Talk:Emblem Warhorse

From Blaseball Wiki

About this board

Not editable

Hey, welcome to the talk page! If you're here to make a Patron, go wild! Here are a few suggested talking points if you find yourself struggling for content:

-How did they become a patron of The Emblem Warhorse?

-How do they fit in at the bar?

-Where do they wear their emblem?

-Any fun hobbies?

-Drink of choice? (doesn't have to be alcoholic)

Have fun! If you'd like a community to spitball ideas at, come join us on maincord.

-StarryNavigator

IRM Adjustment: Faun (IF-22.183)

1
Asiruki (talkcontribs)

Hello, original poster of the "Faun" Emblem Warhorse IRM, wanting to make an adjustment: I'd like to change the sentence "As a welcome gift, the other Patrons provided her with a prosthetic designed to look like a horse’s hoof, with the emblem engraved into it." to remove the reference to it looking like a horse's hoof (So just a prosthetic leg with the emblem engraved on it). While at the time I originally posted the IRM,thought it was a fun idea and reference to the character's name, I realize now that it is probably too whimsical to be a practical prosthetic. That was not the goal, and I'd like to change it.

New Warhorse: Coffee Warhorse

1
Peaksykid (talkcontribs)

The Emblem Warhorse at the Big Garage

1
Incognito80 (talkcontribs)

Irm Format: Vignettes

1
StarryNavigator (talkcontribs)

With the addition of IRM formats, we will be using the Vignettes format for Emblem and the various Warheese, as this IRM is for a specific part of Emblem's lore: the Patrons who frequent it and take up the title. This will be using the same custom intro it previously had, "Many people and beings have come to take up the moniker of Emblem Warhorse throughout time, as deemed worthy by The Emblem Warhorse bar. Below is one such Warhorse."

IRM: Emblem “Emmie” Warhorse

1
Elifinch (talkcontribs)

Emblem “Emmie” Warhorse is a middle-aged butch Korean woman who is usually seen tending to the Emblem Warhorse bar with Mme. W or riding with the Warhorse’s outlaw motorcycle club. She has been around the Warhorse for as long as anyone can remember and serves a protector to both the bar and its patrons.

While Mme. W serves as a guide to newcomers of the establishment, Emmie tends to look after those who have been around for a while and is always ready to serve a drink and some sardonic advice to those who need it. If the situation is particularly dire she has been known to bust out one of her world famous bear hugs. These hugs are so good it is said they put the receiver in a state of euphoria for the next 24 hours.

When not working Emmie enjoys riding with the Warhorse’s biker gang and claims the shadows are the best place to ride. She has also been known to participate in the Warhorse’s drag shows as a king. Her persona is always cowboy themed and she is notorious for her complicated lasso tricks.

One of the few things widely known about Emmie’s personal life is her long standing relationship with fellow mysterious barkeep Madame Emblem Warhorse, with whom she is often found tending the bar with. Emmie is notably the only individual capable of flustering the Madam's otherwise unshakable cryptic persona. Due to their evident intimacy, the two of them are presumed to know a great deal about each other's cryptic origins, though they are both as guarded about their partner's life as they are their own - if not more.

Emmie’s drink of choice is whiskey. Her emblem is a tattoo on her upper left arm and is usually visible due to her preference for tank tops. How Emmie became a patron of the Warhorse is the source of several tall tales including stories of her single handedly fighting off a rival biker group, building all the furniture of the Warhorse in a day and deadlifting two motorcycles at once to save someone trapped underneath. Any attempts at discovering the truth of the matter have been futile.

Despite her many other skills she is not particularly good at Blaseball.

IRM: Emblem "Mori" Warhorse

1
Rhynerd (talkcontribs)

Emblem “Mori” Warhorse (ze/zir) is the ghost of a noble who died some centuries ago. For most of zir time after death ze was bound to a family relic. This relic would become a piece of a traveling museum exhibit until an incident in Seattle would unbind Mori from the relic, leaving zir lost and alone on the streets of the Emerald City.

It didn’t take much wandering for the Emblem Warhorse to share its location with Mori. Once inside, ze met many of the active patrons at the time as well as the bartender known as Madame W, who found something in the back that could be served to ghosts. As Mori spent more time in the bar, the people of the Emblem Warhorse would assist Mori both in reintegrating with the world and discovering zir own identity. Upon proving zirself to the Emblem Warhorse, Mori took the name in full and changed zir signet ring to one bearing the Emblem.

Ze ended up proving zirself to the bar by becoming a stylist for the bar’s drag shows. Centuries worth of fashion knowledge were applied in designing an outfit for one of the performers. It wasn’t perfect, but it was enough to impress the Emblem Warhorse and allow Mori to sharpen zir skills in further shows. Nowadays Mori will gladly apply zir love and expertise of fashion to assist anyone within the Emblem Warhorse where needed.

When not intending to apply zir craft at the Emblem Warhorse, Mori will often be seen dressed in a manner similar to how ze dressed while alive. If a new person is at the bar at this time, Mori will often mess with them by speaking in an antiquated manner right until the moment ze think ze can get the best reaction out of the person by saying something very modern and very informal. If the bar wants this person to leave, chances are they’ll be hit with Mori’s trick at just the right time to cause a spittake.

Mori’s preferred drink is an alternative to the bloody mary known as the “Memento Mari.” Two ingredients have been added to this drink, champagne and a second drink that according to the staff can only be safely ingested by the dead.

Astrid (talkcontribs)

Liam Newton is a long-term patron of the Emblem Warhorse. During Season 1 of Blaseball, Liam was an intern at the ILB, working part-time as an umpire while finishing his art history degree. Liam’s internship period ended immediately prior to the elections, leaving him relatively unaffected by the opening of the Forbidden Book - although it hit him hard emotionally.

After graduating, Liam spent a few years taking on various jobs. One day, after an evening shift at a local museum, he noticed the Emblem Warhorse and entered on a whim. He was immediately welcomed by several patrons and quickly settled in. He was initially very reclusive, but after a while, he started opening up more and more; eventually becoming a completely different person than he was when he first entered. At the suggestion of Faun, he had the Emblem tattooed on his right upper arm, as a way to bookend that chapter of his life.

He now considers the Warhorse his “home”, often more so than his actual home (a small apartment somewhere in Seattle), and he’ll occasionally spend the night there if a particularly interesting conversation drags on for long enough.

Despite not having been an ILB official since before the Discipline Era, he enjoys telling tall tales about his time as an umpire, often conveniently glossing over the exact time frame or status. Most of the stories are either severely embellished or just completely made up - his actual tenure didn’t consist of much more than arguing over called outs - but somehow manage to convince most people for a while (at least, until they pay full attention).

Several of his former umpire masks now adorn the walls of the Warhorse, many of which have since been repurposed into various art projects or decorations. Each mask has a story behind it - completely made up and different every time, of course.

He tries his best not to pay attention to the Umpire, and the two seem to look at each other with a nasty scowl should they accidentally get too close for comfort.

Liam’s self-proclaimed “drink of choice” is whatever the strongest thing on offer is, and he’ll often make a show out of it to impress newcomers, or really anyone he can get to watch. So far, he’s only succeeded in consistently making a massive fool of himself when he inevitably has to give up after half a sip. When (he thinks) no one’s watching, he’ll just have a Flanta.

Trivia

  • Liam is one of the few patrons that own a car, affectionately dubbed the “Liam Nissan” by several other patrons. It’s a yellow Subaru. He does not understand why this is funny, but laughs along either way.
  • Liam is, on a technicality, related to Isaac Newton, and he likes to bring this up whenever it’s even slightly relevant.
  • Liam has a long-term partner who lives in Vancouver. He prefers not to talk about them in detail, and most patrons don’t believe his “fake Canadian boyfriend” even exists at all. A few long-term patrons have met them once or twice, but commit to the bit anyway.
  • Liam spends far too much energy trying to keep patrons from fighting each other.
  • Liam will gladly offer to bat in any weather (except Solar Eclipse), but is rarely chosen.
  • Liam keeps a running tally of his batting performance in a small notebook in one of the drawers behind the bar, each plate appearance adorned with a small doodle.
  • Liam's stories endlessly enamored the young King, not old enough to remember the time before the Discipline Era first-hand. By the time kie was old enough to catch on, he had already inspired King to come up with kir own stories for kir "Eyepatch Incident", all similarly lavish and ludicrous.
Charly Detroit (talkcontribs)

Warhorse Warhorse is the original Trojan horse used over 3000 years ago in one of human kind’s first dirty tricks. Feeling bad about their involvement in the razing of Troy, Warhorse gathered what survivors they could and left to travel the globe. Never really fitting in, Warhorse continued to wander for thousands of years, gradually growing in numbers as they picked up more world wide refugees. However, space was limited and they were all desperate for a much needed bathroom break. So it was with much relief that late evening after making port in Seattle, that Warhorse first saw the mysterious Emblem.

Many of Warhorse’s denizens have decided to stay in Warhorse, at least for the most part, so the structure itself is often parked out back, but others prefer to hang out in the bar, while a rare few have even decided to roam the Seattle streets. Generally friendly, denizens of Warhorse can be a bit secular, preferring the damp and familiar wooden interior, but once libations start to flow, watch out! You’ve never heard so many Greek drinking songs.

Caelum (talkcontribs)

Madam Emblem Warhorse, usually referred to as "Mm. Warhorse", "The Madam", "Ma'am", or something else to that effect, is a middle aged woman who is usually seen tending to the Emblem Warhorse bar besides Emmie, always sporting an elegant outfit and a mysterious smile. As she is often the one behind the counter, many think of her as the Warhorse's proprietess, though the estabilishment itself might object to the notion of being owned; In fact, while the bar exibits clear signs of sentience and even autonomy, the Madam seems to act as a caretaker of sorts, always ensuring that the cups are filled and the ambience is cozy.

Madam Warhorse personally ensures that new patrons of the Emblem are acclimating well, taking the role of a guide to the peculiarities of the estabilishment and its membership. While she is glad to helpfully answer any questions that patrons might have about the bar, questions about most other topics - most notably, about herself - are invariably met with ambiguous, cryptic answers; as such, hardly anything about her history and personal life is known, even to those closest to her. That, combined with the fact that no patrons of the Emblem are currently known to recall a time when Madam Warhorse wasn't the barkeep, has lead to much speculation about the Madam's true nature, with some theorizing that she is an eldritch entity somehow linked to the Emblem Warhorse's origin, while others argue that she is simply a private person who greatly enjoys messing with nosy people. Naturally, asking her opinion on the debate does little to clear things up.

One of the few things widely known about Mme W.'s personal life is her long standing relationship with fellow mysterious barkeep Emblem "Emmie" Warhorse, whith whom she is often found tending the bar alongside. Emmie is notably the only individual capable of flustering the Madam's otherwise unshakable cryptic persona. Due to their evident intimacy, the two of them are presumed to know a great deal about each other's cryptic origins, though they are both as guarded about their partner's life as they are their own - if not more.

She wears her emblem as an enamel pin displayed proeminently on whichever fancy outfit she happens to be wearing that day. Her drink of choice is currently unknown, but she seems to be able to procure the favorite drink of any given patron near instantly, no matter how rare or obscure it may be. She is fond of strategy games, always receptive to a match of anything from shogi to gwent, and she is always available on those late, rainy nights when you need someone to listen to your story and offer vague yet oddly insightful advice.

Her aura of elegant mystique manages to endure even as she strikes out on the field, as though missing the ball was part of some grand scheme. It almost certainly wasn't, mind you, but you wouldn't know that from looking at her.

IRM: Scam and Spam

1
Anonny125 (talkcontribs)

Scam Likely (it/its) and Potential Spam (ti/tis) are a pair of grifters and Patrons of the Emblem Warhorse who are rarely separated. How they came to the bar is unknown, as they tell a different story whenever asked. In fact, very little of what they say is true, and much is designed to lure the unwary into giving them money or other valuables.

Spam is best known for telling long-winded stories. On the few occasions where ti has been witnessed not talking, it has always been to allow Scam or a mark a turn. Scam, in contrast, tends to be much more concise, rarely speaking except to directly further the pair’s current con.

Interestingly, interviews with past victims indicate that they always take precisely as much as a person can spare. Several, after being informed of this, said that it even accounted for emergencies they would soon have. It is currently unknown how they determine this, and given that this frequently result in their schemes having very low payouts, it is theorized that they care less about the money than the trickery.

While new visitors often have to be warned away from the pair, their engaging conversation is a good source of entertainment for patrons and all who can remember not to trust them.

Trivia:

- Both display the Emblem on their wallets.

- Neither has ever been witnessed taking something without the verbal consent of the person whose possession it is currently in, and Scam has occasionally needed to prompt people to do so. This includes bats and drinks.

- Some speculate that the two are married. When questioned, Scam refused to comment, while Spam launched into a detailed (and presumably false) description of the ceremony.

- While they order a wide variety of drinks, Scam tends to favor non-alchoholic beverages and Spam seems to prefer cocktails.