Topic on Talk:Malik Destiny

From Blaseball Wiki

Hey, wanted to let you know that I like most of the changes, but I'd like to aim for something that still allows for more of the JRPG flavor. Malik's had a lot of lore, gags, and fics written about him not only looking and acting like a JRPG protag, but functioning like one - being able to see other players' stats, having RPG-like UI that only he can see, Precognition as RPG-style telegraphs, Skipping as lagging, etc. While I think that expanding on OG Malik's cultural heritage and making it so Alt Malik doesn't abandon it is a good thing, and that having him be a voice actor and LARP-er is a clever way of doing that, I worry that this exact set of changes squeezes out some of that more directly video game inspired flavor. Is there a way we can write Alt Malik's world working in a more JRPG-like fashion or some other solution that allows for this into the changes while still keeping the bulk of the expanded lore?


Again, like the changes overall, and maybe this is a silly thing to get hung up on, but "Actual JRPG Character" Malik Destiny has been his main interp pretty much the entire time I've been a Blaseball fan (since late S7), and I'd like to see a bit more of that preserved if possible.