Vibes

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Revision as of 02:53, 2 January 2022 by Lazaretto RCO (talk | contribs) (Some QOL updates for the Vibes page)

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Vibes are displayed on the in-game page of every player. They are known to fluctuate based on each player's attributes, but what effect, if any, they have on performance is currently unknown.

Vibe Levels

Players can differentiate between 7 different vibes.

Arrows Vibes, descending from highest to lowest
๐Ÿ •๐Ÿ •๐Ÿ • Most Excellent
๐Ÿ •๐Ÿ • Excellent
๐Ÿ • Quality
โฌŒ Neutral
๐Ÿ — Less Than Ideal
๐Ÿ —๐Ÿ — Far Less Than Ideal
๐Ÿ —๐Ÿ —๐Ÿ — Honestly Terrible

Vibe Compositions

A Player's vibes are made up of the following attributes:

  • Buoyancy, a batting attribute that controls the rate at which vibes fluctuate.
  • Cinnamon, an attribute that controls the highest peak at which a vibe can fluctuate to.
  • Pressurization, an attribute that controls the lowest peak at which a vibe can fluctuate to.

Grind Rails

During the Season 15 Latesiesta, many of the Teams opted to purchase the Grind Rail Renovation. A player's Cinnamon is involved in the formula to calculate Grind Rail trick scores.