Modifications
Modifications are buffs, debuffs, and statuses added to players and teams, and they last for varying amounts of time. Active modifications are visible on a team's roster window, as well as in a player's bio.
History
Modifications first manifested at the end of Season 4 due to the two chosen decrees: Alternate Reality and Targeted Shame. Alternate Reality applied the Alternate modification to a random hitter and pitcher on each team. Targeted Shame was applied to the top four teams in Season 4: the Chicago Firefighters, New York Millennials, Hades Tigers, and Breckenridge Jazz Hands.
The Reverberating modification first appeared on Day 45 of Season 5. During the San Francisco Lovers and Hawai'i Fridays game, reverberations reached dangerous levels and caused Lovers player Don Mitchell to gain the modification.
The Fireproof and Soundproof modifications appeared at the end of Season 5. These were granted on a team-wide basis to the Canada Moist Talkers and Hawai'i Fridays respectively. After being granted both a Fireproof Jacket and Noise-Cancelling Headphones, Mclaughlin Scorpler exhibited these modifications. However, due to ILB regulations, Scorpler could only keep one armor piece, choosing to stick with just the Noise-Cancelling Headphones.
The High Filter Decree in the Season 5 Election also ushered in a League shuffle, and each member of the new leagues received a special Blood Bath-related modification. In the Wild League, teams in the High division received Blood Pity, while teams in the Low division were granted Blood Winner. In the Mild League, teams in the High division became Blood Donors, while the teams in the Low division became Blood Thieves. Despite some teams changing leagues and subleagues due to blessings in the Season 8 and Season 10 elections, they retained the modification of their original subleague. When the Tokyo Lift were added to the Wild High following the Ascension of the Baltimore Crabs, the new team did not receive a Blood Bath-related modification. The modifications were removed from all teams shortly after the end of Season 11.
Duration
Modifications can last for a length of time dictated by its duration type:
- Permanent modifications are never removed automatically.
- Season modifications are removed after each season's Internet Series.
- Weekly modifications are removed after every 9th game of the season.
- Game modifications are removed after each game.
Known Modifications
Icon | Name | Target | Description | Glossary Definition | Duration | Cause |
---|---|---|---|---|---|---|
0 No | Team | Players with 0 No cannot be struck out when there are 0 Balls in the Count. | A bloodborne ability preventing Players from being struck out when there are 0 Balls in the Count. | Permanent | Blessing | |
Affinity for Crows | Team | Players with Affinity for Crows will hit and pitch 50% better in Birds weather. | A condition that results in a 50% increase in performance during Birds weather. | Permanent | Blessing | |
Alternate | Player | This player is an Alternate... Player is replaced with an alternate reality version, stats are randomized. |
A Player who substitutes for or alternates with another. | Permanent | Decree or Will | |
Ambush | Team | When a player is incinerated in a game this team is playing, a Hall of Flame player will join their Shadows. | N/A | Permanent | Decree | |
Base Instincts | Team | Batters with Base Instincts will have a chance of heading past first base when getting walked. | A bloodborne ability granting a Player the chance to head past first base when getting walked. | Permanent | Blessing | |
Bird Seed | Team | Birds like to eat Bird Seed. They'll peck those with Bird Seed out of peanut shells more often. Because they like to eat Bird Seed. | 1.Any seed or blend of seeds used for feeding birds.
2. A blessing to be used in case of Shelling. |
Permanent | Blessing | |
Blood Pity | Team | In the Blood Bath each season, this team must give Stars to the team that finished last in their division. | N/A | Permanent | Decree | |
Blood Winner | Team | In the Blood Bath each season, this team must give Stars to the team that finished first in their division. | N/A | Permanent | Decree | |
Blood Thief | Team | In the Blood Bath each season, this team will steal Stars from a division opponent that finished ahead of them in the standings. | N/A | Permanent | Decree | |
Blood Donor | Team | In the Blood Bath each season, this team will donate Stars to a division opponent that finished behind them in the standings. | N/A | Permanent | Decree | |
Bottom Dweller | Team | If this team finishes last in their division, they'll be boosted up to 5%. | N/A | Permanent | Arrival from the Big Leagues | |
Carcinization | Team | When the Crabs activate the Black Hole, they will steal the other team's best hitter for the rest of the game. | N/A | Permanent | Return from the Big Leagues | |
Chaotic | Team | The Unstable players on a Chaotic team will hit 100% better. | A non-physical concept that results in Unstable players hitting 100% better. |
Permanent | The Monitor | |
Charm | Team | Players with Charm have a chance of convincing their opponents to fail. Charmed batters may willingly strike out and charmed pitchers may willingly walk a batter. |
A bloodborne ability granting a Player the chance to convince an opponent to fail | Permanent | Blessing | |
Chunky | Player | This player will have 100% more Power in Peanut Weather. | N/A | Permanent | Blessing | |
Containment | Team | When an Unstable player on this team is incinerated, the Instability cannot chain to their opponent. | The action of keeping Instability from chaining to an opponent. | Permanent | The Monitor | |
Credit to the Team | Player | This player will earn Fans 5x the rewards from all Idol Snacks. | An Idol that earns Fans x5 the rewards for their worship. | Permanent | Blessing | |
Crunchy | Team | The Honey-Roasted players on a Crunchy team will hit 100% better and with +200% Power. | A condition that results in Honey-Roasted Players hitting 100% better and with +200% Power. | Permanent | The Shelled One | |
Curse of Crows | Team or Player | This team or player will occasionally be attacked by Birds. | A bird curse making a Team or Player the target of attacks, [REDACTED] | Permanent | The Shelled One | |
Debted | Player | This player must fulfill a debt. This player can cause other players to become Unstable. |
N/A | Permanent | Resurrection | |
Refinanced Debt | Player | This player must fulfill a debt. This player can cause other players to start Flickering. |
N/A | Permanent | The Microphone | |
Consolidated Debt | Player | This player must fulfill a debt. This player can cause other players to start Repeating. |
N/A | Permanent | Unknown | |
Destruction | Team | Teams with Destruction will add a bunch of Curses to their Opponent when defeating them in battle. | N/A | Permanent | The Shelled One | |
Echo | Player | Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo Echo | N/A | Permanent | Second Wyatt Masoning | |
Ego+ | Player | This player has a boosted Ego. | N/A | Permanent | Being above the Idol Board's Squiggly Line during the Endseasons for Seasons 13 or 14. | |
Ego++ | Player | This player has a boosted boosted Ego. | N/A | Permanent | Being above the Idol Board's Squiggly Line during the Endseasons for Seasons 13 or 14 while having the Ego+ modification. | |
Elsewhere | Player | This player is Elsewhere. They'll find their own way back. | N/A | Permanent | Flooding | |
Scattered | Player | This Player returned from Elsewhere a bit Scattered. | N/A | Permanent | Returning from Elsewhere (specific circumstances unknown) | |
Electric | Team | Electric teams have a chance of zapping away Strikes. | 1.Of, relating to, or operated by electricity.
2. A bloodborne ability capable of zapping away Strikes. |
Permanent | Blessing | |
Fire Eater | Player | Fire Eaters swallow fire instead of being incinerated. | A Player that protects their Team from Incinerations. | Permanent | Decree | |
Magmatic | Player | Magmatic players are guaranteed to hit a home run in their next at-bat. | A condition that guarantees a Player will hit a home run at their next At Bat. | Permanent | Incineration attempt while having the Fire Eater modification | |
First Born | Player | This player was the first born from the New Field of Eggs. | The firstborn of the Bloodhouse. | Permanent | Field of Eggs | |
Fliickerrriiing | Player | Fliickerrriiing players are Flickering a lot. | Shining unsteadily, but way more; wavering. (See Flickering). | Permanent | Idol Leaderboard | |
Flippers | Player | When immateria floods, this Runner will score instead of being cleared from the Bases. | N/A | Permanent | Will | |
Flinch | Player | Hitters with Flinch cannot swing until a strike has been thrown in the At Bat. | A curse resulting in the inability to swing until a strike has been thrown in the At Bat. | Permanent | Losing to THE SHELLED ONE'S PODS | |
Free Will | Team | This Team will receive an extra Will in the upcoming election. | N/A | Permanent | Decree | |
Friend of Crows | Player | In Birds weather, pitchers with Friend of Crows will encourage the Birds to attack hitters. The crows will attack a hitter, resulting in an automatic out. |
A Pitcher who encourages Birds to attack hitters in Bird weather. | Permanent (Decree) Season (Idol Board) |
Decree or Idol Leaderboard | |
God | Team | This team will start with 1,000x the amount of Team Spirit. | N/A | Permanent | The Shelled One | |
Growth | Team | Growth Teams will play better as the season goes on, up to a 5% global boost by season's end. | A bloodborne ability to play better over time, up to a 5% global boost in performance by season's end. | Permanent | Blessing | |
Hard Boiled | Player | This player was boiled a little bit before hatching. | A Player that was boiled a little bit before hatching. | Permanent | Field of Eggs | |
Haunted | Player | Haunted players will occasionally be Inhabited. | A curse that results in being occassionally Inhabited. | Permanent | Blessing | |
High Pressure | Team | This team will play 25% better in Flooding weather when runners are on base. | N/A | Permanent | Blessing | |
Honey Roasted | Player | This player has been Honey-Roasted.
Honey-Roasted players on Crunchy teams perform 100% better with 200% power. Honey-Roasted players may shell an opposing player in Peanuts weather. |
Graced by the Shelled One. | Permanent | The Shelled One | |
Idol Immune | Player | Idol Immune players cannot be Idolized by Fans. | Incapable of being Idolized. | Permanent | Blessing or playing on a guest team during the Coffee Cup | |
Life of the Party | Team | This team gets 10% more from their Party Time stat boosts. | A state of being in which a Team gets 10% more from their Party Time stats boosts. | Permanent | Decree | |
Loyalty | Team | Players leaving a team with Loyalty will gain the Saboteur modification. | A strong feeling of support or allegiance. | Permanent | The Monitor | |
Maintenance Mode | Team | Whenever a player on this team is Impaired, they'll receive the Fourth Out for the remainder of the game. | N/A | Permanent | Arrival from the Big Leagues | |
Maximalist | Player | This player plays 250% better at Maximum Blaseball | N/A | Permanent | Blessing | |
Mild | Player | Pitchers with Mild have a chance of throwing a Mild Pitch.The pitch is automatically a ball and all baserunners will advance. | A curse resulting in the possibility of throwing a Mild Pitch. | Permanent | Losing to THE SHELLED ONE'S PODS | |
Minimalist | Player | This player plays 75% worse at Maximum Blaseball | N/A | Permanent | Blessing | |
Observed | Player | This player is being Observed carefully... | A state of being watched | Permanent | Unknown | |
Over Under | Player | Whenever this player's team has Over 5 Runs, they'll Underperform. | N/A | Permanent | Arcana Drawing during Earlsiesta Season 12 | |
Under Over | Player | Whenever this player's team has Under 5 Runs, they'll Overperform. | N/A | Permanent | Arcana Drawing during Earlsiesta Season 12 | |
Peanut Rain | Team | This team weaponizes Peanut weather against their enemies. | N/A | Permanent | The Shelled One | |
Pending | Team | The players on this Team are Pending... | Awaiting decision or settlement. | Permanent | The Monitor | |
Percolated | Player | This player has been fully and completely Percolated. | [REDACTED] | Permanent | The Saucer | |
Perk | Player | This player has been rewarded Percolated energy. | A reward of Percolated energy. | Permanent | Winning the Coffee Cup | |
Pity | Team | This team is holding back, out of Pity. This team deals significantly less Team Spirit damage during a Boss Fight. |
To hold back. | Permanent | The Shelled One | |
Receiver | Player | This player is a Receiver. Receivers deliver messages from The Microphone via their pregame ritual attribute. |
A Player that harmonizes with [REDACTED] or Player. | Permanent | The Microphone | |
Released | Player | No description on-site. Released players no longer have their star ratings visible on their page; their Soulscream is instead called a Soulsong and is colored blue. | [REDACTED] | Permanent | Being part of the Hall Stars when The Shelled One was defeated | |
Returned | Player | This player has Returned from The Void. At the end of each season, this player has a chance of being called back to The Void. | The state of having returned from the Void, with the possibility of being called back at the end of each Season. | Permanent | Resurrection | |
Reverberating | Player | A Reverberating player has a small chance of batting again after each of their At-Bats end. | Having a small chance of batting again after each At Bat. | Permanent | Reverb | |
Roamin' | Player | This player has a chance of Roamin' to a new team at the end of each season. | N/A | Permanent | Will | |
Sealant | Team | Players with Sealant cannot have blood drained in Blooddrain. | Blooddrain prevention. | Permanent | Blessing | |
Shelled | Player | A Shelled player is trapped in a big Peanut, unable to bat or pitch. | A state of being trapped inside a big Peanut and unable to bat or pitch. | Permanent | The Shelled One | |
Sinking Ship | Team | This team plays 1% worse for every player above 14 players on their roster, and 1% better for every player below 14 on their roster. | N/A | Permanent | Arcana Drawing during Earlsiesta Season 13 | |
Siphon | Player | Siphons will steal blood more often in Blooddrain and will use it in more ways. | A Player that steals blood more often in Blooddrain and uses it in more ways. | Permanent (Decree) Season (Idol Board) |
Decree or Idol Leaderboard | |
Smooth | Player | This player will have 100% more Speed in Peanut weather. | N/A | Permanent | Blessing | |
Spicy | Player | Spicy batters will be Red Hot when they get three consecutive hits. | A Modification that will make a Player Red Hot if they get three consecutive hits. | Permanent | Blessing | |
Heating Up... | Player | This batter needs one more consecutive hit to enter Fire mode. This mod will disappear if the batter gets out. | A transitory state in which a batter needs one or more consecutive hits to enter Fire mode, but which will dissipate should the batter record an Out. | Permanent | Spicy modification | |
Red Hot! | Player | Red Hot! This player's batting is greatly boosted. This mod will disappear if the batter gets out. | A Modification that greatly boosts a batter's hitting and which disappears if the batter gets out. | Permanent | Spicy modification | |
Squiddish | Player | When a Squiddish player is incinerated, they'll be replaced by a random Hall of Flame player. | 1.Of or relating to a squid or the act of being swallowed and regurgitated by a squid or other large cephalopod.
2. A condition that, in the event of the Player's Incineration, results in the replacement of the Incinerated Player with another from the Hall of Flame. |
Permanent | Shelled + The Monitor or being on a team with Squiddest | |
Squiddest | Team | This Team is the Squiddest. When a player joins the Team, they'll become Squiddish. | A team-wide condition that causes any Player who joins the Team to become Squiddish. | Permanent | The Monitor | |
Stable | Player | Stable players cannot be made Unstable. | Unable to be made Unstable. | Permanent | Blessing | |
Subjection | Team | Players leaving a team with Subjection will gain the Liberated modification. | A state of domination, control, or influence. | Permanent | The Shelled One | |
Sundialed | Team | When this Team activates Sun 2, a random player on their team will be boosted by 1% | N/A | Permanent | Blessing | |
Superallergic | Player | This player is Superallergic. Superallergic players take heavier penalties from allergic reactions. |
Having an extreme allergy for a specific food, usually peanuts. | Permanent | Released from being Shelled by Lots of Birds weather | |
Superyummy | Player | This player seriously loves peanuts | Having an extreme love for a specific food, usually peanuts. | Permanent | Blessing | |
Super Idol | Player | This player will earn Fans double the rewards from all Idol Snacks. | An Idol that rewards Fans' double for their worship. | Permanent | Blessing | |
Total Fairness | Team | This Season, each team will win only one Blessing, and will be Happy with what they get. | N/A | Permanent | The Boss | |
Traveling | Team | Traveling teams will play 5% better in Away games. | Playing 5% better in Away Games. | Permanent | Blessing | |
Tribute | Team | When Hall of Flame players join this team, they'll add their Tribute as Team Spirit. | 1.An act, statement, or gift that is intended to show gratitude, respect, or admiration.
2.Payment made periodically by one individual to another, especially as a sign of dependence. 3.[REDACTED] of Team Spirit. |
Permanent | The Monitor | |
Uncertain | Player | When this player returns from Elsewhere, they'll be adjusted by -15% to +20%. | N/A | Permanent | Will | |
Undersea | Team | If this team ever has negative Runs, they'll Overperform for the rest of the game. | N/A | Permanent | Arrival from the Big Leagues | |
Unholey | Team | When this team activates Black Hole, a random player on their opponent's team will be impaired by 1%. | N/A | Permanent | Blessing | |
Well Rested | Team | Whenever a player on this team loses the Tired modification, they'll swap with a player in the Shadows. | A state of no longer being Tired and swapping with a Player from the Shadows. | Permanent | Unknown | |
Base Dealing | Team | This Team's lineup will advance in reverse order. | N/A | Season | Arcana Drawing during Earlsiesta Season 13 | |
Earlbirds | Team | This team will Overperform in the Earlseason. | N/A | Season | Blessing | |
Fifth Base | Team | This team must run five bases instead of four in order to score. | A physical concept that can be added to a Team's base path, forcing the Team to run five bases instead of four in order to score. | Season | Blessing | |
Fireproof | Team or Player | A Fireproof player/team can not be incinerated. | Unable to be incinerated. | Season (Team) Armor (Player) |
Blessing | |
Fourth Strike | Team | Those with the Fourth Strike will get an extra strike in each at bat. | An extra strike in each At Bat that may be rewarded to Teams or Players. | Season | Blessing , The Shelled One or Will | |
Home Field Advantage | Team | Teams with Home Field Advantage will start each home game with one run. | A curse that adds one run to a Team's pile at the start of each Home Game. | Season | Blessing or Will | |
Late to the Party | Team | This team will Overperform in the Lateseason. | N/A | Season | Blessing | |
Party Time | Team | This team is mathematically eliminated from the Postseason, and will occasionally receive permanent stats boost in their games. | When a team is mathematically eliminated from the Postseason and will occassionally receive permanent stats boosts in their games. | Season | Decree | |
Soundproof | Team or Player | A Soundproof player/team can not be caught in Feedback's reality flickers. | Unable to be caught in Feedback's reality flickers. | Season (Team) Armor (Player) |
Blessing | |
Targeted Shame | Team | Teams with Targeted Shame will start with negative runs the game after being shamed. | A curse that adds Unruns to a Shamed Team's pile for the following game. | Season | Decree or Blessing | |
Flickering | Player | Flickering players have a much higher chance of being Feedbacked to their opponent. | 1.Shining unsteadily; wavering.
2.Having a higher chance of being Feedbacked. |
Weekly (HBP) Permanent (Mic) |
Hit by pitch of player with a Refinanced Debt, or The Microphone | |
Liberated | Player | Liberated players will be guaranteed extra bases when they get a hit. | 1.Free from domination, control, or influence.
2.A guarantee of extra bases when a Player gets a hit. |
Weekly | Leaving a team while having Subjection modifier | |
Repeating | Player | In Reverb Weather, this player will Repeat. | A tendency to Repeat during Reverb weather. | Weekly | Hit by pitch of player with a Consolidated Debt | |
Saboteur | Player | A Saboteur has a chance of intentionally failing. | A Player that intentionally fails, usually out of allegiance to another Team. | Weekly | Leaving a team while having Loyalty modification | |
Unstable | Player | Unstable players have a much higher chance of being incinerated during a Solar Eclipse. | The condition of having a much higher chance of being incinerated during a Solar Eclipse. | Weekly | Hit by Debted player's pitch or spread after Incineration of an Unstable player | |
Walk in the Park | Team | Those with Walk in the Park will walk to first base on one less Ball. | The ability to walk to first base on one less Ball. | Season | Blessing | |
Blaserunning | Player | Blaserunners will score .2 Runs for their Team whenever they steal a base. | The act of scoring .2 Runs for your Team whenever you steal a base. | Item | Blessing | |
Fire Protector | Player | This player will protect their team from incinerations. | N/A | Item | The Iffey Jr. | |
Gravity | Player | This player cannot be affected by Reverb. | 1. A natural phenomenon by which all things with mass or energy are brought toward one another.
2. A modification that muffles Reverb. |
Armor | Blessing | |
Wired | Player | When a Run scores, each Wired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 more. | A condition triggered when a Run is scored, resulting in each Wired Player involved in the pay (the Scoring Baserunner, Current Batter, or Current Pitcher) making the run-object worth 0.5 more. | Game | Coffee 1 Weather | |
Tired | Player | When a Run scores, each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 less. | A condition triggered when a Run is scored, resulting in each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) making the run-object worth 0.5 less. | Game | Coffee 1 Weather + Wired modification | |
Overperforming | Player | This player will play 20% better than usual. | N/A | Game | Various other Modifications | |
Underperforming | Player | This player will play 20% worse than usual. | N/A | Game | Various other Modifications | |
Free Refill | Player | Good for one Free Refill | The replenishment of an In. | Game | Coffee 2 Weather | |
Triple Threat | Player | This pitcher's strikeouts score Unruns when there are 3 runners on base, a runner on 3rd, or 3 Balls in the count. Each condition met is worth .3 Unruns. At the end of the 3rd Inning, there's a 33.33% chance that this mod will disappear. | N/A | Permanent | Coffee 3 Weather |
Known Ballpark Renovation Modifications
Icon | Name | Description | Glossary Definition | Duration |
---|---|---|---|---|
Big Buckets | If a home run lands in a Big Bucket, it scores an extra Run. | N/A | Permanent | |
Heat Magnet | The Heat Magnet will absorb heat from an incineration and pass it on to the Thermal Converter. | N/A | Permanent | |
Peanut Mister | A Peanut Mister will occasionally cure a player of their peanut allergy. | N/A | Permanent | |
PsychoAcoustics | In Feedback or Reverb, PsychoAcoustics will occasionally Echo one of the Away Team's mods to the Home Team, for game-long use. | N/A | Permanent | |
Solar Panels | Solar Panels will prevent the first Sun 2 activation in each game, converting the Overflow to Runs for your Team's next game. | N/A | Permanent |