ID |
Description |
Metadata
|
-1 |
Undefined type; used in the Library for Leaders and Postseason series matchups (plus currently-redacted messages)
|
0 |
Let's Go! |
away - team UUID
home - team UUID
stadium - stadium UUID
weather - weather ID
|
1 |
Play ball! |
|
2 |
Half-inning |
|
3 |
Pitcher change |
|
4 |
Stolen base |
|
5 |
Walk |
|
6 |
Strikeout |
|
7 |
Flyout |
|
8 |
Ground out |
|
9 |
Home run |
|
10 |
Hit (single/double/triple) |
|
11 |
Game end log |
|
12 |
Plate appearance |
|
13 |
Strike (not including Foul Balls) |
|
14 |
Ball |
|
15 |
Foul Ball |
|
20 |
Solar Panels overflow run activation |
|
21 |
Home Field Advantage activation |
|
22 |
Hit by pitch |
|
23 |
Player skipped due to being Shelled, Frozen or Elsewhere |
|
24 |
Partying |
|
25 |
Strike zapped by Electric blood |
|
26 |
Weather change |
|
27 |
Mild pitch |
|
28 |
End of inning |
|
29 |
Site takeover text |
|
30 |
Black Hole: collect 10 (in-game) |
|
31 |
Sun 2: collect 10 (in-game) |
|
33 |
Birds: circling, no shelled player |
|
34 |
Birds: Friend of Crows proc |
|
35 |
Birds: freeing a shelled player |
|
36 |
Coffee 3s: Gaining Triple Threat |
|
37 |
Coffee 2: Gaining a Free Refill |
|
39 |
Coffee: Gaining/losing Wired/Tired |
|
40 |
Feedback: swap blocked |
|
41 |
Feedback: swap |
|
45 |
Peanuts: Superallergic reaction |
|
46 |
Peanuts: Yummy Reaction |
|
47 |
Peanuts: Allergic reaction |
|
48 |
Reverb: Gaining Reverberating |
|
49 |
Reverb: roster shuffle |
|
51 |
Blooddrain: normal transfusion |
|
52 |
Blooddrain: Siphon proc |
|
53 |
Blooddrain: transfusion (either normal/Siphon) blocked by Sealant |
|
54 |
Solar Eclipse: Incineration |
|
55 |
Solar Eclipse: Incineration blocked (fireproof / fire eater) |
|
56 |
Flag planted |
|
57 |
Renovation built |
title - display name
votes - number of coins spent on the specific renovation
renoId - internal name
|
58 |
Light switch is now OFF/ON |
|
59 |
Decree passed |
id - internal name
title - display name
votes - vote count
totalVotes - vote count for all decrees
|
60 |
Blessing won or Gift Shop gift won |
id - internal name
title - display name
votes - vote count for winning team
teamId - UUID of winning team
teamName - nickname of winning team
totalVotes - vote count for all decrees
highestTeam - UUID of team with most votes
highestVotes - vote count for team with most votes
|
61 |
Will received |
id - internal name
title - display name
dataVotes - vote count from this team for this specific option
willVotes - vote count from this team for this will, all options
totalVotes - vote count from this team for all wills
|
62 |
Flooding: baserunners swept |
|
63 |
Salmon: inning begins again |
|
64 |
Polarity: polarity shift |
|
65 |
Entering the Secret Base |
|
66 |
Exiting the Secret Base |
|
67 |
Consumers attack (incl. defense with items/Yolked) |
|
69 |
Echo Chamber |
|
70 |
Grind Rail |
|
71 |
Tunnels used (Outcomes other than runs stolen have child event 218-220) |
|
72 |
Peanut Mister |
|
73 |
Peanuts: flavor text |
|
74 |
Tasting the infinite (Shelling via Honey Roasted) |
|
76 |
Event Horizon activates |
|
77 |
Event Horizon awaits (start of game) |
|
78 |
Solar Panels start-up text |
|
79 |
Solar Panels overflow run collection |
|
81 |
Tarot reading |
count - unknown
spread[] - card IDs (3)
tarotId - internal name; only present for the S12 reading
|
82 |
Emergency Alert |
|
84 |
Return from Elsewhere |
|
85 |
Over Under |
|
86 |
Under Over |
|
88 |
Undersea |
|
91 |
Homebody – homesick / happy to be home |
|
92 |
Superyummy – loves/misses peanuts |
|
93 |
Perk |
|
96 |
Earlbird |
|
97 |
Late to the Party |
|
99 |
Shame Donor |
|
101 |
Stealing the Title Belt |
|
106 |
Added modification (Triple Threat, Free Refill, Magmatic, Inhabiting, etc) |
|
107 |
Removed modification (same as above, but when they disappear) |
|
108 |
Timed modification expires |
|
109 |
Player added to team (including Postseason Births) |
teamId
location - location
playerId
teamName – team nickname
playerName
|
110 |
Player sent to shadows and replaced (necromancy) |
teamId
teamName – team nickname
addLocation - location
addPlayerId
addPlayerName
retreatLocation - location
retreatPlayerId
retreatPlayerName
|
111 |
Player removed and replaced from shadows (Returned) |
teamId
teamName – team nickname
removeLocation - location
removePlayerId
promoteLocation - location
promotePlayerId
removePlayerName
promotePlayerName
|
112 |
Player removed from team |
teamId
playerId
teamName – team nickname
playerName
|
113 |
Player trade |
aTeamId
bTeamId
aLocation - location
aPlayerId
aTeamName – team nickname
bLocation - location
bPlayerId
bTeamName – team nickname
aPlayerName
bPlayerName
|
114 |
Player swap within team |
parent
teamId
teamName
aLocation - location
aPlayerId
bLocation - location
bPlayerId
aPlayerName
bPlayerName
|
115 |
Player move/recruit/etc |
location - location
playerId
playerName
sendTeamId
sendTeamName – team nickname
receiveTeamId
receiveLocation - location - if missing, same as location
receiveTeamName – team nickname
|
116 |
Player incineration replacement |
teamId
location - location
teamName – team nickname
inPlayerId
outPlayerId
inPlayerName
outPlayerName
|
117 |
Player stat increase |
type - rating type
after - new rating value
before - old rating value
|
118 |
Player stat decrease
|
119 |
Player stat reroll
|
122 |
Stat change from superallergic reaction
|
124 |
Failed player move due to Force |
|
125 |
Player/Team enters the Hall of Flame |
|
126 |
Player/Team exits the Hall of Flame |
|
127 |
Player gained item |
mods[] - mod(s) granted by this item
itemId - item UUID
itemName
playerRating - overall rating without this item
playerItemRatingAfter - rating from item after change
playerItemRatingBefore - rating from item before change
|
128 |
Player lost item
|
130 |
Reverb shuffle (full) |
|
131 |
Reverb shuffle (lineup) |
|
132 |
Reverb shuffle (rotation) |
|
133 |
Team incineration replacement |
inTeamId
outTeamId
inTeamName – full name
outTeamName – full name
|
135 |
New Challenger / Team joins a division |
teamId
teamName – team nickname
divisionId – if the team was not already in a division
divisionName – if the team was not already in a division
fromDivisionId
toDivisionId
fromDivisionName
toDivisionName
|
136 |
Player joins the ILB (excluding normal births/incinerations/etc) |
|
137 |
Player hatched / replica created |
|
138 |
Team joins the league / Team Formed |
|
139 |
Player Evolves |
after - new level, 1 if missing
before - old level, 0 if missing
|
141 |
Team wins Internet Series |
championships - total championship wins for this team
bracket – 0 for Overbracket, 1 for Underbracket; defaults to 0
|
142 |
Postseason spot |
|
143 |
Final standings |
place - zero-indexed rank within division (or within sub-league, for Pre-History standings)
|
144 |
Modification change (Wired -> Tired transitions, reroll, ego upgrade, etc.) |
|
145 |
Player's Alternate is called |
type - rating type
after - new rating value
before - old rating value
note: the Alternate mod is added, but a separate mod gain event isn't generated
|
146 |
Added modification due to another mod (under/over, Perk, PsychoAcoustics, etc.) |
mod - new mod ID
type - mod duration
source - ID of source mod
|
147 |
Removed modification added due to another mod (under/over, Perk)
|
148 |
Changed modifier due to another modifier |
to - new mod ID
from - old mod ID
type - mod duration
source - ID of source mod
|
149 |
Narration for necromancy / extraplanar plunder |
|
150 |
Returned player is permitted to stay |
|
151 |
Decree narration |
|
152 |
Will results (see also 61) |
|
153 |
Team stat adjustment (S15+) |
|
154 |
Team shamed by another |
totalShames – number of times the shamed team has been shamed
totalShamings – number of times the shamed team has shamed another team
|
155 |
Team shames another |
totalShames – number of times the shaming team has been shamed
totalShamings – number of times the shaming team has shamed another team
|
156 |
Sun 2 grants a win (outcome; pre-S20) |
|
157 |
Black Hole swallows a win (outcome; pre-S20) |
|
158 |
Eliminated from postseason |
|
159 |
Postseason advance |
|
161 |
Player gained blood type |
|
165 |
High Pressure (The pressure is on/off, Overperforming added and removed) |
|
166 |
Lineup sorted |
|
168 |
Peanut allergy cured (Nut Button) |
|
169 |
Echo message |
|
170 |
Superposition / Echo into Static |
|
171 |
Removed multiple modifications added due to another mod (Echo) |
source - ID of source mod
removes[]
|
172 |
Added multiple modifications due to another mod (Echo) |
adds[]
source - ID of source mod
|
173 |
PsychoAcoustics |
|
174 |
Receiver becomes an Echo |
|
175 |
Investigation progress (upshellable for fish) |
|
176 |
Election results: Tidings subsection |
icon – mod ID to copy icon from; optional
being – being ID for icon and text formatting; optional
noIcon – boolean; if true, the icon is not shown (sometimes used with 'being' for iconless begins); optional, defaults to false
|
177 |
Glitter: Crate drop |
|
178 |
Middling |
|
179 |
Player attribute increase |
type - attribute type
after - new rating value
before - old rating value
|
180 |
Player attribute decrease
|
181 |
Entering a Crime Scene |
|
182 |
Ambitious |
|
183 |
Unambitious |
|
184 |
Coasting (formerly used for a few item repair events, possibly incorrectly) |
|
185 |
Item breaks |
mods[] - mod(s) granted by this item
itemId - item UUID
itemName
playerRating - overall rating without this item
itemDurability - total durability
itemHealthAfter
itemHealthBefore
playerItemRatingAfter - rating from item after change
playerItemRatingBefore - rating from item before change
|
186 |
Item damaged
|
187 |
Broken item repaired
|
188 |
Damaged item repaired
|
189 |
Community Chest opens |
|
190 |
No free item slot |
|
191 |
Fax Machine activation |
|
192 |
Hotel Motel Holiday Inning |
|
193 |
Prize Match (declaring what the prize is) |
|
194 |
Team received gifts |
recipient - team UUID
totalGifts - number of gifts gained
top3Benefactors[] - team UUIDs
top3BenefactorCoins[]
totalBenefactorCoins
|
195 |
Smithy activation |
|
196 |
[REDACTED] - "<player name> entered the Vault."? (S18+) |
|
198 |
A Blood Type |
|
199 |
Player soul increase |
|
201 |
Narrative being actions |
beings[] - names of beings involved, e.g. "namerifeht", "umpires", "coin", "monitor"; optional
|
202 |
Library – Pre-Season messages (Rejoice! / They Awoke.) |
|
203 |
Ballpark mod Ratified into Non-Physical Law |
id - renovation ID
mod - mod ID granted by renovation
title - display name
|
204 |
SMASH (Bad Gateway broken) |
|
206 |
Hype built in ballpark |
after – hype value after the change
before – hype value before the change
|
208 |
Practicing Moderation |
|
209 |
Runs scored |
ledger - description of adjustments, or an empty string
update - summary
awayEmoji - actual emoji or codepoint in hex
awayScore
homeEmoji
homeScore
|
210 |
League modification added |
|
211 |
League modification removed
|
213 |
Balloons inflated from win |
|
214 |
Win collected (Regular Season, S20+) |
after - total wins
lines[] - list of adjustments
amount - number after adjustment
before - previous total wins
|
215 |
Win collected (Postseason, S20+)
|
216 |
Game over |
|
217 |
Sun(Sun)'s pressure built / recharged |
current
history – optional; true to display as Sun 1/2, false (or not present) to display as Sun(Sun)
maximum
recharge - end-of-season reduction amount
|
218 |
Tunnel used - nothing found |
|
219 |
Tunnel used - fled elsewhere |
|
220 |
Tunnel used - stole item |
|
222 |
"The [team] will Return." |
mod – mod ID; will display the mod's icon left of the text
(note: if the event's teamTags array contains a single ID, the team's icon will also be displayed after the mod icon)
|
223 |
Weather event (+4 xPoG) |
|
224 |
Element added to item |
|
226 |
Sun 30 smiles |
|
228 |
Voicemail activation |
|
230 |
Phantom Thieves' Guild steals item |
|
231 |
Phantom Thieves' Guild steals player |
|
232 |
[TUMBLEWEED SOUNDS] |
|
233 |
Trader/Traitor proc (game text) |
|
234 |
Trade failed (either nothing caught their eye or they had nothing to offer)
|
236 |
Item traded |
modsLost[]
modsGained[]
itemTradedId
playerRating – overall player rating without items
itemReceivedId
itemTradedName
itemReceivedName
playerItemRatingAfter
playerItemRatingBefore
|
237 |
Cycling: Pitcher cycles out |
|
238 |
Snack payouts to beings (Library) |
being – being ID, optional; defaults to 2
coinsAfter
coinsBefore
|
239 |
Player Reloads the bases |
|
241 |
Vault revealed |
|
243 |
Weather Report arrives |
|
244 |
Multiple players added to team |
teamId
location – location ID
teamName – nickname
playerIds[]
playerNames[] – parallel with playerIds
|
244 |
Multiple players removed from team
|
246 |
Game cancelled |
|
247 |
"SUN(SUN) SUPERNOVA" |
|
249 |
Black Hole (Black Hole): Agitation (game log) |
|
250 |
Game ends due to team nullification |
|
251 |
Jazz: Riff opens |
|
252 |
Night: Night Shift |
|
253 |
Tarot Card changed |
|
254 |
Avoidance: Player becomes Stuck |
|
255 |
Stables: Horse Power Achieved |
|
256 |
"FROM DIAGONAL, LEVIL/GLOOD" |
|
257 |
"THE VAULT"/"THE HORIZON"/"THE HALL"/"THE DESERT" |
|
259 |
Coin Scattered/Incinerated |
|
261 |
Double Strike |
|
262 |
Electricity zaps a ball away |
|
263 |
Snow: WINTER STORM WARNING |
|
264 |
Snow: Snowflakes modified the field |
|
265 |
Snow: Unfreezable proc
|