Difference between revisions of "SIBR:Todo"
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** do we know anything about item generation??? | ** do we know anything about item generation??? | ||
− | things like https://docs.sibr.dev/docs/apis/reference/Blaseball-API.v1.yaml/components/schemas/FeedType which get updated fairly often | + | Pages to make: |
+ | *Attributes https://www.blaseball.wiki/w/SIBR:Attributes | ||
+ | **Detailed explainers with graphs and citations explaining assumptions | ||
+ | **All attribute changes, amount/ranges (i.e. +n-n2%) | ||
+ | ***Peanuts | ||
+ | ***Party Time | ||
+ | ***Holiday Inning | ||
+ | ***Consumer Attack | ||
+ | ***Sprinkles | ||
+ | *eDensity https://www.blaseball.wiki/w/SIBR:EDensity | ||
+ | **Appearance of eDensity | ||
+ | **Mechanics | ||
+ | **xPoG | ||
+ | **Orbital Navigation | ||
+ | *Fingers, how they work and don't work https://www.blaseball.wiki/w/SIBR:Fingers | ||
+ | **Events that increased fingers | ||
+ | **Events that decreased fingers | ||
+ | **Boosts that didn't affect fingers | ||
+ | *Vibes explainer https://www.blaseball.wiki/w/SIBR:Vibes | ||
+ | *Alternate Mechanics, previous and Purple Alt | ||
+ | *Economy https://www.blaseball.wiki/w/SIBR:Economy | ||
+ | **AYCE snack economy | ||
+ | **Top strategies for each season | ||
+ | *API Explainer | ||
+ | *Physicality https://www.blaseball.wiki/w/SIBR:Physicality | ||
+ | *Weather FK | ||
+ | **When they first appeared in JS | ||
+ | **Season 1 Sun 2 | ||
+ | **Bloodwind | ||
+ | *Clutch | ||
+ | |||
+ | Update: | ||
+ | *RNG https://www.blaseball.wiki/w/SIBR:Random_number_generator with work from #nominative-determinism (some may warrant their own page?) | ||
+ | **Detangling the S1 election https://www.blaseball.wiki/w/SIBR:Season_One_Election | ||
+ | **Secret Mason | ||
+ | |||
+ | * <s>things like https://docs.sibr.dev/docs/apis/reference/Blaseball-API.v1.yaml/components/schemas/FeedType which get updated fairly often</s> | ||
+ | ** [[SIBR:Feed]] |
Latest revision as of 23:51, 19 January 2022
Could do a SIBR/Items to explain the item prefix system
- https://www.blaseball.wiki/w/Items already hasd a big list of all the prefixes and what they effect. So what more detail can we add?
- the system of pre-prefixes, pos=prefixes etc. and the number lmits on each
- do we know anything about item generation???
Pages to make:
- Attributes https://www.blaseball.wiki/w/SIBR:Attributes
- Detailed explainers with graphs and citations explaining assumptions
- All attribute changes, amount/ranges (i.e. +n-n2%)
- Peanuts
- Party Time
- Holiday Inning
- Consumer Attack
- Sprinkles
- eDensity https://www.blaseball.wiki/w/SIBR:EDensity
- Appearance of eDensity
- Mechanics
- xPoG
- Orbital Navigation
- Fingers, how they work and don't work https://www.blaseball.wiki/w/SIBR:Fingers
- Events that increased fingers
- Events that decreased fingers
- Boosts that didn't affect fingers
- Vibes explainer https://www.blaseball.wiki/w/SIBR:Vibes
- Alternate Mechanics, previous and Purple Alt
- Economy https://www.blaseball.wiki/w/SIBR:Economy
- AYCE snack economy
- Top strategies for each season
- API Explainer
- Physicality https://www.blaseball.wiki/w/SIBR:Physicality
- Weather FK
- When they first appeared in JS
- Season 1 Sun 2
- Bloodwind
- Clutch
Update:
- RNG https://www.blaseball.wiki/w/SIBR:Random_number_generator with work from #nominative-determinism (some may warrant their own page?)
- Detangling the S1 election https://www.blaseball.wiki/w/SIBR:Season_One_Election
- Secret Mason
things like https://docs.sibr.dev/docs/apis/reference/Blaseball-API.v1.yaml/components/schemas/FeedType which get updated fairly often