Difference between revisions of "Levels"

From Blaseball Wiki

Line 1: Line 1:
 +
[[File:Nicholas_Mora_Shark_Attack.png|alt=|The Consumers attack [[Nicholas Mora]] on Season 14, Day 86|frame]]
 
'''Levels''' are "a measurement of the Team's Credit to the League," says the tooltip for the feature, and they were added to Blaseball in [[Season 14]].  
 
'''Levels''' are "a measurement of the Team's Credit to the League," says the tooltip for the feature, and they were added to Blaseball in [[Season 14]].  
  
Line 14: Line 15:
 
*{{Level|AAAA}}
 
*{{Level|AAAA}}
 
*{{Level|AAAAA}}
 
*{{Level|AAAAA}}
 
[[File:Nicholas_Mora_Shark_Attack.png|alt=|The Consumers attack [[Nicholas Mora]] on Season 14, Day 86|frame]]
 
  
 
Once a team reaches Low A, a small red blinking dot will appear next to a team's name,  making them susceptible to attacks from the Consumers. The Consumers, which are shown as a shark in the game log, will attack a player on that team, causing them to lose overall star ratings.  
 
Once a team reaches Low A, a small red blinking dot will appear next to a team's name,  making them susceptible to attacks from the Consumers. The Consumers, which are shown as a shark in the game log, will attack a player on that team, causing them to lose overall star ratings.  
Line 21: Line 20:
 
What causes a team's Level to change is a complex series of statistical interactions around a Forbidden Knowledge stat called '''eDensity'''. More can be read about eDensity in [[FK:eDensity]].
 
What causes a team's Level to change is a complex series of statistical interactions around a Forbidden Knowledge stat called '''eDensity'''. More can be read about eDensity in [[FK:eDensity]].
 
<br />
 
<br />
 +
 +
[[Category:Rules]]

Revision as of 20:33, 11 April 2021

The Consumers attack Nicholas Mora on Season 14, Day 86

Levels are "a measurement of the Team's Credit to the League," says the tooltip for the feature, and they were added to Blaseball in Season 14.

The list of known levels is:

  • 0D
  • 1D
  • 2D
  • 3D
  • C
  • Low A
  • High A
  • AA
  • AAA
  • AAAA
  • AAAAA

Once a team reaches Low A, a small red blinking dot will appear next to a team's name, making them susceptible to attacks from the Consumers. The Consumers, which are shown as a shark in the game log, will attack a player on that team, causing them to lose overall star ratings.

What causes a team's Level to change is a complex series of statistical interactions around a Forbidden Knowledge stat called eDensity. More can be read about eDensity in FK:eDensity.