% global boost in performance by season's end.
 
 
|Permanent
 
|Permanent
 
|[[Season 8#Election Results|Blessing]]
 
|[[Season 8#Election Results|Blessing]]
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|'''Hard Boiled'''
 
|'''Hard Boiled'''
 
|Player
 
|Player
|This player was boiled a little bit before hatching.
+
|This player was boiled a little bit before hatching.<br/>''See also: [[Glossary#Hard Boiled|Glossary]]''
|A Player that was boiled a little bit before hatching.
 
 
|Permanent
 
|Permanent
 
|[[Field of Eggs]]
 
|[[Field of Eggs]]
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|Player
 
|Player
 
|Haunted players will occasionally be Inhabited.
 
|Haunted players will occasionally be Inhabited.
''Temporarily has the stats of a [[Hall of Flame]] player.''
+
''Temporarily has the stats of a [[Hall of Flame]] player.''<br/>''See also: [[Glossary#Haunted|Glossary]]''
|A curse that results in being occassionally Inhabited.
 
 
|Permanent
 
|Permanent
 
|[[Season 10#Election Results|Blessing]]
 
|[[Season 10#Election Results|Blessing]]
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|Team
 
|Team
 
|This team will play 25% better in [[Flooding|Flooding weather]] when runners are on base.
 
|This team will play 25% better in [[Flooding|Flooding weather]] when runners are on base.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 13#Election Results|Blessing]]
 
|[[Season 13#Election Results|Blessing]]
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|Player
 
|Player
 
|This player has been Honey-Roasted.  
 
|This player has been Honey-Roasted.  
''Honey-Roasted players on Crunchy teams perform 100% better with 200% power. Honey-Roasted players may shell an opposing player in [[Peanuts (weather)|Peanuts weather]].''
+
''Honey-Roasted players on Crunchy teams perform 100% better with 200% power. Honey-Roasted players may shell an opposing player in [[Peanuts (weather)|Peanuts weather]].''<br/>''See also: [[Glossary#Honey Roasted|Glossary]]''
|Graced by the Shelled One.
 
 
|Permanent
 
|Permanent
 
|[[The Shelled One]]
 
|[[The Shelled One]]
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|'''Idol Immune'''
 
|'''Idol Immune'''
 
|Player
 
|Player
|Idol Immune players cannot be [[Idols|Idolized]] by Fans.
+
|Idol Immune players cannot be [[Idols|Idolized]] by Fans.<br/>''See also: [[Glossary#Idol Immune|Glossary]]''
|Incapable of being Idolized.
 
 
|Permanent
 
|Permanent
 
|[[Season 7#Blessings 2|Blessing]] or playing on a guest team during the [[Coffee Cup]]
 
|[[Season 7#Blessings 2|Blessing]] or playing on a guest team during the [[Coffee Cup]]
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|'''Life of the Party'''
 
|'''Life of the Party'''
 
|Team
 
|Team
|[[Miami Dale|This team]] gets 10% more from their [[Party Time]] [[Season 6#Decrees|stat boosts]].
+
|[[Miami Dale|This team]] gets 10% more from their [[Party Time]] [[Season 6#Decrees|stat boosts]].<br/>''See also: [[Glossary#Life of the Party|Glossary]]''
|A state of being in which a Team gets 10% more from their Party Time stats boosts.
 
 
|Permanent
 
|Permanent
 
|[[Season 6#Decrees 2|Decree]]
 
|[[Season 6#Decrees 2|Decree]]
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|'''Loyalty'''
 
|'''Loyalty'''
 
|Team
 
|Team
|Players leaving a team with Loyalty will gain the Saboteur modification.
+
|Players leaving a team with Loyalty will gain the Saboteur modification.<br/>''See also: [[Glossary#Loyalty|Glossary]]''
|A strong feeling of support or allegiance.
 
 
|Permanent
 
|Permanent
 
|[[The Monitor]]
 
|[[The Monitor]]
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|Team
 
|Team
 
|Whenever a player on this team is Impaired, they'll receive the Fourth Out for the remainder of the game.
 
|Whenever a player on this team is Impaired, they'll receive the Fourth Out for the remainder of the game.
|N/A
 
 
|Permanent
 
|Permanent
 
|Arrival from the [[Ascension|Big Leagues]]
 
|Arrival from the [[Ascension|Big Leagues]]
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|Player
 
|Player
 
|This player plays 250% better at Maximum Blaseball
 
|This player plays 250% better at Maximum Blaseball
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 14#Election Results|Blessing]]
 
|[[Season 14#Election Results|Blessing]]
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|Player
 
|Player
 
|Pitchers with Mild have a chance of throwing a Mild Pitch.
 
|Pitchers with Mild have a chance of throwing a Mild Pitch.
''The pitch is automatically a ball and all baserunners will advance.''
+
''The pitch is automatically a ball and all baserunners will advance.''<br/>''See also: [[Glossary#Mild|Glossary]]''
|A curse resulting in the possibility of throwing a Mild Pitch.
 
 
|Permanent
 
|Permanent
 
|Losing to [[THE SHELLED ONE'S PODS]]
 
|Losing to [[THE SHELLED ONE'S PODS]]
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|Player
 
|Player
 
|This player plays 75% worse at Maximum Blaseball
 
|This player plays 75% worse at Maximum Blaseball
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 14#Election Results|Blessing]]
 
|[[Season 14#Election Results|Blessing]]
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|'''Observed'''
 
|'''Observed'''
 
|Player
 
|Player
|This player is being Observed carefully...
+
|This player is being Observed carefully...<br/>''See also: [[Glossary#Observed|Glossary]]''
|A state of being watched
 
 
|Permanent
 
|Permanent
 
|Unknown
 
|Unknown
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|Player
 
|Player
 
|Whenever this player's team has Over 5 Runs, they'll Underperform.
 
|Whenever this player's team has Over 5 Runs, they'll Underperform.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 12]]
 
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 12]]
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|Player
 
|Player
 
|Whenever this player's team has Under 5 Runs, they'll Overperform.
 
|Whenever this player's team has Under 5 Runs, they'll Overperform.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 12]]
 
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 12]]
Line 467: Line 412:
 
|Team
 
|Team
 
|This team weaponizes [[Peanuts (weather)|Peanut weather]] against their enemies.
 
|This team weaponizes [[Peanuts (weather)|Peanut weather]] against their enemies.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[The Shelled One]]
 
|[[The Shelled One]]
Line 474: Line 418:
 
|'''Pending'''
 
|'''Pending'''
 
|Team
 
|Team
|The players on this Team are Pending...
+
|The players on this Team are Pending...<br/>''See also: [[Glossary#Pending|Glossary]]''
|Awaiting decision or settlement.
 
 
|Permanent
 
|Permanent
 
|[[The Monitor]]
 
|[[The Monitor]]
Line 482: Line 425:
 
|'''Percolated'''
 
|'''Percolated'''
 
|Player
 
|Player
|This player has been fully and completely Percolated.
+
|This player has been fully and completely Percolated.<br/>''See also: [[Glossary#Perlocated|Glossary]]''
|{{Spoiler|[REDACTED]}}
 
 
|Permanent
 
|Permanent
 
|The Saucer
 
|The Saucer
Line 490: Line 432:
 
|'''Perk'''
 
|'''Perk'''
 
|Player
 
|Player
|This player has been rewarded Percolated energy.
+
|This player has been rewarded Percolated energy.<br/>''See also: [[Glossary#Perk|Glossary]]''
|A reward of Percolated energy.
 
 
|Permanent
 
|Permanent
 
|Winning the [[Coffee Cup]]
 
|Winning the [[Coffee Cup]]
Line 498: Line 439:
 
|'''Pity'''
 
|'''Pity'''
 
|Team
 
|Team
|This team is holding back, out of Pity.<br />''This team deals significantly less Team Spirit damage during a [[Day X|Boss Fight]].''
+
|This team is holding back, out of Pity.<br />''This team deals significantly less Team Spirit damage during a [[Day X|Boss Fight]].''<br/>''See also: [[Glossary#Pity|Glossary]]''
|To hold back.
 
 
|Permanent
 
|Permanent
 
|[[The Shelled One]]
 
|[[The Shelled One]]
Line 506: Line 446:
 
|'''Receiver'''
 
|'''Receiver'''
 
|Player
 
|Player
|This player is a Receiver.<br />''Receivers deliver messages from [[The Microphone]] via their pregame ritual attribute.''
+
|This player is a Receiver.<br />''Receivers deliver messages from [[The Microphone]] via their pregame ritual attribute.''<br/>''See also: [[Glossary#Electric|Receiver]]''
|A Player that harmonizes with {{Spoiler|[REDACTED]}} or Player.
 
 
|Permanent
 
|Permanent
 
|[[The Microphone]]
 
|[[The Microphone]]
Line 514: Line 453:
 
|'''Released'''
 
|'''Released'''
 
|Player
 
|Player
|''No description on-site. Released players no longer have their star ratings visible on their page; their Soulscream is instead called a Soulsong and is colored blue.''
+
|''No description on-site. Released players no longer have their star ratings visible on their page; their Soulscream is instead called a Soulsong and is colored blue.''<br/>''See also: [[Glossary#Released|Glossary]]''
|{{Spoiler|[REDACTED]}}
 
 
|Permanent
 
|Permanent
 
|Being part of the [[Hall Stars]] when [[The Shelled One]] was defeated
 
|Being part of the [[Hall Stars]] when [[The Shelled One]] was defeated
Line 522: Line 460:
 
|'''Returned'''
 
|'''Returned'''
 
|Player
 
|Player
|This player has Returned from The Void. At the end of each season, this player has a chance of being called back to The Void.
+
|This player has Returned from The Void. At the end of each season, this player has a chance of being called back to The Void.<br/>''See also: [[Glossary#Returned|Glossary]]''
|The state of having returned from the Void, with the possibility of being called back at the end of each Season.
 
 
|Permanent
 
|Permanent
 
|[[Season 6#The Return of Jaylen Hotdogfingers|Resurrection]]
 
|[[Season 6#The Return of Jaylen Hotdogfingers|Resurrection]]
Line 530: Line 467:
 
|'''Reverberating'''
 
|'''Reverberating'''
 
|Player
 
|Player
|A Reverberating player has a small chance of batting again after each of their At-Bats end.
+
|A Reverberating player has a small chance of batting again after each of their At-Bats end.<br/>''See also: [[Glossary#Reverberating|Glossary]]''
|Having a small chance of batting again after each At Bat.
 
 
|Permanent
 
|Permanent
 
|[[Reverb]]
 
|[[Reverb]]
Line 539: Line 475:
 
|Player
 
|Player
 
|This player has a chance of Roamin' to a new team at the end of each season.
 
|This player has a chance of Roamin' to a new team at the end of each season.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 12#Election Results|Will]]
 
|[[Season 12#Election Results|Will]]
Line 546: Line 481:
 
|'''Sealant'''
 
|'''Sealant'''
 
|Team
 
|Team
|Players with Sealant cannot have blood drained in [[Blooddrain]].
+
|Players with Sealant cannot have blood drained in [[Blooddrain]].<br/>''See also: [[Glossary#Sealant|Glossary]]''
|Blooddrain prevention.
 
 
|Permanent
 
|Permanent
 
|[[Season 10#Election Results|Blessing]]
 
|[[Season 10#Election Results|Blessing]]
Line 555: Line 489:
 
|Player
 
|Player
 
|A Shelled player is trapped in a big [[Peanuts|Peanut]], unable to bat or pitch.
 
|A Shelled player is trapped in a big [[Peanuts|Peanut]], unable to bat or pitch.
|A state of being trapped inside a big Peanut and unable to bat or pitch.
 
 
|Permanent
 
|Permanent
 
|[[The Shelled One]]
 
|[[The Shelled One]]
Line 563: Line 496:
 
|Team
 
|Team
 
|This team plays 1% worse for every player above 14 players on their roster, and 1% better for every player below 14 on their roster.
 
|This team plays 1% worse for every player above 14 players on their roster, and 1% better for every player below 14 on their roster.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 13]]
 
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 13]]
Line 570: Line 502:
 
|'''Siphon'''
 
|'''Siphon'''
 
|Player
 
|Player
|Siphons will steal blood more often in [[Blooddrain]] and will use it in more ways.
+
|Siphons will steal blood more often in [[Blooddrain]] and will use it in more ways.<br/>''See also: [[Glossary#Siphon|Glossary]]''
|A Player that steals blood more often in Blooddrain and uses it in more ways.
 
 
|Permanent (Decree)<br />Season (Idol Board)
 
|Permanent (Decree)<br />Season (Idol Board)
 
|[[Season 9#Decrees|Decree]] or [[Idols|Idol Leaderboard]]
 
|[[Season 9#Decrees|Decree]] or [[Idols|Idol Leaderboard]]
Line 579: Line 510:
 
|Player
 
|Player
 
|This player will have 100% more Speed in [[Peanuts (weather)|Peanut weather]].
 
|This player will have 100% more Speed in [[Peanuts (weather)|Peanut weather]].
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 13#Election Results|Blessing]]
 
|[[Season 13#Election Results|Blessing]]
Line 586: Line 516:
 
|'''Spicy'''
 
|'''Spicy'''
 
|Player
 
|Player
|Spicy batters will be Red Hot when they get three consecutive hits.
+
|Spicy batters will be Red Hot when they get three consecutive hits.<br/>''See also: [[Glossary#Spicy|Glossary]]''
|A Modification that will make a Player Red Hot if they get three consecutive hits.
 
 
|Permanent
 
|Permanent
 
|[[Season 7#Election Results|Blessing]]
 
|[[Season 7#Election Results|Blessing]]
Line 594: Line 523:
 
|'''Heating Up...'''
 
|'''Heating Up...'''
 
|Player
 
|Player
|This batter needs one more consecutive hit to enter Fire mode. This mod will disappear if the batter gets out.
+
|This batter needs one more consecutive hit to enter Fire mode. This mod will disappear if the batter gets out.<br/>''See also: [[Glossary#Heating Up...|Glossary]]''
|A transitory state in which a batter needs one or more consecutive hits to enter Fire mode, but which will dissipate should the batter record an Out.
 
 
|Permanent
 
|Permanent
 
|'''Spicy''' modification
 
|'''Spicy''' modification
Line 602: Line 530:
 
|'''Red Hot!'''
 
|'''Red Hot!'''
 
|Player
 
|Player
|Red Hot! This player's batting is greatly boosted. This mod will disappear if the batter gets out.
+
|Red Hot! This player's batting is greatly boosted. This mod will disappear if the batter gets out.<br/>''See also: [[Glossary#Red Hot!|Glossary]]''
|A Modification that greatly boosts a batter's hitting and which disappears if the batter gets out.
 
 
|Permanent
 
|Permanent
 
|'''Spicy''' modification
 
|'''Spicy''' modification
Line 610: Line 537:
 
|'''Squiddish'''
 
|'''Squiddish'''
 
|Player
 
|Player
|When a Squiddish player is incinerated, they'll be replaced by a random [[Hall of Flame]] player.
+
|When a Squiddish player is incinerated, they'll be replaced by a random [[Hall of Flame]] player.<br/>''See also: [[Glossary#Squiddish|Glossary]]''
|1. Of or relating to a squid or the act of being swallowed and regurgitated by a squid or other large cephalopod.
 
2. A condition that, in the event of the Player's Incineration, results in the replacement of the Incinerated Player with another from the [[Hall of Flame]].
 
 
|Permanent
 
|Permanent
 
|Shelled + [[The Monitor]] or being on a team with the '''Squiddest''' modification
 
|Shelled + [[The Monitor]] or being on a team with the '''Squiddest''' modification
Line 619: Line 544:
 
|'''Squiddest'''
 
|'''Squiddest'''
 
|Team
 
|Team
|This Team is the Squiddest. When a player joins the Team, they'll become Squiddish.
+
|This Team is the Squiddest. When a player joins the Team, they'll become Squiddish.<br/>''See also: [[Glossary#Squiddiest|Glossary]]''
|A team-wide condition that causes any Player who joins the Team to become Squiddish.
 
 
|Permanent
 
|Permanent
 
|[[The Monitor]]
 
|[[The Monitor]]
Line 627: Line 551:
 
|'''Stable'''
 
|'''Stable'''
 
|Player
 
|Player
|Stable players cannot be made Unstable.
+
|Stable players cannot be made Unstable.<br/>''See also: [[Glossary#Stable|Glossary]]''
|Unable to be made Unstable.
 
 
|Permanent
 
|Permanent
 
|[[Season_8#Blessings_2|Blessing]]
 
|[[Season_8#Blessings_2|Blessing]]
Line 635: Line 558:
 
|'''Subjection'''
 
|'''Subjection'''
 
|Team
 
|Team
|Players leaving a team with Subjection will gain the Liberated modification.
+
|Players leaving a team with Subjection will gain the Liberated modification.<br/>''See also: [[Glossary#Subjection|Glossary]]''
|A state of domination, control, or influence.
 
 
|Permanent
 
|Permanent
 
|[[The Shelled One]]
 
|[[The Shelled One]]
Line 644: Line 566:
 
|Team
 
|Team
 
||When this Team activates [[Sun 2]], a random player on their team will be boosted by 1%
 
||When this Team activates [[Sun 2]], a random player on their team will be boosted by 1%
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 13#Election Results|Blessing]]
 
|[[Season 13#Election Results|Blessing]]
Line 651: Line 572:
 
|'''Superallergic'''
 
|'''Superallergic'''
 
|Player
 
|Player
|This player is Superallergic.<br />''Superallergic players take heavier penalties from [[Peanuts (weather)|allergic reactions]].''
+
|This player is Superallergic.<br />''Superallergic players take heavier penalties from [[Peanuts (weather)|allergic reactions]].''<br/>''See also: [[Glossary#Superallergic|Glossary]]''
|Having an extreme allergy for a specific food, usually peanuts.
 
 
|Permanent
 
|Permanent
 
|Released from being Shelled by [[Lots of Birds]] weather
 
|Released from being Shelled by [[Lots of Birds]] weather
Line 659: Line 579:
 
|'''Superyummy'''
 
|'''Superyummy'''
 
|Player
 
|Player
|This player seriously loves [[Peanuts (weather)|peanuts]]
+
|This player seriously loves [[Peanuts (weather)|peanuts]]<br/>''See also: [[Glossary#Superyummy|Glossary]]''
|Having an extreme love for a specific food, usually peanuts.
 
 
|Permanent
 
|Permanent
 
|[[Season 10#Election Results|Blessing]]
 
|[[Season 10#Election Results|Blessing]]
Line 667: Line 586:
 
|'''Super Idol'''
 
|'''Super Idol'''
 
|Player
 
|Player
|This player will earn Fans double the rewards from all [[Concessions#Items|Idol Snacks]].
+
|This player will earn Fans double the rewards from all [[Concessions#Items|Idol Snacks]].<br/>''See also: [[Glossary#Super Idol|Glossary]]''
|An Idol that rewards Fans' double for their worship.
 
 
|Permanent
 
|Permanent
 
|[[Season 7#Blessings 2|Blessing]]
 
|[[Season 7#Blessings 2|Blessing]]
Line 676: Line 594:
 
|Team
 
|Team
 
|This Season, each team will win only one Blessing, and will be Happy with what they get.
 
|This Season, each team will win only one Blessing, and will be Happy with what they get.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Boss|The Boss]]
 
|[[Boss|The Boss]]
Line 684: Line 601:
 
|Team
 
|Team
 
|Traveling teams will play 5% better in Away games.
 
|Traveling teams will play 5% better in Away games.
|Playing 5% better in Away Games.
 
 
|Permanent
 
|Permanent
 
|[[Season 10#Election Results|Blessing]]
 
|[[Season 10#Election Results|Blessing]]
Line 691: Line 607:
 
|'''Tribute'''
 
|'''Tribute'''
 
|Team
 
|Team
|When [[Hall of Flame]] players join this team, they'll add their Tribute as Team Spirit.
+
|When [[Hall of Flame]] players join this team, they'll add their Tribute as Team Spirit.<br/>''See also: [[Glossary#Tribute|Glossary]]''
|1. An act, statement, or gift that is intended to show gratitude, respect, or admiration.
 
2. Payment made periodically by one individual to another, especially as a sign of dependence.<br/>
 
3. {{Spoiler|[REDACTED]}} of Team Spirit.
 
 
|Permanent
 
|Permanent
 
|[[The Monitor]]
 
|[[The Monitor]]
Line 702: Line 615:
 
|Player
 
|Player
 
|When this player returns from [[Flooding|Elsewhere]], they'll be adjusted by -15% to +20%.
 
|When this player returns from [[Flooding|Elsewhere]], they'll be adjusted by -15% to +20%.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 13#Election Results|Will]]
 
|[[Season 13#Election Results|Will]]
Line 710: Line 622:
 
|Team
 
|Team
 
|If this team ever has negative Runs, they'll Overperform for the rest of the game.
 
|If this team ever has negative Runs, they'll Overperform for the rest of the game.
|N/A
 
 
|Permanent
 
|Permanent
 
|Arrival from the [[Ascension|Big Leagues]]
 
|Arrival from the [[Ascension|Big Leagues]]
Line 718: Line 629:
 
|Team
 
|Team
 
|When this team activates [[Black Hole]], a random player on their opponent's team will be impaired by 1%.
 
|When this team activates [[Black Hole]], a random player on their opponent's team will be impaired by 1%.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Season 13#Election Results|Blessing]]
 
|[[Season 13#Election Results|Blessing]]
Line 725: Line 635:
 
|'''Well Rested'''
 
|'''Well Rested'''
 
|Team
 
|Team
|Whenever a player on this team loses the Tired modification, they'll swap with a player in the [[Shadows]].
+
|Whenever a player on this team loses the Tired modification, they'll swap with a player in the [[Shadows]].<br/>''See also: [[Glossary#Well Rested|Glossary]]''
|A state of no longer being Tired and swapping with a Player from the Shadows.
 
 
|Permanent
 
|Permanent
 
|Unknown
 
|Unknown
Line 734: Line 643:
 
|Team
 
|Team
 
|This Team's lineup will advance in reverse order.
 
|This Team's lineup will advance in reverse order.
|N/A
 
 
|Season
 
|Season
 
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 13]]
 
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 13]]
Line 742: Line 650:
 
|Team
 
|Team
 
|This team will Overperform in the [[Schedule|Earlseason]].
 
|This team will Overperform in the [[Schedule|Earlseason]].
|N/A
 
 
|Season
 
|Season
 
|[[Season 12#Blessings|Blessing]]
 
|[[Season 12#Blessings|Blessing]]
Line 749: Line 656:
 
|'''Fifth Base'''
 
|'''Fifth Base'''
 
|Team
 
|Team
|This team must run [[Fifth Base|five bases]] instead of four in order to score.
+
|This team must run [[Fifth Base|five bases]] instead of four in order to score.<br/>''See also: [[Glossary#Fifth Base|Glossary]]''
|A physical concept that can be added to a Team's base path, forcing the Team to run five bases instead of four in order to score.
 
 
|Season
 
|Season
 
|[[Season 9#Blessings|Blessing]]
 
|[[Season 9#Blessings|Blessing]]
Line 757: Line 663:
 
|'''Fireproof'''
 
|'''Fireproof'''
 
|Team&nbsp;or Player
 
|Team&nbsp;or Player
|A Fireproof player/team can not be [[Incineration|incinerated]].
+
|A Fireproof player/team can not be [[Incineration|incinerated]].<br/>''See also: [[Glossary#Fireproof|Glossary]]''
|Unable to be incinerated.
 
 
|Season&nbsp;<small>(Team)</small><br />Armor&nbsp;<small>(Player)</small>
 
|Season&nbsp;<small>(Team)</small><br />Armor&nbsp;<small>(Player)</small>
 
|[[Blessing]]
 
|[[Blessing]]
Line 765: Line 670:
 
|'''Fourth Strike'''
 
|'''Fourth Strike'''
 
|Team
 
|Team
|Those with the Fourth Strike will get an extra strike in each at bat.
+
|Those with the Fourth Strike will get an extra strike in each at bat.<br/>''See also: [[Glossary#The Fourth Strike|Glossary]]''
|An extra strike in each At Bat that may be rewarded to Teams or Players.
 
 
|Season
 
|Season
 
|[[Season 6#Blessings 2|Blessing]] , [[The Shelled One]] or [[Will]]
 
|[[Season 6#Blessings 2|Blessing]] , [[The Shelled One]] or [[Will]]
Line 773: Line 677:
 
|'''Home Field Advantage'''
 
|'''Home Field Advantage'''
 
|Team
 
|Team
|Teams with Home Field Advantage will start each home game with one run.
+
|Teams with Home Field Advantage will start each home game with one run.<br/>''See also: [[Glossary#Home Field Advantage|Glossary]]''
|A curse that adds one run to a Team's pile at the start of each Home Game.
 
 
|Season
 
|Season
 
|[[Season 8#Election Results|Blessing]] or [[Will]]
 
|[[Season 8#Election Results|Blessing]] or [[Will]]
Line 782: Line 685:
 
|Team
 
|Team
 
|This team will Overperform in the [[Schedule|Lateseason]].
 
|This team will Overperform in the [[Schedule|Lateseason]].
|N/A
 
 
|Season
 
|Season
 
|[[Season 12#Blessings|Blessing]]
 
|[[Season 12#Blessings|Blessing]]
Line 790: Line 692:
 
|Team
 
|Team
 
|This team is [[Party Time|mathematically eliminated from the Postseason]], and will occasionally receive permanent stats boost in their games.
 
|This team is [[Party Time|mathematically eliminated from the Postseason]], and will occasionally receive permanent stats boost in their games.
|When a team is mathematically eliminated from the Postseason and will occassionally receive permanent stats boosts in their games.
 
 
|Season
 
|Season
 
|[[Season 6#Decrees 2|Decree]]
 
|[[Season 6#Decrees 2|Decree]]
Line 797: Line 698:
 
|'''Soundproof'''
 
|'''Soundproof'''
 
|Team&nbsp;or Player
 
|Team&nbsp;or Player
|A Soundproof player/team can not be caught in [[Feedback|Feedback's]] reality flickers.
+
|A Soundproof player/team can not be caught in [[Feedback|Feedback's]] reality flickers.<br/>''See also: [[Glossary#Soundproof|Glossary]]''
|Unable to be caught in Feedback's reality flickers.
 
 
|Season&nbsp;<small>(Team)</small><br />Armor&nbsp;<small>(Player)</small>
 
|Season&nbsp;<small>(Team)</small><br />Armor&nbsp;<small>(Player)</small>
 
|[[Season 5#Election Results|Blessing]]
 
|[[Season 5#Election Results|Blessing]]
Line 805: Line 705:
 
|'''Targeted Shame'''
 
|'''Targeted Shame'''
 
|Team
 
|Team
|Teams with [[Shame#Targeted Shame|Targeted Shame]] will start with negative runs the game after being shamed.
+
|Teams with [[Shame#Targeted Shame|Targeted Shame]] will start with negative runs the game after being shamed.<br/>''See also: [[Glossary#Targeted Shame|Glossary]]''
|A curse that adds Unruns to a Shamed Team's pile for the following game.
 
 
|Season
 
|Season
 
|[[Season 4#Election Results|Decree]] or [[Season 5#Election Results|Blessing]]
 
|[[Season 4#Election Results|Decree]] or [[Season 5#Election Results|Blessing]]
Line 813: Line 712:
 
|'''Flickering'''
 
|'''Flickering'''
 
|Player
 
|Player
|Flickering players have a much higher chance of being [[Feedback|Feedbacked]] to their opponent.
+
|Flickering players have a much higher chance of being [[Feedback|Feedbacked]] to their opponent.<br/>''See also: [[Glossary#Flickering|Glossary]]''
|1. Shining unsteadily; wavering.
 
2. Having a higher chance of being Feedbacked.
 
 
|Weekly (HBP)<br />Permanent ([[The Microphone|Mic]])
 
|Weekly (HBP)<br />Permanent ([[The Microphone|Mic]])
 
|Hit by pitch of player with a '''Refinanced Debt''', or [[The Microphone]]
 
|Hit by pitch of player with a '''Refinanced Debt''', or [[The Microphone]]
Line 822: Line 719:
 
|'''Liberated'''
 
|'''Liberated'''
 
|Player
 
|Player
|Liberated players will be guaranteed extra bases when they get a hit.
+
|Liberated players will be guaranteed extra bases when they get a hit.<br/>''See also: [[Glossary#Liberated|Glossary]]''
|1. Free from domination, control, or influence.
 
2. A guarantee of extra bases when a Player gets a hit.
 
 
|Weekly
 
|Weekly
 
|Leaving a team while having '''Subjection''' modifier
 
|Leaving a team while having '''Subjection''' modifier
Line 831: Line 726:
 
|'''Repeating'''
 
|'''Repeating'''
 
|Player
 
|Player
|In [[Reverb]] Weather, this player will Repeat.
+
|In [[Reverb]] Weather, this player will Repeat.<br/>''See also: [[Glossary#Repeating|Glossary]]''
|A tendency to Repeat during Reverb weather.
 
 
|Weekly
 
|Weekly
 
|Hit by pitch of player with a '''Consolidated Debt'''
 
|Hit by pitch of player with a '''Consolidated Debt'''
Line 839: Line 733:
 
|'''Saboteur'''
 
|'''Saboteur'''
 
|Player
 
|Player
|A Saboteur has a chance of intentionally failing.
+
|A Saboteur has a chance of intentionally failing.<br/>''See also: [[Glossary#Sabotuer|Glossary]]''
|A Player that intentionally fails, usually out of allegiance to another Team.
 
 
|Weekly
 
|Weekly
 
|Leaving a team while having '''Loyalty''' modification
 
|Leaving a team while having '''Loyalty''' modification
Line 847: Line 740:
 
|'''Unstable'''
 
|'''Unstable'''
 
|Player
 
|Player
|Unstable players have a much higher chance of being [[Incineration|incinerated]] during a [[Solar Eclipse]].
+
|Unstable players have a much higher chance of being [[Incineration|incinerated]] during a [[Solar Eclipse]].<br/>''See also: [[Glossary#Unstable|Glossary]]''
|The condition of having a much higher chance of being incinerated during a Solar Eclipse.
 
 
|Weekly
 
|Weekly
 
|Hit by '''Debted''' player's pitch or spread after [[Incineration]] of an '''Unstable''' player
 
|Hit by '''Debted''' player's pitch or spread after [[Incineration]] of an '''Unstable''' player
Line 855: Line 747:
 
|'''Walk in the Park'''
 
|'''Walk in the Park'''
 
|Team
 
|Team
|Those with Walk in the Park will walk to first base on one less Ball.
+
|Those with Walk in the Park will walk to first base on one less Ball.<br/>''See also: [[Glossary#Walk in the Park|Glossary]]''
|The ability to walk to first base on one less Ball.
 
 
|Season
 
|Season
 
|[[Season 10#Election Results|Blessing]]
 
|[[Season 10#Election Results|Blessing]]
Line 863: Line 754:
 
|'''Walk in the Park'''
 
|'''Walk in the Park'''
 
|Player
 
|Player
|Those with Walk in the Park will walk to first base on one less Ball.
+
|Those with Walk in the Park will walk to first base on one less Ball.<br/>''See also: [[Glossary#Walk in the Park|Glossary]]''
|The ability to walk to first base on one less Ball.
 
 
|Permanent
 
|Permanent
 
|[[Season 14#Election Results|Blessing]]
 
|[[Season 14#Election Results|Blessing]]
Line 871: Line 761:
 
|'''Blaserunning'''
 
|'''Blaserunning'''
 
|Player
 
|Player
|Blaserunners will score .2 Runs for their Team whenever they steal a base.
+
|Blaserunners will score .2 Runs for their Team whenever they steal a base.<br/>''See also: [[Glossary#Blaserunning|Glossary]]''
|The act of scoring .2 Runs for your Team whenever you steal a base.
 
 
|Item
 
|Item
 
|[[Season 10#Election Results|Blessing]]
 
|[[Season 10#Election Results|Blessing]]
Line 880: Line 769:
 
|Player
 
|Player
 
|This player will protect their team from [[Incineration|incinerations]].
 
|This player will protect their team from [[Incineration|incinerations]].
|N/A
 
 
|Item
 
|Item
 
|[[Legendary Items|The Iffey Jr.]]
 
|[[Legendary Items|The Iffey Jr.]]
Line 887: Line 775:
 
|'''Gravity'''
 
|'''Gravity'''
 
|Player
 
|Player
|This player cannot be affected by [[Reverb]].
+
|This player cannot be affected by [[Reverb]].<br/>''See also: [[Glossary#Gravity|Glossary]]''
|1. A natural phenomenon by which all things with mass or energy are brought toward one another.
 
2. A modification that muffles Reverb.
 
 
|Armor
 
|Armor
 
|[[Season 6#Election Results|Blessing]]
 
|[[Season 6#Election Results|Blessing]]
Line 896: Line 782:
 
|'''Wired'''
 
|'''Wired'''
 
|Player
 
|Player
|When a Run scores, each Wired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 more.
+
|When a Run scores, each Wired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 more.<br/>''See also: [[Glossary#Wired|Glossary]]''
|A condition triggered when a Run is scored, resulting in each Wired Player involved in the pay (the Scoring Baserunner, Current Batter, or Current Pitcher) making the run-object worth 0.5 more.
 
 
|Game
 
|Game
 
|[[Coffee (Weather)|Coffee 1 Weather]]
 
|[[Coffee (Weather)|Coffee 1 Weather]]
Line 904: Line 789:
 
|'''Tired'''
 
|'''Tired'''
 
|Player
 
|Player
|When a Run scores, each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 less.
+
|When a Run scores, each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 less.<br/>''See also: [[Glossary#Tired|Glossary]]''
|A condition triggered when a Run is scored, resulting in each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) making the run-object worth 0.5 less.
 
 
|Game
 
|Game
 
|[[Coffee (Weather)|Coffee 1 Weather]] + '''Wired''' modification
 
|[[Coffee (Weather)|Coffee 1 Weather]] + '''Wired''' modification
Line 913: Line 797:
 
|Player
 
|Player
 
|This player will play 20% better than usual.
 
|This player will play 20% better than usual.
|N/A
 
 
|Game
 
|Game
 
|Various other Modifications
 
|Various other Modifications
Line 921: Line 804:
 
|Player
 
|Player
 
|This player will play 20% worse than usual.
 
|This player will play 20% worse than usual.
|N/A
 
 
|Game
 
|Game
 
|Various other Modifications
 
|Various other Modifications
Line 928: Line 810:
 
|'''Free Refill'''
 
|'''Free Refill'''
 
|Player
 
|Player
|Good for one Free Refill
+
|Good for one Free Refill.<br/>''See also: [[Glossary#Free Refill|Glossary]]''
|The replenishment of an In.
 
 
|Game
 
|Game
 
|[[Coffee 2 (Weather)|Coffee 2 Weather]]
 
|[[Coffee 2 (Weather)|Coffee 2 Weather]]
Line 937: Line 818:
 
|Player
 
|Player
 
|This pitcher's strikeouts score Unruns when there are 3 runners on base, a runner on 3rd, or 3 Balls in the count. Each condition met is worth .3 Unruns. At the end of the 3rd Inning, there's a 33.33% chance that this mod will disappear.
 
|This pitcher's strikeouts score Unruns when there are 3 runners on base, a runner on 3rd, or 3 Balls in the count. Each condition met is worth .3 Unruns. At the end of the 3rd Inning, there's a 33.33% chance that this mod will disappear.
|N/A
 
 
|Permanent
 
|Permanent
 
|[[Coffee 3s (Weather)|Coffee 3 Weather]]
 
|[[Coffee 3s (Weather)|Coffee 3 Weather]]

Revision as of 21:48, 22 March 2021

Modifications are buffs, debuffs, and statuses added to players and teams, and they last for varying amounts of time. Active modifications are visible on a team's roster window, as well as in a player's bio.


History

Modifications first manifested at the end of Season 4 due to the two chosen decrees: Alternate Reality and Targeted Shame. Alternate Reality applied the Alternate modification to a random hitter and pitcher on each team. Targeted Shame was applied to the top four teams in Season 4: the Chicago Firefighters, New York Millennials, Hades Tigers, and Breckenridge Jazz Hands.

The Reverberating modification first appeared on Day 45 of Season 5. During the San Francisco Lovers and Hawai'i Fridays game, reverberations reached dangerous levels and caused Lovers player Don Mitchell to gain the modification.

The Fireproof and Soundproof modifications appeared at the end of Season 5. These were granted on a team-wide basis to the Canada Moist Talkers and Hawai'i Fridays respectively. After being granted both a Fireproof Jacket and Noise-Cancelling Headphones, Mclaughlin Scorpler exhibited these modifications. However, due to ILB regulations, Scorpler could only keep one armor piece, choosing to stick with just the Noise-Cancelling Headphones.

The High Filter Decree in the Season 5 Election also ushered in a League shuffle, and each member of the new leagues received a special Blood Bath-related modification. In the Wild League, teams in the High division received Blood Pity, while teams in the Low division were granted Blood Winner. In the Mild League, teams in the High division became Blood Donors, while the teams in the Low division became Blood Thieves. Despite some teams changing leagues and subleagues due to blessings in the Season 8 and Season 10 elections, they retained the modification of their original subleague. When the Tokyo Lift were added to the Wild High following the Ascension of the Baltimore Crabs, the new team did not receive a Blood Bath-related modification. The modifications were removed from all teams shortly after the end of Season 11.

Duration

Modifications can last for a length of time dictated by its duration type:

  • Permanent modifications are never removed automatically.
  • Armor and Item modifications are removed if the player loses their Armor or Item, respectively.
  • Weekly modifications are removed after every 9th game of the season.
  • Game modifications are removed after each game.

Known Modifications

Icon Name Target Description Duration Cause
0 No Team Players with 0 No cannot be struck out when there are 0 Balls in the Count.
See also: Glossary
Permanent Blessing
Affinity for Crows Team Players with Affinity for Crows will hit and pitch 50% better in Birds weather.
See also: Glossary
Permanent Blessing
Alternate Player This player is an Alternate...
Player is replaced with an alternate reality version, stats are randomized.
See also: Glossary
Permanent Decree or Will
Ambush Team When a player is incinerated in a game this team is playing, a Hall of Flame player will join their Shadows. Permanent Decree
Base Instincts Team Batters with Base Instincts will have a chance of heading past first base when getting walked.
See also: Glossary
Permanent Blessing
Bird Seed Team Birds like to eat Bird Seed. They'll peck those with Bird Seed out of peanut shells more often. Because they like to eat Bird Seed.
See also: Glossary
Permanent Blessing
Blood Pity Team In the Blood Bath each season, this team must give Stars to the team that finished last in their division.
See also: Glossary
Permanent Decree
Blood Winner Team In the Blood Bath each season, this team must give Stars to the team that finished first in their division.
See also: Glossary
Permanent Decree
Blood Thief Team In the Blood Bath each season, this team will steal Stars from a division opponent that finished ahead of them in the standings.
See also: Glossary
Permanent Decree
Blood Donor Team In the Blood Bath each season, this team will donate Stars to a division opponent that finished behind them in the standings.
See also: Glossary
Permanent Decree
Bottom Dweller Team If this team finishes last in their division, they'll be boosted up to 5%. Permanent Arrival from the Big Leagues
Carcinization Team When the Crabs activate the Black Hole, they will steal the other team's best hitter for the rest of the game. Permanent Return from the Big Leagues
Chaotic Team The Unstable players on a Chaotic team will hit 100% better.
See also: Glossary
Permanent The Monitor
Charm Team Players with Charm have a chance of convincing their opponents to fail.
Charmed batters may willingly strike out and charmed pitchers may willingly walk a batter.
See also: Glossary
Permanent Blessing
Chunky Player This player will have 100% more Power in Peanut Weather. Permanent Blessing
Containment Team When an Unstable player on this team is incinerated, the Instability cannot chain to their opponent.
See also: Glossary
Permanent The Monitor
Credit to the Team Player This player will earn Fans 5x the rewards from all Idol Snacks.
See also: Glossary
Permanent Blessing
Crunchy Team The Honey-Roasted players on a Crunchy team will hit 100% better and with +200% Power.
See also: Glossary
Permanent The Shelled One
Curse of Crows Team or Player This team or player will occasionally be attacked by Birds.
See also: Glossary
Permanent The Shelled One
Debted Player This player must fulfill a debt.
This player can cause other players to become Unstable.
See also: Glossary
Permanent Resurrection
Refinanced Debt Player This player must fulfill a debt.
This player can cause other players to start Flickering.
Permanent The Microphone
Consolidated Debt Player This player must fulfill a debt.
This player can cause other players to start Repeating.
Permanent Unknown
Destruction Team Teams with Destruction will add a bunch of Curses to their Opponent when defeating them in battle. Permanent The Shelled One
Echo Player Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Permanent Second Wyatt Masoning
Ego+ Player This player has a boosted Ego. Permanent Being above the Idol Board's Squiggly Line during the Endseasons for Seasons 13 or 14.
Ego++ Player This player has a boosted boosted Ego. Permanent Being above the Idol Board's Squiggly Line during the Endseasons for Seasons 13 or 14 while having the Ego+ modification.
Elsewhere Player This player is Elsewhere. They'll find their own way back. Permanent Flooding
Scattered Player This Player returned from Elsewhere a bit Scattered. Permanent Returning from Elsewhere (specific circumstances unknown)
Electric Team Electric teams have a chance of zapping away Strikes.
See also: Glossary
Permanent Blessing
Fire Eater Player Fire Eaters swallow fire instead of being incinerated.
See also: Glossary
Permanent Decree
Magmatic Player Magmatic players are guaranteed to hit a home run in their next at-bat. Permanent Incineration attempt while having the Fire Eater modification
First Born Player This player was the first born from the New Field of Eggs.
See also: Glossary
Permanent Field of Eggs
Fliickerrriiing Player Fliickerrriiing players are Flickering a lot.
See also: Glossary
Permanent Idol Leaderboard
Flippers Player When immateria floods, this Runner will score instead of being cleared from the Bases. Permanent Will
Flinch Player Hitters with Flinch cannot swing until a strike has been thrown in the At Bat.
See also: Glossary
Permanent Losing to THE SHELLED ONE'S PODS
Free Will Team This Team will receive an extra Will in the upcoming election. Permanent Decree
Friend of Crows Player In Birds weather, pitchers with Friend of Crows will encourage the Birds to attack hitters.
The crows will attack a hitter, resulting in an automatic out.
See also: Glossary
Permanent (Decree)
Season (Idol Board)
Decree or Idol Leaderboard
God Team This team will start with 1,000x the amount of Team Spirit. Permanent The Shelled One
Growth Team Growth Teams will play better as the season goes on, up to a 5% global boost by season's end.
See also: Glossary
Permanent Blessing
Hard Boiled Player This player was boiled a little bit before hatching.
See also: Glossary
Permanent Field of Eggs
Haunted Player Haunted players will occasionally be Inhabited.

Temporarily has the stats of a Hall of Flame player.
See also: Glossary

Permanent Blessing
High Pressure Team This team will play 25% better in Flooding weather when runners are on base. Permanent Blessing
Honey Roasted Player This player has been Honey-Roasted.

Honey-Roasted players on Crunchy teams perform 100% better with 200% power. Honey-Roasted players may shell an opposing player in Peanuts weather.
See also: Glossary

Permanent The Shelled One
Idol Immune Player Idol Immune players cannot be Idolized by Fans.
See also: Glossary
Permanent Blessing or playing on a guest team during the Coffee Cup
Life of the Party Team This team gets 10% more from their Party Time stat boosts.
See also: Glossary
Permanent Decree
Loyalty Team Players leaving a team with Loyalty will gain the Saboteur modification.
See also: Glossary
Permanent The Monitor
Maintenance Mode Team Whenever a player on this team is Impaired, they'll receive the Fourth Out for the remainder of the game. Permanent Arrival from the Big Leagues
Maximalist Player This player plays 250% better at Maximum Blaseball Permanent Blessing
Mild Player Pitchers with Mild have a chance of throwing a Mild Pitch.

The pitch is automatically a ball and all baserunners will advance.
See also: Glossary

Permanent Losing to THE SHELLED ONE'S PODS
Minimalist Player This player plays 75% worse at Maximum Blaseball Permanent Blessing
Observed Player This player is being Observed carefully...
See also: Glossary
Permanent Unknown
Over Under Player Whenever this player's team has Over 5 Runs, they'll Underperform. Permanent Arcana Drawing during Earlsiesta Season 12
Under Over Player Whenever this player's team has Under 5 Runs, they'll Overperform. Permanent Arcana Drawing during Earlsiesta Season 12
Peanut Rain Team This team weaponizes Peanut weather against their enemies. Permanent The Shelled One
Pending Team The players on this Team are Pending...
See also: Glossary
Permanent The Monitor
Percolated Player This player has been fully and completely Percolated.
See also: Glossary
Permanent The Saucer
Perk Player This player has been rewarded Percolated energy.
See also: Glossary
Permanent Winning the Coffee Cup
Pity Team This team is holding back, out of Pity.
This team deals significantly less Team Spirit damage during a Boss Fight.
See also: Glossary
Permanent The Shelled One
Receiver Player This player is a Receiver.
Receivers deliver messages from The Microphone via their pregame ritual attribute.
See also: Receiver
Permanent The Microphone
Released Player No description on-site. Released players no longer have their star ratings visible on their page; their Soulscream is instead called a Soulsong and is colored blue.
See also: Glossary
Permanent Being part of the Hall Stars when The Shelled One was defeated
Returned Player This player has Returned from The Void. At the end of each season, this player has a chance of being called back to The Void.
See also: Glossary
Permanent Resurrection
Reverberating Player A Reverberating player has a small chance of batting again after each of their At-Bats end.
See also: Glossary
Permanent Reverb
Roamin' Player This player has a chance of Roamin' to a new team at the end of each season. Permanent Will
Sealant Team Players with Sealant cannot have blood drained in Blooddrain.
See also: Glossary
Permanent Blessing
Shelled Player A Shelled player is trapped in a big Peanut, unable to bat or pitch. Permanent The Shelled One
Sinking Ship Team This team plays 1% worse for every player above 14 players on their roster, and 1% better for every player below 14 on their roster. Permanent Arcana Drawing during Earlsiesta Season 13
Siphon Player Siphons will steal blood more often in Blooddrain and will use it in more ways.
See also: Glossary
Permanent (Decree)
Season (Idol Board)
Decree or Idol Leaderboard
Smooth Player This player will have 100% more Speed in Peanut weather. Permanent Blessing
Spicy Player Spicy batters will be Red Hot when they get three consecutive hits.
See also: Glossary
Permanent Blessing
Heating Up... Player This batter needs one more consecutive hit to enter Fire mode. This mod will disappear if the batter gets out.
See also: Glossary
Permanent Spicy modification
Red Hot! Player Red Hot! This player's batting is greatly boosted. This mod will disappear if the batter gets out.
See also: Glossary
Permanent Spicy modification
Squiddish Player When a Squiddish player is incinerated, they'll be replaced by a random Hall of Flame player.
See also: Glossary
Permanent Shelled + The Monitor or being on a team with the Squiddest modification
Squiddest Team This Team is the Squiddest. When a player joins the Team, they'll become Squiddish.
See also: Glossary
Permanent The Monitor
Stable Player Stable players cannot be made Unstable.
See also: Glossary
Permanent Blessing
Subjection Team Players leaving a team with Subjection will gain the Liberated modification.
See also: Glossary
Permanent The Shelled One
Sundialed Team When this Team activates Sun 2, a random player on their team will be boosted by 1% Permanent Blessing
Superallergic Player This player is Superallergic.
Superallergic players take heavier penalties from allergic reactions.
See also: Glossary
Permanent Released from being Shelled by Lots of Birds weather
Superyummy Player This player seriously loves peanuts
See also: Glossary
Permanent Blessing
Super Idol Player This player will earn Fans double the rewards from all Idol Snacks.
See also: Glossary
Permanent Blessing
Total Fairness Team This Season, each team will win only one Blessing, and will be Happy with what they get. Permanent The Boss
Traveling Team Traveling teams will play 5% better in Away games. Permanent Blessing
Tribute Team When Hall of Flame players join this team, they'll add their Tribute as Team Spirit.
See also: Glossary
Permanent The Monitor
Uncertain Player When this player returns from Elsewhere, they'll be adjusted by -15% to +20%. Permanent Will
Undersea Team If this team ever has negative Runs, they'll Overperform for the rest of the game. Permanent Arrival from the Big Leagues
Unholey Team When this team activates Black Hole, a random player on their opponent's team will be impaired by 1%. Permanent Blessing
Well Rested Team Whenever a player on this team loses the Tired modification, they'll swap with a player in the Shadows.
See also: Glossary
Permanent Unknown
Base Dealing Team This Team's lineup will advance in reverse order. Season Arcana Drawing during Earlsiesta Season 13
Earlbirds Team This team will Overperform in the Earlseason. Season Blessing
Fifth Base Team This team must run five bases instead of four in order to score.
See also: Glossary
Season Blessing
Fireproof Team or Player A Fireproof player/team can not be incinerated.
See also: Glossary
Season (Team)
Armor (Player)
Blessing
Fourth Strike Team Those with the Fourth Strike will get an extra strike in each at bat.
See also: Glossary
Season Blessing , The Shelled One or Will
Home Field Advantage Team Teams with Home Field Advantage will start each home game with one run.
See also: Glossary
Season Blessing or Will
Late to the Party Team This team will Overperform in the Lateseason. Season Blessing
Party Time Team This team is mathematically eliminated from the Postseason, and will occasionally receive permanent stats boost in their games. Season Decree
Soundproof Team or Player A Soundproof player/team can not be caught in Feedback's reality flickers.
See also: Glossary
Season (Team)
Armor (Player)
Blessing
Targeted Shame Team Teams with Targeted Shame will start with negative runs the game after being shamed.
See also: Glossary
Season Decree or Blessing
Flickering Player Flickering players have a much higher chance of being Feedbacked to their opponent.
See also: Glossary
Weekly (HBP)
Permanent (Mic)
Hit by pitch of player with a Refinanced Debt, or The Microphone
Liberated Player Liberated players will be guaranteed extra bases when they get a hit.
See also: Glossary
Weekly Leaving a team while having Subjection modifier
Repeating Player In Reverb Weather, this player will Repeat.
See also: Glossary
Weekly Hit by pitch of player with a Consolidated Debt
Saboteur Player A Saboteur has a chance of intentionally failing.
See also: Glossary
Weekly Leaving a team while having Loyalty modification
Unstable Player Unstable players have a much higher chance of being incinerated during a Solar Eclipse.
See also: Glossary
Weekly Hit by Debted player's pitch or spread after Incineration of an Unstable player
Walk in the Park Team Those with Walk in the Park will walk to first base on one less Ball.
See also: Glossary
Season Blessing
Walk in the Park Player Those with Walk in the Park will walk to first base on one less Ball.
See also: Glossary
Permanent Blessing
Blaserunning Player Blaserunners will score .2 Runs for their Team whenever they steal a base.
See also: Glossary
Item Blessing
Fire Protector Player This player will protect their team from incinerations. Item The Iffey Jr.
Gravity Player This player cannot be affected by Reverb.
See also: Glossary
Armor Blessing
Wired Player When a Run scores, each Wired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 more.
See also: Glossary
Game Coffee 1 Weather
Tired Player When a Run scores, each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 less.
See also: Glossary
Game Coffee 1 Weather + Wired modification
Overperforming Player This player will play 20% better than usual. Game Various other Modifications
Underperforming Player This player will play 20% worse than usual. Game Various other Modifications
Free Refill Player Good for one Free Refill.
See also: Glossary
Game Coffee 2 Weather
Triple Threat Player This pitcher's strikeouts score Unruns when there are 3 runners on base, a runner on 3rd, or 3 Balls in the count. Each condition met is worth .3 Unruns. At the end of the 3rd Inning, there's a 33.33% chance that this mod will disappear. Permanent Coffee 3 Weather



Known Ballpark Renovation Modifications

Icon Name Description Glossary Definition Duration
Big Buckets If a home run lands in a Big Bucket, it scores an extra Run. N/A Permanent
Heat Magnet The Heat Magnet will absorb heat from an incineration and pass it on to the Thermal Converter. N/A Permanent
Peanut Mister A Peanut Mister will occasionally cure a player of their peanut allergy. N/A Permanent
PsychoAcoustics In Feedback or Reverb, PsychoAcoustics will occasionally Echo one of the Away Team's mods to the Home Team, for game-long use. N/A Permanent
Solar Panels Solar Panels will prevent the first Sun 2 activation in each game, converting the Overflow to Runs for your Team's next game. N/A Permanent