Difference between revisions of "SIBR:EDensity"
From Blaseball Wiki
(Added Light and Heavy handed) |
(Fix inaccuracies in ballpark eDensity and reword a few Notes for clarity) |
||
Line 31: | Line 31: | ||
| Ballpark || Varies || Composite of Ballpark Attributes | | Ballpark || Varies || Composite of Ballpark Attributes | ||
|- | |- | ||
− | | Ballpark Fortification || Fortification Value * | + | | Ballpark Fortification || Fortification Value * 100 || Ballpark Attribute. Modified by Graphene and Antigraphene |
|- | |- | ||
− | | Ballpark Grandiosity || Grandiosity Value * | + | | Ballpark Grandiosity || Grandiosity Value * 100 || Ballpark Attribute. Modified by Open Floor Plan and Condensed Floor Plan |
|- | |- | ||
| Ballpark Filth || Filth Value * 500 || Ballpark Attribute | | Ballpark Filth || Filth Value * 500 || Ballpark Attribute | ||
|- | |- | ||
− | | Air Balloons || -0.1 * Number of Balloons || -1 prior to season 17 Lateseason | + | | Air Balloons || -0.1 * Number of Balloons || Was -1, rather than -0.1, prior to season 17 Lateseason. Ballpark Attribute |
|- | |- | ||
| Birds || -1 * Number of Birds || Ballpark Attribute | | Birds || -1 * Number of Birds || Ballpark Attribute | ||
Line 43: | Line 43: | ||
| Flood Balloons || -10 * Number of Flood Balloons || Ballpark Attribute | | Flood Balloons || -10 * Number of Flood Balloons || Ballpark Attribute | ||
|- | |- | ||
− | | Ballpark Modification || 50 || Excluding Open Floor Plan and Antigraphene | + | | Ballpark Modification || 50 || Excluding Open Floor Plan and Antigraphene. Ballpark Attribute |
|- | |- | ||
− | | Light Switch || Ballpark Attributes * -1 || Inverts all Ballpark Attributes eDensity | + | | Light Switch || Ballpark Attributes * -1 || Inverts all Ballpark Attributes' eDensity |
|- | |- | ||
| eDense item element || 10 || -10 while on a team with the Light Handed modifier or player with the Negative modifier | | eDense item element || 10 || -10 while on a team with the Light Handed modifier or player with the Negative modifier | ||
Line 71: | Line 71: | ||
| Attractor Modification || 130 || Player Attribute | | Attractor Modification || 130 || Player Attribute | ||
|- | |- | ||
− | | Negative Modification || Player eDensity * -1 || Inverts all Player | + | | Negative Modification || Player eDensity * -1 || Inverts all Player Attributes' eDensity |
|- | |- | ||
| Magnified X2 Modification || Player eDensity * 2 || Player Attribute | | Magnified X2 Modification || Player eDensity * 2 || Player Attribute | ||
|} | |} |
Revision as of 05:50, 28 December 2021
Under Construction
This page or section is being initially created, or is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it as well.
This page or section is being initially created, or is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it as well.
eDensity was a central mechanic of the Expansion Era. A Team's eDensity was one element used to determine the Team's Level, possibly resulting in Consumer Attacks.
A Team's eDensity was a composite of many elements, the values of which can be seen in the below table.
Subject | Value | Note |
---|---|---|
Run | 1 | Resets each season |
Unrun | -1 | Resets each season |
Win | 10 | Resets each season |
Unwin | -10 | Resets each season |
Championship | 33 | |
Underchampionship | -33 | |
Shame | 5/-5 | +5 for shaming team, -5 for shamed team |
Ballpark | Varies | Composite of Ballpark Attributes |
Ballpark Fortification | Fortification Value * 100 | Ballpark Attribute. Modified by Graphene and Antigraphene |
Ballpark Grandiosity | Grandiosity Value * 100 | Ballpark Attribute. Modified by Open Floor Plan and Condensed Floor Plan |
Ballpark Filth | Filth Value * 500 | Ballpark Attribute |
Air Balloons | -0.1 * Number of Balloons | Was -1, rather than -0.1, prior to season 17 Lateseason. Ballpark Attribute |
Birds | -1 * Number of Birds | Ballpark Attribute |
Flood Balloons | -10 * Number of Flood Balloons | Ballpark Attribute |
Ballpark Modification | 50 | Excluding Open Floor Plan and Antigraphene. Ballpark Attribute |
Light Switch | Ballpark Attributes * -1 | Inverts all Ballpark Attributes' eDensity |
eDense item element | 10 | -10 while on a team with the Light Handed modifier or player with the Negative modifier |
aDense item element | -10 | 10 while on a team with the Heavy Handed modifier or player with the Negative modifier |
Heavy Handed Item Element | 2 | 2 per item element on a Heavy Handed team |
Light Handed Item Element | -2 | -2 per item element on a Heavy Handed team |
Player | Varies | Composite of all Player Attributes |
Star | 1.4 | Player Attribute |
Soul | 2 | Player Attribute |
Ego Modification | 6.5(2^(ego#-1)) | Player Attribute |
Perk Modification | 26 | Player Attribute |
Legendary Modification | 104 | Player Attribute |
Replica Modification | 26 | Player Attribute |
Attractor Modification | 130 | Player Attribute |
Negative Modification | Player eDensity * -1 | Inverts all Player Attributes' eDensity |
Magnified X2 Modification | Player eDensity * 2 | Player Attribute |