Difference between revisions of "UserWiki:Edgarware/Formulae"
From Blaseball Wiki
(example of using align environment to make a multiline equation) |
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=== Batting === | === Batting === | ||
<math>\begin{align} | <math>\begin{align} | ||
− | 5 \times (&thwackability^{0.35} \times divinity^{0.35} \times moxie^{0.075} \times musclitude^{0.075} \\ | + | 5 \times (&thwackability^{0.35} \times divinity^{0.35} \times moxie^{0.075} \times musclitude^{0.075} \times \ldots \\ |
− | & | + | & (1-patheticism)^{0.05} \times martyrdom^{0.02} \times (1-tragicness)^{0.01}) |
\end{align}</math> | \end{align}</math> | ||
=== Pitching === | === Pitching === | ||
− | <math>5 \times (unthwackability^{0.5} \times ruthlessness^{0.4} \times overpowerment^{0.15} \times shakespearianism^{0.1} \times coldness^{0.025})</math> | + | <math> |
+ | \begin{align} | ||
+ | 5 \times (&unthwackability^{0.5} \times ruthlessness^{0.4} \times overpowerment^{0.15} \times \ldots \\ | ||
+ | & shakespearianism^{0.1} \times coldness^{0.025}) | ||
+ | \end{align}</math> | ||
=== Baserunning === | === Baserunning === | ||
− | <math>5 \times (laserlikeness^{0.5} \times continuation^{0.1} \times baseThirst^{0.1} \times indulgence^{0.1} \times groundFriction^{0.1})</math> | + | <math> |
+ | \begin{align} | ||
+ | 5 \times (&laserlikeness^{0.5} \times continuation^{0.1} \times baseThirst^{0.1} \times \ldots \\ | ||
+ | & indulgence^{0.1} \times groundFriction^{0.1}) | ||
+ | \end{align}</math> | ||
=== Defense === | === Defense === | ||
− | <math>5 \times (omniscience^{0.2} \times tenaciousness^{0.2} \times watchfulness^{0.1} \times anticapitalism^{0.1} \times chasiness^{0.1})</math> | + | <math> |
+ | \begin{align} | ||
+ | 5 \times (&omniscience^{0.2} \times tenaciousness^{0.2} \times watchfulness^{0.1} \times \ldots \\ | ||
+ | & anticapitalism^{0.1} \times chasiness^{0.1}) | ||
+ | \end{align}</math> | ||
== Vibes == | == Vibes == | ||
− | <math>\frac {1}{2} \times | + | <math> |
+ | \begin{align} | ||
+ | \frac {1}{2} \times [& \left( pressurization + cinnamon \right) \times \ldots \\ | ||
+ | & cos \left( \frac {2 \pi \times day}{6 + \lfloor 10 \times buoyancy \rceil } \right) - pressurization + cinnamon ] | ||
+ | \end{align}</math></br> | ||
Where <math> day </math> is 0-indexed. | Where <math> day </math> is 0-indexed. | ||
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== eDensity == | == eDensity == | ||
=== Player === | === Player === | ||
− | <math>\rho_{player}^e = (negative \times -1) | + | <math> |
+ | \begin{align} | ||
+ | \rho_{player}^e = (negative \times -1)(&(totalRating \times 7) + (soul \times 2) + ((\#ego-1)^2 \times 6.5) + \ldots \\ | ||
+ | & (perk \times 26) + (replica \times 26) + (attractor \times 130)) | ||
+ | \end{align}</math> | ||
=== Team === | === Team === | ||
− | <math>\rho_{team}^e = \sum{\rho_{player}^e} + runs + (wins \times 10) + (netShame \times 5) + (\#champs \times 33) + (grandiosity \times 100) + (fortification \times 100) + (filthiness \times 500) + (\#parkmods \times 50) - \#birds</math> | + | <math> |
+ | \begin{align} | ||
+ | \rho_{team}^e = &\sum{\rho_{player}^e} + runs + (wins \times 10) + (netShame \times 5) + \ldots \\ | ||
+ | & (\#champs \times 33) + (grandiosity \times 100) + (fortification \times 100) + \ldots \\ | ||
+ | & (filthiness \times 500) + (\#parkmods \times 50) - \#birds | ||
+ | \end{align}</math> | ||
==Level== | ==Level== |
Revision as of 12:08, 15 May 2021
Active Research
The information on this page represents our current understanding of the gameplay systems, and may be incorrect.
The information on this page represents our current understanding of the gameplay systems, and may be incorrect.
Star Equations
Batting
Pitching
Baserunning
Defense
Vibes
Where is 0-indexed.
Reported Vibes | Numerical Range |
---|---|
Most Excellent | > 0.8 |
Excellent | 0.8 to 0.4 |
Quality | 0.4 to 0.1 |
Neutral | 0.1 to -0.1 |
Less Than Ideal | -0.4 to -0.1 |
Far Less Than Ideal | -0.8 to -0.4 |
Honestly Terrible | < -0.8 |
eDensity
Player
Team
Level
imPosition
Where
Level
Level | Numeric Level |
---|---|
0D | 0 |
1D | 1 |
2D | 2 |
3D | 3 |
C | 4 |
Low A | 5 |
High A | 6 |
AA | 7 |
AAA | 8 |
AAAA | 9 |
AAAAA | 10 |