SIBR:EDensity

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Revision as of 05:50, 28 December 2021 by Beiju (talk | contribs) (Fix inaccuracies in ballpark eDensity and reword a few Notes for clarity)

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eDensity was a central mechanic of the Expansion Era. A Team's eDensity was one element used to determine the Team's Level, possibly resulting in Consumer Attacks.

A Team's eDensity was a composite of many elements, the values of which can be seen in the below table.

Subject Value Note
Run 1 Resets each season
Unrun -1 Resets each season
Win 10 Resets each season
Unwin -10 Resets each season
Championship 33
Underchampionship -33
Shame 5/-5 +5 for shaming team, -5 for shamed team
Ballpark Varies Composite of Ballpark Attributes
Ballpark Fortification Fortification Value * 100 Ballpark Attribute. Modified by Graphene and Antigraphene
Ballpark Grandiosity Grandiosity Value * 100 Ballpark Attribute. Modified by Open Floor Plan and Condensed Floor Plan
Ballpark Filth Filth Value * 500 Ballpark Attribute
Air Balloons -0.1 * Number of Balloons Was -1, rather than -0.1, prior to season 17 Lateseason. Ballpark Attribute
Birds -1 * Number of Birds Ballpark Attribute
Flood Balloons -10 * Number of Flood Balloons Ballpark Attribute
Ballpark Modification 50 Excluding Open Floor Plan and Antigraphene. Ballpark Attribute
Light Switch Ballpark Attributes * -1 Inverts all Ballpark Attributes' eDensity
eDense item element 10 -10 while on a team with the Light Handed modifier or player with the Negative modifier
aDense item element -10 10 while on a team with the Heavy Handed modifier or player with the Negative modifier
Heavy Handed Item Element 2 2 per item element on a Heavy Handed team
Light Handed Item Element -2 -2 per item element on a Heavy Handed team
Player Varies  Composite of all Player Attributes
Star 1.4 Player Attribute
Soul 2 Player Attribute
Ego Modification 6.5(2^(ego#-1)) Player Attribute
Perk Modification 26 Player Attribute
Legendary Modification 104 Player Attribute
Replica Modification 26 Player Attribute
Attractor Modification 130 Player Attribute
Negative Modification Player eDensity * -1 Inverts all Player Attributes' eDensity
Magnified X2 Modification Player eDensity * 2 Player Attribute