Difference between revisions of "Overperforming"

From Blaseball Wiki

(Creating a page for Underperforming/Overperforming)
Tag: Removed redirect
(Fan Works)
Line 12: Line 12:
 
==Source Modifications==
 
==Source Modifications==
 
{| class="wikitable"
 
{| class="wikitable"
!Modification  
+
!Modification
 
!Effect
 
!Effect
 
!Trigger
 
!Trigger
Line 25: Line 25:
 
|-
 
|-
 
|[[Coasting]]
 
|[[Coasting]]
|{{NegativeChange|↓}}  
+
|{{NegativeChange|↓}}
 
|This Team or Player will '''Underperform''' in the Midseason.
 
|This Team or Player will '''Underperform''' in the Midseason.
 
|-
 
|-
Line 33: Line 33:
 
|-
 
|-
 
|[[Early to the Party]]
 
|[[Early to the Party]]
|{{NegativeChange|↓}}  
+
|{{NegativeChange|↓}}
 
|This Team or Player will '''Underperform''' in the Lateseason.
 
|This Team or Player will '''Underperform''' in the Lateseason.
 
|-
 
|-
Line 41: Line 41:
 
|-
 
|-
 
|[[Unambitious]]
 
|[[Unambitious]]
|{{NegativeChange|↓}}  
+
|{{NegativeChange|↓}}
 
|This Team or Player will '''Underperform''' in the Postseason.
 
|This Team or Player will '''Underperform''' in the Postseason.
 
|-
 
|-
Line 57: Line 57:
 
|-
 
|-
 
|[[Superyummy]]
 
|[[Superyummy]]
|{{PositiveChange|↑}}{{NegativeChange|↓}}  
+
|{{PositiveChange|↑}}{{NegativeChange|↓}}
 
|'''Overperform''' when playing in Peanut weather or in a ballpark with a Peanut Mister, and '''Underperform''' otherwise.
 
|'''Overperform''' when playing in Peanut weather or in a ballpark with a Peanut Mister, and '''Underperform''' otherwise.
 
|-
 
|-
Line 65: Line 65:
 
|-
 
|-
 
|[[Over Under]]
 
|[[Over Under]]
|{{NegativeChange|↓}}  
+
|{{NegativeChange|↓}}
 
|Whenever this Player's Team has Over 5 Runs, they'll '''Underperform'''.
 
|Whenever this Player's Team has Over 5 Runs, they'll '''Underperform'''.
 
|-
 
|-
 
|[[Homebody]]
 
|[[Homebody]]
|{{PositiveChange|↑}}{{NegativeChange|↓}}  
+
|{{PositiveChange|↑}}{{NegativeChange|↓}}
 
|This player will '''Overperform''' when playing in their home Ballpark and '''Underperform''' otherwise.
 
|This player will '''Overperform''' when playing in their home Ballpark and '''Underperform''' otherwise.
 
|-
 
|-
Line 81: Line 81:
 
===Tot Clark - Ambitious===
 
===Tot Clark - Ambitious===
 
During [[Season 21]], the [[Seattle Garages]] player [[Tot Clark]] gained Holey Ambitious Socks from the [[Community Chest]], giving them the Ambitious modification, and on '''Day 103''' they began Overperforming. During that Season's Election, Clark was the subject of an Item Steal Will to steal a Cool Arm Helmet of the Feast, causing Clark to drop the Holey Ambitious Socks. While Clark lost the Ambitious Modifier, their Overperforming modifier never went away, as Ambitious never triggered to remove the effect in the Earlseason of Season 22. As such Tot Clark remained overperforming, even after their incineration in [[Season 24]], right up until the Nullification of Blaseball.
 
During [[Season 21]], the [[Seattle Garages]] player [[Tot Clark]] gained Holey Ambitious Socks from the [[Community Chest]], giving them the Ambitious modification, and on '''Day 103''' they began Overperforming. During that Season's Election, Clark was the subject of an Item Steal Will to steal a Cool Arm Helmet of the Feast, causing Clark to drop the Holey Ambitious Socks. While Clark lost the Ambitious Modifier, their Overperforming modifier never went away, as Ambitious never triggered to remove the effect in the Earlseason of Season 22. As such Tot Clark remained overperforming, even after their incineration in [[Season 24]], right up until the Nullification of Blaseball.
 +
 +
== Fan Works ==
 +
<gallery widths="185" heights="160">
 +
File:Tot clark and his Greetle.png|Tot Clark and his Overperforming scarab buddy.
 +
</gallery>

Revision as of 17:15, 7 January 2022



Overperforming and Underperforming are a pair of modifications used to impose a 20% bonus or 20% penalty on a player or team's performance.

History

Overperforming and Underperforming first appeared in relation to the Perk Modification, and have been commonly used as a shorthand for any modification that improves or impairs a player's performance under specific circumstances. It has been seen across a number of modifications, with a few instances of players remaining "stuck" overperforming or Underperforming due to the behavior of the source modification.

Source Modifications

Modification Effect Trigger
Earlbirds This Team or Player will Overperform in the Earlseason.
Middling This Team or Player will Overperform in the Midseason
Coasting This Team or Player will Underperform in the Midseason.
Late to the Party This Team or Player will Overperform in the Lateseason.
Early to the Party This Team or Player will Underperform in the Lateseason.
Ambitious This Team or Player will Overperform in the Postseason
Unambitious This Team or Player will Underperform in the Postseason.
Perk This Player will Overperform in all Coffee weathers.
Power Chaarge When this Player hits a Double, they'll have a chance of Overperform for the rest of the game.
Power Chaaarge When this Player hits a Triple, they'll have a chance of Overperform for the rest of the game.
Superyummy Overperform when playing in Peanut weather or in a ballpark with a Peanut Mister, and Underperform otherwise.
Under Over Whenever this Player's Team has Under 5 Runs, they'll Overperform.
Over Under Whenever this Player's Team has Over 5 Runs, they'll Underperform.
Homebody This player will Overperform when playing in their home Ballpark and Underperform otherwise.
Undersea If this Team ever has negative Runs, they'll Overperform for the rest of the game.

Exceptions

Wyatt Mason X - Homebody

On Season 19, Day 23, Wyatt Mason X on the Seattle Garages Echoed Hawaii Fridays player Lady Matsuyama's Homebody and Underperforming modifications, since Matsuyama was Away at the time. On Day 24, Homebody activated and gave Mason X Overperforming. However, Mason X's Underperforming never cleared. Mason X continued to have both mods through both a Fridays and Mexico City Wild Wings series, until Day 28 when they echoed Magi Ruiz's Triple Threat in a Reverb game.

Tot Clark - Ambitious

During Season 21, the Seattle Garages player Tot Clark gained Holey Ambitious Socks from the Community Chest, giving them the Ambitious modification, and on Day 103 they began Overperforming. During that Season's Election, Clark was the subject of an Item Steal Will to steal a Cool Arm Helmet of the Feast, causing Clark to drop the Holey Ambitious Socks. While Clark lost the Ambitious Modifier, their Overperforming modifier never went away, as Ambitious never triggered to remove the effect in the Earlseason of Season 22. As such Tot Clark remained overperforming, even after their incineration in Season 24, right up until the Nullification of Blaseball.

Fan Works