Players can hold one item for every evolution level they have - so while most players can only hold 1 item, Evolution 1 players can hold 2 items, and so on.
Items can have an effect on the hitting, pitching, baserunning or defense ratings of the player holding them, and also have unique properties:
- Type: Bat, Cap, Sunglasses, Ring, etc.
- Durability: If this value reaches 0, the Item is broken
- Elements: Extra properties of this Item, such as "Cold", "Inflatable", or "Plant-Based"
- Mods: Modifications granted by the item, if any
Generic Items have a simple name like "Bat" and affect a single attribute.
Rare Items also exist, which possess extra Elements that affect more attributes. Each Element also adds 1 additional durability. Items can even have more than one Element at a time, such as the Sharp Gravity Holey Glove, which has a Durability of 4 and the Sharp, Gravity, and Holey Elements.
The following Elements affect Durability (on top of the +1 Durability for each Element):
The following Elements grant Modifications:
|Ambitious||+ This Team or Player will Overperform in the Postseason. Ambitious|
|Blaserunning||+ Blaserunners will score .2 Runs for their Team whenever they steal a base. Blaserunning|
|Careful||+ This Player's Items will not be damaged by standard game actions. Careful|
|Chunky||+ This player will have 100% more Power in Peanut Weather. Chunky|
|Clutch||+ This Team or Player will play 25% better in Flooding weather when runners are on base. High Pressure|
|Entanglement||+ Whenever this Player would return from Elsewhere, their Alternate will return instead. Entangled|
|Fire Eating||+ Fire Eaters swallow fire instead of being incinerated. Fire Eater|
|Fireproof||+ Player: This Player cannot be incinerated.|
Team: This Team and the Players on it cannot be incinerated.
See also: Glossary. Fireproof
|Force||+ This Player is Forced into position. They cannot leave their current Location. Force|
|Golden||+ This player will earn Fans double the rewards from all Idol Snacks.|
See also: Glossary Super Idol
|Gravity||+ Player: This Player cannot be affected by Reverb.|
Team: This Team cannot be affected by Reverb.
See also: Glossary Gravity
|Noise-Cancelling||+ Player: This Player cannot be caught in Feedback's reality flickers.|
Team: Players on this Team cannot be caught in Feedback's reality flickers.
See also: Glossary Soundproof
|Observation||+ This Player is being Observed carefully...|
If this player plays a game in Coffee weather they have a chance to become Redacted. Observed
|Parasitic||+ When this pitcher strikes out a batter in Blooddrain, they'll drain some blood from them. Parasite|
|Repeating||+ In Reverb Weather, this player will Repeat.|
A Repeating player will bat again after getting a hit. Repeating
|Skate||+ This Player cannot bail when using the Grind Rail. Pro Skater|
|Squiddish||+ When a Squiddish player is incinerated, they'll be replaced by a random Hall of Flame player. Squiddish|
|Travelling||+ Traveling teams will play 5% better in Away games. Traveling|
|Uncertain||+ When this Player returns from Elsewhere, they'll be adjusted by -15% to +20%. Uncertain|
The following Elements affect player Attributes:
|Participation 📣||Teams · Game Log · Concessions · Renovations · Gifts · Election · Idols · Hall of Flame · Feed ·
Siesta · Bloodhouse
|Rules 📜||The Book · Blessings · Decrees · Wills · Weather · Items · Modifications · Ballparks · Incineration ·
Shame · Spillover · Divine Favor · Party Time · Eat The Rich · Shadows · Evolution · eDensity ·
Levels · Sun(Sun)
|Schedule 📅||Schedule · Earlsiesta · Latesiesta · Postseason (Internet Series) · Election|
|Lore 📚||The Book · The Library · Leagues (ILB · ULB · Big Leagues) · Immaterial Plane · Field of Eggs · Hall of Flame ·
Peanuts · Blagonballs · The Desert · The Vault · The Blaseball Beat · The Blaseball Roundup
|Entities 🦑||Players · Fans · Umpires · Blaseball Gods · ⚾ The Commissioner · The Ticker · The Shelled One ·
The Microphone · The Monitor · The Coin · Lōotcrates · The Reader · Namerifeht · The Baristas