Difference between revisions of "Items"

From Blaseball Wiki

(add socks)
m (Fixed Lucky +Patheticism to be a negative change.)
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Items can have an effect on the hitting, pitching, baserunning or defense ratings of the player holding them, and also have unique properties:
 
Items can have an effect on the hitting, pitching, baserunning or defense ratings of the player holding them, and also have unique properties:
  
* Type: Bat, Cap, Sunglasses, Ring, etc.
+
*Type: Bat, Cap, Sunglasses, Ring, etc.
* Durability: If this value reaches 0, the Item is broken
+
*Durability: If this value reaches 0, the Item is broken
* Elements: Extra properties of this Item, such as "Cold", "Inflatable", or "Plant-Based"
+
*Elements: Extra properties of this Item, such as "Cold", "Inflatable", or "Plant-Based"
* Mods: [[Modifications]] granted by the item, if any
+
*Mods: [[Modifications]] granted by the item, if any
  
 
Generic Items have a simple name like "Bat" and affect a single [[Player Attributes|attribute]].
 
Generic Items have a simple name like "Bat" and affect a single [[Player Attributes|attribute]].
Line 16: Line 16:
 
|-
 
|-
 
|[[File:tgb bats.png|20px|link=]] Bat
 
|[[File:tgb bats.png|20px|link=]] Bat
| {{PositiveChange|+Thwackability}}
+
|{{PositiveChange|+Thwackability}}
 
|-
 
|-
 
|[[File:tgb board.png|20px|link=]] Board
 
|[[File:tgb board.png|20px|link=]] Board
| {{PositiveChange|+Ground Friction}}
+
|{{PositiveChange|+Ground Friction}}
 
|-
 
|-
 
|[[File:tgb caps.png|20px|link=]] Cap
 
|[[File:tgb caps.png|20px|link=]] Cap
| {{PositiveChange|+Unthwackability}}
+
|{{PositiveChange|+Unthwackability}}
 
|-
 
|-
 
|[[File:tgb field.png|20px|link=]] Field
 
|[[File:tgb field.png|20px|link=]] Field
| {{PositiveChange|+Tenaciousness}}
+
|{{PositiveChange|+Tenaciousness}}
 
|-
 
|-
 
|[[File:tgb gloves.png|20px|link=]] Glove
 
|[[File:tgb gloves.png|20px|link=]] Glove
| {{PositiveChange|+Omniscience}}
+
|{{PositiveChange|+Omniscience}}
 
|-
 
|-
 
|[[File:tgb jersey.png|20px|link=]] Jersey
 
|[[File:tgb jersey.png|20px|link=]] Jersey
| {{PositiveChange|+Musclitude}}
+
|{{PositiveChange|+Musclitude}}
 
|-
 
|-
 
|[[File:tgb necklace.png|20px|link=]] Necklace
 
|[[File:tgb necklace.png|20px|link=]] Necklace
| {{PositiveChange|+Moxie}}
+
|{{PositiveChange|+Moxie}}
 
|-
 
|-
 
|[[File:tgb ring.png|20px|link=]] Ring
 
|[[File:tgb ring.png|20px|link=]] Ring
| {{PositiveChange|+Ruthlessness}}
+
|{{PositiveChange|+Ruthlessness}}
 
|-
 
|-
 
|[[File:tgb shoes.png|20px|link=]] Shoes
 
|[[File:tgb shoes.png|20px|link=]] Shoes
| {{PositiveChange|+Laserlikeness}}
+
|{{PositiveChange|+Laserlikeness}}
 
|-
 
|-
 
|[[File:tgb socks.png|20px|link=]] Socks
 
|[[File:tgb socks.png|20px|link=]] Socks
| {{PositiveChange|+Continuation}}
+
|{{PositiveChange|+Continuation}}
 
|-
 
|-
 
|[[File:tgb sunglasses.png|20px|link=]] Sunglasses
 
|[[File:tgb sunglasses.png|20px|link=]] Sunglasses
| {{PositiveChange|+Cinnamon}}
+
|{{PositiveChange|+Cinnamon}}
 
|}
 
|}
  
Line 56: Line 56:
 
|-
 
|-
 
|Paper
 
|Paper
| {{NegativeChange|-3}}
+
|{{NegativeChange|-3}}
 
|-
 
|-
 
|Glass
 
|Glass
| {{NegativeChange|-2}}
+
|{{NegativeChange|-2}}
 
|-
 
|-
 
|Plastic
 
|Plastic
| {{NegativeChange|-1}}
+
|{{NegativeChange|-1}}
 
|-
 
|-
 
|Rock
 
|Rock
| {{PositiveChange|+1}}
+
|{{PositiveChange|+1}}
 
|-
 
|-
 
|Concrete
 
|Concrete
| {{PositiveChange|+2}}
+
|{{PositiveChange|+2}}
 
|}
 
|}
  
Line 139: Line 139:
 
|-
 
|-
 
|Air
 
|Air
| {{PositiveChange|+Buoyancy}} <br/> {{PositiveChange|+Divinity}} || || {{PositiveChange|+Laserlikeness}} || ||  
+
|{{PositiveChange|+Buoyancy}} <br /> {{PositiveChange|+Divinity}}|| ||{{PositiveChange|+Laserlikeness}}|| ||
 
|-
 
|-
 
|Aluminum
 
|Aluminum
| {{NegativeChange|-Buoyancy}} <br/> {{NegativeChange|-Musclitude}} || || {{PositiveChange|+Ground Friction}} || ||  
+
|{{NegativeChange|-Buoyancy}} <br /> {{NegativeChange|-Musclitude}}|| ||{{PositiveChange|+Ground Friction}}|| ||
 
|-
 
|-
 
|Arm
 
|Arm
| {{PositiveChange|+Thwackability}} || {{PositiveChange|+Unthwackability}} || || ||  
+
|{{PositiveChange|+Thwackability}}||{{PositiveChange|+Unthwackability}}|| || ||
 
|-
 
|-
 
|Blood
 
|Blood
| {{PositiveChange|+Divinity}} <br/> {{PositiveChange|+Martyrdom}} || || {{NegativeChange|-Base Thirst}} || ||  
+
|{{PositiveChange|+Divinity}} <br /> {{PositiveChange|+Martyrdom}}|| ||{{NegativeChange|-Base Thirst}}|| ||
 
|-
 
|-
 
|Brambly
 
|Brambly
| || {{PositiveChange|+Ruthlessness}} || || {{PositiveChange|+Anticapitalism}} ||  
+
| ||{{PositiveChange|+Ruthlessness}}|| ||{{PositiveChange|+Anticapitalism}}||
 
|-
 
|-
 
|Chaotic
 
|Chaotic
| {{PositiveChange|+Moxie}} <br/> {{PositiveChange|-Patheticism}} <br/> {{NegativeChange|-Thwackability}} || {{NegativeChange|-Unthwackability}} || || ||  
+
|{{PositiveChange|+Moxie}} <br /> {{PositiveChange|-Patheticism}} <br /> {{NegativeChange|-Thwackability}}||{{NegativeChange|-Unthwackability}}|| || ||
 
|-
 
|-
 
|Charisma
 
|Charisma
| {{PositiveChange|+Divinity}} <br/> {{PositiveChange|+Moxie}} || || || || {{PositiveChange|+Cinnamon}}
+
|{{PositiveChange|+Divinity}} <br /> {{PositiveChange|+Moxie}}|| || || ||{{PositiveChange|+Cinnamon}}
 
|-
 
|-
 
|Cool
 
|Cool
| {{PositiveChange|+Moxie}} || {{PositiveChange|+Coldness}} || {{PositiveChange|+Laserlikeness}} || ||  
+
|{{PositiveChange|+Moxie}}||{{PositiveChange|+Coldness}}||{{PositiveChange|+Laserlikeness}}|| ||
 
|-
 
|-
 
|Cryogenic
 
|Cryogenic
| || {{PositiveChange|+Coldness}} <br/> {{PositiveChange|+Overpowerment}} <br/> {{PositiveChange|+Suppression}} || || ||  
+
| ||{{PositiveChange|+Coldness}} <br /> {{PositiveChange|+Overpowerment}} <br /> {{PositiveChange|+Suppression}}|| || ||
 
|-
 
|-
 
|Dexterity
 
|Dexterity
| {{PositiveChange|+Thwackability}} || || {{PositiveChange|+Continuation}} || {{PositiveChange|+Omniscience}} ||  
+
|{{PositiveChange|+Thwackability}}|| ||{{PositiveChange|+Continuation}}||{{PositiveChange|+Omniscience}}||
 
|-
 
|-
 
|Frosty
 
|Frosty
| || {{PositiveChange|+Coldness}} || || {{PositiveChange|+Chasiness}} <br/> {{PositiveChange|+Watchfulness}} ||  
+
| ||{{PositiveChange|+Coldness}}|| ||{{PositiveChange|+Chasiness}} <br /> {{PositiveChange|+Watchfulness}}||
 
|-
 
|-
 
|Greedy
 
|Greedy
| || || {{PositiveChange|+Base Thirst}} <br/> {{PositiveChange|+Continuation}} <br/> {{PositiveChange|+Indulgence}} <br/> {{NegativeChange|-Laserlikeness}} || ||  
+
| || ||{{PositiveChange|+Base Thirst}} <br /> {{PositiveChange|+Continuation}} <br /> {{PositiveChange|+Indulgence}} <br /> {{NegativeChange|-Laserlikeness}}|| ||
 
|-
 
|-
 
|Hard
 
|Hard
| {{PositiveChange|+Musclitude}} || {{PositiveChange|+Ruthlessness}} || || {{NegativeChange|-Omniscience}} ||  
+
|{{PositiveChange|+Musclitude}}||{{PositiveChange|+Ruthlessness}}|| ||{{NegativeChange|-Omniscience}}||
 
|-
 
|-
 
|Head
 
|Head
| {{PositiveChange|+Moxie}} || || || {{PositiveChange|+Omniscience}} ||  
+
|{{PositiveChange|+Moxie}}|| || ||{{PositiveChange|+Omniscience}}||
 
|-
 
|-
 
|Hearty
 
|Hearty
| || || {{PositiveChange|+Indulgence}} || {{PositiveChange|+Tenaciousness}} || {{PositiveChange|+Pressurization}}
+
| || ||{{PositiveChange|+Indulgence}}||{{PositiveChange|+Tenaciousness}}||{{PositiveChange|+Pressurization}}
 
|-
 
|-
 
|Holey
 
|Holey
| {{PositiveChange|+Divinity}} <br/> {{NegativeChange|+Patheticism}} <br/> {{NegativeChange|+Tragicness}} || {{NegativeChange|-Overpowerment}} || || ||  
+
|{{PositiveChange|+Divinity}} <br /> {{NegativeChange|+Patheticism}} <br /> {{NegativeChange|+Tragicness}}||{{NegativeChange|-Overpowerment}}|| || ||
 
|-
 
|-
 
|Hot
 
|Hot
| {{NegativeChange|-Moxie}} <br/> {{PositiveChange|+Thwackability}} || {{NegativeChange|-Coldness}} || || ||  
+
|{{NegativeChange|-Moxie}} <br /> {{PositiveChange|+Thwackability}}||{{NegativeChange|-Coldness}}|| || ||
 
|-
 
|-
 
|Inflatable
 
|Inflatable
| {{PositiveChange|+Buoyancy}} <br/> {{NegativeChange|+Patheticism}} || {{NegativeChange|-Overpowerment}} || || ||  
+
|{{PositiveChange|+Buoyancy}} <br /> {{NegativeChange|+Patheticism}}||{{NegativeChange|-Overpowerment}}|| || ||
 
|-
 
|-
 
|Intelligence
 
|Intelligence
| || {{PositiveChange|+Ruthlessness}} <br/> {{PositiveChange|+Shakespearianism}} || || {{PositiveChange|+Anticapitalism}} ||  
+
| ||{{PositiveChange|+Ruthlessness}} <br /> {{PositiveChange|+Shakespearianism}}|| ||{{PositiveChange|+Anticapitalism}}||
 
|-
 
|-
 
|Leg
 
|Leg
| || || {{PositiveChange|+Laserlikeness}} || {{PositiveChange|+Chasiness}} ||  
+
| || ||{{PositiveChange|+Laserlikeness}}||{{PositiveChange|+Chasiness}}||
 
|-
 
|-
 
|Limestone
 
|Limestone
| || {{NegativeChange|-Overpowerment}} <br/> {{PositiveChange|+Unthwackability}} || || ||  
+
| ||{{NegativeChange|-Overpowerment}} <br /> {{PositiveChange|+Unthwackability}}|| || ||
 
|-
 
|-
 
|Lucky
 
|Lucky
| {{PositiveChange|+Divinity}} <br/> {{NegativeChange|-Moxie}} <br/> {{PositiveChange|+Patheticism}} <br/> {{PositiveChange|+Thwackability}} || || || ||  
+
|{{PositiveChange|+Divinity}} <br /> {{NegativeChange|-Moxie}} <br /> {{NegativeChange|+Patheticism}} <br /> {{PositiveChange|+Thwackability}}|| || || ||
 
|-
 
|-
 
|Mesh
 
|Mesh
| {{PositiveChange|+Moxie}} || {{NegativeChange|-Overpowerment}} || || ||  
+
|{{PositiveChange|+Moxie}}||{{NegativeChange|-Overpowerment}}|| || ||
 
|-
 
|-
 
|Metaphorical
 
|Metaphorical
| || {{PositiveChange|+Shakespearianism}} || {{NegativeChange|-Continuation}} || {{PositiveChange|+Chasiness}} <br/> {{PositiveChange|+Watchfulness}} ||  
+
| ||{{PositiveChange|+Shakespearianism}}||{{NegativeChange|-Continuation}}||{{PositiveChange|+Chasiness}} <br /> {{PositiveChange|+Watchfulness}}||
 
|-
 
|-
 
|Passionate
 
|Passionate
| || || {{PositiveChange|+Base Thirst}} <br/> {{PositiveChange|+Continuation}} || ||  
+
| || ||{{PositiveChange|+Base Thirst}} <br /> {{PositiveChange|+Continuation}}|| ||
 
|-
 
|-
 
|Plant-Based
 
|Plant-Based
| {{NegativeChange|-Buoyancy}} || {{PositiveChange|+Suppression}} || || {{PositiveChange|+Watchfulness}} ||  
+
|{{NegativeChange|-Buoyancy}}||{{PositiveChange|+Suppression}}|| ||{{PositiveChange|+Watchfulness}}||
 
|-
 
|-
 
|Rubber
 
|Rubber
| || {{NegativeChange|-Overpowerment}} <br/> {{PositiveChange|+Unthwackability}} || {{NegativeChange|-Ground Friction}} <br/> {{NegativeChange|-Laserlikeness}} || ||  
+
| ||{{NegativeChange|-Overpowerment}} <br /> {{PositiveChange|+Unthwackability}}||{{NegativeChange|-Ground Friction}} <br /> {{NegativeChange|-Laserlikeness}}|| ||
 
|-
 
|-
 
|Sharp
 
|Sharp
| {{PositiveChange|+Thwackability}} || {{PositiveChange|+Unthwackability}} || {{PositiveChange|+Ground Friction}} || {{NegativeChange|-Tenaciousness}} ||  
+
|{{PositiveChange|+Thwackability}}||{{PositiveChange|+Unthwackability}}||{{PositiveChange|+Ground Friction}}||{{NegativeChange|-Tenaciousness}}||
 
|-
 
|-
 
|Slimy
 
|Slimy
| || || {{NegativeChange|-Laserlikeness}} || {{PositiveChange|+Omniscience}} <br/> {{PositiveChange|+Tenaciousness}} <br/> {{PositiveChange|+Watchfulness}} ||  
+
| || ||{{NegativeChange|-Laserlikeness}}||{{PositiveChange|+Omniscience}} <br /> {{PositiveChange|+Tenaciousness}} <br /> {{PositiveChange|+Watchfulness}}||
 
|-
 
|-
 
|Smokey
 
|Smokey
| {{NegativeChange|+Tragicness}} || {{PositiveChange|+Ruthlessness}} || || ||  
+
|{{NegativeChange|+Tragicness}}||{{PositiveChange|+Ruthlessness}}|| || ||
 
|-
 
|-
 
|Spirit
 
|Spirit
| {{PositiveChange|+Divinity}} || || || {{PositiveChange|+Omniscience}} || {{PositiveChange|+Cinnamon}}
+
|{{PositiveChange|+Divinity}}|| || ||{{PositiveChange|+Omniscience}}||{{PositiveChange|+Cinnamon}}
 
|-
 
|-
 
|Stamina
 
|Stamina
| || || {{PositiveChange|+Base Thirst}} <br/> {{PositiveChange|+Continuation}} || {{PositiveChange|+Chasiness}} <br/> {{PositiveChange|+Tenaciousness}} ||  
+
| || ||{{PositiveChange|+Base Thirst}} <br /> {{PositiveChange|+Continuation}}||{{PositiveChange|+Chasiness}} <br /> {{PositiveChange|+Tenaciousness}}||
 
|-
 
|-
 
|Strength
 
|Strength
| {{PositiveChange|+Musclitude}} || {{PositiveChange|+Overpowerment}} || || ||  
+
|{{PositiveChange|+Musclitude}}||{{PositiveChange|+Overpowerment}}|| || ||
 
|-
 
|-
 
|Vanity
 
|Vanity
| {{NegativeChange|-Martyrdom}} <br/> {{PositiveChange|+Musclitude}} || || || ||  
+
|{{NegativeChange|-Martyrdom}} <br /> {{PositiveChange|+Musclitude}}|| || || ||
 
|-
 
|-
 
|Vitality
 
|Vitality
| || || {{PositiveChange|+Base Thirst}} <br/> {{PositiveChange|+Ground Friction}} || || {{PositiveChange|+Pressurization}}
+
| || ||{{PositiveChange|+Base Thirst}} <br /> {{PositiveChange|+Ground Friction}}|| ||{{PositiveChange|+Pressurization}}
 
|-
 
|-
 
|Weird
 
|Weird
| {{NegativeChange|+Patheticism}} <br/> {{NegativeChange|+Tragicness}} || {{PositiveChange|+Shakespearianism}} || {{PositiveChange|+Ground Friction}} || || {{PositiveChange|+Cinnamon}}
+
|{{NegativeChange|+Patheticism}} <br /> {{NegativeChange|+Tragicness}}||{{PositiveChange|+Shakespearianism}}||{{PositiveChange|+Ground Friction}}|| ||{{PositiveChange|+Cinnamon}}
 
|-
 
|-
 
|Wisdom
 
|Wisdom
| || || {{PositiveChange|+Indulgence}} || {{PositiveChange|+Omniscience}} <br/> {{PositiveChange|+Watchfulness}} ||  
+
| || ||{{PositiveChange|+Indulgence}}||{{PositiveChange|+Omniscience}} <br /> {{PositiveChange|+Watchfulness}}||
 
|-
 
|-
 
|Wooden
 
|Wooden
| {{PositiveChange|+Thwackability}} || || {{NegativeChange|-Laserlikeness}} || {{NegativeChange|-Tenaciousness}} ||  
+
|{{PositiveChange|+Thwackability}}|| ||{{NegativeChange|-Laserlikeness}}||{{NegativeChange|-Tenaciousness}}||
 
|-
 
|-
 
|the Famine
 
|the Famine
| {{NegativeChange|-Thwackability}} || {{PositiveChange|+Unthwackability}} || || ||  
+
|{{NegativeChange|-Thwackability}}||{{PositiveChange|+Unthwackability}}|| || ||
 
|-
 
|-
 
|the Feast
 
|the Feast
| {{PositiveChange|+Thwackability}} || {{NegativeChange|-Unthwackability}} || || ||  
+
|{{PositiveChange|+Thwackability}}||{{NegativeChange|-Unthwackability}}|| || ||
 
|}
 
|}
 
----
 
----
 
{{BlaseballNav}}
 
{{BlaseballNav}}
 
[[Category:Rules]]
 
[[Category:Rules]]

Revision as of 15:10, 11 May 2021

Items were introduced at the end of Season 15 as a result of the Bats Decree, which granted all active (non-Shadows) players in the ILB a Bat item.

Players can hold one additional item for every evolutionary level they have - so while most players can only hold 1 item, Evolution 1 players can hold 2 items, and so on.

Items can have an effect on the hitting, pitching, baserunning or defense ratings of the player holding them, and also have unique properties:

  • Type: Bat, Cap, Sunglasses, Ring, etc.
  • Durability: If this value reaches 0, the Item is broken
  • Elements: Extra properties of this Item, such as "Cold", "Inflatable", or "Plant-Based"
  • Mods: Modifications granted by the item, if any

Generic Items have a simple name like "Bat" and affect a single attribute.

Type Attribute
Tgb bats.png Bat +Thwackability
Tgb board.png Board +Ground Friction
Tgb caps.png Cap +Unthwackability
Tgb field.png Field +Tenaciousness
Tgb gloves.png Glove +Omniscience
Tgb jersey.png Jersey +Musclitude
Tgb necklace.png Necklace +Moxie
Tgb ring.png Ring +Ruthlessness
Tgb shoes.png Shoes +Laserlikeness
Tgb socks.png Socks +Continuation
Tgb sunglasses.png Sunglasses +Cinnamon

Rare Items also exist, which possess extra Elements that affect more attributes. Each Element also adds 1 additional durability. Items can even have more than one Element at a time, such as the Sharp Gravity Holey Glove, which has a Durability of 4 and the Sharp, Gravity, and Holey Elements.

The following Elements affect Durability (on top of the +1 Durability for each Element):

Element Durability bonus
Paper -3
Glass -2
Plastic -1
Rock +1
Concrete +2

The following Elements grant Modifications:

Element Modification granted
Ambitious +  Ambitious
Blaserunning +  Blaserunning
Careful +  Careful
Chunky +  Chunky
Clutch +  High Pressure
Entanglement +  Entangled
Fire Eating +  Fire Eater
Fireproof +  Fireproof
Force +  Force
Golden +  Super Idol
Gravity +  Gravity
Noise-Cancelling +  Soundproof
Observation +  Observed
Parasitic +  Parasite
Repeating +  Repeating
Skate +  Pro Skater
Squiddish +  Squiddish
Travelling +  Traveling
Uncertain +  Uncertain

The following Elements affect player Attributes:

Element Batting Pitching Baserunning Defense Miscellaneous
Air +Buoyancy
+Divinity
+Laserlikeness
Aluminum -Buoyancy
-Musclitude
+Ground Friction
Arm +Thwackability +Unthwackability
Blood +Divinity
+Martyrdom
-Base Thirst
Brambly +Ruthlessness +Anticapitalism
Chaotic +Moxie
-Patheticism
-Thwackability
-Unthwackability
Charisma +Divinity
+Moxie
+Cinnamon
Cool +Moxie +Coldness +Laserlikeness
Cryogenic +Coldness
+Overpowerment
+Suppression
Dexterity +Thwackability +Continuation +Omniscience
Frosty +Coldness +Chasiness
+Watchfulness
Greedy +Base Thirst
+Continuation
+Indulgence
-Laserlikeness
Hard +Musclitude +Ruthlessness -Omniscience
Head +Moxie +Omniscience
Hearty +Indulgence +Tenaciousness +Pressurization
Holey +Divinity
+Patheticism
+Tragicness
-Overpowerment
Hot -Moxie
+Thwackability
-Coldness
Inflatable +Buoyancy
+Patheticism
-Overpowerment
Intelligence +Ruthlessness
+Shakespearianism
+Anticapitalism
Leg +Laserlikeness +Chasiness
Limestone -Overpowerment
+Unthwackability
Lucky +Divinity
-Moxie
+Patheticism
+Thwackability
Mesh +Moxie -Overpowerment
Metaphorical +Shakespearianism -Continuation +Chasiness
+Watchfulness
Passionate +Base Thirst
+Continuation
Plant-Based -Buoyancy +Suppression +Watchfulness
Rubber -Overpowerment
+Unthwackability
-Ground Friction
-Laserlikeness
Sharp +Thwackability +Unthwackability +Ground Friction -Tenaciousness
Slimy -Laserlikeness +Omniscience
+Tenaciousness
+Watchfulness
Smokey +Tragicness +Ruthlessness
Spirit +Divinity +Omniscience +Cinnamon
Stamina +Base Thirst
+Continuation
+Chasiness
+Tenaciousness
Strength +Musclitude +Overpowerment
Vanity -Martyrdom
+Musclitude
Vitality +Base Thirst
+Ground Friction
+Pressurization
Weird +Patheticism
+Tragicness
+Shakespearianism +Ground Friction +Cinnamon
Wisdom +Indulgence +Omniscience
+Watchfulness
Wooden +Thwackability -Laserlikeness -Tenaciousness
the Famine -Thwackability +Unthwackability
the Feast +Thwackability -Unthwackability