|
|
Line 50: |
Line 50: |
| <math>x_{day}^I = x_{day-1}^I + v_{day}^e</math></br> | | <math>x_{day}^I = x_{day-1}^I + v_{day}^e</math></br> |
| Where | | Where |
− | <math>v_{day}^e = 0.55 \times (v_{day-1}^e - x_{day-1}^I - (\rho_{team}^e \times 0.0005) - (noodle \times 0.0388) + 0.9992)</math> | + | <math>v_{day}^e = 0.55 \times (v_{day-1}^e - x_{day-1}^I - (noodle \times 0.0388) - \frac {\rho_{team}^e - 1101.7398}{2768.5})</math> |
| + | |
| + | ===Level=== |
| + | <math>level = \lfloor (1-x_{day}^I) \times 5 \rfloor</math> |
| | | |
| {| class="wikitable" | | {| class="wikitable" |
− | !Level!!imPosition Range | + | !Level!!Numeric Level |
| + | |- |
| + | |0D||0 |
| + | |- |
| + | |1D||1 |
| + | |- |
| + | |2D||2 |
| + | |- |
| + | |3D||3 |
| |- | | |- |
− | |Most Excellent||> 0.8 | + | |C||4 |
| |- | | |- |
− | |Excellent||0.8 to 0.4 | + | |Low A||5 |
| |- | | |- |
− | |Quality||0.4 to 0.1 | + | |High A||6 |
| |- | | |- |
− | |Neutral||0.1 to -0.1 | + | |AA||7 |
| |- | | |- |
− | |Less Than Ideal||-0.4 to -0.1 | + | |AAA||8 |
| |- | | |- |
− | |Far Less Than Ideal||-0.8 to -0.4 | + | |AAAA||9 |
| |- | | |- |
− | |Honestly Terrible||< -0.8 | + | |AAAAA||10 |
| |} | | |} |
Revision as of 03:28, 15 May 2021
Active Research
The information on this page represents our current understanding of the gameplay systems, and may be incorrect.
Star Equations
Batting
Pitching
Baserunning
Defense
Vibes
Where is 0-indexed.
Reported Vibes |
Numerical Range
|
Most Excellent |
> 0.8
|
Excellent |
0.8 to 0.4
|
Quality |
0.4 to 0.1
|
Neutral |
0.1 to -0.1
|
Less Than Ideal |
-0.4 to -0.1
|
Far Less Than Ideal |
-0.8 to -0.4
|
Honestly Terrible |
< -0.8
|
eDensity
Player
Team
Level
imPosition
Where
Level
Level |
Numeric Level
|
0D |
0
|
1D |
1
|
2D |
2
|
3D |
3
|
C |
4
|
Low A |
5
|
High A |
6
|
AA |
7
|
AAA |
8
|
AAAA |
9
|
AAAAA |
10
|