Emblem Warhorse

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See Emblem Warhorse (bar) for the establishment of the same name.

Emblem Warhorse is a player in the Shadows for the Seattle Garages, and has been with the team since the Season β19 Elections.

Official League Records

Warhorse joined the ILB as a lineup player in the Shadows for the Seattle Garages as the Garages' Season β11 Playoff Birth.

During the Season β19 elections, Warhorse joined the Garages' active roster in exchange for Brisket Friendo as a result of the Garages' Foreshadow will.

On Season β21, Day 79, Warhorse retreated to the Shadows in exchange for Oliver Loofah at The Hotdogfingers Memorial Climate Pledge Garage and Parking Facility via the Ratified Voicemail.

COMMUNITY REPORTS
The remainder of this article contains lore created collaboratively by the Blaseball community.

Background

Emblem Warhorse describes many things: a bar, a band, a Blaseball player, but most importantly, a community. The Emblem Warhorse is a dive bar in Seattle, and Emblem Warhorse is a collective of people who have at some point in their life found refuge within its walls, becoming Patrons of The Emblem Warhorse. Patrons can be found doing a variety of activities, including (but certainly not limited to) celebrating after a minor league blaseball game, chatting with fellow motorcycle gang members, performing in the group's band (titled Emblem Warhorse), performing at the bar's drag shows under the moniker Emblem Warhorse, or simply enjoying the atmosphere of the bar. A watchful reader may have noticed that some of these activities involve being named Emblem Warhorse; this stems from the bar’s motto: “If you’re here, you’re Emblem Warhorse.” Upon entering the bar, one's name becomes Emblem Warhorse for the duration of one's stay. All are Emblem Warhorse. All is Emblem Warhorse.

Warhorses who frequent the bar often note having never seen the bar before finding it, despite it being located across the street from the Queen Anne Dicks Drive In. Some speculate the bar is only visible when one is truly prepared to find it. The exception to this rule is when the bar hosts events, though visitors who are not meant to become a Patron often find themselves shooed out the door by The Emblem Warhorse itself. Visitors have reported experiencing this phenomenon differently, some finding chairs feeling more uncomfortable, others noticing the water tasting off or the music being just a little too loud. Some have taken to challenging The Emblem Warhorse, ready to prove themselves worthy candidates of the Emblem Warhorse name. It is unclear at this point if any such challenges have been successful.

After the name Emblem Warhorse appeared on the Seattle Garages active roster, at least one Warhorse has been chosen to play in each Garages game. How a Warhorse is chosen for play on a given day is unclear, as Patrons have given conflicting reports. It is possible that there is no clear way of deciding play, or that it changes from day to day. Some cite a competitive game of dlarts, others claim they simply feel the compulsion to pick up the bat and head out the doors.

Qualifications of becoming an Emblem Warhorse

Of the players who take up the moniker Emblem Warhorse, only two things are consistent:

  • They have at one point in time been considered a regular at The Emblem Warhorse, and have been deemed worthy.
  • They are required to wear the Emblem, a design featuring an upside-down chess knight, somewhere on their person.

The bar has a strict no quadruped policy, though there have been known instances of quadruped Emblem Warhorses managing to get around this rule.


Patrons of the Emblem Warhorse

Many people and beings have come to take up the moniker of Emblem Warhorse throughout time, as deemed worthy by The Emblem Warhorse bar. Below is one such Warhorse.

This time, the Interdimensional Rumor Mill reveals a Patron Rumor from IF-5.40 out of its Patron Rumor Registry...

Myna Risset, a current patron of the Emblem Warhorse. Art by Razura.

Myna Risset

A digital drawing of the Emblem Warhorse Patron Myna Risset, a woman with blue hair, pale skin, and a blue arrow on her right arm. She is smiling with her eyes closed and hanging out at a bar.
Myna by Cori

An alumni of the Seattle Garages Lil' Roadies, Myna Risset remained with the team for several years as a volunteer to help with shows. She accidentally stumbled into Dark Seattle the night that Farrell Seagull destroyed the Gum Wall for the first time in Season β4. Due to a poor sense of direction, she quickly got lost and became trapped in the city when the Wall reassembled.

It didn’t take long for the Corporation to notice her and her strange behavior. She was quickly detained and interrogated under suspicion regarding recent art crimes. Myna was, for better or worse, completely clueless and thought it was a job interview, answering as such. The Corporation did not learn anything of value, but she did give a heck of an interview and was hired after a brief deliberation on the risk of releasing her. Risset was placed in the inordinately long lineup of the Dark Seattle Corporates, rarely seeing play. She has proven capable of batting and fielding, if desperately needed; Risset practiced growing up in hopes of being as good as Oliver Mueller someday. When not being fielded as a relief batter, Risset composed elevator Muzak for the Corporation.

Risset displays the telltale signs of Synergy blood, including glowing eyes, arrow tattoos on her body, and occasionally synthetic-sounding vocal patterns. She has a cybernetic spine prosthesis that the Corporation installed to help alleviate her chronic back issues.

After being rescued during a routine mayhem mission into Dark Seattle by the Garages, The Big Garage initially seemed incapable of recognizing her, possibly due to the lasting influence of the Corporation. Risset first encountered the Emblem Warhorse while reacclimating to her hometown and searching for a place to stay while the issue was resolved. The establishment quickly offered her not only a whole host of new friends, but a place she was welcome to stay for as long as she needed. A new room was found above the arcade cabinets that she now sleeps in. The Big Garage has since recognized her and welcomed her back, but she is still remaining in the Emblem Warhorse for the time being as it’s a nice, small place to escape from blaseball for a bit.

For now, she’s happy to practice with the team and help with shows again. She still has Synergy blood and has had some trouble readjusting to the relative isolation of being lightside again, but the tight-knit community of Emblem Warhorse has been a much-needed relief for her as she recovers from the lost connection. She misses the nightly cuddle puddles most of all, but she’s happy to be home. And happy to have real coffee again.

She wears her emblem on a slap bracelet.

Trivia

  • Her favorite drink is an Irish coffee, although she has been known on occasion to indulge in Arrow Cola when TROJAN has some, in safe amounts.
  • She misses Ron's hugs. She misses them a lot.
  • Takes many frequent naps. She beeps in her sleep. Third most common source of electronic beep sounds in the bar, following the arcade and TROJAN, respectively.
  • She plays the Crumhorn.
  • She does not know what a horse is. If you try to describe what a horse is to Risset, you will not know what a horse is either.
  • Childhood friends and cohorts with Oliver Loofah. Risset was very surprised to return from Dark Seattle and find that Loofah had not only joined the team, but been feedbacked to the Shoe Thieves while she was away. As the Dark Seattle Corporates do not lose members to feedback, the last time Risset witnessed this was in Season 4, with Farrell Seagull and Avila Guzman (who she missed playing with by mere days).
  • She was extremely surprised to find Aunt Jaylen alive and with a body count of 13.
  • Do not run near Risset. You may activate her Corporate hunting instincts.

Fan Works

Art