Difference between revisions of "Modifications"
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'''Modifications''' are buffs, debuffs, and statuses added to players and [[teams]], and they last for varying amounts of time. Active modifications are visible on a team's roster window, as well as in a player's bio. | '''Modifications''' are buffs, debuffs, and statuses added to players and [[teams]], and they last for varying amounts of time. Active modifications are visible on a team's roster window, as well as in a player's bio. | ||
+ | |||
__FORCETOC__ | __FORCETOC__ | ||
==History== | ==History== | ||
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!Target | !Target | ||
!Description | !Description | ||
− | |||
!Duration | !Duration | ||
!Cause | !Cause | ||
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|'''0 No''' | |'''0 No''' | ||
|Team | |Team | ||
− | |Players with 0 No cannot be struck out when there are 0 Balls in the Count. | + | |Players with 0 No cannot be struck out when there are 0 Balls in the Count. <br/>''See also: [[Glossary#0 No|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 10#Election Results|Blessing]] | |[[Season 10#Election Results|Blessing]] | ||
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|'''Affinity for Crows''' | |'''Affinity for Crows''' | ||
|Team | |Team | ||
− | |Players with Affinity for Crows will hit and pitch 50% better in [[Lots of Birds|Birds weather.]] | + | |Players with Affinity for Crows will hit and pitch 50% better in [[Lots of Birds|Birds weather.]]<br/>''See also: [[Glossary#Affinity For Crows|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 8#Election Results|Blessing]] | |[[Season 8#Election Results|Blessing]] | ||
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|'''Alternate''' | |'''Alternate''' | ||
|Player | |Player | ||
− | |This player is an Alternate... <br> ''Player is replaced with an alternate reality version, stats are randomized.'' | + | |This player is an Alternate... <br> ''Player is replaced with an alternate reality version, stats are randomized.''<br/>''See also: [[Glossary#Alternate|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 4#Election Results|Decree]] or [[Will]] | |[[Season 4#Election Results|Decree]] or [[Will]] | ||
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|Team | |Team | ||
|When a player is [[Incineration|incinerated]] in a game this team is playing, a [[Hall of Flame]] player will join their Shadows. | |When a player is [[Incineration|incinerated]] in a game this team is playing, a [[Hall of Flame]] player will join their Shadows. | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 12#Election Results|Decree]] | |[[Season 12#Election Results|Decree]] | ||
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|'''Base Instincts''' | |'''Base Instincts''' | ||
|Team | |Team | ||
− | |Batters with Base Instincts will have a chance of heading past first base when getting walked. | + | |Batters with Base Instincts will have a chance of heading past first base when getting walked.<br/>''See also: [[Glossary#Base Instincts|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 8#Election Results|Blessing]] | |[[Season 8#Election Results|Blessing]] | ||
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|'''Bird Seed''' | |'''Bird Seed''' | ||
|Team | |Team | ||
− | |Birds like to eat Bird Seed. They'll peck those with Bird Seed out of [[Peanuts|peanut shells]] more often. Because they like to eat Bird Seed. | + | |Birds like to eat Bird Seed. They'll peck those with Bird Seed out of [[Peanuts|peanut shells]] more often. Because they like to eat Bird Seed.<br/>''See also: [[Glossary#Bird Seed|Glossary]]'' |
− | | | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 10#Election Results|Blessing]] | |[[Season 10#Election Results|Blessing]] | ||
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|'''Blood Pity''' | |'''Blood Pity''' | ||
|Team | |Team | ||
− | |In the [[Blood Bath]] each season, this team must give Stars to the team that finished last in their division. | + | |In the [[Blood Bath]] each season, this team must give Stars to the team that finished last in their division.<br/>''See also: [[Glossary#Blood Bath|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 5#Election Results|Decree]] | |[[Season 5#Election Results|Decree]] | ||
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|'''Blood Winner''' | |'''Blood Winner''' | ||
|Team | |Team | ||
− | |In the [[Blood Bath]] each season, this team must give Stars to the team that finished first in their division. | + | |In the [[Blood Bath]] each season, this team must give Stars to the team that finished first in their division.<br/>''See also: [[Glossary#Blood Bath|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 5#Election Results|Decree]] | |[[Season 5#Election Results|Decree]] | ||
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|'''Blood Thief''' | |'''Blood Thief''' | ||
|Team | |Team | ||
− | |In the [[Blood Bath]] each season, this team will steal Stars from a division opponent that finished ahead of them in the standings. | + | |In the [[Blood Bath]] each season, this team will steal Stars from a division opponent that finished ahead of them in the standings.<br/>''See also: [[Glossary#Blood Bath|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 5#Election Results|Decree]] | |[[Season 5#Election Results|Decree]] | ||
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|'''Blood Donor''' | |'''Blood Donor''' | ||
|Team | |Team | ||
− | |In the [[Blood Bath]] each season, this team will donate Stars to a division opponent that finished behind them in the standings. | + | |In the [[Blood Bath]] each season, this team will donate Stars to a division opponent that finished behind them in the standings.<br/>''See also: [[Glossary#Blood Bath|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 5#Election Results|Decree]] | |[[Season 5#Election Results|Decree]] | ||
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|Team | |Team | ||
|If this team finishes last in their division, they'll be boosted up to 5%. | |If this team finishes last in their division, they'll be boosted up to 5%. | ||
− | |||
|Permanent | |Permanent | ||
|Arrival from the [[Ascension|Big Leagues]] | |Arrival from the [[Ascension|Big Leagues]] | ||
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|Team | |Team | ||
|When the Crabs activate the [[Black Hole]], they will steal the other team's best hitter for the rest of the game. | |When the Crabs activate the [[Black Hole]], they will steal the other team's best hitter for the rest of the game. | ||
− | |||
|Permanent | |Permanent | ||
|Return from the [[Ascension|Big Leagues]] | |Return from the [[Ascension|Big Leagues]] | ||
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|'''Chaotic''' | |'''Chaotic''' | ||
|Team | |Team | ||
− | |The Unstable players on a Chaotic team will hit | + | |The Unstable players on a Chaotic team will hit 100% better.<br/>''See also: [[Glossary#Chaotic|Glossary]]'' |
− | |||
|Permanent | |Permanent | ||
|[[The Monitor]] | |[[The Monitor]] | ||
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|'''Charm''' | |'''Charm''' | ||
|Team | |Team | ||
− | |Players with Charm have a chance of convincing their opponents to fail.<br />''Charmed batters may willingly strike out and charmed pitchers may willingly walk a batter.'' | + | |Players with Charm have a chance of convincing their opponents to fail.<br />''Charmed batters may willingly strike out and charmed pitchers may willingly walk a batter.''<br/>''See also: [[Glossary#Charm|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 9#Blessings|Blessing]] | |[[Season 9#Blessings|Blessing]] | ||
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|Player | |Player | ||
|This player will have 100% more Power in [[Peanuts (weather)|Peanut Weather]]. | |This player will have 100% more Power in [[Peanuts (weather)|Peanut Weather]]. | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 13#Election Results|Blessing]] | |[[Season 13#Election Results|Blessing]] | ||
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|'''Containment''' | |'''Containment''' | ||
|Team | |Team | ||
− | |When an Unstable player on this team is [[Incineration|incinerated]], the Instability cannot chain to their opponent. | + | |When an Unstable player on this team is [[Incineration|incinerated]], the Instability cannot chain to their opponent.<br/>''See also: [[Glossary#Containment|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[The Monitor]] | |[[The Monitor]] | ||
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|'''Credit to the Team''' | |'''Credit to the Team''' | ||
|Player | |Player | ||
− | |This player will earn Fans 5x the rewards from all [[Concessions#Items|Idol Snacks]]. | + | |This player will earn Fans 5x the rewards from all [[Concessions#Items|Idol Snacks]].<br/>''See also: [[Glossary#Credit to the Team|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 9#Blessings|Blessing]] | |[[Season 9#Blessings|Blessing]] | ||
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|'''Crunchy''' | |'''Crunchy''' | ||
|Team | |Team | ||
− | |The Honey-Roasted players on a Crunchy team will hit 100% better and with +200% Power. | + | |The Honey-Roasted players on a Crunchy team will hit 100% better and with +200% Power.<br/>''See also: [[Glossary#Crunchy|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[The Shelled One]] | |[[The Shelled One]] | ||
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|'''Curse of Crows''' | |'''Curse of Crows''' | ||
|Team or Player | |Team or Player | ||
− | |This team or player will occasionally be attacked by [[Birds]]. | + | |This team or player will occasionally be attacked by [[Birds]].<br/>''See also: [[Glossary#Curse of Crows|Glossary]]'' |
− | |||
|Permanent | |Permanent | ||
|[[The Shelled One]] | |[[The Shelled One]] | ||
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|'''Debted''' | |'''Debted''' | ||
|Player | |Player | ||
− | |This player must fulfill a debt.<br />''This player can cause other players to become Unstable.'' | + | |This player must fulfill a debt.<br />''This player can cause other players to become Unstable.''<br/>''See also: [[Glossary#Debt|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 6#The Return of Jaylen Hotdogfingers|Resurrection]] | |[[Season 6#The Return of Jaylen Hotdogfingers|Resurrection]] | ||
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|Player | |Player | ||
|This player must fulfill a debt.<br />''This player can cause other players to start Flickering.'' | |This player must fulfill a debt.<br />''This player can cause other players to start Flickering.'' | ||
− | |||
|Permanent | |Permanent | ||
|[[The Microphone]] | |[[The Microphone]] | ||
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|Player | |Player | ||
|This player must fulfill a debt.<br />''This player can cause other players to start Repeating.'' | |This player must fulfill a debt.<br />''This player can cause other players to start Repeating.'' | ||
− | |||
|Permanent | |Permanent | ||
|Unknown | |Unknown | ||
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|Team | |Team | ||
|Teams with Destruction will add a bunch of Curses to their Opponent when defeating them in battle. | |Teams with Destruction will add a bunch of Curses to their Opponent when defeating them in battle. | ||
− | |||
|Permanent | |Permanent | ||
|[[The Shelled One]] | |[[The Shelled One]] | ||
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|Player | |Player | ||
|Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo | |Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo | ||
− | |||
|Permanent | |Permanent | ||
|[[Second Wyatt Masoning]] | |[[Second Wyatt Masoning]] | ||
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|Player | |Player | ||
|This player has a boosted Ego. | |This player has a boosted Ego. | ||
− | |||
|Permanent | |Permanent | ||
|Being above the Idol Board's Squiggly Line during the Endseasons for [[Season 13#MVP Voting|Seasons 13]] or [[Season 14#MVP Voting|14]]. | |Being above the Idol Board's Squiggly Line during the Endseasons for [[Season 13#MVP Voting|Seasons 13]] or [[Season 14#MVP Voting|14]]. | ||
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|Player | |Player | ||
|This player has a boosted boosted Ego. | |This player has a boosted boosted Ego. | ||
− | |||
|Permanent | |Permanent | ||
|Being above the Idol Board's Squiggly Line during the Endseasons for [[Season 13#MVP Voting|Seasons 13]] or [[Season 14#MVP Voting|14]] while having the '''Ego+''' modification. | |Being above the Idol Board's Squiggly Line during the Endseasons for [[Season 13#MVP Voting|Seasons 13]] or [[Season 14#MVP Voting|14]] while having the '''Ego+''' modification. | ||
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|Player | |Player | ||
|This player is [[Flooding|Elsewhere]]. They'll find their own way back. | |This player is [[Flooding|Elsewhere]]. They'll find their own way back. | ||
− | |||
|Permanent | |Permanent | ||
|[[Flooding]] | |[[Flooding]] | ||
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|Player | |Player | ||
|This Player returned from [[Flooding|Elsewhere]] a bit Scattered. | |This Player returned from [[Flooding|Elsewhere]] a bit Scattered. | ||
− | |||
|Permanent | |Permanent | ||
|Returning from [[Flooding|Elsewhere]] (specific circumstances unknown) | |Returning from [[Flooding|Elsewhere]] (specific circumstances unknown) | ||
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|'''Electric''' | |'''Electric''' | ||
|Team | |Team | ||
− | |Electric teams have a chance of zapping away Strikes. | + | |Electric teams have a chance of zapping away Strikes.<br/>''See also: [[Glossary#Electric|Glossary]]'' |
− | | | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 7#Blessings 2|Blessing]] | |[[Season 7#Blessings 2|Blessing]] | ||
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|'''Fire Eater''' | |'''Fire Eater''' | ||
|Player | |Player | ||
− | |Fire Eaters swallow fire instead of being [[Incineration|incinerated]]. | + | |Fire Eaters swallow fire instead of being [[Incineration|incinerated]].<br/>''See also: [[Glossary#Fire Eater|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 9#Decrees|Decree]] | |[[Season 9#Decrees|Decree]] | ||
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|Player | |Player | ||
|Magmatic players are guaranteed to hit a home run in their next at-bat. | |Magmatic players are guaranteed to hit a home run in their next at-bat. | ||
− | |||
|Permanent | |Permanent | ||
|[[Incineration]] attempt while having the '''Fire Eater''' modification | |[[Incineration]] attempt while having the '''Fire Eater''' modification | ||
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|'''First Born''' | |'''First Born''' | ||
|Player | |Player | ||
− | |[[Nandy Fantastic|This player]] was the first born from the [[Field of Eggs|New Field of Eggs]]. | + | |[[Nandy Fantastic|This player]] was the first born from the [[Field of Eggs|New Field of Eggs]].<br/>''See also: [[Glossary#First Born|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Field of Eggs]] | |[[Field of Eggs]] | ||
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|'''Fliickerrriiing''' | |'''Fliickerrriiing''' | ||
|Player | |Player | ||
− | |Fliickerrriiing players are Flickering a lot. | + | |Fliickerrriiing players are Flickering a lot.<br/>''See also: [[Glossary#Flickeriiing|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Idols|Idol Leaderboard]] | |[[Idols|Idol Leaderboard]] | ||
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|Player | |Player | ||
|When [[Flooding|immateria floods]], this Runner will score instead of being cleared from the Bases. | |When [[Flooding|immateria floods]], this Runner will score instead of being cleared from the Bases. | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 12#Election Results|Will]] | |[[Season 12#Election Results|Will]] | ||
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|'''Flinch''' | |'''Flinch''' | ||
|Player | |Player | ||
− | |Hitters with Flinch cannot swing until a strike has been thrown in the At Bat. | + | |Hitters with Flinch cannot swing until a strike has been thrown in the At Bat.<br/>''See also: [[Glossary#Flicnh|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|Losing to [[THE SHELLED ONE'S PODS]] | |Losing to [[THE SHELLED ONE'S PODS]] | ||
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|Team | |Team | ||
|This Team will receive an extra Will in the upcoming election. | |This Team will receive an extra Will in the upcoming election. | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 13#Decrees|Decree]] | |[[Season 13#Decrees|Decree]] | ||
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|'''Friend of Crows''' | |'''Friend of Crows''' | ||
|Player | |Player | ||
− | |In [[Lots of Birds|Birds weather]], pitchers with Friend of Crows will encourage the Birds to attack hitters.<br />''The crows will attack a hitter, resulting in an automatic out.'' | + | |In [[Lots of Birds|Birds weather]], pitchers with Friend of Crows will encourage the Birds to attack hitters.<br />''The crows will attack a hitter, resulting in an automatic out.''<br/>''See also: [[Glossary#Friend of Crows|Glossary]]'' |
− | | | ||
|Permanent (Decree)<br />Season (Idol Board) | |Permanent (Decree)<br />Season (Idol Board) | ||
|[[Season 9#Decrees|Decree]] or [[Idols|Idol Leaderboard]] | |[[Season 9#Decrees|Decree]] or [[Idols|Idol Leaderboard]] | ||
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|Team | |Team | ||
|This team will start with 1,000x the amount of Team Spirit. | |This team will start with 1,000x the amount of Team Spirit. | ||
− | |||
|Permanent | |Permanent | ||
|[[The Shelled One]] | |[[The Shelled One]] | ||
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|'''Growth''' | |'''Growth''' | ||
|Team | |Team | ||
− | |Growth Teams will play better as the season goes on, up to a 5% global boost by season's end. | + | |Growth Teams will play better as the season goes on, up to a 5% global boost by season's end.<br/>''See also: [[Glossary#Growth|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 8#Election Results|Blessing]] | |[[Season 8#Election Results|Blessing]] | ||
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|'''Hard Boiled''' | |'''Hard Boiled''' | ||
|Player | |Player | ||
− | |This player was boiled a little bit before hatching. | + | |This player was boiled a little bit before hatching.<br/>''See also: [[Glossary#Hard Boiled|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Field of Eggs]] | |[[Field of Eggs]] | ||
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|Player | |Player | ||
|Haunted players will occasionally be Inhabited. | |Haunted players will occasionally be Inhabited. | ||
− | ''Temporarily has the stats of a [[Hall of Flame]] player.'' | + | ''Temporarily has the stats of a [[Hall of Flame]] player.''<br/>''See also: [[Glossary#Haunted|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 10#Election Results|Blessing]] | |[[Season 10#Election Results|Blessing]] | ||
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|Team | |Team | ||
|This team will play 25% better in [[Flooding|Flooding weather]] when runners are on base. | |This team will play 25% better in [[Flooding|Flooding weather]] when runners are on base. | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 13#Election Results|Blessing]] | |[[Season 13#Election Results|Blessing]] | ||
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|Player | |Player | ||
|This player has been Honey-Roasted. | |This player has been Honey-Roasted. | ||
− | ''Honey-Roasted players on Crunchy teams perform 100% better with 200% power. Honey-Roasted players may shell an opposing player in [[Peanuts (weather)|Peanuts weather]].'' | + | ''Honey-Roasted players on Crunchy teams perform 100% better with 200% power. Honey-Roasted players may shell an opposing player in [[Peanuts (weather)|Peanuts weather]].''<br/>''See also: [[Glossary#Honey Roasted|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[The Shelled One]] | |[[The Shelled One]] | ||
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|'''Idol Immune''' | |'''Idol Immune''' | ||
|Player | |Player | ||
− | |Idol Immune players cannot be [[Idols|Idolized]] by Fans. | + | |Idol Immune players cannot be [[Idols|Idolized]] by Fans.<br/>''See also: [[Glossary#Idol Immune|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 7#Blessings 2|Blessing]] or playing on a guest team during the [[Coffee Cup]] | |[[Season 7#Blessings 2|Blessing]] or playing on a guest team during the [[Coffee Cup]] | ||
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|'''Life of the Party''' | |'''Life of the Party''' | ||
|Team | |Team | ||
− | |[[Miami Dale|This team]] gets 10% more from their [[Party Time]] [[Season 6#Decrees|stat boosts]]. | + | |[[Miami Dale|This team]] gets 10% more from their [[Party Time]] [[Season 6#Decrees|stat boosts]].<br/>''See also: [[Glossary#Life of the Party|Glossary]]'' |
− | |||
|Permanent | |Permanent | ||
|[[Season 6#Decrees 2|Decree]] | |[[Season 6#Decrees 2|Decree]] | ||
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|'''Loyalty''' | |'''Loyalty''' | ||
|Team | |Team | ||
− | |Players leaving a team with Loyalty will gain the Saboteur modification. | + | |Players leaving a team with Loyalty will gain the Saboteur modification.<br/>''See also: [[Glossary#Loyalty|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[The Monitor]] | |[[The Monitor]] | ||
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|Team | |Team | ||
|Whenever a player on this team is Impaired, they'll receive the Fourth Out for the remainder of the game. | |Whenever a player on this team is Impaired, they'll receive the Fourth Out for the remainder of the game. | ||
− | |||
|Permanent | |Permanent | ||
|Arrival from the [[Ascension|Big Leagues]] | |Arrival from the [[Ascension|Big Leagues]] | ||
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|Player | |Player | ||
|This player plays 250% better at Maximum Blaseball | |This player plays 250% better at Maximum Blaseball | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 14#Election Results|Blessing]] | |[[Season 14#Election Results|Blessing]] | ||
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|Player | |Player | ||
|Pitchers with Mild have a chance of throwing a Mild Pitch. | |Pitchers with Mild have a chance of throwing a Mild Pitch. | ||
− | ''The pitch is automatically a ball and all baserunners will advance.'' | + | ''The pitch is automatically a ball and all baserunners will advance.''<br/>''See also: [[Glossary#Mild|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|Losing to [[THE SHELLED ONE'S PODS]] | |Losing to [[THE SHELLED ONE'S PODS]] | ||
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|Player | |Player | ||
|This player plays 75% worse at Maximum Blaseball | |This player plays 75% worse at Maximum Blaseball | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 14#Election Results|Blessing]] | |[[Season 14#Election Results|Blessing]] | ||
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|'''Observed''' | |'''Observed''' | ||
|Player | |Player | ||
− | |This player is being Observed carefully... | + | |This player is being Observed carefully...<br/>''See also: [[Glossary#Observed|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|Unknown | |Unknown | ||
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|Player | |Player | ||
|Whenever this player's team has Over 5 Runs, they'll Underperform. | |Whenever this player's team has Over 5 Runs, they'll Underperform. | ||
− | |||
|Permanent | |Permanent | ||
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 12]] | |[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 12]] | ||
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|Player | |Player | ||
|Whenever this player's team has Under 5 Runs, they'll Overperform. | |Whenever this player's team has Under 5 Runs, they'll Overperform. | ||
− | |||
|Permanent | |Permanent | ||
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 12]] | |[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 12]] | ||
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|Team | |Team | ||
|This team weaponizes [[Peanuts (weather)|Peanut weather]] against their enemies. | |This team weaponizes [[Peanuts (weather)|Peanut weather]] against their enemies. | ||
− | |||
|Permanent | |Permanent | ||
|[[The Shelled One]] | |[[The Shelled One]] | ||
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|'''Pending''' | |'''Pending''' | ||
|Team | |Team | ||
− | |The players on this Team are Pending... | + | |The players on this Team are Pending...<br/>''See also: [[Glossary#Pending|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[The Monitor]] | |[[The Monitor]] | ||
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|'''Percolated''' | |'''Percolated''' | ||
|Player | |Player | ||
− | |This player has been fully and completely Percolated. | + | |This player has been fully and completely Percolated.<br/>''See also: [[Glossary#Perlocated|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|The Saucer | |The Saucer | ||
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|'''Perk''' | |'''Perk''' | ||
|Player | |Player | ||
− | |This player has been rewarded Percolated energy. | + | |This player has been rewarded Percolated energy.<br/>''See also: [[Glossary#Perk|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|Winning the [[Coffee Cup]] | |Winning the [[Coffee Cup]] | ||
Line 498: | Line 439: | ||
|'''Pity''' | |'''Pity''' | ||
|Team | |Team | ||
− | |This team is holding back, out of Pity.<br />''This team deals significantly less Team Spirit damage during a [[Day X|Boss Fight]].'' | + | |This team is holding back, out of Pity.<br />''This team deals significantly less Team Spirit damage during a [[Day X|Boss Fight]].''<br/>''See also: [[Glossary#Pity|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[The Shelled One]] | |[[The Shelled One]] | ||
Line 506: | Line 446: | ||
|'''Receiver''' | |'''Receiver''' | ||
|Player | |Player | ||
− | |This player is a Receiver.<br />''Receivers deliver messages from [[The Microphone]] via their pregame ritual attribute.'' | + | |This player is a Receiver.<br />''Receivers deliver messages from [[The Microphone]] via their pregame ritual attribute.''<br/>''See also: [[Glossary#Electric|Receiver]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[The Microphone]] | |[[The Microphone]] | ||
Line 514: | Line 453: | ||
|'''Released''' | |'''Released''' | ||
|Player | |Player | ||
− | |''No description on-site. Released players no longer have their star ratings visible on their page; their Soulscream is instead called a Soulsong and is colored blue.'' | + | |''No description on-site. Released players no longer have their star ratings visible on their page; their Soulscream is instead called a Soulsong and is colored blue.''<br/>''See also: [[Glossary#Released|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|Being part of the [[Hall Stars]] when [[The Shelled One]] was defeated | |Being part of the [[Hall Stars]] when [[The Shelled One]] was defeated | ||
Line 522: | Line 460: | ||
|'''Returned''' | |'''Returned''' | ||
|Player | |Player | ||
− | |This player has Returned from The Void. At the end of each season, this player has a chance of being called back to The Void. | + | |This player has Returned from The Void. At the end of each season, this player has a chance of being called back to The Void.<br/>''See also: [[Glossary#Returned|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 6#The Return of Jaylen Hotdogfingers|Resurrection]] | |[[Season 6#The Return of Jaylen Hotdogfingers|Resurrection]] | ||
Line 530: | Line 467: | ||
|'''Reverberating''' | |'''Reverberating''' | ||
|Player | |Player | ||
− | |A Reverberating player has a small chance of batting again after each of their At-Bats end. | + | |A Reverberating player has a small chance of batting again after each of their At-Bats end.<br/>''See also: [[Glossary#Reverberating|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Reverb]] | |[[Reverb]] | ||
Line 539: | Line 475: | ||
|Player | |Player | ||
|This player has a chance of Roamin' to a new team at the end of each season. | |This player has a chance of Roamin' to a new team at the end of each season. | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 12#Election Results|Will]] | |[[Season 12#Election Results|Will]] | ||
Line 546: | Line 481: | ||
|'''Sealant''' | |'''Sealant''' | ||
|Team | |Team | ||
− | |Players with Sealant cannot have blood drained in [[Blooddrain]]. | + | |Players with Sealant cannot have blood drained in [[Blooddrain]].<br/>''See also: [[Glossary#Sealant|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 10#Election Results|Blessing]] | |[[Season 10#Election Results|Blessing]] | ||
Line 555: | Line 489: | ||
|Player | |Player | ||
|A Shelled player is trapped in a big [[Peanuts|Peanut]], unable to bat or pitch. | |A Shelled player is trapped in a big [[Peanuts|Peanut]], unable to bat or pitch. | ||
− | |||
|Permanent | |Permanent | ||
|[[The Shelled One]] | |[[The Shelled One]] | ||
Line 563: | Line 496: | ||
|Team | |Team | ||
|This team plays 1% worse for every player above 14 players on their roster, and 1% better for every player below 14 on their roster. | |This team plays 1% worse for every player above 14 players on their roster, and 1% better for every player below 14 on their roster. | ||
− | |||
|Permanent | |Permanent | ||
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 13]] | |[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 13]] | ||
Line 570: | Line 502: | ||
|'''Siphon''' | |'''Siphon''' | ||
|Player | |Player | ||
− | |Siphons will steal blood more often in [[Blooddrain]] and will use it in more ways. | + | |Siphons will steal blood more often in [[Blooddrain]] and will use it in more ways.<br/>''See also: [[Glossary#Siphon|Glossary]]'' |
− | | | ||
|Permanent (Decree)<br />Season (Idol Board) | |Permanent (Decree)<br />Season (Idol Board) | ||
|[[Season 9#Decrees|Decree]] or [[Idols|Idol Leaderboard]] | |[[Season 9#Decrees|Decree]] or [[Idols|Idol Leaderboard]] | ||
Line 579: | Line 510: | ||
|Player | |Player | ||
|This player will have 100% more Speed in [[Peanuts (weather)|Peanut weather]]. | |This player will have 100% more Speed in [[Peanuts (weather)|Peanut weather]]. | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 13#Election Results|Blessing]] | |[[Season 13#Election Results|Blessing]] | ||
Line 586: | Line 516: | ||
|'''Spicy''' | |'''Spicy''' | ||
|Player | |Player | ||
− | |Spicy batters will be Red Hot when they get three consecutive hits. | + | |Spicy batters will be Red Hot when they get three consecutive hits.<br/>''See also: [[Glossary#Spicy|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 7#Election Results|Blessing]] | |[[Season 7#Election Results|Blessing]] | ||
Line 594: | Line 523: | ||
|'''Heating Up...''' | |'''Heating Up...''' | ||
|Player | |Player | ||
− | |This batter needs one more consecutive hit to enter Fire mode. This mod will disappear if the batter gets out. | + | |This batter needs one more consecutive hit to enter Fire mode. This mod will disappear if the batter gets out.<br/>''See also: [[Glossary#Heating Up...|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|'''Spicy''' modification | |'''Spicy''' modification | ||
Line 602: | Line 530: | ||
|'''Red Hot!''' | |'''Red Hot!''' | ||
|Player | |Player | ||
− | |Red Hot! This player's batting is greatly boosted. This mod will disappear if the batter gets out. | + | |Red Hot! This player's batting is greatly boosted. This mod will disappear if the batter gets out.<br/>''See also: [[Glossary#Red Hot!|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|'''Spicy''' modification | |'''Spicy''' modification | ||
Line 610: | Line 537: | ||
|'''Squiddish''' | |'''Squiddish''' | ||
|Player | |Player | ||
− | |When a Squiddish player is incinerated, they'll be replaced by a random [[Hall of Flame]] player. | + | |When a Squiddish player is incinerated, they'll be replaced by a random [[Hall of Flame]] player.<br/>''See also: [[Glossary#Squiddish|Glossary]]'' |
− | |||
− | |||
|Permanent | |Permanent | ||
|Shelled + [[The Monitor]] or being on a team with the '''Squiddest''' modification | |Shelled + [[The Monitor]] or being on a team with the '''Squiddest''' modification | ||
Line 619: | Line 544: | ||
|'''Squiddest''' | |'''Squiddest''' | ||
|Team | |Team | ||
− | |This Team is the Squiddest. When a player joins the Team, they'll become Squiddish. | + | |This Team is the Squiddest. When a player joins the Team, they'll become Squiddish.<br/>''See also: [[Glossary#Squiddiest|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[The Monitor]] | |[[The Monitor]] | ||
Line 627: | Line 551: | ||
|'''Stable''' | |'''Stable''' | ||
|Player | |Player | ||
− | |Stable players cannot be made Unstable. | + | |Stable players cannot be made Unstable.<br/>''See also: [[Glossary#Stable|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season_8#Blessings_2|Blessing]] | |[[Season_8#Blessings_2|Blessing]] | ||
Line 635: | Line 558: | ||
|'''Subjection''' | |'''Subjection''' | ||
|Team | |Team | ||
− | |Players leaving a team with Subjection will gain the Liberated modification. | + | |Players leaving a team with Subjection will gain the Liberated modification.<br/>''See also: [[Glossary#Subjection|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[The Shelled One]] | |[[The Shelled One]] | ||
Line 644: | Line 566: | ||
|Team | |Team | ||
||When this Team activates [[Sun 2]], a random player on their team will be boosted by 1% | ||When this Team activates [[Sun 2]], a random player on their team will be boosted by 1% | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 13#Election Results|Blessing]] | |[[Season 13#Election Results|Blessing]] | ||
Line 651: | Line 572: | ||
|'''Superallergic''' | |'''Superallergic''' | ||
|Player | |Player | ||
− | |This player is Superallergic.<br />''Superallergic players take heavier penalties from [[Peanuts (weather)|allergic reactions]].'' | + | |This player is Superallergic.<br />''Superallergic players take heavier penalties from [[Peanuts (weather)|allergic reactions]].''<br/>''See also: [[Glossary#Superallergic|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|Released from being Shelled by [[Lots of Birds]] weather | |Released from being Shelled by [[Lots of Birds]] weather | ||
Line 659: | Line 579: | ||
|'''Superyummy''' | |'''Superyummy''' | ||
|Player | |Player | ||
− | |This player seriously loves [[Peanuts (weather)|peanuts]] | + | |This player seriously loves [[Peanuts (weather)|peanuts]]<br/>''See also: [[Glossary#Superyummy|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 10#Election Results|Blessing]] | |[[Season 10#Election Results|Blessing]] | ||
Line 667: | Line 586: | ||
|'''Super Idol''' | |'''Super Idol''' | ||
|Player | |Player | ||
− | |This player will earn Fans double the rewards from all [[Concessions#Items|Idol Snacks]]. | + | |This player will earn Fans double the rewards from all [[Concessions#Items|Idol Snacks]].<br/>''See also: [[Glossary#Super Idol|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 7#Blessings 2|Blessing]] | |[[Season 7#Blessings 2|Blessing]] | ||
Line 676: | Line 594: | ||
|Team | |Team | ||
|This Season, each team will win only one Blessing, and will be Happy with what they get. | |This Season, each team will win only one Blessing, and will be Happy with what they get. | ||
− | |||
|Permanent | |Permanent | ||
|[[Boss|The Boss]] | |[[Boss|The Boss]] | ||
Line 684: | Line 601: | ||
|Team | |Team | ||
|Traveling teams will play 5% better in Away games. | |Traveling teams will play 5% better in Away games. | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 10#Election Results|Blessing]] | |[[Season 10#Election Results|Blessing]] | ||
Line 691: | Line 607: | ||
|'''Tribute''' | |'''Tribute''' | ||
|Team | |Team | ||
− | |When [[Hall of Flame]] players join this team, they'll add their Tribute as Team Spirit | + | |When [[Hall of Flame]] players join this team, they'll add their Tribute as Team Spirit.<br/>''See also: [[Glossary#Tribute|Glossary]]'' |
− | |||
− | |||
− | |||
|Permanent | |Permanent | ||
|[[The Monitor]] | |[[The Monitor]] | ||
Line 702: | Line 615: | ||
|Player | |Player | ||
|When this player returns from [[Flooding|Elsewhere]], they'll be adjusted by -15% to +20%. | |When this player returns from [[Flooding|Elsewhere]], they'll be adjusted by -15% to +20%. | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 13#Election Results|Will]] | |[[Season 13#Election Results|Will]] | ||
Line 710: | Line 622: | ||
|Team | |Team | ||
|If this team ever has negative Runs, they'll Overperform for the rest of the game. | |If this team ever has negative Runs, they'll Overperform for the rest of the game. | ||
− | |||
|Permanent | |Permanent | ||
|Arrival from the [[Ascension|Big Leagues]] | |Arrival from the [[Ascension|Big Leagues]] | ||
Line 718: | Line 629: | ||
|Team | |Team | ||
|When this team activates [[Black Hole]], a random player on their opponent's team will be impaired by 1%. | |When this team activates [[Black Hole]], a random player on their opponent's team will be impaired by 1%. | ||
− | |||
|Permanent | |Permanent | ||
|[[Season 13#Election Results|Blessing]] | |[[Season 13#Election Results|Blessing]] | ||
Line 725: | Line 635: | ||
|'''Well Rested''' | |'''Well Rested''' | ||
|Team | |Team | ||
− | |Whenever a player on this team loses the Tired modification, they'll swap with a player in the [[Shadows]]. | + | |Whenever a player on this team loses the Tired modification, they'll swap with a player in the [[Shadows]].<br/>''See also: [[Glossary#Well Rested|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|Unknown | |Unknown | ||
Line 734: | Line 643: | ||
|Team | |Team | ||
|This Team's lineup will advance in reverse order. | |This Team's lineup will advance in reverse order. | ||
− | |||
|Season | |Season | ||
|[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 13]] | |[[Earlsiesta|Arcana Drawing]] during Earlsiesta [[Season 13]] | ||
Line 742: | Line 650: | ||
|Team | |Team | ||
|This team will Overperform in the [[Schedule|Earlseason]]. | |This team will Overperform in the [[Schedule|Earlseason]]. | ||
− | |||
|Season | |Season | ||
|[[Season 12#Blessings|Blessing]] | |[[Season 12#Blessings|Blessing]] | ||
Line 749: | Line 656: | ||
|'''Fifth Base''' | |'''Fifth Base''' | ||
|Team | |Team | ||
− | |This team must run [[Fifth Base|five bases]] instead of four in order to score. | + | |This team must run [[Fifth Base|five bases]] instead of four in order to score.<br/>''See also: [[Glossary#Fifth Base|Glossary]]'' |
− | | | ||
|Season | |Season | ||
|[[Season 9#Blessings|Blessing]] | |[[Season 9#Blessings|Blessing]] | ||
Line 757: | Line 663: | ||
|'''Fireproof''' | |'''Fireproof''' | ||
|Team or Player | |Team or Player | ||
− | |A Fireproof player/team can not be [[Incineration|incinerated]]. | + | |A Fireproof player/team can not be [[Incineration|incinerated]].<br/>''See also: [[Glossary#Fireproof|Glossary]]'' |
− | | | ||
|Season <small>(Team)</small><br />Armor <small>(Player)</small> | |Season <small>(Team)</small><br />Armor <small>(Player)</small> | ||
|[[Blessing]] | |[[Blessing]] | ||
Line 765: | Line 670: | ||
|'''Fourth Strike''' | |'''Fourth Strike''' | ||
|Team | |Team | ||
− | |Those with the Fourth Strike will get an extra strike in each at bat. | + | |Those with the Fourth Strike will get an extra strike in each at bat.<br/>''See also: [[Glossary#The Fourth Strike|Glossary]]'' |
− | | | ||
|Season | |Season | ||
|[[Season 6#Blessings 2|Blessing]] , [[The Shelled One]] or [[Will]] | |[[Season 6#Blessings 2|Blessing]] , [[The Shelled One]] or [[Will]] | ||
Line 773: | Line 677: | ||
|'''Home Field Advantage''' | |'''Home Field Advantage''' | ||
|Team | |Team | ||
− | |Teams with Home Field Advantage will start each home game with one run. | + | |Teams with Home Field Advantage will start each home game with one run.<br/>''See also: [[Glossary#Home Field Advantage|Glossary]]'' |
− | | | ||
|Season | |Season | ||
|[[Season 8#Election Results|Blessing]] or [[Will]] | |[[Season 8#Election Results|Blessing]] or [[Will]] | ||
Line 782: | Line 685: | ||
|Team | |Team | ||
|This team will Overperform in the [[Schedule|Lateseason]]. | |This team will Overperform in the [[Schedule|Lateseason]]. | ||
− | |||
|Season | |Season | ||
|[[Season 12#Blessings|Blessing]] | |[[Season 12#Blessings|Blessing]] | ||
Line 790: | Line 692: | ||
|Team | |Team | ||
|This team is [[Party Time|mathematically eliminated from the Postseason]], and will occasionally receive permanent stats boost in their games. | |This team is [[Party Time|mathematically eliminated from the Postseason]], and will occasionally receive permanent stats boost in their games. | ||
− | |||
|Season | |Season | ||
|[[Season 6#Decrees 2|Decree]] | |[[Season 6#Decrees 2|Decree]] | ||
Line 797: | Line 698: | ||
|'''Soundproof''' | |'''Soundproof''' | ||
|Team or Player | |Team or Player | ||
− | |A Soundproof player/team can not be caught in [[Feedback|Feedback's]] reality flickers. | + | |A Soundproof player/team can not be caught in [[Feedback|Feedback's]] reality flickers.<br/>''See also: [[Glossary#Soundproof|Glossary]]'' |
− | | | ||
|Season <small>(Team)</small><br />Armor <small>(Player)</small> | |Season <small>(Team)</small><br />Armor <small>(Player)</small> | ||
|[[Season 5#Election Results|Blessing]] | |[[Season 5#Election Results|Blessing]] | ||
Line 805: | Line 705: | ||
|'''Targeted Shame''' | |'''Targeted Shame''' | ||
|Team | |Team | ||
− | |Teams with [[Shame#Targeted Shame|Targeted Shame]] will start with negative runs the game after being shamed. | + | |Teams with [[Shame#Targeted Shame|Targeted Shame]] will start with negative runs the game after being shamed.<br/>''See also: [[Glossary#Targeted Shame|Glossary]]'' |
− | | | ||
|Season | |Season | ||
|[[Season 4#Election Results|Decree]] or [[Season 5#Election Results|Blessing]] | |[[Season 4#Election Results|Decree]] or [[Season 5#Election Results|Blessing]] | ||
Line 813: | Line 712: | ||
|'''Flickering''' | |'''Flickering''' | ||
|Player | |Player | ||
− | |Flickering players have a much higher chance of being [[Feedback|Feedbacked]] to their opponent. | + | |Flickering players have a much higher chance of being [[Feedback|Feedbacked]] to their opponent.<br/>''See also: [[Glossary#Flickering|Glossary]]'' |
− | | | ||
− | |||
|Weekly (HBP)<br />Permanent ([[The Microphone|Mic]]) | |Weekly (HBP)<br />Permanent ([[The Microphone|Mic]]) | ||
|Hit by pitch of player with a '''Refinanced Debt''', or [[The Microphone]] | |Hit by pitch of player with a '''Refinanced Debt''', or [[The Microphone]] | ||
Line 822: | Line 719: | ||
|'''Liberated''' | |'''Liberated''' | ||
|Player | |Player | ||
− | |Liberated players will be guaranteed extra bases when they get a hit. | + | |Liberated players will be guaranteed extra bases when they get a hit.<br/>''See also: [[Glossary#Liberated|Glossary]]'' |
− | | | ||
− | |||
|Weekly | |Weekly | ||
|Leaving a team while having '''Subjection''' modifier | |Leaving a team while having '''Subjection''' modifier | ||
Line 831: | Line 726: | ||
|'''Repeating''' | |'''Repeating''' | ||
|Player | |Player | ||
− | |In [[Reverb]] Weather, this player will Repeat. | + | |In [[Reverb]] Weather, this player will Repeat.<br/>''See also: [[Glossary#Repeating|Glossary]]'' |
− | | | ||
|Weekly | |Weekly | ||
|Hit by pitch of player with a '''Consolidated Debt''' | |Hit by pitch of player with a '''Consolidated Debt''' | ||
Line 839: | Line 733: | ||
|'''Saboteur''' | |'''Saboteur''' | ||
|Player | |Player | ||
− | |A Saboteur has a chance of intentionally failing. | + | |A Saboteur has a chance of intentionally failing.<br/>''See also: [[Glossary#Sabotuer|Glossary]]'' |
− | | | ||
|Weekly | |Weekly | ||
|Leaving a team while having '''Loyalty''' modification | |Leaving a team while having '''Loyalty''' modification | ||
Line 847: | Line 740: | ||
|'''Unstable''' | |'''Unstable''' | ||
|Player | |Player | ||
− | |Unstable players have a much higher chance of being [[Incineration|incinerated]] during a [[Solar Eclipse]]. | + | |Unstable players have a much higher chance of being [[Incineration|incinerated]] during a [[Solar Eclipse]].<br/>''See also: [[Glossary#Unstable|Glossary]]'' |
− | | | ||
|Weekly | |Weekly | ||
|Hit by '''Debted''' player's pitch or spread after [[Incineration]] of an '''Unstable''' player | |Hit by '''Debted''' player's pitch or spread after [[Incineration]] of an '''Unstable''' player | ||
Line 855: | Line 747: | ||
|'''Walk in the Park''' | |'''Walk in the Park''' | ||
|Team | |Team | ||
− | |Those with Walk in the Park will walk to first base on one less Ball. | + | |Those with Walk in the Park will walk to first base on one less Ball.<br/>''See also: [[Glossary#Walk in the Park|Glossary]]'' |
− | | | ||
|Season | |Season | ||
|[[Season 10#Election Results|Blessing]] | |[[Season 10#Election Results|Blessing]] | ||
Line 863: | Line 754: | ||
|'''Walk in the Park''' | |'''Walk in the Park''' | ||
|Player | |Player | ||
− | |Those with Walk in the Park will walk to first base on one less Ball. | + | |Those with Walk in the Park will walk to first base on one less Ball.<br/>''See also: [[Glossary#Walk in the Park|Glossary]]'' |
− | | | ||
|Permanent | |Permanent | ||
|[[Season 14#Election Results|Blessing]] | |[[Season 14#Election Results|Blessing]] | ||
Line 871: | Line 761: | ||
|'''Blaserunning''' | |'''Blaserunning''' | ||
|Player | |Player | ||
− | |Blaserunners will score .2 Runs for their Team whenever they steal a base. | + | |Blaserunners will score .2 Runs for their Team whenever they steal a base.<br/>''See also: [[Glossary#Blaserunning|Glossary]]'' |
− | | | ||
|Item | |Item | ||
|[[Season 10#Election Results|Blessing]] | |[[Season 10#Election Results|Blessing]] | ||
Line 880: | Line 769: | ||
|Player | |Player | ||
|This player will protect their team from [[Incineration|incinerations]]. | |This player will protect their team from [[Incineration|incinerations]]. | ||
− | |||
|Item | |Item | ||
|[[Legendary Items|The Iffey Jr.]] | |[[Legendary Items|The Iffey Jr.]] | ||
Line 887: | Line 775: | ||
|'''Gravity''' | |'''Gravity''' | ||
|Player | |Player | ||
− | |This player cannot be affected by [[Reverb]]. | + | |This player cannot be affected by [[Reverb]].<br/>''See also: [[Glossary#Gravity|Glossary]]'' |
− | | | ||
− | |||
|Armor | |Armor | ||
|[[Season 6#Election Results|Blessing]] | |[[Season 6#Election Results|Blessing]] | ||
Line 896: | Line 782: | ||
|'''Wired''' | |'''Wired''' | ||
|Player | |Player | ||
− | |When a Run scores, each Wired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 more. | + | |When a Run scores, each Wired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 more.<br/>''See also: [[Glossary#Wired|Glossary]]'' |
− | | | ||
|Game | |Game | ||
|[[Coffee (Weather)|Coffee 1 Weather]] | |[[Coffee (Weather)|Coffee 1 Weather]] | ||
Line 904: | Line 789: | ||
|'''Tired''' | |'''Tired''' | ||
|Player | |Player | ||
− | |When a Run scores, each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 less. | + | |When a Run scores, each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 less.<br/>''See also: [[Glossary#Tired|Glossary]]'' |
− | | | ||
|Game | |Game | ||
|[[Coffee (Weather)|Coffee 1 Weather]] + '''Wired''' modification | |[[Coffee (Weather)|Coffee 1 Weather]] + '''Wired''' modification | ||
Line 913: | Line 797: | ||
|Player | |Player | ||
|This player will play 20% better than usual. | |This player will play 20% better than usual. | ||
− | |||
|Game | |Game | ||
|Various other Modifications | |Various other Modifications | ||
Line 921: | Line 804: | ||
|Player | |Player | ||
|This player will play 20% worse than usual. | |This player will play 20% worse than usual. | ||
− | |||
|Game | |Game | ||
|Various other Modifications | |Various other Modifications | ||
Line 928: | Line 810: | ||
|'''Free Refill''' | |'''Free Refill''' | ||
|Player | |Player | ||
− | |Good for one Free Refill | + | |Good for one Free Refill.<br/>''See also: [[Glossary#Free Refill|Glossary]]'' |
− | | | ||
|Game | |Game | ||
|[[Coffee 2 (Weather)|Coffee 2 Weather]] | |[[Coffee 2 (Weather)|Coffee 2 Weather]] | ||
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|Player | |Player | ||
|This pitcher's strikeouts score Unruns when there are 3 runners on base, a runner on 3rd, or 3 Balls in the count. Each condition met is worth .3 Unruns. At the end of the 3rd Inning, there's a 33.33% chance that this mod will disappear. | |This pitcher's strikeouts score Unruns when there are 3 runners on base, a runner on 3rd, or 3 Balls in the count. Each condition met is worth .3 Unruns. At the end of the 3rd Inning, there's a 33.33% chance that this mod will disappear. | ||
− | |||
|Permanent | |Permanent | ||
|[[Coffee 3s (Weather)|Coffee 3 Weather]] | |[[Coffee 3s (Weather)|Coffee 3 Weather]] |
Revision as of 21:48, 22 March 2021
Modifications are buffs, debuffs, and statuses added to players and teams, and they last for varying amounts of time. Active modifications are visible on a team's roster window, as well as in a player's bio.
History
Modifications first manifested at the end of Season 4 due to the two chosen decrees: Alternate Reality and Targeted Shame. Alternate Reality applied the Alternate modification to a random hitter and pitcher on each team. Targeted Shame was applied to the top four teams in Season 4: the Chicago Firefighters, New York Millennials, Hades Tigers, and Breckenridge Jazz Hands.
The Reverberating modification first appeared on Day 45 of Season 5. During the San Francisco Lovers and Hawai'i Fridays game, reverberations reached dangerous levels and caused Lovers player Don Mitchell to gain the modification.
The Fireproof and Soundproof modifications appeared at the end of Season 5. These were granted on a team-wide basis to the Canada Moist Talkers and Hawai'i Fridays respectively. After being granted both a Fireproof Jacket and Noise-Cancelling Headphones, Mclaughlin Scorpler exhibited these modifications. However, due to ILB regulations, Scorpler could only keep one armor piece, choosing to stick with just the Noise-Cancelling Headphones.
The High Filter Decree in the Season 5 Election also ushered in a League shuffle, and each member of the new leagues received a special Blood Bath-related modification. In the Wild League, teams in the High division received Blood Pity, while teams in the Low division were granted Blood Winner. In the Mild League, teams in the High division became Blood Donors, while the teams in the Low division became Blood Thieves. Despite some teams changing leagues and subleagues due to blessings in the Season 8 and Season 10 elections, they retained the modification of their original subleague. When the Tokyo Lift were added to the Wild High following the Ascension of the Baltimore Crabs, the new team did not receive a Blood Bath-related modification. The modifications were removed from all teams shortly after the end of Season 11.
Duration
Modifications can last for a length of time dictated by its duration type:
- Permanent modifications are never removed automatically.
- Season modifications are removed after each season's Internet Series.
- Weekly modifications are removed after every 9th game of the season.
- Game modifications are removed after each game.
Known Modifications
Icon | Name | Target | Description | Duration | Cause |
---|---|---|---|---|---|
0 No | Team | Players with 0 No cannot be struck out when there are 0 Balls in the Count. See also: Glossary |
Permanent | Blessing | |
Affinity for Crows | Team | Players with Affinity for Crows will hit and pitch 50% better in Birds weather. See also: Glossary |
Permanent | Blessing | |
Alternate | Player | This player is an Alternate... Player is replaced with an alternate reality version, stats are randomized. See also: Glossary |
Permanent | Decree or Will | |
Ambush | Team | When a player is incinerated in a game this team is playing, a Hall of Flame player will join their Shadows. | Permanent | Decree | |
Base Instincts | Team | Batters with Base Instincts will have a chance of heading past first base when getting walked. See also: Glossary |
Permanent | Blessing | |
Bird Seed | Team | Birds like to eat Bird Seed. They'll peck those with Bird Seed out of peanut shells more often. Because they like to eat Bird Seed. See also: Glossary |
Permanent | Blessing | |
Blood Pity | Team | In the Blood Bath each season, this team must give Stars to the team that finished last in their division. See also: Glossary |
Permanent | Decree | |
Blood Winner | Team | In the Blood Bath each season, this team must give Stars to the team that finished first in their division. See also: Glossary |
Permanent | Decree | |
Blood Thief | Team | In the Blood Bath each season, this team will steal Stars from a division opponent that finished ahead of them in the standings. See also: Glossary |
Permanent | Decree | |
Blood Donor | Team | In the Blood Bath each season, this team will donate Stars to a division opponent that finished behind them in the standings. See also: Glossary |
Permanent | Decree | |
Bottom Dweller | Team | If this team finishes last in their division, they'll be boosted up to 5%. | Permanent | Arrival from the Big Leagues | |
Carcinization | Team | When the Crabs activate the Black Hole, they will steal the other team's best hitter for the rest of the game. | Permanent | Return from the Big Leagues | |
Chaotic | Team | The Unstable players on a Chaotic team will hit 100% better. See also: Glossary |
Permanent | The Monitor | |
Charm | Team | Players with Charm have a chance of convincing their opponents to fail. Charmed batters may willingly strike out and charmed pitchers may willingly walk a batter. See also: Glossary |
Permanent | Blessing | |
Chunky | Player | This player will have 100% more Power in Peanut Weather. | Permanent | Blessing | |
Containment | Team | When an Unstable player on this team is incinerated, the Instability cannot chain to their opponent. See also: Glossary |
Permanent | The Monitor | |
Credit to the Team | Player | This player will earn Fans 5x the rewards from all Idol Snacks. See also: Glossary |
Permanent | Blessing | |
Crunchy | Team | The Honey-Roasted players on a Crunchy team will hit 100% better and with +200% Power. See also: Glossary |
Permanent | The Shelled One | |
Curse of Crows | Team or Player | This team or player will occasionally be attacked by Birds. See also: Glossary |
Permanent | The Shelled One | |
Debted | Player | This player must fulfill a debt. This player can cause other players to become Unstable. See also: Glossary |
Permanent | Resurrection | |
Refinanced Debt | Player | This player must fulfill a debt. This player can cause other players to start Flickering. |
Permanent | The Microphone | |
Consolidated Debt | Player | This player must fulfill a debt. This player can cause other players to start Repeating. |
Permanent | Unknown | |
Destruction | Team | Teams with Destruction will add a bunch of Curses to their Opponent when defeating them in battle. | Permanent | The Shelled One | |
Echo | Player | Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo | Permanent | Second Wyatt Masoning | |
Ego+ | Player | This player has a boosted Ego. | Permanent | Being above the Idol Board's Squiggly Line during the Endseasons for Seasons 13 or 14. | |
Ego++ | Player | This player has a boosted boosted Ego. | Permanent | Being above the Idol Board's Squiggly Line during the Endseasons for Seasons 13 or 14 while having the Ego+ modification. | |
Elsewhere | Player | This player is Elsewhere. They'll find their own way back. | Permanent | Flooding | |
Scattered | Player | This Player returned from Elsewhere a bit Scattered. | Permanent | Returning from Elsewhere (specific circumstances unknown) | |
Electric | Team | Electric teams have a chance of zapping away Strikes. See also: Glossary |
Permanent | Blessing | |
Fire Eater | Player | Fire Eaters swallow fire instead of being incinerated. See also: Glossary |
Permanent | Decree | |
Magmatic | Player | Magmatic players are guaranteed to hit a home run in their next at-bat. | Permanent | Incineration attempt while having the Fire Eater modification | |
First Born | Player | This player was the first born from the New Field of Eggs. See also: Glossary |
Permanent | Field of Eggs | |
Fliickerrriiing | Player | Fliickerrriiing players are Flickering a lot. See also: Glossary |
Permanent | Idol Leaderboard | |
Flippers | Player | When immateria floods, this Runner will score instead of being cleared from the Bases. | Permanent | Will | |
Flinch | Player | Hitters with Flinch cannot swing until a strike has been thrown in the At Bat. See also: Glossary |
Permanent | Losing to THE SHELLED ONE'S PODS | |
Free Will | Team | This Team will receive an extra Will in the upcoming election. | Permanent | Decree | |
Friend of Crows | Player | In Birds weather, pitchers with Friend of Crows will encourage the Birds to attack hitters. The crows will attack a hitter, resulting in an automatic out. See also: Glossary |
Permanent (Decree) Season (Idol Board) |
Decree or Idol Leaderboard | |
God | Team | This team will start with 1,000x the amount of Team Spirit. | Permanent | The Shelled One | |
Growth | Team | Growth Teams will play better as the season goes on, up to a 5% global boost by season's end. See also: Glossary |
Permanent | Blessing | |
Hard Boiled | Player | This player was boiled a little bit before hatching. See also: Glossary |
Permanent | Field of Eggs | |
Haunted | Player | Haunted players will occasionally be Inhabited.
Temporarily has the stats of a Hall of Flame player. |
Permanent | Blessing | |
High Pressure | Team | This team will play 25% better in Flooding weather when runners are on base. | Permanent | Blessing | |
Honey Roasted | Player | This player has been Honey-Roasted.
Honey-Roasted players on Crunchy teams perform 100% better with 200% power. Honey-Roasted players may shell an opposing player in Peanuts weather. |
Permanent | The Shelled One | |
Idol Immune | Player | Idol Immune players cannot be Idolized by Fans. See also: Glossary |
Permanent | Blessing or playing on a guest team during the Coffee Cup | |
Life of the Party | Team | This team gets 10% more from their Party Time stat boosts. See also: Glossary |
Permanent | Decree | |
Loyalty | Team | Players leaving a team with Loyalty will gain the Saboteur modification. See also: Glossary |
Permanent | The Monitor | |
Maintenance Mode | Team | Whenever a player on this team is Impaired, they'll receive the Fourth Out for the remainder of the game. | Permanent | Arrival from the Big Leagues | |
Maximalist | Player | This player plays 250% better at Maximum Blaseball | Permanent | Blessing | |
Mild | Player | Pitchers with Mild have a chance of throwing a Mild Pitch.
The pitch is automatically a ball and all baserunners will advance. |
Permanent | Losing to THE SHELLED ONE'S PODS | |
Minimalist | Player | This player plays 75% worse at Maximum Blaseball | Permanent | Blessing | |
Observed | Player | This player is being Observed carefully... See also: Glossary |
Permanent | Unknown | |
Over Under | Player | Whenever this player's team has Over 5 Runs, they'll Underperform. | Permanent | Arcana Drawing during Earlsiesta Season 12 | |
Under Over | Player | Whenever this player's team has Under 5 Runs, they'll Overperform. | Permanent | Arcana Drawing during Earlsiesta Season 12 | |
Peanut Rain | Team | This team weaponizes Peanut weather against their enemies. | Permanent | The Shelled One | |
Pending | Team | The players on this Team are Pending... See also: Glossary |
Permanent | The Monitor | |
Percolated | Player | This player has been fully and completely Percolated. See also: Glossary |
Permanent | The Saucer | |
Perk | Player | This player has been rewarded Percolated energy. See also: Glossary |
Permanent | Winning the Coffee Cup | |
Pity | Team | This team is holding back, out of Pity. This team deals significantly less Team Spirit damage during a Boss Fight. See also: Glossary |
Permanent | The Shelled One | |
Receiver | Player | This player is a Receiver. Receivers deliver messages from The Microphone via their pregame ritual attribute. See also: Receiver |
Permanent | The Microphone | |
Released | Player | No description on-site. Released players no longer have their star ratings visible on their page; their Soulscream is instead called a Soulsong and is colored blue. See also: Glossary |
Permanent | Being part of the Hall Stars when The Shelled One was defeated | |
Returned | Player | This player has Returned from The Void. At the end of each season, this player has a chance of being called back to The Void. See also: Glossary |
Permanent | Resurrection | |
Reverberating | Player | A Reverberating player has a small chance of batting again after each of their At-Bats end. See also: Glossary |
Permanent | Reverb | |
Roamin' | Player | This player has a chance of Roamin' to a new team at the end of each season. | Permanent | Will | |
Sealant | Team | Players with Sealant cannot have blood drained in Blooddrain. See also: Glossary |
Permanent | Blessing | |
Shelled | Player | A Shelled player is trapped in a big Peanut, unable to bat or pitch. | Permanent | The Shelled One | |
Sinking Ship | Team | This team plays 1% worse for every player above 14 players on their roster, and 1% better for every player below 14 on their roster. | Permanent | Arcana Drawing during Earlsiesta Season 13 | |
Siphon | Player | Siphons will steal blood more often in Blooddrain and will use it in more ways. See also: Glossary |
Permanent (Decree) Season (Idol Board) |
Decree or Idol Leaderboard | |
Smooth | Player | This player will have 100% more Speed in Peanut weather. | Permanent | Blessing | |
Spicy | Player | Spicy batters will be Red Hot when they get three consecutive hits. See also: Glossary |
Permanent | Blessing | |
Heating Up... | Player | This batter needs one more consecutive hit to enter Fire mode. This mod will disappear if the batter gets out. See also: Glossary |
Permanent | Spicy modification | |
Red Hot! | Player | Red Hot! This player's batting is greatly boosted. This mod will disappear if the batter gets out. See also: Glossary |
Permanent | Spicy modification | |
Squiddish | Player | When a Squiddish player is incinerated, they'll be replaced by a random Hall of Flame player. See also: Glossary |
Permanent | Shelled + The Monitor or being on a team with the Squiddest modification | |
Squiddest | Team | This Team is the Squiddest. When a player joins the Team, they'll become Squiddish. See also: Glossary |
Permanent | The Monitor | |
Stable | Player | Stable players cannot be made Unstable. See also: Glossary |
Permanent | Blessing | |
Subjection | Team | Players leaving a team with Subjection will gain the Liberated modification. See also: Glossary |
Permanent | The Shelled One | |
Sundialed | Team | When this Team activates Sun 2, a random player on their team will be boosted by 1% | Permanent | Blessing | |
Superallergic | Player | This player is Superallergic. Superallergic players take heavier penalties from allergic reactions. See also: Glossary |
Permanent | Released from being Shelled by Lots of Birds weather | |
Superyummy | Player | This player seriously loves peanuts See also: Glossary |
Permanent | Blessing | |
Super Idol | Player | This player will earn Fans double the rewards from all Idol Snacks. See also: Glossary |
Permanent | Blessing | |
Total Fairness | Team | This Season, each team will win only one Blessing, and will be Happy with what they get. | Permanent | The Boss | |
Traveling | Team | Traveling teams will play 5% better in Away games. | Permanent | Blessing | |
Tribute | Team | When Hall of Flame players join this team, they'll add their Tribute as Team Spirit. See also: Glossary |
Permanent | The Monitor | |
Uncertain | Player | When this player returns from Elsewhere, they'll be adjusted by -15% to +20%. | Permanent | Will | |
Undersea | Team | If this team ever has negative Runs, they'll Overperform for the rest of the game. | Permanent | Arrival from the Big Leagues | |
Unholey | Team | When this team activates Black Hole, a random player on their opponent's team will be impaired by 1%. | Permanent | Blessing | |
Well Rested | Team | Whenever a player on this team loses the Tired modification, they'll swap with a player in the Shadows. See also: Glossary |
Permanent | Unknown | |
Base Dealing | Team | This Team's lineup will advance in reverse order. | Season | Arcana Drawing during Earlsiesta Season 13 | |
Earlbirds | Team | This team will Overperform in the Earlseason. | Season | Blessing | |
Fifth Base | Team | This team must run five bases instead of four in order to score. See also: Glossary |
Season | Blessing | |
Fireproof | Team or Player | A Fireproof player/team can not be incinerated. See also: Glossary |
Season (Team) Armor (Player) |
Blessing | |
Fourth Strike | Team | Those with the Fourth Strike will get an extra strike in each at bat. See also: Glossary |
Season | Blessing , The Shelled One or Will | |
Home Field Advantage | Team | Teams with Home Field Advantage will start each home game with one run. See also: Glossary |
Season | Blessing or Will | |
Late to the Party | Team | This team will Overperform in the Lateseason. | Season | Blessing | |
Party Time | Team | This team is mathematically eliminated from the Postseason, and will occasionally receive permanent stats boost in their games. | Season | Decree | |
Soundproof | Team or Player | A Soundproof player/team can not be caught in Feedback's reality flickers. See also: Glossary |
Season (Team) Armor (Player) |
Blessing | |
Targeted Shame | Team | Teams with Targeted Shame will start with negative runs the game after being shamed. See also: Glossary |
Season | Decree or Blessing | |
Flickering | Player | Flickering players have a much higher chance of being Feedbacked to their opponent. See also: Glossary |
Weekly (HBP) Permanent (Mic) |
Hit by pitch of player with a Refinanced Debt, or The Microphone | |
Liberated | Player | Liberated players will be guaranteed extra bases when they get a hit. See also: Glossary |
Weekly | Leaving a team while having Subjection modifier | |
Repeating | Player | In Reverb Weather, this player will Repeat. See also: Glossary |
Weekly | Hit by pitch of player with a Consolidated Debt | |
Saboteur | Player | A Saboteur has a chance of intentionally failing. See also: Glossary |
Weekly | Leaving a team while having Loyalty modification | |
Unstable | Player | Unstable players have a much higher chance of being incinerated during a Solar Eclipse. See also: Glossary |
Weekly | Hit by Debted player's pitch or spread after Incineration of an Unstable player | |
Walk in the Park | Team | Those with Walk in the Park will walk to first base on one less Ball. See also: Glossary |
Season | Blessing | |
Walk in the Park | Player | Those with Walk in the Park will walk to first base on one less Ball. See also: Glossary |
Permanent | Blessing | |
Blaserunning | Player | Blaserunners will score .2 Runs for their Team whenever they steal a base. See also: Glossary |
Item | Blessing | |
Fire Protector | Player | This player will protect their team from incinerations. | Item | The Iffey Jr. | |
Gravity | Player | This player cannot be affected by Reverb. See also: Glossary |
Armor | Blessing | |
Wired | Player | When a Run scores, each Wired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 more. See also: Glossary |
Game | Coffee 1 Weather | |
Tired | Player | When a Run scores, each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 less. See also: Glossary |
Game | Coffee 1 Weather + Wired modification | |
Overperforming | Player | This player will play 20% better than usual. | Game | Various other Modifications | |
Underperforming | Player | This player will play 20% worse than usual. | Game | Various other Modifications | |
Free Refill | Player | Good for one Free Refill. See also: Glossary |
Game | Coffee 2 Weather | |
Triple Threat | Player | This pitcher's strikeouts score Unruns when there are 3 runners on base, a runner on 3rd, or 3 Balls in the count. Each condition met is worth .3 Unruns. At the end of the 3rd Inning, there's a 33.33% chance that this mod will disappear. | Permanent | Coffee 3 Weather |
Known Ballpark Renovation Modifications
Icon | Name | Description | Glossary Definition | Duration |
---|---|---|---|---|
Big Buckets | If a home run lands in a Big Bucket, it scores an extra Run. | N/A | Permanent | |
Heat Magnet | The Heat Magnet will absorb heat from an incineration and pass it on to the Thermal Converter. | N/A | Permanent | |
Peanut Mister | A Peanut Mister will occasionally cure a player of their peanut allergy. | N/A | Permanent | |
PsychoAcoustics | In Feedback or Reverb, PsychoAcoustics will occasionally Echo one of the Away Team's mods to the Home Team, for game-long use. | N/A | Permanent | |
Solar Panels | Solar Panels will prevent the first Sun 2 activation in each game, converting the Overflow to Runs for your Team's next game. | N/A | Permanent |