Topic on Talk:Modifications

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Dedicated Sections for each mod-type containing explanations and history of their effects

4
PseudoMon (talkcontribs)

There's A LOT of modifications now, and I feel like it's starting to not make sense to just list them all as if they're all in effect all the time. The History section is also wildly outdated now, only explaining some mods which have long become irrelevant.

As I mentioned 3 months ago in this Talk page, I think it'll be better if we categorize the modifications and then make a subsection on each. Today I actually sat down and started categorizing them. Here they are (there's, uhh, a lot. Sorry if I'm making it hard to scroll).

General buffs can probably be split between which more likely came from items and which from e.g. Enrich Will, but I'm still not sure how to split them. There are some which I'm not entirely sure where they came from, which I put in the ??? section at the bottom. Please enlighten me if you do know about them! And let me know if I miss any mod.

General indicators

  1. Overperforming
  2. Underperforming
  3. Temporarily Stolen (is this what it's called? It's when Carcinization procs)
  4. Alternate
  5. Scattered

General buffs

  1. Flippers
  2. Haunted
  3. High Pressure
  4. Homebody
  5. Maximalist
  6. Minimalist
  7. Life of the Party
  8. Parasite
  9. Roamin'
  10. Siphon
  11. Smooth
  12. Chunky
  13. [Spicy / Heating Up... / Red Hot!]
  14. Traveling
  15. Walk in the Park?
  16. Fourth Strike
  17. Home Field Advantage
  18. Fireproof?
  19. Soundproof?
  20. Blaserunning
  21. Pro Skater
  22. Fourth Out
  23. Careful
  24. Entangled
  25. Uncertain

Time-based buffs

  1. Ambitions
  2. Middling
  3. Earlbirds
  4. Late to the Party

General debuff

  1. Fifth Base
  2. Targeted Shame

Blood

  1. 0
  2. 0 No
  3. Acidic
  4. Charm
  5. Electric
  6. Fiery
  7. H2O
  8. Power Chaaarge
  9. Power Chaarge
  10. Psychic
  11. Growth

Team-wide (non-blood)

  1. Glazed
  2. Over Salted
  3. Buttered Up
  4. Sealant
  5. Sundialed

Evolution

  1. Ambush
  2. Carcinization
  3. Maintenance Mode
  4. Undersea
  5. Bottom Dweller

Weather-induced

  1. Reverberating
  2. Repeating
  3. Triple Threat
  4. Free Refill
  5. Tired
  6. Wired
  7. Elsewhere

Peanuts

  1. Superallergic
  2. Superyummy

Incinerations

  1. Fire Eater
  2. Magmatic
  3. Unstable

Necromancy

  1. Debt
  2. Debted
  3. Refinance Debt
  4. Consolidated Debt
  5. Returned

Money / Idol

  1. Super Idol
  2. Credit to the Team
  3. Ego(++++)
  4. Legendary

Microphone

  1. Receiver
  2. Echo
  3. Static

Arcana Drawing

  1. Over Under
  2. Under Over
  3. Sinking Ship
  4. Base Dealing

Investigation

  1. Attractor
  2. Redacted
  3. Hard Boiled
  4. Observed
  5. Scrambled

Blood Bath

  1. Blood Pity
  2. Blood Winner
  3. Blood Thief
  4. Blood Donor

Shelled One

  1. Bird Seed
  2. Shelled
  3. Crunchy
  4. Honey Roasted
  5. Destruction
  6. Flinch
  7. God
  8. Loyalty
  9. Mild
  10. Peanut Rain
  11. Pending (?)
  12. Pity
  13. Released
  14. Liberated
  15. Saboteur

Monitor

  1. Squiddest
  2. Squiddish

Decree

  1. Free Will

Coffee Cup

  1. Percolated
  2. Perk
  3. Well Rested

Flickering

  1. Flickering
  2. Fliiickering

???

  1. Force
  2. Idol Immune
  3. Tribute
  4. Unholey
  5. Containment
  6. Chaotic
XYZZY (talkcontribs)

One other category that is not listed in this page but are officially modifications are the active rules found in the league info tab (Currently embedded above the league standings, found by clicking on the "more info" button

Active Rules 1. Eat the Rich 2. Party Time (which oddly enough shares a name with the team mod but has a different description) 3. Wild Cards 4. Based Evolution 5. Free Wills 6. All You Can Eat 7. Community Chest.

All of these are listed as permeant modifications

Pokeylope (talkcontribs)

I haven't added the league mods yet because, unlike all the other modifications, several of them use PNG icons instead of SVG and thus will require some changes to the modification templates. It shouldn't be too difficult, but it's not currently high priority.

XYZZY (talkcontribs)

They could still be included for the sake of completeness, albeit without the icons which can be added when people get around to it. Do you know if there is a consensus about what to do about the two different party time modifications? If the rule mod party time is added to the current table, (as in, if they are inputted into the table pending all these changes), would it be better to put them in a different row as the Team Mod or in the same row but with spacing between them? (i.e. a separate bullet points for the two)

as a side note, it might not be a bad idea to preserve the full table in a separate page via a move, that way if anyone wants a quick reference to all the modifications they still have one but it is out of the main parts of the wiki that people use for quick references.