Difference between revisions of "SIBR:EDensity"

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(Minor edits to page text, addition of eDensity table)
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eDensity was a central mechanic of the Expansion Era.
 
eDensity was a central mechanic of the Expansion Era.
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A Teams eDensity is one element used to determine the teams Level, possibly resulting in [[Consumer]] Attacks.
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A Teams eDensity is a composite of many elements, the value of each can be seen on the below table:
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{| class="wikitable sortable"
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|-
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! Subject !! Value !! Note
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|-
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| Run || 1 || Resets each season
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|-
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| Unrun || -1 || Resets each season
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|-
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| Win || 10 || Resets each season
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|-
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| Unwin || -10 || Resets each season
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|-
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| Championship || 33 ||
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|-
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| Underchampionship || -33 ||
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|-
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| Shame || 5/-5 || +5 for shaming team, -5 for shamed team
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|-
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| Ballpark || Varies || Composite of Ballpark Attributes
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|-
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| Ballpark Fortification || Fortification Value * 5 || Modified by Graphene and Antigraphene, Ballpark Attribute
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|-
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| Ballpark Grandiosity || Grandiosity Value * 5 || Modified by Open Floor Plan and Condensed Floor Plan, Ballpark Attribute
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|-
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| Ballpark Filth || Filth Value * 500 || Ballpark Attribute
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|-
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| Air Balloons || -0.1 * Number of Balloons || -1 prior to season 17 Lateseason, Ballpark Attribute
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|-
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| Birds || -1 * Number of Birds || Ballpark Attribute
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|-
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| Flood Balloons || -10 * Number of Flood Balloons || Ballpark Attribute
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|-
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| Ballpark Modification || 50 || Excluding Open Floor Plan and Antigraphene, Ballpark Attribute 
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|-
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| Light Switch || Ballpark Attributes * -1 || Inverts all Ballpark Attributes eDensity
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|-
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| eDense item element || 10 || -10 while on a team with the Light Handed modifier or player with the Negative modifier
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|-
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| aDense item element || -10 || 10 while on a team with the Heavy Handed modifier or player with the Negative modifier
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|-
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| Player || Varies || Composite of all Player Attributes
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|-
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| Star || 1.4 || Player Attribute
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|-
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| Soul || 2 || Player Attribute
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|-
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| Ego Modification || 6.5(2^(ego#-1)) || Player Attribute
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|-
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| Perk Modification || 26 || Player Attribute
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|-
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| Legendary Modification || 104 || Player Attribute
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|-
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| Replica Modification || 26 || Player Attribute
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|-
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| Attractor Modification || 130 || Player Attribute
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|-
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| Negative Modification || Player eDensity * -1 || Inverts all Player Attribute eDensity
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|-
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| Magnified X2 Modification || Player eDensity * 2 || Player Attribute
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|}

Revision as of 05:19, 28 December 2021

Under Construction
This page or section is being initially created, or is in the process of an expansion or major restructuring. You are welcome to assist in its construction by editing it as well.

eDensity was a central mechanic of the Expansion Era. A Teams eDensity is one element used to determine the teams Level, possibly resulting in Consumer Attacks.

A Teams eDensity is a composite of many elements, the value of each can be seen on the below table:

Subject Value Note
Run 1 Resets each season
Unrun -1 Resets each season
Win 10 Resets each season
Unwin -10 Resets each season
Championship 33
Underchampionship -33
Shame 5/-5 +5 for shaming team, -5 for shamed team
Ballpark Varies Composite of Ballpark Attributes
Ballpark Fortification Fortification Value * 5 Modified by Graphene and Antigraphene, Ballpark Attribute
Ballpark Grandiosity Grandiosity Value * 5 Modified by Open Floor Plan and Condensed Floor Plan, Ballpark Attribute
Ballpark Filth Filth Value * 500 Ballpark Attribute
Air Balloons -0.1 * Number of Balloons -1 prior to season 17 Lateseason, Ballpark Attribute
Birds -1 * Number of Birds Ballpark Attribute
Flood Balloons -10 * Number of Flood Balloons Ballpark Attribute
Ballpark Modification 50 Excluding Open Floor Plan and Antigraphene, Ballpark Attribute
Light Switch Ballpark Attributes * -1 Inverts all Ballpark Attributes eDensity
eDense item element 10 -10 while on a team with the Light Handed modifier or player with the Negative modifier
aDense item element -10 10 while on a team with the Heavy Handed modifier or player with the Negative modifier
Player Varies  Composite of all Player Attributes
Star 1.4 Player Attribute
Soul 2 Player Attribute
Ego Modification 6.5(2^(ego#-1)) Player Attribute
Perk Modification 26 Player Attribute
Legendary Modification 104 Player Attribute
Replica Modification 26 Player Attribute
Attractor Modification 130 Player Attribute
Negative Modification Player eDensity * -1 Inverts all Player Attribute eDensity
Magnified X2 Modification Player eDensity * 2 Player Attribute