Difference between revisions of "Items"

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(Add PositiveChange and NegativeChange formatting, add spaces in some stlat names to match how they're displayed on the site.)
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!Type!!Attribute
 
!Type!!Attribute
 
|-
 
|-
|Bat
+
|[[File:tgb bats.png|20px|link=]] Bat
 
| {{PositiveChange|+Thwackability}}
 
| {{PositiveChange|+Thwackability}}
 
|-
 
|-
|Board
+
|[[File:tgb board.png|20px|link=]] Board
 
| {{PositiveChange|+Ground Friction}}
 
| {{PositiveChange|+Ground Friction}}
 
|-
 
|-
|Cap
+
|[[File:tgb caps.png|20px|link=]] Cap
 
| {{PositiveChange|+Unthwackability}}
 
| {{PositiveChange|+Unthwackability}}
 
|-
 
|-
|Field
+
|[[File:tgb field.png|20px|link=]] Field
 
| {{PositiveChange|+Tenaciousness}}
 
| {{PositiveChange|+Tenaciousness}}
 
|-
 
|-
|Glove
+
|[[File:tgb gloves.png|20px|link=]] Glove
 
| {{PositiveChange|+Omniscience}}
 
| {{PositiveChange|+Omniscience}}
 
|-
 
|-
|Jersey
+
|[[File:tgb jersey.png|20px|link=]] Jersey
 
| {{PositiveChange|+Musclitude}}
 
| {{PositiveChange|+Musclitude}}
 
|-
 
|-
|Necklace
+
|[[File:tgb necklace.png|20px|link=]] Necklace
 
| {{PositiveChange|+Moxie}}
 
| {{PositiveChange|+Moxie}}
 
|-
 
|-
|Ring
+
|[[File:tgb ring.png|20px|link=]] Ring
 
| {{PositiveChange|+Ruthlessness}}
 
| {{PositiveChange|+Ruthlessness}}
 
|-
 
|-
|Shoes
+
|[[File:tgb shoes.png|20px|link=]] Shoes
 
| {{PositiveChange|+Laserlikeness}}
 
| {{PositiveChange|+Laserlikeness}}
 
|-
 
|-
|Sunglasses
+
|[[File:tgb sunglasses.png|20px|link=]] Sunglasses
 
| {{PositiveChange|+Cinnamon}}
 
| {{PositiveChange|+Cinnamon}}
 
|}
 
|}

Revision as of 22:20, 28 April 2021

Items were introduced at the end of Season 15 as a result of the Bats Decree, which granted all active (non-Shadows) players in the ILB a Bat item.

Players can hold one item for every evolution level they have - so while most players can only hold 1 item, Evolution 1 players can hold 2 items, and so on.

Items can have an effect on the hitting, pitching, baserunning or defense ratings of the player holding them, and also have unique properties:

  • Type: Bat, Cap, Sunglasses, Ring, etc.
  • Durability: If this value reaches 0, the Item is broken
  • Elements: Extra properties of this Item, such as "Cold", "Inflatable", or "Plant-Based"
  • Mods: Modifications granted by the item, if any

Generic Items have a simple name like "Bat" and affect a single attribute.

Type Attribute
Tgb bats.png Bat +Thwackability
Tgb board.png Board +Ground Friction
Tgb caps.png Cap +Unthwackability
Tgb field.png Field +Tenaciousness
Tgb gloves.png Glove +Omniscience
Tgb jersey.png Jersey +Musclitude
Tgb necklace.png Necklace +Moxie
Tgb ring.png Ring +Ruthlessness
Tgb shoes.png Shoes +Laserlikeness
Tgb sunglasses.png Sunglasses +Cinnamon

Rare Items also exist, which possess extra Elements that affect more attributes. Each Element also adds 1 additional durability. Items can even have more than one Element at a time, such as the Sharp Gravity Holey Glove, which has a Durability of 4 and the Sharp, Gravity, and Holey Elements.

The following Elements affect Durability (on top of the +1 Durability for each Element):

Element Durability bonus
Paper -3
Glass -2
Plastic -1
Rock +1
Concrete +2

The following Elements grant Modifications:

Element Modification granted
Ambitious +  Ambitious
Blaserunning +  Blaserunning
Careful +  Careful
Chunky +  Chunky
Clutch +  High Pressure
Entanglement +  Entangled
Fire Eating +  Fire Eater
Fireproof +  Fireproof
Force +  Force
Golden +  Super Idol
Gravity +  Gravity
Noise-Cancelling +  Soundproof
Observation +  Observed
Parasitic +  Parasite
Repeating +  Repeating
Skate +  Pro Skater
Squiddish +  Squiddish
Travelling +  Traveling
Uncertain +  Uncertain

The following Elements affect player Attributes:

Element Batting Pitching Baserunning Defense Miscellaneous
Air +Buoyancy
+Divinity
+Laserlikeness
Aluminum -Buoyancy
-Musclitude
+Ground Friction
Arm +Thwackability +Unthwackability
Blood +Divinity
+Martyrdom
-Base Thirst
Brambly +Ruthlessness +Anticapitalism
Chaotic +Moxie
-Patheticism
-Thwackability
-Unthwackability
Charisma +Divinity
+Moxie
+Cinnamon
Cool +Moxie +Coldness +Laserlikeness
Cryogenic +Coldness
+Overpowerment
+Suppression
Dexterity +Thwackability +Continuation +Omniscience
Frosty +Coldness +Chasiness
+Watchfulness
Greedy +Base Thirst
+Continuation
+Indulgence
-Laserlikeness
Hard +Musclitude +Ruthlessness -Omniscience
Head +Moxie +Omniscience
Hearty +Indulgence +Tenaciousness +Pressurization
Holey +Divinity
+Patheticism
+Tragicness
-Overpowerment
Hot -Moxie
+Thwackability
-Coldness
Inflatable +Buoyancy
+Patheticism
-Overpowerment
Intelligence +Ruthlessness
+Shakespearianism
+Anticapitalism
Leg +Laserlikeness +Chasiness
Limestone -Overpowerment
+Unthwackability
Lucky +Divinity
-Moxie
+Patheticism
+Thwackability
Mesh +Moxie -Overpowerment
Metaphorical +Shakespearianism -Continuation +Chasiness
+Watchfulness
Passionate +Base Thirst
+Continuation
Plant-Based -Buoyancy +Suppression +Watchfulness
Rubber -Overpowerment
+Unthwackability
-Ground Friction
-Laserlikeness
Sharp +Thwackability +Unthwackability +Ground Friction -Tenaciousness
Slimy -Laserlikeness +Omniscience
+Tenaciousness
+Watchfulness
Smokey +Tragicness +Ruthlessness
Stamina +Base Thirst
+Continuation
+Chasiness
+Tenaciousness
Strength +Musclitude +Overpowerment
Vanity -Martyrdom
+Musclitude
Vitality +Base Thirst
+Ground Friction
+Pressurization
Weird +Patheticism
+Tragicness
+Shakespearianism +Ground Friction +Cinnamon
Wisdom +Indulgence +Omniscience
+Watchfulness
Wooden +Thwackability -Laserlikeness -Tenaciousness
the Famine -Thwackability +Unthwackability
the Feast +Thwackability -Unthwackability