User:ItsSteve/modifications
Modifications are buffs, debuffs, and statuses added to players and teams, and they last for varying amounts of time. Active modifications are visible on a team's roster window, as well as in a player's bio.
History
Modifications first manifested at the end of Season 4 due to the two chosen decrees: Alternate Reality and Targeted Shame. Alternate Reality applied the Alternate modification to a random hitter and pitcher on each team. Targeted Shame was applied to the top four teams in Season 4: the Chicago Firefighters, New York Millennials, Hades Tigers, and Breckenridge Jazz Hands.
The Reverberating modification first appeared on Day 45 of Season 5. During the San Francisco Lovers and Hawai'i Fridays game, reverberations reached dangerous levels and caused Lovers player Don Mitchell to gain the modification.
The Fireproof and Soundproof modifications appeared at the end of Season 5. These were granted on a team-wide basis to the Canada Moist Talkers and Hawai'i Fridays respectively. After being granted both a Fireproof Jacket and Noise-Cancelling Headphones, Mclaughlin Scorpler exhibited these modifications. However, due to ILB regulations, Scorpler could only keep one armor piece, choosing to stick with just the Noise-Cancelling Headphones.
The High Filter Decree in the Season 5 Election also ushered in a League shuffle, and each member of the new leagues received a special Blood Bath-related modification. In the Wild League, teams in the High division received Blood Pity, while teams in the Low division were granted Blood Winner. In the Mild League, teams in the High division became Blood Donors, while the teams in the Low division became Blood Thieves. Despite some teams changing leagues and subleagues due to blessings in the Season 8 and Season 10 elections, they retained the modification of their original subleague. When the Tokyo Lift were added to the Wild High following the Ascension of the Baltimore Crabs, the new team did not receive a Blood Bath-related modification. The modifications were removed from all teams shortly after the end of Season 11.
Duration
Modifications can last for a length of time dictated by its duration type:
- Permanent modifications are never removed automatically.
- Season modifications are removed after each season's Internet Series.
- Weekly modifications are removed after every 9th game of the season.
- Game modifications are removed after each game.
Known Ballpark Modifications
Icon | Name | Target | Description | Duration | Cause | Category
|
---|---|---|---|---|---|---|
Big Buckets | Ballpark | If a home run lands in a Big Bucket, it scores an extra Run. | Permanent | Renovations | ||
Crime Scene | Ballpark | When a Hard-Boiled Player plays at a Crime Scene, they'll Investigate. | Permanent | Boss | ||
Echo Chamber | Ballpark | In Reverb, Echo Chambers will occasionally provide Reverberating and Repeating modifications to Players for game-long use. | Permanent | Renovations | ||
Flood Pumps | Ballpark | Flood Pumps will prevent Flooding weather from making your Ballpark filthier. | Permanent | Renovations | ||
Grind Rail | Ballpark | The Grind Rail allows a chance to steal directly from first base to third base, as long as they have the skills. | Permanent | Renovations | ||
Heat Magnet | Ballpark | The Heat Magnet will absorb heat from an incineration and pass it on to the Thermal Converter. | Permanent | Renovations | ||
LCD Soundsystem | Ballpark | The LCD Soundsystem will boost both Players involved in a Feedback swap by 5%. | Permanent | Renovations | ||
Peanut Mister | Ballpark | A Peanut Mister will occasionally cure a Player of their peanut allergy. Peanut Misters can also remove the Superallergic modification from players. |
Permanent | Renovations | ||
PsychoAcoustics | Ballpark | In Feedback or Reverb, PsychoAcoustics will occasionally Echo one of the Away Team's mods to the Home Team, for game-long use. | Permanent | Renovations | ||
Salmon Cannons | Ballpark | Salmon Cannons have a chance of expelling pests from your Ballpark. Salmon Cannons can prevent Consumer attacks and send players on the away team Elsewhere. |
Permanent | Renovations | ||
Secret Base | Ballpark | The Secret Base is a hidden base beyond 2nd that allows a baserunner to hide between innings. | Permanent | Renovations | ||
Solar Panels | Ballpark | Solar Panels will prevent the first Sun 2 activation in each game, converting the Overflow to Runs for your Team's next game. | Permanent | Renovations | ||
Sweetener | Ballpark | Sweetener makes Beanings & Free Refills more likely in Coffee & Coffee Two weathers, and lowers the chance of losing Triple Threat. | Permanent | Renovations |
Known Modifications
Depreciated Mods
these are the bloodbath mods
Icon | Name | Target | Description | Duration | Cause | Category
|
---|---|---|---|---|---|---|
Blood Pity | Team | In the Blood Bath each season, this team must give Stars to the team that finished last in their division. | Permanent | Decree | ||
Blood Winner | Team | In the Blood Bath each season, this team must give Stars to the team that finished first in their division. | Permanent | Decree | ||
Blood Thief | Team | In the Blood Bath each season, this team will steal Stars from a division opponent that finished ahead of them in the standings. | Permanent | Decree | ||
Blood Donor | Team | In the Blood Bath each season, this team will donate Stars to a division opponent that finished behind them in the standings. | Permanent | Decree |
these are mods from day x
Icon | Name | Target | Description | Duration | Cause | Category
|
---|---|---|---|---|---|---|
Crunchy | Team | The Honey-Roasted players on a Crunchy team will hit 100% better and with +200% Power. | Permanent | The Shelled One | ||
Curse of Crows | Team or Player | Player: This Player will be occasionally attacked by Birds. Team: Players playing for this Team will be occasionally attacked by Birds. See also: Glossary |
Permanent (TSO) Item (Item) |
The Shelled One, Items | ||
Destruction | Team | Teams with Destruction will add a bunch of Curses to their Opponent when defeating them in battle. Grants Flinch to their opponent's batters and Mild to their opponent's pitchers upon defeating them. |
Permanent | The Shelled One | ||
God | Team | This team will start with 1,000x the amount of Team Spirit. | Permanent | The Shelled One | ||
Honey Roasted | Team or Player | This Team or Player has been Honey-Roasted. Honey-Roasted players on Crunchy teams perform 100% better with 200% power. Honey-Roasted players may shell an opposing player in Peanuts weather. |
Permanent | The Shelled One | ||
Peanut Rain | Team | This Team weaponizes Peanut weather against their enemies. | Permanent | The Shelled One | ||
Pity | Team | This team is holding back, out of Pity. This team deals significantly less Team Spirit damage during a Boss Fight. |
Permanent | The Shelled One | ||
Subjection | Team | Players leaving a Team with Subjection will gain the Liberated modification. | Permanent | The Shelled One |
Icon | Name | Target | Description | Duration | Cause | Category
|
---|---|---|---|---|---|---|
Affinity for Crows | Team | Players with Affinity for Crows will hit and pitch 50% better during Birds weather. | Permanent | Blessing | ||
Ambush | Team | When a Player is incinerated in a game this Team is playing, a Hall of Flame Player will join their Shadows. | Permanent | Evolution | ||
Bird Seed | Team or Player | Birds like to eat Bird Seed. They'll peck those with Bird Seed out of peanut shells more often. Because they like to eat Bird Seed. | Permanent | Blessing, Items | ||
Carcinization | Team | When this Team activates the Black Hole, they will steal their opponent's best hitter for the remainder of the game. | Permanent | Return from the Big Leagues | ||
Chunky | Player | This player will have 100% more Power in Peanut Weather. | Permanent | Blessing | ||
Elsewhere | Player | This Player is Elsewhere. | Permanent | Flooding, Salmon Cannons | ||
Scattered | Team or Player | This Player returned from Elsewhere a bit Scattered. | Permanent | Returning from Elsewhere, The Desert | ||
Fire Eater | Player | Fire Eaters swallow fire instead of being incinerated. | Permanent (Decree) Item (Item) |
Decree, Items | ||
Magmatic | Player | Magmatic players are guaranteed to hit a home run in their next At Bat. | Permanent | Incineration attempt while having the Fire Eater modification | ||
Fliickerrriiing | Player | Fliickerrriiing players are Flickering a lot. See also: Glossary |
Permanent (Idol Board) Item (Item) |
Idol Leaderboard, Items | ||
Flippers | Player | When immateria floods, this Runner will score instead of being cleared from the Bases. | Permanent | Will | ||
Friend of Crows | Player | In Birds weather, pitchers with Friend of Crows will encourage the Birds to attack hitters. The crows will attack a hitter, resulting in an automatic out. |
Permanent (Decree) Season (Idol Board) |
Decree or Idol Leaderboard | ||
Glazed | Team | When this Team activates Sun 2, they'll earn double payouts for all Doughnut holders. | Permanent | Blessing | ||
High Pressure | Team | This Team or Player will play 25% better in Flooding weather when runners are on base. | Permanent (Blessing) Item (Item) |
Blessing, Items | ||
Jam-Packed | Team | When this Team triggers the Black Hole, they'll earn double payouts for all Wet Pretzel holders. | Permanent | Blessing | ||
Reverberating | Player | A Reverberating Player has a small chance of batting again after each of their At-Bats end. | Permanent (Reverb) Game (Echo Chamber) |
Weather or Ballpark | ||
Sealant | Team | Players with Sealant cannot have blood drained in Blooddrain. | Permanent | Blessing | ||
Shelled | Player | A Shelled player is trapped in a big Peanut and is unable to bat or pitch. Shelled players are also immune to incineration. |
Permanent | The Shelled One | ||
Siphon | Player | Siphons will steal blood more often in Blooddrain and use it in more ways. | Permanent (Decree) Season (Idol Board) |
Decree or Idol Leaderboard | ||
Smooth | Player | This Player will have 100% more Speed in Peanut weather. | Permanent | Blessing | ||
Sun Dialed | Team | When this Team activates Sun 2, a random Player on their Team will be boosted by 1%. | Permanent | Blessing | ||
Superallergic | Player | This Player is Superallergic. Superallergic players take much heavier penalties from allergic reactions. |
Permanent | Released from being Shelled by Lots of Birds weather | ||
Superyummy | Player | This Player seriously loves peanuts. Superyummy players Overperform when playing in Peanut weather or in a ballpark with a Peanut Mister, and Underperform otherwise. |
Permanent | Blessing | ||
Triple Threat | Player | This pitcher's strikeouts score Unruns when there are 3 runners on base, a runner on 3rd, or 3 Balls in the count. Each condition met is worth .3 Unruns. At the end of the 3rd Inning, there's a 33.33% chance that this mod will disappear. | Permanent | Coffee 3 Weather | ||
Unholey | Team | When this Team activates the Black Hole, a random Player on their opponent's Team will be impaired by 1%. | Permanent | Blessing | ||
Fireproof | Team or Player | Player: This Player cannot be incinerated. Team: This Team and the Players on it cannot be incinerated. See also: Glossary. |
Season (Team) Armor (Player) |
Blessing | ||
Soundproof | Team or Player | Player: This Player cannot be caught in Feedback's reality flickers. Team: Players on this Team cannot be caught in Feedback's reality flickers. See also: Glossary |
Season (Team) Armor (Player) |
Blessing | ||
Flickering | Player | Flickering Players have a much higher chance of being Feedbacked to their opponent. | Weekly (Debt) Permanent (Mic) |
Debt, The Microphone, Items | ||
Repeating | Player | In Reverb Weather, this player will Repeat. A Repeating player will bat again after getting a hit. |
Weekly (Consolidated Debt), Permanent (Blessing), Game (Echo Chamber), Item (Item) | Consolidated Debt, Blessing, Echo Chamber, or Items | ||
Unstable | Team or Player | Player: Unstable Players have a much higher chance of being incinerated in a Solar Eclipse. Team: Unstable Teams have a chance of being incinerated in a Solar Eclipse. |
Weekly | Debt, Firewalker, Will, spread after Incineration of an Unstable Player or Team. | ||
Gravity | Team or Player | Player: This Player cannot be affected by Reverb. Team: This Team cannot be affected by Reverb. See also: Glossary |
Armor | Blessing | ||
Free Refill | Player | Good for one Free Refill. Players with Free Refill will refill an In (effectively removing an Out) if they are involved in a scoring play. |
Game | Coffee 2 Weather | ||
Wired | Player | When a Run scores, each Wired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 more. | Game | Coffee 1 Weather | ||
Tired | Player | When a Run scores, each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 less. | Game | Coffee 1 Weather + Wired modification |
Team Evolution Mods
Icon | Name | Target | Description | Duration | Cause | Category
|
---|---|---|---|---|---|---|
Ambush | Team | When a Player is incinerated in a game this Team is playing, a Hall of Flame Player will join their Shadows. | Permanent | Evolution | ||
Bottom Dweller | Team | If this Team finishes last in their division, they'll be boosted up to 5%. | Permanent | Arrival from the Big Leagues | ||
Carcinization | Team | When this Team activates the Black Hole, they will steal their opponent's best hitter for the remainder of the game. | Permanent | Return from the Big Leagues | ||
Maintenance Mode | Team | Whenever a Player on this Team is Impaired, they'll receive the Fourth Out for the remainder of the game. | Permanent | Arrival from the Big Leagues | ||
Undersea | Team | If this Team ever has negative Runs, they'll Overperform for the rest of the game. | Permanent | Arrival from the Big Leagues |