Players can hold one item for every evolution level they have - so while most players can only hold 1 item, Evolution 1 players can hold 2 items, and so on.
Items can have an effect on the hitting, pitching, baserunning or defense ratings of the player holding them, and also have unique properties:
- Type: Bat, Cap, Sunglasses, Ring, etc.
- Durability: If this value reaches 0, the Item is broken
- Elements: Extra properties of this Item, such as "Cold", "Inflatable", or "Plant-Based"
- Mods: Modifications granted by the item, if any
Generic Items have a simple name like "Bat" and affect a single attribute.
Rare Items also exist, which possess extra Elements that affect more attributes. Each Element also adds 1 additional durability. Items can even have more than one Element at a time, such as the Sharp Gravity Holey Glove, which has a Durability of 4 and the Sharp, Gravity, and Holey Elements.
The following Elements affect Durability (on top of the +1 Durability for each Element):
The following Elements grant Modifications:
|Ambitious||+ This Team or Player will Overperform in the Postseason. Ambitious|
|Blaserunning||+ Blaserunners will score .2 Runs for their Team whenever they steal a base. Blaserunning|
|Careful||+ This player's Items will not be damaged by standard game actions. Careful|
|Chunky||+ This player will have 100% more Power in Peanut Weather. Chunky|
|Clutch||+ This team will play 25% better in Flooding weather when runners are on base. High Pressure|
|Entanglement||+ Whenever this Player would return from Elsewhere, their Alternate will return instead. Entangled|
|Fire Eating||+ Fire Eaters swallow fire instead of being incinerated. Fire Eater|
|Fireproof||+ A Fireproof player/team can not be incinerated. Fireproof|
|Force||+ This Player is Forced into position. They cannot leave or move within this Team's roster Force|
|Golden||+ This player will earn Fans double the rewards from all Idol Snacks.|
See also: Glossary Super Idol
|Gravity||+ This player cannot be affected by Reverb.|
See also: Glossary Gravity
|Noise-Cancelling||+ A Soundproof player/team can not be caught in Feedback's reality flickers. Soundproof|
|Observation||+ This player is being Observed carefully...|
If this player plays a game in Coffee weather they have a chance to become Redacted. Observed
|Parasitic||+ When this pitcher strikes out a batter in Blooddrain, they'll drain some blood from them. Parasite|
|Repeating||+ In Reverb Weather, this player will Repeat.|
A Repeating player will bat again after getting a hit. Repeating
|Skate||+ This player cannot bail when using the Grind Rail. Pro Skater|
|Squiddish||+ When a Squiddish player is incinerated, they'll be replaced by a random Hall of Flame player. Squiddish|
|Travelling||+ Traveling teams will play 5% better in Away games. Traveling|
|Uncertain||+ When this player returns from Elsewhere, they'll be adjusted by -15% to +20%. Uncertain|
The following Elements affect player Attributes:
|Participation 📣||Teams · Game Log · Shop · Concessions · Election · Idols · Hall of Flame · Siesta|
|Rules 📜||The Book · Blessings · Decrees · Weather · Items · Armor · Modifications · Incineration
Shame · Spillover · Divine Favor · Party Time · Feed · Wills · Evolution · Items
|Schedule 📅||Schedule · Earlsiesta · Latesiesta · Election|
|Lore 📚||The League · Umpires · The Commissioner · Blaseball Gods · Bloodhouse · Shadows · Field of Eggs
Blaseball Beat · Peanuts · Blagonballs · The Shelled One · The Monitor · The Microphone · Boss · Lōotcrates