Difference between revisions of "Ground Friction"
From Blaseball Wiki
(Adding categories) |
Mooseman456 (talk | contribs) (Player Properties -> Player Attributes) Tag: 2017 source edit |
||
Line 2: | Line 2: | ||
− | Friction is a force that opposes the relative motion of solid surfaces, fluid layers, and material elements. In [[Blaseball]], ground friction is a [[Player | + | Friction is a force that opposes the relative motion of solid surfaces, fluid layers, and material elements. In [[Blaseball]], ground friction is a [[Player Attributes|player attribute]]. The enigmatic and indirect means by which blaseball is observed presents a situation in which the nature of ground and friction are not currently knowable. |
Ground friction is believed to be a property that influences baserunning in lineup players. It is believed to be a positive number generally between 0.0 and ~1.0. | Ground friction is believed to be a property that influences baserunning in lineup players. It is believed to be a positive number generally between 0.0 and ~1.0. | ||
− | |||
[[Category:Forbidden Knowledge]] | [[Category:Forbidden Knowledge]] | ||
+ | [[Category:Player Attributes]] |
Latest revision as of 14:41, 11 August 2020
WARNING: FORBIDDEN KNOWLEDGE
This page contains FORBIDDEN KNOWLEDGE: information about the game of Blaseball that has not been revealed by Blaseball itself. This knowledge may diminish the mysteriousness of the game. Proceed at your own discretion.
This page contains FORBIDDEN KNOWLEDGE: information about the game of Blaseball that has not been revealed by Blaseball itself. This knowledge may diminish the mysteriousness of the game. Proceed at your own discretion.
Friction is a force that opposes the relative motion of solid surfaces, fluid layers, and material elements. In Blaseball, ground friction is a player attribute. The enigmatic and indirect means by which blaseball is observed presents a situation in which the nature of ground and friction are not currently knowable.
Ground friction is believed to be a property that influences baserunning in lineup players. It is believed to be a positive number generally between 0.0 and ~1.0.