Difference between revisions of "SIBR:Feed"
From Blaseball Wiki
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|- | |- | ||
| <code>parent</code> || UUID of triggering event | | <code>parent</code> || UUID of triggering event | ||
+ | |- | ||
+ | | <code>redacted</code> || boolean; whether the event is redacted | ||
+ | |- | ||
+ | | <code>scales</code> || number of upscales, for redacted events | ||
|} | |} | ||
Line 49: | Line 53: | ||
{| class="wikitable feedtable" | {| class="wikitable feedtable" | ||
! ID !! Description || Metadata | ! ID !! Description || Metadata | ||
+ | |- | ||
+ | | -1 || Undefined type; used in the Library for Leaders and {{spoiler|Postseason series matchups}}<!-- can be unspoilered once one of those messages is unredacted --> | ||
|- | |- | ||
| 0 || Let's Go! || | | 0 || Let's Go! || | ||
Line 110: | Line 116: | ||
* <code>being</code> - [[#being|Being ID]] | * <code>being</code> - [[#being|Being ID]] | ||
|- | |- | ||
− | | 30 || Black | + | | 30 || Black Hole: collect 10 (in-game) || |
|- | |- | ||
− | | 31 || Sun 2 (in-game) || | + | | 31 || Sun 2: collect 10 (in-game) || |
|- | |- | ||
− | | 33 || Birds | + | | 33 || Birds: circling, no shelled player || |
|- | |- | ||
− | | 34 || | + | | 34 || Birds: {{ModLink|Friend of Crows}} proc || |
|- | |- | ||
− | | 35 || Birds | + | | 35 || Birds: freeing a shelled player || |
|- | |- | ||
− | | 36 || Triple Threat || | + | | 36 || Coffee 3s: Gaining {{ModLink|Triple Threat}} || |
|- | |- | ||
− | | 37 || Free Refill || | + | | 37 || Coffee 2: Gaining a {{ModLink|Free Refill}} || |
|- | |- | ||
− | | 39 || Wired || | + | | 39 || Coffee: Gaining/losing {{ModLink|Wired}}/{{ModLink|Tired}} || |
|- | |- | ||
− | | 40 || Feedback blocked || | + | | 40 || Feedback: swap blocked || |
|- | |- | ||
− | | 41 || Feedback || | + | | 41 || Feedback: swap || |
|- | |- | ||
− | | 45 || Superallergic reaction || | + | | 45 || Peanuts: {{ModLink|Superallergic}} reaction || |
|- | |- | ||
− | | 47 || Allergic reaction || | + | | 47 || Peanuts: Allergic reaction || |
|- | |- | ||
− | | 48 || Reverberating || | + | | 48 || Reverb: Gaining {{ModLink|Reverberating}} || |
|- | |- | ||
− | | 49 || Reverb shuffle || | + | | 49 || Reverb: roster shuffle || |
|- | |- | ||
− | | 51 || Blooddrain || | + | | 51 || Blooddrain: normal transfusion || |
|- | |- | ||
− | | 52 || Siphon || | + | | 52 || Blooddrain: {{ModLink|Siphon}} proc || |
|- | |- | ||
− | | 53 || Siphon blocked || | + | | 53 || Blooddrain: transfusion (either normal/Siphon) blocked by Sealant || |
|- | |- | ||
− | | 54 || Incineration || | + | | 54 || Solar Eclipse: Incineration || |
|- | |- | ||
− | | 55 || | + | | 55 || Solar Eclipse: Incineration blocked (fireproof / fire eater) || |
|- | |- | ||
| 56 || Flag planted || | | 56 || Flag planted || | ||
* <code>title</code> - "Ground Broken" | * <code>title</code> - "Ground Broken" | ||
− | * <code>votes</code> - | + | * <code>votes</code> - number of coins spent |
− | * <code>renoId</code> - ID of selected prefab | + | * <code>renoId</code> - [[#prefab|ID of selected prefab]] |
|- | |- | ||
| 57 || Renovation built || | | 57 || Renovation built || | ||
* <code>title</code> - display name | * <code>title</code> - display name | ||
− | * <code>votes</code> - | + | * <code>votes</code> - number of coins spent on the specific renovation |
* <code>renoId</code> - internal name | * <code>renoId</code> - internal name | ||
|- | |- | ||
− | | 58 || Light switch is | + | | 58 || Light switch is now OFF/ON || |
|- | |- | ||
| 59 || Decree passed || | | 59 || Decree passed || | ||
Line 179: | Line 185: | ||
* <code>id</code> - internal name | * <code>id</code> - internal name | ||
* <code>title</code> - display name | * <code>title</code> - display name | ||
− | * <code>dataVotes</code> - vote count for this specific option | + | * <code>dataVotes</code> - vote count from this team for this specific option |
− | * <code>willVotes</code> - vote count for this will, all options | + | * <code>willVotes</code> - vote count from this team for this will, all options |
− | * <code>totalVotes</code> - vote count for all wills | + | * <code>totalVotes</code> - vote count from this team for all wills |
|- | |- | ||
− | | 62 || | + | | 62 || Flooding: baserunners swept || |
|- | |- | ||
− | | 63 || Salmon | + | | 63 || Salmon: inning begins again || |
|- | |- | ||
− | | 64 || Polarity shift || | + | | 64 || Polarity: polarity shift || |
|- | |- | ||
− | | 65 || Entering the Secret Base || | + | | 65 || Entering the {{ModLink|Secret Base}} || |
|- | |- | ||
| 66 || Exiting the Secret Base || | | 66 || Exiting the Secret Base || | ||
|- | |- | ||
− | | 67 || Consumers attack || | + | | 67 || Consumers attack (incl. defense with items/Yolked) || |
|- | |- | ||
− | | 69 || Echo Chamber || | + | | 69 || {{ModLink|Echo Chamber}} || |
|- | |- | ||
− | | 70 || Grind Rail || | + | | 70 || {{ModLink|Grind Rail}} || |
|- | |- | ||
| 71 || {{ModLink|Tunnels}} used (Outcomes other than runs stolen have child event 218-220) || | | 71 || {{ModLink|Tunnels}} used (Outcomes other than runs stolen have child event 218-220) || | ||
|- | |- | ||
− | | 72 || Peanut Mister || | + | | 72 || {{ModLink|Peanut Mister}} || |
|- | |- | ||
− | | 73 || Peanuts flavor text || | + | | 73 || Peanuts: flavor text || |
|- | |- | ||
− | | 74 || Tasting the infinite (Shelling) || | + | | 74 || Tasting the infinite (Shelling via {{ModLink|Honey Roasted}}) || |
|- | |- | ||
| 76 || {{ModLink|Event Horizon}} activates || | | 76 || {{ModLink|Event Horizon}} activates || | ||
Line 218: | Line 224: | ||
*<code>count</code> - unknown | *<code>count</code> - unknown | ||
*<code>spread[]</code> - [[#arcana|card IDs]] (3) | *<code>spread[]</code> - [[#arcana|card IDs]] (3) | ||
+ | *<code>tarotId</code> - internal name; only present for the S12 reading | ||
|- | |- | ||
| 82 || Emergency Alert || | | 82 || Emergency Alert || | ||
Line 223: | Line 230: | ||
| 84 || Return from Elsewhere || | | 84 || Return from Elsewhere || | ||
|- | |- | ||
− | | 85 || Over Under || | + | | 85 || {{ModLink|Over Under}} || |
|- | |- | ||
− | | 86 || Under Over || | + | | 86 || {{ModLink|Under Over}} || |
|- | |- | ||
− | | 88 || Undersea || | + | | 88 || {{ModLink|Undersea}} || |
|- | |- | ||
− | | 91 || | + | | 91 || {{ModLink|Homebody}} – homesick / happy to be home || |
|- | |- | ||
− | | 92 || Superyummy | + | | 92 || {{ModLink|Superyummy}} – loves/misses peanuts || |
|- | |- | ||
− | | 93 || Perk || | + | | 93 || {{ModLink|Perk}} || |
|- | |- | ||
− | | 96 || | + | | 96 || {{ModLink|Earlbird}} || |
|- | |- | ||
− | | 97 || Late to the Party || | + | | 97 || {{ModLink|Late to the Party}} || |
|- | |- | ||
− | | 99 || Shame | + | | 99 || {{ModLink|Shame Donor}} || |
|- | |- | ||
− | | 106 || Added | + | | 106 || Added [[modification]] (Triple Threat, Free Refill, Magmatic, Inhabiting, etc) || |
*<code>mod</code> - mod ID | *<code>mod</code> - mod ID | ||
*<code>type</code> - [[#mod type|mod duration]] | *<code>type</code> - [[#mod type|mod duration]] | ||
|- | |- | ||
− | | 107 || Removed | + | | 107 || Removed modification (same as above, but when they disappear) || |
*<code>mod</code> - mod ID | *<code>mod</code> - mod ID | ||
*<code>type</code> - [[#mod type|mod duration]] | *<code>type</code> - [[#mod type|mod duration]] | ||
|- | |- | ||
− | | 108 || | + | | 108 || Timed modification expires || |
*<code>mods[]</code> - mod IDs | *<code>mods[]</code> - mod IDs | ||
*<code>type</code> - [[#mod type|mod duration]] | *<code>type</code> - [[#mod type|mod duration]] | ||
|- | |- | ||
− | | 109 || Player | + | | 109 || Player added to team (including Postseason Births) || |
*<code>teamId</code> | *<code>teamId</code> | ||
*<code>location</code> - [[#location|location]] | *<code>location</code> - [[#location|location]] | ||
*<code>playerId</code> | *<code>playerId</code> | ||
− | *<code>teamName</code> | + | *<code>teamName</code> – team nickname |
*<code>playerName</code> | *<code>playerName</code> | ||
|- | |- | ||
| 110 || Player sent to shadows and replaced (necromancy) || | | 110 || Player sent to shadows and replaced (necromancy) || | ||
*<code>teamId</code> | *<code>teamId</code> | ||
− | *<code>teamName</code> | + | *<code>teamName</code> – team nickname |
*<code>addLocation</code> - [[#location|location]] | *<code>addLocation</code> - [[#location|location]] | ||
*<code>addPlayerId</code> | *<code>addPlayerId</code> | ||
Line 272: | Line 279: | ||
| 111 || Player removed and replaced from shadows (Returned) || | | 111 || Player removed and replaced from shadows (Returned) || | ||
*<code>teamId</code> | *<code>teamId</code> | ||
− | *<code>teamName</code> | + | *<code>teamName</code> – team nickname |
*<code>removeLocation</code> - [[#location|location]] | *<code>removeLocation</code> - [[#location|location]] | ||
*<code>removePlayerId</code> | *<code>removePlayerId</code> | ||
Line 280: | Line 287: | ||
*<code>promotePlayerName</code> | *<code>promotePlayerName</code> | ||
|- | |- | ||
− | | 112 || Player removed from team | + | | 112 || Player removed from team || |
*<code>teamId</code> | *<code>teamId</code> | ||
*<code>playerId</code> | *<code>playerId</code> | ||
− | *<code>teamName</code> | + | *<code>teamName</code> – team nickname |
*<code>playerName</code> | *<code>playerName</code> | ||
|- | |- | ||
Line 291: | Line 298: | ||
*<code>aLocation</code> - [[#location|location]] | *<code>aLocation</code> - [[#location|location]] | ||
*<code>aPlayerId</code> | *<code>aPlayerId</code> | ||
− | *<code>aTeamName</code> | + | *<code>aTeamName</code> – team nickname |
*<code>bLocation</code> - [[#location|location]] | *<code>bLocation</code> - [[#location|location]] | ||
*<code>bPlayerId</code> | *<code>bPlayerId</code> | ||
− | *<code>bTeamName</code> | + | *<code>bTeamName</code> – team nickname |
*<code>aPlayerName</code> | *<code>aPlayerName</code> | ||
*<code>bPlayerName</code> | *<code>bPlayerName</code> | ||
|- | |- | ||
− | | 114 || Player | + | | 114 || Player swap within team || |
*<code>parent</code> | *<code>parent</code> | ||
*<code>teamId</code> | *<code>teamId</code> | ||
Line 309: | Line 316: | ||
*<code>bPlayerName</code> | *<code>bPlayerName</code> | ||
|- | |- | ||
− | | 115 || Player | + | | 115 || Player move/recruit/etc || |
*<code>location</code> - [[#location|location]] | *<code>location</code> - [[#location|location]] | ||
*<code>playerId</code> | *<code>playerId</code> | ||
*<code>playerName</code> | *<code>playerName</code> | ||
*<code>sendTeamId</code> | *<code>sendTeamId</code> | ||
− | *<code>sendTeamName</code> | + | *<code>sendTeamName</code> – team nickname |
*<code>receiveTeamId</code> | *<code>receiveTeamId</code> | ||
*<code>receiveLocation</code> - [[#location|location]] - if missing, same as <code>location</code> | *<code>receiveLocation</code> - [[#location|location]] - if missing, same as <code>location</code> | ||
− | *<code>receiveTeamName</code> | + | *<code>receiveTeamName</code> – team nickname |
|- | |- | ||
− | | 116 || | + | | 116 || Player incineration replacement || |
*<code>teamId</code> | *<code>teamId</code> | ||
*<code>location</code> - [[#location|location]] | *<code>location</code> - [[#location|location]] | ||
− | *<code>teamName</code> | + | *<code>teamName</code> – team nickname |
*<code>inPlayerId</code> | *<code>inPlayerId</code> | ||
*<code>outPlayerId</code> | *<code>outPlayerId</code> | ||
Line 335: | Line 342: | ||
| 118 || Player stat decrease | | 118 || Player stat decrease | ||
|- | |- | ||
− | | 119 || Player reroll | + | | 119 || Player stat reroll |
|- | |- | ||
− | <!-- fix rowspan on 117 | + | <!-- fix rowspan on 117 if 120/121 get added --> |
| 122 || Stat change from superallergic reaction | | 122 || Stat change from superallergic reaction | ||
|- | |- | ||
− | | 124 || {{ModLink| | + | | 124 || Failed player move due to {{ModLink|Force}} || |
|- | |- | ||
| 125 || Player enters the Hall of Flame || | | 125 || Player enters the Hall of Flame || | ||
Line 362: | Line 369: | ||
| 132 || Reverb shuffle (rotation) || | | 132 || Reverb shuffle (rotation) || | ||
|- | |- | ||
− | | 135 || | + | | 133 || Team incineration replacement || |
+ | *<code>inTeamId</code> | ||
+ | *<code>outTeamId</code> | ||
+ | *<code>inTeamName</code> – full name | ||
+ | *<code>outTeamName</code> – full name | ||
+ | |- | ||
+ | | 135 || Team joins the league in a specific division || | ||
*<code>teamId</code> | *<code>teamId</code> | ||
− | *<code>teamName</code> | + | *<code>teamName</code> – team nickname |
*<code>divisionId</code> | *<code>divisionId</code> | ||
*<code>divisionName</code> | *<code>divisionName</code> | ||
|- | |- | ||
− | | 136 || | + | | 136 || Player joins the ILB (excluding normal births/incinerations/etc) || |
|- | |- | ||
− | | 137 || Player hatched || | + | | 137 || Player hatched / replica created || |
|- | |- | ||
− | | 138 || Team | + | | 138 || Team joins the league (Library Pre-History) || |
|- | |- | ||
| 139 || Player Evolves || | | 139 || Player Evolves || | ||
Line 384: | Line 397: | ||
|- | |- | ||
| 143 || Final standings || | | 143 || Final standings || | ||
− | *<code>place</code> - zero- | + | *<code>place</code> - zero-indexed rank within division (or within league, for Pre-History standings) |
|- | |- | ||
− | | 144 || Modification change (Wired -> Tired transitions, reroll, ego upgrade) || | + | | 144 || Modification change (Wired -> Tired transitions, reroll, ego upgrade, etc.) || |
*<code>to</code> - new mod ID | *<code>to</code> - new mod ID | ||
*<code>from</code> - old mod ID | *<code>from</code> - old mod ID | ||
*<code>type</code> - [[#mod type|mod duration]] | *<code>type</code> - [[#mod type|mod duration]] | ||
|- | |- | ||
− | | 145 || Player | + | | 145 || Player's Alternate is called || |
*<code>type</code> - [[#rating|rating type]] | *<code>type</code> - [[#rating|rating type]] | ||
*<code>after</code> - new rating value | *<code>after</code> - new rating value | ||
Line 397: | Line 410: | ||
''note: the Alternate mod is added, but a separate mod gain event isn't generated'' | ''note: the Alternate mod is added, but a separate mod gain event isn't generated'' | ||
|- | |- | ||
− | | 146 || Added | + | | 146 || Added modification due to another mod (under/over, Perk, PsychoAcoustics, etc.) || rowspan="2" | |
*<code>mod</code> - new mod ID | *<code>mod</code> - new mod ID | ||
*<code>type</code> - [[#mod type|mod duration]] | *<code>type</code> - [[#mod type|mod duration]] | ||
*<code>source</code> - ID of source mod | *<code>source</code> - ID of source mod | ||
|- | |- | ||
− | | 147 || Removed | + | | 147 || Removed modification added due to another mod (under/over, Perk) |
|- | |- | ||
| 148 || Changed modifier due to another modifier || | | 148 || Changed modifier due to another modifier || | ||
Line 410: | Line 423: | ||
*<code>source</code> - ID of source mod | *<code>source</code> - ID of source mod | ||
|- | |- | ||
− | | 149 || | + | | 149 || Narration for necromancy / extraplanar plunder || |
|- | |- | ||
| 150 || Returned player is permitted to stay || | | 150 || Returned player is permitted to stay || | ||
Line 416: | Line 429: | ||
| 151 || Decree narration || | | 151 || Decree narration || | ||
|- | |- | ||
− | | 152 || Will results || | + | | 152 || Will results (see also 61) || |
|- | |- | ||
| 153 || Team stat adjustment (S15+) || | | 153 || Team stat adjustment (S15+) || | ||
|- | |- | ||
− | | 154 || Team shamed | | + | | 154 || Team shamed by another || |
− | *<code>totalShames</code> | + | *<code>totalShames</code> – number of times the shamed team has been shamed |
− | *<code>totalShamings</code> | + | *<code>totalShamings</code> – number of times the shamed team has shamed another team |
|- | |- | ||
− | | 155 || Team shames | + | | 155 || Team shames another || |
+ | *<code>totalShames</code> – number of times the shaming team has been shamed | ||
+ | *<code>totalShamings</code> – number of times the shaming team has shamed another team | ||
|- | |- | ||
− | | 156 || Sun 2 grants win || | + | | 156 || Sun 2 grants a win (outcome; pre-S20) || |
|- | |- | ||
− | | 157 || Black Hole swallows || | + | | 157 || Black Hole swallows a win (outcome; pre-S20) || |
|- | |- | ||
| 158 || Eliminated from postseason || | | 158 || Eliminated from postseason || | ||
Line 436: | Line 451: | ||
| 161 || Player gained blood type || | | 161 || Player gained blood type || | ||
|- | |- | ||
− | | 165 || High Pressure (The pressure is on/off, Overperforming added and removed) || | + | | 165 || {{ModLink|High Pressure}} (The pressure is on/off, Overperforming added and removed) || |
|- | |- | ||
− | | 166 || Lineup | + | | 166 || Lineup sorted || |
|- | |- | ||
| 168 || Peanut allergy cured (Nut Button) || | | 168 || Peanut allergy cured (Nut Button) || | ||
|- | |- | ||
− | | 169 || | + | | 169 || {{ModLink|Echo}} message || |
|- | |- | ||
− | | 170 || Echo | + | | 170 || Superposition / Echo into Static || |
|- | |- | ||
− | | 171 || Removed multiple | + | | 171 || Removed multiple modifications added due to another mod (Echo) || |
*<code>source</code> - ID of source mod | *<code>source</code> - ID of source mod | ||
*<code>removes[]</code> | *<code>removes[]</code> | ||
Line 452: | Line 467: | ||
**<code>type</code> - [[#mod type|mod duration]] | **<code>type</code> - [[#mod type|mod duration]] | ||
|- | |- | ||
− | | 172 || Added multiple | + | | 172 || Added multiple modifications due to another mod (Echo) || |
*<code>adds[]</code> | *<code>adds[]</code> | ||
**<code>mod</code> - mod ID | **<code>mod</code> - mod ID | ||
Line 458: | Line 473: | ||
*<code>source</code> - ID of source mod | *<code>source</code> - ID of source mod | ||
|- | |- | ||
− | | 173 || PsychoAcoustics || | + | | 173 || {{ModLink|PsychoAcoustics}} || |
|- | |- | ||
− | | 174 || Receiver becomes an | + | | 174 || Receiver becomes an Echo || |
|- | |- | ||
| 175 || Investigation progress (upshellable for fish) || | | 175 || Investigation progress (upshellable for fish) || | ||
|- | |- | ||
− | | 176 || | + | | 176 || Election results: Tidings subsection || |
+ | *<code>icon</code> – mod ID to copy icon from; optional | ||
+ | *<code>being</code> – [[#being|being ID]] for icon and text formatting; optional | ||
|- | |- | ||
− | | 177 || Crate drop | + | | 177 || Glitter: Crate drop || |
|- | |- | ||
− | | 178 || | + | | 178 || {{ModLink|Middling}} || |
|- | |- | ||
| 179 || Player attribute increase || rowspan="2" | | | 179 || Player attribute increase || rowspan="2" | | ||
Line 479: | Line 496: | ||
| 181 || Entering a Crime Scene || | | 181 || Entering a Crime Scene || | ||
|- | |- | ||
− | | 182 || Ambitious | + | | 182 || {{ModLink|Ambitious}} || |
|- | |- | ||
− | | 184 || | + | | 183 || {{ModLink|Unambitious}} || |
+ | |- | ||
+ | | 184 || {{ModLink|Coasting}} (formerly used for a few item repair events, possibly incorrectly) || | ||
|- | |- | ||
| 185 || Item breaks || rowspan="4" | | | 185 || Item breaks || rowspan="4" | | ||
Line 504: | Line 523: | ||
| 190 || No free item slot || | | 190 || No free item slot || | ||
|- | |- | ||
− | | 191 || | + | | 191 || {{ModLink|Fax Machine}} activation || |
|- | |- | ||
− | | 192 || Holiday Inning || | + | | 192 || {{ModLink|Hotel Motel}} Holiday Inning || |
|- | |- | ||
| 193 || Prize Match (declaring what the prize is) || | | 193 || Prize Match (declaring what the prize is) || | ||
Line 517: | Line 536: | ||
*<code>totalBenefactorCoins</code> | *<code>totalBenefactorCoins</code> | ||
|- | |- | ||
− | | 195 || Smithy | + | | 195 || {{ModLink|Smithy}} activation || |
|- | |- | ||
− | | 196 || [REDACTED] - "<player name> entered the | + | | 196 || [REDACTED] - "<player name> entered the Vault."? (S18+) || |
|- | |- | ||
− | | 198 || | + | | 198 || {{ModLink|A Blood Type}} || |
|- | |- | ||
| 199 || Player soul increase || | | 199 || Player soul increase || | ||
Line 527: | Line 546: | ||
*<code>before</code> | *<code>before</code> | ||
|- | |- | ||
− | | 201 || | + | | 201 || Narrative being actions || |
+ | *<code>beings[]</code> - names of beings involved, e.g. "namerifeht", "umpires", "" | ||
|- | |- | ||
− | | 202 || Library Rejoice! || | + | | 202 || Library – Pre-Season messages (Rejoice! / They Awoke.) || |
|- | |- | ||
− | | 203 || Non-Physical Law | + | | 203 || Ballpark mod Ratified into Non-Physical Law || |
*<code>id</code> - renovation ID | *<code>id</code> - renovation ID | ||
*<code>mod</code> - mod ID granted by renovation | *<code>mod</code> - mod ID granted by renovation | ||
*<code>title</code> - display name | *<code>title</code> - display name | ||
|- | |- | ||
− | | 204 || SMASH ( | + | | 204 || SMASH (Bad Gateway broken) || |
|- | |- | ||
| 206 || Hype built in ballpark || | | 206 || Hype built in ballpark || | ||
− | *<code>after</code> | + | *<code>after</code> – hype value after the change |
− | *<code>before</code> | + | *<code>before</code> – hype value before the change |
|- | |- | ||
| 208 || Practicing {{ModLink|Moderation}} || | | 208 || Practicing {{ModLink|Moderation}} || | ||
|- | |- | ||
| 209 || Runs scored || | | 209 || Runs scored || | ||
− | *<code>ledger</code> - description of adjustments | + | *<code>ledger</code> - description of adjustments, or an empty string |
*<code>update</code> - summary | *<code>update</code> - summary | ||
*<code>awayEmoji</code> - actual emoji or codepoint in hex | *<code>awayEmoji</code> - actual emoji or codepoint in hex | ||
Line 558: | Line 578: | ||
| 213 || Balloons inflated from win || | | 213 || Balloons inflated from win || | ||
|- | |- | ||
− | | 214 || Win collected || | + | | 214 || Win collected (Regular Season, S20+) || rowspan="2" | |
*<code>after</code> - total wins | *<code>after</code> - total wins | ||
*<code>lines[]</code> - list of adjustments | *<code>lines[]</code> - list of adjustments | ||
*<code>amount</code> - number after adjustment | *<code>amount</code> - number after adjustment | ||
*<code>before</code> - previous total wins | *<code>before</code> - previous total wins | ||
+ | |- | ||
+ | | 215 || Win collected (Postseason, S20+) | ||
|- | |- | ||
| 216 || Game over || | | 216 || Game over || | ||
|- | |- | ||
− | | 217 || Sun(Sun)'s pressure built || | + | | 217 || Sun(Sun)'s pressure built / recharged || |
*<code>current</code> | *<code>current</code> | ||
+ | *<code>history</code> – optional; true to display as Sun 1/2, false (or not present) to display as Sun(Sun) | ||
*<code>maximum</code> | *<code>maximum</code> | ||
*<code>recharge</code> - end-of-season reduction amount | *<code>recharge</code> - end-of-season reduction amount | ||
Line 581: | Line 604: | ||
*<code>weather</code> - [[#weather|weather ID]] | *<code>weather</code> - [[#weather|weather ID]] | ||
|- | |- | ||
− | | 230 || Thieves' Guild steals item || | + | | 224 || Item element change?<!-- the redacted messages here follow a diff format; seem to be related to Chorby's Soul --> || |
+ | |- | ||
+ | | 226 || {{ModLink|Sun 30}} smiles || | ||
+ | |- | ||
+ | | 228 || {{ModLink|Voicemail}} activation || | ||
+ | |- | ||
+ | | 230 || {{ModLink|Phantom Thieves' Guild}} steals item || | ||
|- | |- | ||
− | | 231 || Thieves' Guild steals player || | + | | 231 || Phantom Thieves' Guild steals player || |
|- | |- | ||
− | | | + | | 232 || [TUMBLEWEED SOUNDS] || |
|- | |- | ||
− | | 234 || | + | | 233 || {{ModLink|Trader}}/{{ModLink|Traitor}} proc (game text) || |
+ | |- | ||
+ | | 234 || Trade failed (either nothing caught their eye or they had nothing to offer) | ||
|- | |- | ||
| 236 || Item traded || | | 236 || Item traded || | ||
Line 593: | Line 624: | ||
*<code>modsGained[]</code> | *<code>modsGained[]</code> | ||
*<code>itemTradedId</code> | *<code>itemTradedId</code> | ||
− | *<code>playerRating</code> | + | *<code>playerRating</code> – overall player rating without items |
*<code>itemReceivedId</code> | *<code>itemReceivedId</code> | ||
*<code>itemTradedName</code> | *<code>itemTradedName</code> | ||
Line 600: | Line 631: | ||
*<code>playerItemRatingBefore</code> | *<code>playerItemRatingBefore</code> | ||
|- | |- | ||
− | | | + | | 238 || [REDACTED] (Library only) || |
|- | |- | ||
| 241 || Vault revealed || | | 241 || Vault revealed || | ||
Line 612: | Line 643: | ||
| -1 || Fool | | -1 || Fool | ||
|- | |- | ||
− | | 0 || Magician | + | | 0 || I The Magician |
|- | |- | ||
− | | 1 || High Priestess | + | | 1 || II The High Priestess |
|- | |- | ||
− | | 2 || Empress | + | | 2 || III The Empress |
|- | |- | ||
− | | 3 || Emperor | + | | 3 || IIII The Emperor |
|- | |- | ||
− | | 4 || Heirophant | + | | 4 || V The Heirophant |
|- | |- | ||
− | | 5 || Lover | + | | 5 || VI The Lover |
|- | |- | ||
− | | 6 || Chariot | + | | 6 || VII The Chariot |
|- | |- | ||
− | | 7 || Justice | + | | 7 || VIII Justice |
|- | |- | ||
− | | 8 || Hermit | + | | 8 || VIIII The Hermit |
|- | |- | ||
− | | 9 || Fortune | + | | 9 || X The Wheel of Fortune |
|- | |- | ||
− | | 10 || Strength | + | | 10 || XI Strength |
|- | |- | ||
− | | 11 || Hanged Man | + | | 11 || XII The Hanged Man |
|- | |- | ||
| 12 || XIII | | 12 || XIII | ||
|- | |- | ||
− | | 13 || Temperance | + | | 13 || XIIII Temperance |
|- | |- | ||
− | | 14 || Devil | + | | 14 || XV The Devil |
|- | |- | ||
− | | 15 || Tower | + | | 15 || XVI The Tower |
|- | |- | ||
− | | 16 || Star | + | | 16 || XVII The Star |
|- | |- | ||
− | | 17 || Moon | + | | 17 || XVIII The Moon |
|- | |- | ||
− | | 18 || Sun | + | | 18 || XVIIII The Sun |
|- | |- | ||
− | | 19 || Judgment | + | | 19 || XX Judgment |
+ | |- | ||
+ | | ''default'' || ---- ----- | ||
|} | |} | ||
Line 802: | Line 835: | ||
| 13 || Election | | 13 || Election | ||
|- | |- | ||
− | | 15 || rowspan="4" | Tournament | + | | 15 || rowspan="4" | Tournament (details unknown) |
|- | |- | ||
| 16 | | 16 | ||
Line 809: | Line 842: | ||
|- | |- | ||
| 18 | | 18 | ||
+ | |} | ||
+ | |||
+ | ===prefab=== | ||
+ | {| class="wikitable" | ||
+ | ! ID !! Description | ||
+ | |- | ||
+ | | 0 || Palmero | ||
+ | |- | ||
+ | | 1 || Silverada | ||
+ | |- | ||
+ | | 2 || Douglas | ||
+ | |- | ||
+ | | 3 || Hillcrest | ||
+ | |- | ||
+ | | 4 || Twede | ||
+ | |- | ||
+ | | 5 || Rodeo | ||
+ | |- | ||
+ | | 6 || Loge | ||
+ | |- | ||
+ | | 7 || Pine | ||
+ | |- | ||
+ | | 8 || Boreal | ||
|} | |} | ||
Revision as of 15:51, 12 July 2021
Common fields
Name | Description |
---|---|
id |
UUID |
playerTags[] |
UUIDs of involved players, if any |
teamTags[] |
UUIDs of involved teams, if any |
gameTags[] |
UUID of game, if any (why is this an array?) |
metadata |
JSON object; see Metadata fields |
created |
timestamp (as an ISO 8601 string) |
season |
zero-indexed season number. special cases: -99 through -95 are rendered as A through E, -96 through -69 are rendered as AA through AZ. |
tournament |
-1 for regular play, 0 for Coffee Cup |
type |
event type |
day |
zero-indexed day number |
phase |
schedule phase |
category |
event category |
description |
event text |
nuts |
number of upshells |
Metadata fields
These fields are common across multiple events.
Name | Description |
---|---|
play |
play counter for in-game events |
subPlay |
counter within a play |
children[] |
UUIDs of events triggered by this one |
parent |
UUID of triggering event |
redacted |
boolean; whether the event is redacted |
scales |
number of upscales, for redacted events |
Event types
ID | Description | Metadata |
---|---|---|
-1 | Undefined type; used in the Library for Leaders and Postseason series matchups | |
0 | Let's Go! |
|
1 | Play ball! | |
2 | Half-inning | |
3 | Pitcher change | |
4 | Stolen base | |
5 | Walk | |
6 | Strikeout | |
7 | Flyout | |
8 | Ground out | |
9 | Home run | |
10 | Hit (single/double/triple) | |
11 | Game end log |
|
12 | Plate appearance | |
13 | Strike (not including Foul Balls) | |
14 | Ball | |
15 | Foul Ball | |
20 | Solar Panels overflow run activation | |
21 | Home Field Advantage activation | |
22 | Hit by pitch | |
23 | Player skipped due to being Shelled or Elsewhere | |
24 | Partying | |
25 | Strike zapped by Electric blood | |
26 | Weather change |
|
27 | Mild pitch | |
28 | End of inning | |
29 | Site takeover text |
|
30 | Black Hole: collect 10 (in-game) | |
31 | Sun 2: collect 10 (in-game) | |
33 | Birds: circling, no shelled player | |
34 | Birds: Friend of Crows proc | |
35 | Birds: freeing a shelled player | |
36 | Coffee 3s: Gaining Triple Threat | |
37 | Coffee 2: Gaining a Free Refill | |
39 | Coffee: Gaining/losing Wired/Tired | |
40 | Feedback: swap blocked | |
41 | Feedback: swap | |
45 | Peanuts: Superallergic reaction | |
47 | Peanuts: Allergic reaction | |
48 | Reverb: Gaining Reverberating | |
49 | Reverb: roster shuffle | |
51 | Blooddrain: normal transfusion | |
52 | Blooddrain: Siphon proc | |
53 | Blooddrain: transfusion (either normal/Siphon) blocked by Sealant | |
54 | Solar Eclipse: Incineration | |
55 | Solar Eclipse: Incineration blocked (fireproof / fire eater) | |
56 | Flag planted |
|
57 | Renovation built |
|
58 | Light switch is now OFF/ON | |
59 | Decree passed |
|
60 | Blessing won |
|
61 | Will received |
|
62 | Flooding: baserunners swept | |
63 | Salmon: inning begins again | |
64 | Polarity: polarity shift | |
65 | Entering the Secret Base | |
66 | Exiting the Secret Base | |
67 | Consumers attack (incl. defense with items/Yolked) | |
69 | Echo Chamber | |
70 | Grind Rail | |
71 | Tunnels used (Outcomes other than runs stolen have child event 218-220) | |
72 | Peanut Mister | |
73 | Peanuts: flavor text | |
74 | Tasting the infinite (Shelling via Honey Roasted) | |
76 | Event Horizon activates | |
77 | Event Horizon awaits (start of game) | |
78 | Solar Panels start-up text | |
79 | Solar Panels overflow run collection | |
81 | Tarot reading |
|
82 | Emergency Alert | |
84 | Return from Elsewhere | |
85 | Over Under | |
86 | Under Over | |
88 | Undersea | |
91 | Homebody – homesick / happy to be home | |
92 | Superyummy – loves/misses peanuts | |
93 | Perk | |
96 | Earlbird | |
97 | Late to the Party | |
99 | Shame Donor | |
106 | Added modification (Triple Threat, Free Refill, Magmatic, Inhabiting, etc) |
|
107 | Removed modification (same as above, but when they disappear) |
|
108 | Timed modification expires |
|
109 | Player added to team (including Postseason Births) |
|
110 | Player sent to shadows and replaced (necromancy) | |
111 | Player removed and replaced from shadows (Returned) | |
112 | Player removed from team |
|
113 | Player trade | |
114 | Player swap within team | |
115 | Player move/recruit/etc | |
116 | Player incineration replacement |
|
117 | Player stat increase |
|
118 | Player stat decrease | |
119 | Player stat reroll | |
122 | Stat change from superallergic reaction | |
124 | Failed player move due to Force | |
125 | Player enters the Hall of Flame | |
126 | Player exits the Hall of Flame | |
127 | Player gained item |
|
128 | Player lost item | |
130 | Reverb shuffle (full) | |
131 | Reverb shuffle (lineup) | |
132 | Reverb shuffle (rotation) | |
133 | Team incineration replacement |
|
135 | Team joins the league in a specific division |
|
136 | Player joins the ILB (excluding normal births/incinerations/etc) | |
137 | Player hatched / replica created | |
138 | Team joins the league (Library Pre-History) | |
139 | Player Evolves |
|
141 | Team wins Internet Series |
|
142 | Postseason spot | |
143 | Final standings |
|
144 | Modification change (Wired -> Tired transitions, reroll, ego upgrade, etc.) |
|
145 | Player's Alternate is called |
note: the Alternate mod is added, but a separate mod gain event isn't generated |
146 | Added modification due to another mod (under/over, Perk, PsychoAcoustics, etc.) |
|
147 | Removed modification added due to another mod (under/over, Perk) | |
148 | Changed modifier due to another modifier |
|
149 | Narration for necromancy / extraplanar plunder | |
150 | Returned player is permitted to stay | |
151 | Decree narration | |
152 | Will results (see also 61) | |
153 | Team stat adjustment (S15+) | |
154 | Team shamed by another |
|
155 | Team shames another |
|
156 | Sun 2 grants a win (outcome; pre-S20) | |
157 | Black Hole swallows a win (outcome; pre-S20) | |
158 | Eliminated from postseason | |
159 | Postseason advance | |
161 | Player gained blood type | |
165 | High Pressure (The pressure is on/off, Overperforming added and removed) | |
166 | Lineup sorted | |
168 | Peanut allergy cured (Nut Button) | |
169 | Echo message | |
170 | Superposition / Echo into Static | |
171 | Removed multiple modifications added due to another mod (Echo) |
|
172 | Added multiple modifications due to another mod (Echo) |
|
173 | PsychoAcoustics | |
174 | Receiver becomes an Echo | |
175 | Investigation progress (upshellable for fish) | |
176 | Election results: Tidings subsection |
|
177 | Glitter: Crate drop | |
178 | Middling | |
179 | Player attribute increase |
|
180 | Player attribute decrease | |
181 | Entering a Crime Scene | |
182 | Ambitious | |
183 | Unambitious | |
184 | Coasting (formerly used for a few item repair events, possibly incorrectly) | |
185 | Item breaks |
|
186 | Item damaged | |
187 | Broken item repaired | |
188 | Damaged item repaired | |
189 | Community Chest opens | |
190 | No free item slot | |
191 | Fax Machine activation | |
192 | Hotel Motel Holiday Inning | |
193 | Prize Match (declaring what the prize is) | |
194 | Team received gifts |
|
195 | Smithy activation | |
196 | [REDACTED] - "<player name> entered the Vault."? (S18+) | |
198 | A Blood Type | |
199 | Player soul increase |
|
201 | Narrative being actions |
|
202 | Library – Pre-Season messages (Rejoice! / They Awoke.) | |
203 | Ballpark mod Ratified into Non-Physical Law |
|
204 | SMASH (Bad Gateway broken) | |
206 | Hype built in ballpark |
|
208 | Practicing Moderation | |
209 | Runs scored |
|
210 | League modification added |
|
213 | Balloons inflated from win | |
214 | Win collected (Regular Season, S20+) |
|
215 | Win collected (Postseason, S20+) | |
216 | Game over | |
217 | Sun(Sun)'s pressure built / recharged |
|
218 | Tunnel used - nothing found | |
219 | Tunnel used - fled elsewhere | |
220 | Tunnel used - stole item | |
223 | Weather event (+4 xPoG) |
|
224 | Item element change? | |
226 | Sun 30 smiles | |
228 | Voicemail activation | |
230 | Phantom Thieves' Guild steals item | |
231 | Phantom Thieves' Guild steals player | |
232 | [TUMBLEWEED SOUNDS] | |
233 | Trader/Traitor proc (game text) | |
234 | Trade failed (either nothing caught their eye or they had nothing to offer) | |
236 | Item traded |
|
238 | [REDACTED] (Library only) | |
241 | Vault revealed |
Other fields
arcana
ID | Description |
---|---|
-1 | Fool |
0 | I The Magician |
1 | II The High Priestess |
2 | III The Empress |
3 | IIII The Emperor |
4 | V The Heirophant |
5 | VI The Lover |
6 | VII The Chariot |
7 | VIII Justice |
8 | VIIII The Hermit |
9 | X The Wheel of Fortune |
10 | XI Strength |
11 | XII The Hanged Man |
12 | XIII |
13 | XIIII Temperance |
14 | XV The Devil |
15 | XVI The Tower |
16 | XVII The Star |
17 | XVIII The Moon |
18 | XVIIII The Sun |
19 | XX Judgment |
default | ---- ----- |
attribute
ID | Description |
---|---|
0 | tragicness |
1 | buoyancy |
2 | thwackability |
3 | moxie |
4 | divinity |
5 | musclitude |
6 | patheticism |
7 | martyrdom |
8 | cinnamon |
9 | baseThirst |
10 | laserlikeness |
11 | continuation |
12 | indulgence |
13 | groundFriction |
14 | shakespearianism |
15 | suppression |
16 | unthwackability |
17 | coldness |
18 | overpowerment |
19 | ruthlessness |
20 | pressurization |
21 | omniscience |
22 | tenaciousness |
23 | watchfulness |
24 | anticapitalism |
25 | chasiness |
being
ID | Description |
---|---|
-1 | Emergency Alert |
0 | Peanut |
1 | Monitor |
2 | Coin |
3 | Reader |
5 | Lōotcrates |
category
ID | Description |
---|---|
0 | Game (Plays) |
1 | Changes |
2 | Abilities (Special) |
3 | Outcomes |
4 | Narrative |
location
ID | Description |
---|---|
0 | Lineup |
1 | Rotation |
2 | Shadows (formerly Shadow Lineup) |
3 | (formerly Shadow Rotation) |
mod type
ID | Description |
---|---|
0 | permanent |
1 | season |
2 | weekly |
3 | game |
4 | item |
phase
ID | Description |
---|---|
0 | Rest ("Gods' Day") |
1 | Preseason |
2 | Earlseason |
3 | EarlySiesta |
4 | Midseason |
5 | LateSiesta |
6 | Lateseason |
7 | SeasonEnd |
8 | PrePostseason |
9 | EarlyPostseason |
10 | EarlyPostseasonEnd ("Wild Card Evening") |
11 | Postseason |
12 | PostseasonEnd |
13 | Election |
15 | Tournament (details unknown) |
16 | |
17 | |
18 |
prefab
ID | Description |
---|---|
0 | Palmero |
1 | Silverada |
2 | Douglas |
3 | Hillcrest |
4 | Twede |
5 | Rodeo |
6 | Loge |
7 | Pine |
8 | Boreal |
rating
Multiply value by 5 to get star rating.
ID | Description |
---|---|
0 | Batting |
1 | Pitching |
2 | Defense |
3 | Baserunning |
4 | Combined |
5 | Overall |
weather
ID | Description |
---|---|
0 | Void |
1 | Sun 2 |
2 | Overcast |
3 | Rainy |
4 | Sandstorm |
5 | Snowy |
6 | Acidic |
7 | Solar Eclipse |
8 | Glitter |
9 | Blooddrain |
10 | Peanuts |
11 | Birds |
12 | Feedback |
13 | Reverb |
14 | Black Hole |
15 | Coffee |
16 | Coffee 2 |
17 | Coffee 3s |
18 | Flooding |
19 | Salmon |
20 | Polarity + |
21 | Polarity - |
22 | ??? |
23 | Sun 90 |
24 | Sun .1 |
25 | Sum Sun |
26 | Jazz |
27 | Night |