Difference between revisions of "Vibes"

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m (→‎Vibe Levels: adjusted arrow emotes)
(Added Beta header for old Vibes levels information.)
 
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'''{{PAGENAME}}''' are displayed on the in-game page of every player. They are known to fluctuate based on each player's [[Player Attributes|attributes]], but what effect, if any, they have on performance is currently unknown.
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'''{{PAGENAME}}''' are a category of [[Player Attributes]], consisting of Thrive, Survive, and Drama.  
  
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In [[Beta]], Vibes were displayed as a status on Player pages. They were known to fluctuate based on each player's [[Player Attributes/Beta|attributes]], but what effect, if any, they had on performance is currently unknown.
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==Beta==
 
===Vibe Levels===  
 
===Vibe Levels===  
 
Players can differentiate between 7 different vibes.
 
Players can differentiate between 7 different vibes.
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===Vibe Compositions===
 
===Vibe Compositions===
 
A Player's vibes are made up of the following attributes:
 
A Player's vibes are made up of the following attributes:
* [[Player Attributes#Buoyancy|Buoyancy]], a batting attribute that controls the rate at which vibes fluctuate.
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* [[Player Attributes/Beta#Buoyancy|Buoyancy]], a batting attribute that controls the rate at which vibes fluctuate.
* [[Player Attributes#Cinnamon|Cinnamon]], an attribute that controls the highest peak at which a vibe can fluctuate to.
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* [[Player Attributes/Beta#Cinnamon|Cinnamon]], an attribute that controls the highest peak at which a vibe can fluctuate to.
* [[Player Attributes#Pressurization|Pressurization]], an attribute that controls the lowest peak at which a vibe can fluctuate to.
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* [[Player Attributes/Beta#Pressurization|Pressurization]], an attribute that controls the lowest peak at which a vibe can fluctuate to.
  
 
===Grind Rails===
 
===Grind Rails===

Latest revision as of 02:43, 30 March 2023

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Vibes are a category of Player Attributes, consisting of Thrive, Survive, and Drama.

In Beta, Vibes were displayed as a status on Player pages. They were known to fluctuate based on each player's attributes, but what effect, if any, they had on performance is currently unknown.

Beta

Vibe Levels

Players can differentiate between 7 different vibes.

Arrows Vibes, descending from highest to lowest
↑↑↑ Most Excellent
↑↑ Excellent
Quality
Neutral
Less Than Ideal
↓↓ Far Less Than Ideal
↓↓↓ Honestly Terrible

Vibe Compositions

A Player's vibes are made up of the following attributes:

  • Buoyancy, a batting attribute that controls the rate at which vibes fluctuate.
  • Cinnamon, an attribute that controls the highest peak at which a vibe can fluctuate to.
  • Pressurization, an attribute that controls the lowest peak at which a vibe can fluctuate to.

Grind Rails

During the Season 15 Latesiesta, many of the Teams opted to purchase the Grind Rail Renovation. A player's Cinnamon is involved in the formula to calculate Grind Rail trick scores.