Difference between revisions of "User:Cloud"

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The '''Immaterial Plane''' is the name of the plane on which [[Blaseball]] occurs. It was first referred to in the [[Season 1]] [[Blaseball Beat]].
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{{Blaseball|title1=Immaterial Plane|image1=File:Map (day 28).png|caption1=The Immaterial Plane in its Map visualization.}}
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The '''Immaterial Plane''' is the name of the plane on which [[Blaseball]] occurs. It was first referred to in the [[Season 1]] ''[[Blaseball Beat]]''.
  
 
==Overview==
 
==Overview==
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[[File:Depth Chart.png|thumb|The Depth Chart as revealed in Season 20. Note the flipped locations of 0 and 2.]]
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The Immaterial Plane is a flat, two-dimensional surface that comprises the universe of Blaseball. It is unknown how large it is horizontally, but it is bounded on its top end by [[Blaseball 2]] and on its bottom end by [[Desert|Blaseball 0]].<ref>The positions of "top" and "bottom" were flipped for the majority of the [[Expansion Era]].</ref> It has been seen visually in two separate ways: the [[Depth Chart]] and the [[Map]].
  
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===Depth Chart===
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{{Main|Levels#Depth Chart}}
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The Depth Chart is a visualization of the Plane first provided in [[Season 20]]. Here, the plane is illustrated as a football field, with its graph bounded as -1 ≤ ''x'' ≤ 1 and 0 ≤ ''y'' ≤ 2. This graph is mostly intended to illustrate how [[Levels]] work - when a team sinks above<ref>Purposefully unusual phrasing here - for the vast majority of the time that Levels mattered, the flip meant that teams were in fact sinking down to Consumers despite their ''y'' value rising.</ref> the MVP line at ''y'' = 1, they are at risk of Consumers. The ''x'' values on this visualization matter very little, as the only two locations illustrated on it are Blaseball 0 and Blaseball 2, and are reached by Teams based only on their ''y'' value.
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===Map===
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{{Main|Map}}
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The Map (seen at top of page) is a visualization of the Plane first provided in [[Season 24]]. This illustration is a square divided into four segments that serve as divisions, and its graph is bounded by -1 ≤ ''x'' ≤ 1 and -1 ≤ ''y'' ≤ 1. Teams could Navigate this map, and is notably different from the Depth Chart in that its ''x'' values mattered much more due to the addition of two new locations in [[Black Hole (Black Hole)]] and the [[Hall of Flame|Hall]]. Teams needed to match both their ''x'' and ''y'' value in order to reach a location on the Map.
  
 
==History==
 
==History==
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EMERGENCY ALERT
 
EMERGENCY ALERT
 
</blockquote>
 
</blockquote>
From this announcement on out, the Immaterial Plane and its [[Depth Chart]] graph were reflected over its ''x''-axis, placing [[Desert|Blaseball 0]] at the top and [[Blaseball 2]] at the bottom. However, this was not known until the unveiling of the Depth Chart in [[Season 20]], and it took even longer to realize that it was ever flipped in the first place, as this was the first time that the Plane had been visually shown to [[Fans]].
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From this announcement on out, the Immaterial Plane and its [[Depth Chart]] graph were reflected over its ''x''-axis, placing [[Desert|Blaseball 0]] at the top and [[Blaseball 2]] at the bottom. However, this placement was not obvious until the unveiling of the Depth Chart in [[Season 20]], and it took even longer to realize that it was flipped, as this was the first time that a visual of the Plane was provided.
  
 
Right before the [[Season 23]] [[Election]], the Plane was reflected back to its standard position:
 
Right before the [[Season 23]] [[Election]], the Plane was reflected back to its standard position:
Line 30: Line 40:
 
UNDER UNDER<br>
 
UNDER UNDER<br>
 
</blockquote>
 
</blockquote>
It remained in its Depth Chart form until [[Season 24]]'s [[Earlsiesta]], when the [[Map]] was unveiled. Following this, Teams could navigate the Plane under their own power for the remainder of the season, with the goal of reaching one of the corners of the Map. On Day 82 of the season, [[Black Hole (Black Hole)]] began to expand, eventually leading to the complete Nullification of the Plane, and with it, Blaseball itself.
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It remained in its Depth Chart form until [[Season 24]]'s [[Earlsiesta]] when the [[Map]] was unveiled. Following this, Teams could navigate the Plane under their own power for the remainder of the season, with the goal of reaching one of the corners of the Map. On Day 82 of the season, [[Black Hole (Black Hole)]] began to expand, eventually leading to the complete Nullification of the Plane, and with it, Blaseball itself.
  
 
==Trivia==
 
==Trivia==
*It is unknown whether the Immaterial Plane resides purely within two-dimensional space or if it is a plane within a higher dimension. Notably, if the latter is true, [[eDensity]]'s mechanics involving buoyancy imply that it is not parallel to the ''xy''-plane as would be assumed for most planar universes.
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*It is unknown whether the Immaterial Plane resides purely within two-dimensional space or if it is a plane in a higher dimension. Notably, if the latter is true, [[eDensity]]'s mechanics involving buoyancy imply that it is not parallel to the ''xy''-plane as would be assumed for most planar universes.
  
 
{{Community Lore}}
 
{{Community Lore}}

Revision as of 19:23, 13 January 2022

The Immaterial Plane is the name of the plane on which Blaseball occurs. It was first referred to in the Season 1 Blaseball Beat.

Overview

The Depth Chart as revealed in Season 20. Note the flipped locations of 0 and 2.

The Immaterial Plane is a flat, two-dimensional surface that comprises the universe of Blaseball. It is unknown how large it is horizontally, but it is bounded on its top end by Blaseball 2 and on its bottom end by Blaseball 0.[1] It has been seen visually in two separate ways: the Depth Chart and the Map.

Depth Chart

See the main article on this topic: Levels#Depth Chart

The Depth Chart is a visualization of the Plane first provided in Season 20. Here, the plane is illustrated as a football field, with its graph bounded as -1 ≤ x ≤ 1 and 0 ≤ y ≤ 2. This graph is mostly intended to illustrate how Levels work - when a team sinks above[2] the MVP line at y = 1, they are at risk of Consumers. The x values on this visualization matter very little, as the only two locations illustrated on it are Blaseball 0 and Blaseball 2, and are reached by Teams based only on their y value.

Map

See the main article on this topic: Map

The Map (seen at top of page) is a visualization of the Plane first provided in Season 24. This illustration is a square divided into four segments that serve as divisions, and its graph is bounded by -1 ≤ x ≤ 1 and -1 ≤ y ≤ 1. Teams could Navigate this map, and is notably different from the Depth Chart in that its x values mattered much more due to the addition of two new locations in Black Hole (Black Hole) and the Hall. Teams needed to match both their x and y value in order to reach a location on the Map.

History

Prehistory

It is unknown when the Immaterial Plane first formed, or if it has always existed. The first recorded instance of activity in it is in The First Day, Zeroth Edition.

Expansion Era

During the Latesiesta of Season 12, the Coin flipped the Immaterial Plane with the following announcement:

EMERGENCY ALERT
BREACH DETECTED
FLOOD WARNING
THE COIN FLIPS
OVER UNDER
UNDER OVER
IMMATERIA MATERIA
EMERGENCY ALERT

From this announcement on out, the Immaterial Plane and its Depth Chart graph were reflected over its x-axis, placing Blaseball 0 at the top and Blaseball 2 at the bottom. However, this placement was not obvious until the unveiling of the Depth Chart in Season 20, and it took even longer to realize that it was flipped, as this was the first time that a visual of the Plane was provided.

Right before the Season 23 Election, the Plane was reflected back to its standard position:

EMERGENCY ALERT
EXECUTIVE ACTION
THE COIN FLIPS
OVER OVER
UNDER UNDER

It remained in its Depth Chart form until Season 24's Earlsiesta when the Map was unveiled. Following this, Teams could navigate the Plane under their own power for the remainder of the season, with the goal of reaching one of the corners of the Map. On Day 82 of the season, Black Hole (Black Hole) began to expand, eventually leading to the complete Nullification of the Plane, and with it, Blaseball itself.

Trivia

  • It is unknown whether the Immaterial Plane resides purely within two-dimensional space or if it is a plane in a higher dimension. Notably, if the latter is true, eDensity's mechanics involving buoyancy imply that it is not parallel to the xy-plane as would be assumed for most planar universes.
COMMUNITY REPORTS
The remainder of this article contains lore created collaboratively by the Blaseball community.

Fan Works


  1. The positions of "top" and "bottom" were flipped for the majority of the Expansion Era.
  2. Purposefully unusual phrasing here - for the vast majority of the time that Levels mattered, the flip meant that teams were in fact sinking down to Consumers despite their y value rising.