Difference between revisions of "Items"
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Items were introduced at the end of [[Season 15]] as a result of the [[Season_15#Decrees_2|Bats Decree]], which granted all active (non-Shadows) players in the ILB a Bat item. | Items were introduced at the end of [[Season 15]] as a result of the [[Season_15#Decrees_2|Bats Decree]], which granted all active (non-Shadows) players in the ILB a Bat item. | ||
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* Durability: If this value reaches 0, the Item is broken | * Durability: If this value reaches 0, the Item is broken | ||
* Elements: Extra properties of this Item, such as "Cold", "Inflatable", or "Plant-Based" | * Elements: Extra properties of this Item, such as "Cold", "Inflatable", or "Plant-Based" | ||
− | * Mods: | + | * Mods: [[Modifications]] granted by the item, if any |
Generic Items have a simple name like "Bat" and affect a single [[Player Attributes|attribute]]. | Generic Items have a simple name like "Bat" and affect a single [[Player Attributes|attribute]]. | ||
− | {| class="wikitable" | + | {| class="wikitable alternating-rows" |
!Type!!Attribute | !Type!!Attribute | ||
|- | |- | ||
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|- | |- | ||
|Board | |Board | ||
− | | + | + | | +Groundfriction |
|- | |- | ||
|Cap | |Cap | ||
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Rare Items also exist, which possess extra Elements that affect more attributes. Each Element also adds 1 additional durability. Items can even have more than one Element at a time, such as the Sharp Gravity Holey Glove, which has a Durability of 4 and the Sharp, Gravity, and Holey Elements. | Rare Items also exist, which possess extra Elements that affect more attributes. Each Element also adds 1 additional durability. Items can even have more than one Element at a time, such as the Sharp Gravity Holey Glove, which has a Durability of 4 and the Sharp, Gravity, and Holey Elements. | ||
− | {| class="wikitable" | + | The following Elements affect Durability (on top of the +1 Durability for each Element): |
− | !Element!! | + | {| class="wikitable alternating-rows" |
+ | !Element!!Durability bonus | ||
+ | |- | ||
+ | |Paper | ||
+ | | -3 | ||
+ | |- | ||
+ | |Glass | ||
+ | | -2 | ||
+ | |- | ||
+ | |Plastic | ||
+ | | -1 | ||
|- | |- | ||
− | | | + | |Rock |
− | | + | + | | +1 |
|- | |- | ||
− | | | + | |Concrete |
− | | + | + | | +2 |
+ | |} | ||
+ | |||
+ | The following Elements grant Modifications: | ||
+ | {| class="wikitable alternating-rows" | ||
+ | !Element!!Modification granted | ||
|- | |- | ||
|Ambitious | |Ambitious | ||
| + {{ModifInline|AMBITIOUS|duration=item}} | | + {{ModifInline|AMBITIOUS|duration=item}} | ||
− | |||
− | |||
− | |||
|- | |- | ||
|Blaserunning | |Blaserunning | ||
| + {{ModifInline|BLASERUNNING|duration=item}} | | + {{ModifInline|BLASERUNNING|duration=item}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|Careful | |Careful | ||
| + {{ModifInline|CAREFUL|duration=item}} | | + {{ModifInline|CAREFUL|duration=item}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|Chunky | |Chunky | ||
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|Clutch | |Clutch | ||
| + {{ModifInline|HIGH_PRESSURE|duration=item}} | | + {{ModifInline|HIGH_PRESSURE|duration=item}} | ||
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|- | |- | ||
|Entanglement | |Entanglement | ||
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|Force | |Force | ||
| + {{ModifInline|FORCE|duration=item}} | | + {{ModifInline|FORCE|duration=item}} | ||
− | |||
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|- | |- | ||
|Golden | |Golden | ||
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|Gravity | |Gravity | ||
| + {{ModifInline|GRAVITY|duration=item}} | | + {{ModifInline|GRAVITY|duration=item}} | ||
+ | |- | ||
+ | |Noise-Cancelling | ||
+ | | + {{ModifInline|SOUNDPROOF|duration=item}} | ||
+ | |- | ||
+ | |Observation | ||
+ | | + {{ModifInline|COFFEE_PERIL|duration=item}} | ||
+ | |- | ||
+ | |Parasitic | ||
+ | | + {{ModifInline|PARASITE|duration=item}} | ||
+ | |- | ||
+ | |Repeating | ||
+ | | + {{ModifInline|REPEATING|duration=item}} | ||
+ | |- | ||
+ | |Skate | ||
+ | | + {{ModifInline|PRO_SKATER|duration=item}} | ||
+ | |- | ||
+ | |Squiddish | ||
+ | | + {{ModifInline|SQUIDDISH|duration=item}} | ||
+ | |- | ||
+ | |Travelling | ||
+ | | + {{ModifInline|TRAVELING|duration=item}} | ||
+ | |- | ||
+ | |Uncertain | ||
+ | | + {{ModifInline|UNCERTAIN|duration=item}} | ||
+ | |} | ||
+ | |||
+ | The following Elements affect player Attributes: | ||
+ | {| class="wikitable alternating-rows" | ||
+ | !Element!!Batting!!Pitching!!Baserunning!!Defense!!Miscellaneous | ||
+ | |- | ||
+ | |Air | ||
+ | | +Buoyancy <br/> +Divinity || || +Laserlikeness || || | ||
+ | |- | ||
+ | |Aluminum | ||
+ | | -Buoyancy <br/> -Musclitude || || +Groundfriction || || | ||
+ | |- | ||
+ | |Arm | ||
+ | | +Thwackability || +Unthwackability || || || | ||
+ | |- | ||
+ | |Blood | ||
+ | | +Divinity <br/> +Martyrdom || || -Basethirst || || | ||
+ | |- | ||
+ | |Brambly | ||
+ | | || +Ruthlessness || || +Anticapitalism || | ||
+ | |- | ||
+ | |Chaotic | ||
+ | | +Moxie <br/> -Patheticism <br/> -Thwackability || -Unthwackability || || || | ||
+ | |- | ||
+ | |Charisma | ||
+ | | +Divinity <br/> +Moxie || || || || +Cinnamon | ||
+ | |- | ||
+ | |Cool | ||
+ | | +Moxie || +Coldness || +Laserlikeness || || | ||
+ | |- | ||
+ | |Cryogenic | ||
+ | | || +Coldness <br/> +Overpowerment <br/> +Suppression || || || | ||
+ | |- | ||
+ | |Dexterity | ||
+ | | +Thwackability || || +Continuation || +Omniscience || | ||
+ | |- | ||
+ | |Frosty | ||
+ | | || +Coldness || || +Chasiness <br/> +Watchfulness || | ||
|- | |- | ||
|Greedy | |Greedy | ||
− | | + | + | | || || +Basethirst <br/> +Continuation <br/> +Indulgence <br/> -Laserlikeness || || |
|- | |- | ||
|Hard | |Hard | ||
− | | +Ruthlessness | + | | +Musclitude || +Ruthlessness || || -Omniscience || |
|- | |- | ||
|Head | |Head | ||
− | | +Moxie | + | | +Moxie || || || +Omniscience || |
|- | |- | ||
|Hearty | |Hearty | ||
− | | +Tenaciousness | + | | || || +Indulgence || +Tenaciousness || +Pressurization |
|- | |- | ||
|Holey | |Holey | ||
− | | +Divinity | + | | +Divinity <br/> +Patheticism <br/> +Tragicness || -Overpowerment || || || |
|- | |- | ||
|Hot | |Hot | ||
− | | +Thwackability | + | | -Moxie <br/> +Thwackability || -Coldness || || || |
|- | |- | ||
|Inflatable | |Inflatable | ||
− | | +Buoyancy | + | | +Buoyancy <br/> +Patheticism || -Overpowerment || || || |
|- | |- | ||
|Intelligence | |Intelligence | ||
− | | +Ruthlessness | + | | || +Ruthlessness <br/> +Shakespearianism || || +Anticapitalism || |
|- | |- | ||
|Leg | |Leg | ||
− | | +Laserlikeness | + | | || || +Laserlikeness || +Chasiness || |
|- | |- | ||
|Limestone | |Limestone | ||
− | | +Unthwackability | + | | || -Overpowerment <br/> +Unthwackability || || || |
|- | |- | ||
|Lucky | |Lucky | ||
− | | | + | | +Divinity <br/> -Moxie <br/> +Patheticism <br/> +Thwackability || || || || |
|- | |- | ||
|Mesh | |Mesh | ||
− | | +Moxie | + | | +Moxie || -Overpowerment || || || |
|- | |- | ||
|Metaphorical | |Metaphorical | ||
− | | | + | | || +Shakespearianism || -Continuation || +Chasiness <br/> +Watchfulness || |
− | |||
− | | | ||
− | | + | ||
− | |- | ||
− | | | ||
− | | + | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|Passionate | |Passionate | ||
− | | + | + | | || || +Basethirst <br/> +Continuation || || |
|- | |- | ||
|Plant-Based | |Plant-Based | ||
− | | | + | | -Buoyancy || +Suppression || || +Watchfulness || |
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | + | ||
− | | | ||
− | |||
− | |||
|- | |- | ||
|Rubber | |Rubber | ||
− | | - | + | | || -Overpowerment <br/> +Unthwackability || -Groundfriction <br/> -Laserlikeness || || |
− | | | ||
− | | | ||
− | | | ||
|- | |- | ||
|Sharp | |Sharp | ||
− | | +Thwackability | + | | +Thwackability || +Unthwackability || +Groundfriction || -Tenaciousness || |
|- | |- | ||
− | | | + | |Slimy |
− | | + | + | | || || -Laserlikeness || +Omniscience <br/> +Tenaciousness <br/> +Watchfulness || |
|- | |- | ||
|Smokey | |Smokey | ||
− | | +Ruthlessness | + | | +Tragicness || +Ruthlessness || || || |
− | | | ||
− | | | ||
− | | | ||
|- | |- | ||
|Stamina | |Stamina | ||
− | | + | + | | || || +Basethirst <br/> +Continuation || +Chasiness <br/> +Tenaciousness || |
|- | |- | ||
|Strength | |Strength | ||
− | | +Musclitude | + | | +Musclitude || +Overpowerment || || || |
− | |||
− | | | ||
− | | + | ||
− | | | ||
− | | | ||
− | |||
|- | |- | ||
|Vanity | |Vanity | ||
− | | -Martyrdom | + | | -Martyrdom <br/> +Musclitude || || || || |
|- | |- | ||
|Vitality | |Vitality | ||
− | | + | + | | || || +Basethirst <br/> +Groundfriction || || +Pressurization |
|- | |- | ||
|Weird | |Weird | ||
− | | +Tragicness | + | | +Patheticism <br/> +Tragicness || +Shakespearianism || +Groundfriction || || +Cinnamon |
|- | |- | ||
|Wisdom | |Wisdom | ||
− | | +Omniscience | + | | || || +Indulgence || +Omniscience <br/> +Watchfulness || |
|- | |- | ||
|Wooden | |Wooden | ||
− | | +Thwackability | + | | +Thwackability || || -Laserlikeness || -Tenaciousness || |
|- | |- | ||
|the Famine | |the Famine | ||
− | | +Unthwackability | + | | -Thwackability || +Unthwackability || || || |
|- | |- | ||
|the Feast | |the Feast | ||
− | | -Unthwackability | + | | +Thwackability || -Unthwackability || || || |
|} | |} | ||
---- | ---- | ||
{{BlaseballNav}} | {{BlaseballNav}} | ||
[[Category:Rules]] | [[Category:Rules]] |
Revision as of 22:08, 26 April 2021
Items were introduced at the end of Season 15 as a result of the Bats Decree, which granted all active (non-Shadows) players in the ILB a Bat item.
Players can hold one item for every evolution level they have - so while most players can only hold 1 item, Evolution 1 players can hold 2 items, and so on.
Items can have an effect on the hitting, pitching, baserunning or defense ratings of the player holding them, and also have unique properties:
- Type: Bat, Cap, Sunglasses, Ring, etc.
- Durability: If this value reaches 0, the Item is broken
- Elements: Extra properties of this Item, such as "Cold", "Inflatable", or "Plant-Based"
- Mods: Modifications granted by the item, if any
Generic Items have a simple name like "Bat" and affect a single attribute.
Type | Attribute |
---|---|
Bat | +Thwackability |
Board | +Groundfriction |
Cap | +Unthwackability |
Field | +Tenaciousness |
Glove | +Omniscience |
Jersey | +Musclitude |
Necklace | +Moxie |
Ring | +Ruthlessness |
Shoes | +Laserlikeness |
Sunglasses | +Cinnamon |
Rare Items also exist, which possess extra Elements that affect more attributes. Each Element also adds 1 additional durability. Items can even have more than one Element at a time, such as the Sharp Gravity Holey Glove, which has a Durability of 4 and the Sharp, Gravity, and Holey Elements.
The following Elements affect Durability (on top of the +1 Durability for each Element):
Element | Durability bonus |
---|---|
Paper | -3 |
Glass | -2 |
Plastic | -1 |
Rock | +1 |
Concrete | +2 |
The following Elements grant Modifications:
Element | Modification granted |
---|---|
Ambitious | + Ambitious |
Blaserunning | + Blaserunning |
Careful | + Careful |
Chunky | + Chunky |
Clutch | + High Pressure |
Entanglement | + Entangled |
Fire Eating | + Fire Eater |
Fireproof | + Fireproof |
Force | + Force |
Golden | + Super Idol |
Gravity | + Gravity |
Noise-Cancelling | + Soundproof |
Observation | + Observed |
Parasitic | + Parasite |
Repeating | + Repeating |
Skate | + Pro Skater |
Squiddish | + Squiddish |
Travelling | + Traveling |
Uncertain | + Uncertain |
The following Elements affect player Attributes:
Element | Batting | Pitching | Baserunning | Defense | Miscellaneous |
---|---|---|---|---|---|
Air | +Buoyancy +Divinity |
+Laserlikeness | |||
Aluminum | -Buoyancy -Musclitude |
+Groundfriction | |||
Arm | +Thwackability | +Unthwackability | |||
Blood | +Divinity +Martyrdom |
-Basethirst | |||
Brambly | +Ruthlessness | +Anticapitalism | |||
Chaotic | +Moxie -Patheticism -Thwackability |
-Unthwackability | |||
Charisma | +Divinity +Moxie |
+Cinnamon | |||
Cool | +Moxie | +Coldness | +Laserlikeness | ||
Cryogenic | +Coldness +Overpowerment +Suppression |
||||
Dexterity | +Thwackability | +Continuation | +Omniscience | ||
Frosty | +Coldness | +Chasiness +Watchfulness |
|||
Greedy | +Basethirst +Continuation +Indulgence -Laserlikeness |
||||
Hard | +Musclitude | +Ruthlessness | -Omniscience | ||
Head | +Moxie | +Omniscience | |||
Hearty | +Indulgence | +Tenaciousness | +Pressurization | ||
Holey | +Divinity +Patheticism +Tragicness |
-Overpowerment | |||
Hot | -Moxie +Thwackability |
-Coldness | |||
Inflatable | +Buoyancy +Patheticism |
-Overpowerment | |||
Intelligence | +Ruthlessness +Shakespearianism |
+Anticapitalism | |||
Leg | +Laserlikeness | +Chasiness | |||
Limestone | -Overpowerment +Unthwackability |
||||
Lucky | +Divinity -Moxie +Patheticism +Thwackability |
||||
Mesh | +Moxie | -Overpowerment | |||
Metaphorical | +Shakespearianism | -Continuation | +Chasiness +Watchfulness |
||
Passionate | +Basethirst +Continuation |
||||
Plant-Based | -Buoyancy | +Suppression | +Watchfulness | ||
Rubber | -Overpowerment +Unthwackability |
-Groundfriction -Laserlikeness |
|||
Sharp | +Thwackability | +Unthwackability | +Groundfriction | -Tenaciousness | |
Slimy | -Laserlikeness | +Omniscience +Tenaciousness +Watchfulness |
|||
Smokey | +Tragicness | +Ruthlessness | |||
Stamina | +Basethirst +Continuation |
+Chasiness +Tenaciousness |
|||
Strength | +Musclitude | +Overpowerment | |||
Vanity | -Martyrdom +Musclitude |
||||
Vitality | +Basethirst +Groundfriction |
+Pressurization | |||
Weird | +Patheticism +Tragicness |
+Shakespearianism | +Groundfriction | +Cinnamon | |
Wisdom | +Indulgence | +Omniscience +Watchfulness |
|||
Wooden | +Thwackability | -Laserlikeness | -Tenaciousness | ||
the Famine | -Thwackability | +Unthwackability | |||
the Feast | +Thwackability | -Unthwackability |