SIBR:Feed

From Blaseball Wiki

Common fields

Name Description
id UUID
playerTags[] UUIDs of involved players, if any
teamTags[] UUIDs of involved teams, if any
gameTags[] UUID of game, if any (why is this an array?)
metadata JSON object; see Metadata fields
created timestamp (as an ISO 8601 string)
season zero-indexed season number.
special cases: -99 through -95 are rendered as "A" through "E", -94 through -90 are rendered as "AA" through "AE", -88 is rendered as "α" (lowercase alpha).
tournament -1 for regular play, 0 for Coffee Cup
type event type
day zero-indexed day number
phase schedule phase
category event category
description event text
nuts number of upshells

Metadata fields

These fields are common across multiple events.

Name Description
play play counter for in-game events
subPlay counter within a play
children[] UUIDs of events triggered by this one
parent UUID of triggering event
redacted boolean; whether the event is redacted. defaults to false
scales number of upscales, for redacted events
hideOnResults boolean; whether or not the event should be hidden in the earlsiesta/latesiesta/election results (if it's in the appropriate phase). defaults to false

Event types

ID Description Metadata
-1 Undefined type; used in the Library for Leaders and Postseason series matchups (plus currently-redacted messages)
0 Let's Go!
  • away - team UUID
  • home - team UUID
  • stadium - stadium UUID
  • weather - weather ID
1 Play ball!
2 Half-inning
3 Pitcher change
4 Stolen base
5 Walk
6 Strikeout
7 Flyout
8 Ground out
9 Home run
10 Hit (single/double/triple)
11 Game end log
  • winner - team UUID
12 Plate appearance
13 Strike (not including Foul Balls)
14 Ball
15 Foul Ball
20 Solar Panels overflow run activation
21 Home Field Advantage activation
22 Hit by pitch
23 Player skipped due to being Shelled or Elsewhere
24 Partying
25 Strike zapped by Electric blood
26 Weather change
27 Mild pitch
28 End of inning
29 Site takeover text
30 Black Hole: collect 10 (in-game)
31 Sun 2: collect 10 (in-game)
33 Birds: circling, no shelled player
34 Birds: Friend of Crows proc
35 Birds: freeing a shelled player
36 Coffee 3s: Gaining Triple Threat
37 Coffee 2: Gaining a Free Refill
39 Coffee: Gaining/losing Wired/Tired
40 Feedback: swap blocked
41 Feedback: swap
45 Peanuts: Superallergic reaction
47 Peanuts: Allergic reaction
48 Reverb: Gaining Reverberating
49 Reverb: roster shuffle
51 Blooddrain: normal transfusion
52 Blooddrain: Siphon proc
53 Blooddrain: transfusion (either normal/Siphon) blocked by Sealant
54 Solar Eclipse: Incineration
55 Solar Eclipse: Incineration blocked (fireproof / fire eater)
56 Flag planted
57 Renovation built
  • title - display name
  • votes - number of coins spent on the specific renovation
  • renoId - internal name
58 Light switch is now OFF/ON
59 Decree passed
  • id - internal name
  • title - display name
  • votes - vote count
  • totalVotes - vote count for all decrees
60 Blessing won or Gift Shop gift won
  • id - internal name
  • title - display name
  • votes - vote count for winning team
  • teamId - UUID of winning team
  • teamName - nickname of winning team
  • totalVotes - vote count for all decrees
  • highestTeam - UUID of team with most votes
  • highestVotes - vote count for team with most votes
61 Will received
  • id - internal name
  • title - display name
  • dataVotes - vote count from this team for this specific option
  • willVotes - vote count from this team for this will, all options
  • totalVotes - vote count from this team for all wills
62 Flooding: baserunners swept
63 Salmon: inning begins again
64 Polarity: polarity shift
65 Entering the Secret Base
66 Exiting the Secret Base
67 Consumers attack (incl. defense with items/Yolked)
69 Echo Chamber
70 Grind Rail
71 Tunnels used (Outcomes other than runs stolen have child event 218-220)
72 Peanut Mister
73 Peanuts: flavor text
74 Tasting the infinite (Shelling via Honey Roasted)
76 Event Horizon activates
77 Event Horizon awaits (start of game)
78 Solar Panels start-up text
79 Solar Panels overflow run collection
81 Tarot reading
  • count - unknown
  • spread[] - card IDs (3)
  • tarotId - internal name; only present for the S12 reading
82 Emergency Alert
84 Return from Elsewhere
85 Over Under
86 Under Over
88 Undersea
91 Homebody – homesick / happy to be home
92 Superyummy – loves/misses peanuts
93 Perk
96 Earlbird
97 Late to the Party
99 Shame Donor
106 Added modification (Triple Threat, Free Refill, Magmatic, Inhabiting, etc)
107 Removed modification (same as above, but when they disappear)
108 Timed modification expires
109 Player added to team (including Postseason Births)
  • teamId
  • location - location
  • playerId
  • teamName – team nickname
  • playerName
110 Player sent to shadows and replaced (necromancy)
  • teamId
  • teamName – team nickname
  • addLocation - location
  • addPlayerId
  • addPlayerName
  • retreatLocation - location
  • retreatPlayerId
  • retreatPlayerName
111 Player removed and replaced from shadows (Returned)
  • teamId
  • teamName – team nickname
  • removeLocation - location
  • removePlayerId
  • promoteLocation - location
  • promotePlayerId
  • removePlayerName
  • promotePlayerName
112 Player removed from team
  • teamId
  • playerId
  • teamName – team nickname
  • playerName
113 Player trade
  • aTeamId
  • bTeamId
  • aLocation - location
  • aPlayerId
  • aTeamName – team nickname
  • bLocation - location
  • bPlayerId
  • bTeamName – team nickname
  • aPlayerName
  • bPlayerName
114 Player swap within team
  • parent
  • teamId
  • teamName
  • aLocation - location
  • aPlayerId
  • bLocation - location
  • bPlayerId
  • aPlayerName
  • bPlayerName
115 Player move/recruit/etc
  • location - location
  • playerId
  • playerName
  • sendTeamId
  • sendTeamName – team nickname
  • receiveTeamId
  • receiveLocation - location - if missing, same as location
  • receiveTeamName – team nickname
116 Player incineration replacement
  • teamId
  • location - location
  • teamName – team nickname
  • inPlayerId
  • outPlayerId
  • inPlayerName
  • outPlayerName
117 Player stat increase
  • type - rating type
  • after - new rating value
  • before - old rating value
118 Player stat decrease
119 Player stat reroll
122 Stat change from superallergic reaction
124 Failed player move due to Force
125 Player/Team enters the Hall of Flame
126 Player/Team exits the Hall of Flame
127 Player gained item
  • mods[] - mod(s) granted by this item
  • itemId - item UUID
  • itemName
  • playerRating - overall rating without this item
  • playerItemRatingAfter - rating from item after change
  • playerItemRatingBefore - rating from item before change
128 Player lost item
130 Reverb shuffle (full)
131 Reverb shuffle (lineup)
132 Reverb shuffle (rotation)
133 Team incineration replacement
  • inTeamId
  • outTeamId
  • inTeamName – full name
  • outTeamName – full name
135 New Challenger / Team joins a division
  • teamId
  • teamName – team nickname
  • divisionId – if the team was not already in a division
  • divisionName – if the team was not already in a division
  • fromDivisionId
  • toDivisionId
  • fromDivisionName
  • toDivisionName
136 Player joins the ILB (excluding normal births/incinerations/etc)
137 Player hatched / replica created
138 Team joins the league / Team Formed
139 Player Evolves
  • after - new level, 1 if missing
  • before - old level, 0 if missing
141 Team wins Internet Series
  • championships - total championship wins for this team
  • bracket – 0 for Overbracket, 1 for Underbracket; defaults to 0
142 Postseason spot
143 Final standings
  • place - zero-indexed rank within division (or within sub-league, for Pre-History standings)
144 Modification change (Wired -> Tired transitions, reroll, ego upgrade, etc.)
145 Player's Alternate is called
  • type - rating type
  • after - new rating value
  • before - old rating value

note: the Alternate mod is added, but a separate mod gain event isn't generated

146 Added modification due to another mod (under/over, Perk, PsychoAcoustics, etc.)
  • mod - new mod ID
  • type - mod duration
  • source - ID of source mod
147 Removed modification added due to another mod (under/over, Perk)
148 Changed modifier due to another modifier
  • to - new mod ID
  • from - old mod ID
  • type - mod duration
  • source - ID of source mod
149 Narration for necromancy / extraplanar plunder
150 Returned player is permitted to stay
151 Decree narration
152 Will results (see also 61)
153 Team stat adjustment (S15+)
154 Team shamed by another
  • totalShames – number of times the shamed team has been shamed
  • totalShamings – number of times the shamed team has shamed another team
155 Team shames another
  • totalShames – number of times the shaming team has been shamed
  • totalShamings – number of times the shaming team has shamed another team
156 Sun 2 grants a win (outcome; pre-S20)
157 Black Hole swallows a win (outcome; pre-S20)
158 Eliminated from postseason
159 Postseason advance
161 Player gained blood type
165 High Pressure (The pressure is on/off, Overperforming added and removed)
166 Lineup sorted
168 Peanut allergy cured (Nut Button)
169 Echo message
170 Superposition / Echo into Static
171 Removed multiple modifications added due to another mod (Echo)
  • source - ID of source mod
  • removes[]
172 Added multiple modifications due to another mod (Echo)
  • adds[]
  • source - ID of source mod
173 PsychoAcoustics
174 Receiver becomes an Echo
175 Investigation progress (upshellable for fish)
176 Election results: Tidings subsection
  • icon – mod ID to copy icon from; optional
  • beingbeing ID for icon and text formatting; optional
  • noIcon – boolean; if true, the icon is not shown (sometimes used with 'being' for iconless begins); optional, defaults to false
177 Glitter: Crate drop
178 Middling
179 Player attribute increase
  • type - attribute type
  • after - new rating value
  • before - old rating value
180 Player attribute decrease
181 Entering a Crime Scene
182 Ambitious
183 Unambitious
184 Coasting (formerly used for a few item repair events, possibly incorrectly)
185 Item breaks
  • mods[] - mod(s) granted by this item
  • itemId - item UUID
  • itemName
  • playerRating - overall rating without this item
  • itemDurability - total durability
  • itemHealthAfter
  • itemHealthBefore
  • playerItemRatingAfter - rating from item after change
  • playerItemRatingBefore - rating from item before change
186 Item damaged
187 Broken item repaired
188 Damaged item repaired
189 Community Chest opens
190 No free item slot
191 Fax Machine activation
192 Hotel Motel Holiday Inning
193 Prize Match (declaring what the prize is)
194 Team received gifts
  • recipient - team UUID
  • totalGifts - number of gifts gained
  • top3Benefactors[] - team UUIDs
  • top3BenefactorCoins[]
  • totalBenefactorCoins
195 Smithy activation
196 [REDACTED] - "<player name> entered the Vault."? (S18+)
198 A Blood Type
199 Player soul increase
  • after
  • before
201 Narrative being actions
  • beings[] - names of beings involved, e.g. "namerifeht", "umpires", "coin", "monitor"; optional
202 Library – Pre-Season messages (Rejoice! / They Awoke.)
203 Ballpark mod Ratified into Non-Physical Law
  • id - renovation ID
  • mod - mod ID granted by renovation
  • title - display name
204 SMASH (Bad Gateway broken)
206 Hype built in ballpark
  • after – hype value after the change
  • before – hype value before the change
208 Practicing Moderation
209 Runs scored
  • ledger - description of adjustments, or an empty string
  • update - summary
  • awayEmoji - actual emoji or codepoint in hex
  • awayScore
  • homeEmoji
  • homeScore
210 League modification added
211 League modification removed
213 Balloons inflated from win
214 Win collected (Regular Season, S20+)
  • after - total wins
  • lines[] - list of adjustments
  • amount - number after adjustment
  • before - previous total wins
215 Win collected (Postseason, S20+)
216 Game over
217 Sun(Sun)'s pressure built / recharged
  • current
  • history – optional; true to display as Sun 1/2, false (or not present) to display as Sun(Sun)
  • maximum
  • recharge - end-of-season reduction amount
218 Tunnel used - nothing found
219 Tunnel used - fled elsewhere
220 Tunnel used - stole item
222 "The [team] will Return."
  • mod – mod ID; will display the mod's icon left of the text

(note: if the event's teamTags array contains a single ID, the team's icon will also be displayed after the mod icon)

223 Weather event (+4 xPoG)
224 Element added to item
226 Sun 30 smiles
228 Voicemail activation
230 Phantom Thieves' Guild steals item
231 Phantom Thieves' Guild steals player
232 [TUMBLEWEED SOUNDS]
233 Trader/Traitor proc (game text)
234 Trade failed (either nothing caught their eye or they had nothing to offer)
236 Item traded
  • modsLost[]
  • modsGained[]
  • itemTradedId
  • playerRating – overall player rating without items
  • itemReceivedId
  • itemTradedName
  • itemReceivedName
  • playerItemRatingAfter
  • playerItemRatingBefore
237 Cycling: Pitcher cycles out
238 Snack payouts to beings (Library)
  • beingbeing ID, optional; defaults to 2
  • coinsAfter
  • coinsBefore
239 Player Reloads the bases
241 Vault revealed
243 Weather Report arrives
244 Multiple players added to team
  • teamId
  • locationlocation ID
  • teamName – nickname
  • playerIds[]
  • playerNames[] – parallel with playerIds
244 Multiple players removed from team
246 Game cancelled
247 "SUN(SUN) SUPERNOVA"
249 Black Hole (Black Hole): Agitation (game log)
250 Game ends due to team nullification
251 Jazz: Riff opens
252 Night: Night Shift
253 Tarot Card changed
254 Avoidance: Player becomes Stuck
255 Stables: Horse Power Achieved
256 "FROM DIAGONAL, LEVIL/GLOOD"
257 "THE VAULT"/"THE HORIZON"/"THE HALL"/"THE DESERT"
259 Coin Scattered/Incinerated

Other fields

arcana

ID Description
-1 Fool
0 I The Magician
1 II The High Priestess
2 III The Empress
3 IIII The Emperor
4 V The Heirophant
5 VI The Lover
6 VII The Chariot
7 VIII Justice
8 VIIII The Hermit
9 X The Wheel of Fortune
10 XI Strength
11 XII The Hanged Man
12 XIII
13 XIIII Temperance
14 XV The Devil
15 XVI The Tower
16 XVII The Star
17 XVIII The Moon
18 XVIIII The Sun
19 XX Judgment
default ----

attribute

ID Description
0 tragicness
1 buoyancy
2 thwackability
3 moxie
4 divinity
5 musclitude
6 patheticism
7 martyrdom
8 cinnamon
9 baseThirst
10 laserlikeness
11 continuation
12 indulgence
13 groundFriction
14 shakespearianism
15 suppression
16 unthwackability
17 coldness
18 overpowerment
19 ruthlessness
20 pressurization
21 omniscience
22 tenaciousness
23 watchfulness
24 anticapitalism
25 chasiness

being

ID Description
-1 Emergency Alert
0 The Shelled One
1 The Monitor
2 The Coin
3 The Reader
4 The Microphone
5 Lōotcrates
6 Namerifeht

category

ID Description
0 Game (Plays)
1 Changes
2 Abilities (Special)
3 Outcomes
4 Narrative

location

ID Description
-2 Vault
0 Lineup
1 Rotation
2 Shadows (formerly Shadow Lineup )
3 (formerly Shadow Rotation )

mod type

ID Description
0 Permanent
1 Season
2 Weekly
3 Game
4 Item
5 League (displayed as Permanent)

phase

ID Description
0 Rest / Gods' Day (G)
1 Preseason
2 Earlseason
3 Earlsiesta (ES)
4 Midseason
5 Latesiesta (LS)
6 Lateseason
7 Endseason
8 PrePostseason
9 Earlpostseason
10 Earlpostseason End (Wild Card Evening)
11 Latepostseason
12 Postseason End
13 Election (EL)
14 Special Event (Boss Battle, etc)
15 Tournament (details unknown)
16
17
18

prefab

ID Description
0 Palmero
1 Silverada
2 Douglas
3 Hillcrest
4 Twede
5 Rodeo
6 Loge
7 Pine
8 Boreal

rating

Multiply value by 5 to get star rating.

ID Description
0 Batting
1 Pitching
2 Defense
3 Baserunning
4 Combined
5 Overall

weather

ID Description
0 Void
1 Sun 2
2 Overcast
3 Rainy
4 Sandstorm
5 Snowy
6 Acidic
7 Solar Eclipse
8 Glitter
9 Blooddrain
10 Peanuts
11 Birds
12 Feedback
13 Reverb
14 Black Hole
15 Coffee
16 Coffee 2
17 Coffee 3s
18 Flooding
19 Salmon
20 Polarity +
21 Polarity -
22 ???
23 Sun 90
24 Sun .1
25 Sum Sun
26 Supernova Eclipse
27 Black Hole (Black Hole)
28 Jazz
29 Night