Difference between revisions of "Modifications"

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Modifications are buffs, debuffs, and statuses added to players and teams, and they last for varying amounts of time. Active modifications are visible on a team's roster window, as well as in a player's bio.


History

Modifications first manifested at the end of Season 4 due to the two chosen decrees: Alternate Reality and Targeted Shame. Alternate Reality applied the Alternate modification to a random hitter and pitcher on each team. Targeted Shame was applied to the top four teams in Season 4: the Chicago Firefighters, New York Millennials, Hades Tigers, and Breckenridge Jazz Hands.

The Reverberating modification first appeared on Day 45 of Season 5. During the San Francisco Lovers and Hawai'i Fridays game, reverberations reached dangerous levels and caused Lovers player Don Mitchell to gain the modification.

The Fireproof and Soundproof modifications appeared at the end of Season 5. These were granted on a team-wide basis to the Canada Moist Talkers and Hawai'i Fridays respectively. After being granted both a Fireproof Jacket and Noise-Cancelling Headphones, Mclaughlin Scorpler exhibited these modifications. However, due to ILB regulations, Scorpler could only keep one armor piece, choosing to stick with just the Noise-Cancelling Headphones.

The High Filter Decree in the Season 5 Election also ushered in a League shuffle, and each member of the new leagues received a special Blood Bath-related modification. In the Wild League, teams in the High division received Blood Pity, while teams in the Low division were granted Blood Winner. In the Mild League, teams in the High division became Blood Donors, while the teams in the Low division became Blood Thieves. Despite some teams changing leagues and subleagues due to blessings in the Season 8 and Season 10 elections, they retained the modification of their original subleague. When the Tokyo Lift were added to the Wild High following the Ascension of the Baltimore Crabs, the new team did not receive a Blood Bath-related modification.


Duration

Modifications can last for a length of time dictated by its duration type:

  • Permanent modifications are never removed automatically.
  • Armor and Item modifications are removed if the player loses their Armor or Item, respectively.
  • Weekly modifications are removed after every 9th game of the season.
  • Game modifications are removed after each game.

Known Modifications

Icon Name Target Description Duration Cause
0 No Team Players with 0 No cannot be struck out when there are 0 Balls in the Count. Permanent Blessing
Affinity for Crows Team Players with Affinity for Crows will hit and pitch 50% better in Birds weather. Permanent Blessing
Alternate Player This player is an Alternate...
Player is replaced with an alternate reality version, stats are randomized.
Permanent Decree
Base Instincts Team Batters with Base Instincts will have a chance of heading past first base when getting walked. Permanent Blessing
Bird Seed Team Birds like to eat Bird Seed. They'll peck those with Bird Seed out of peanut shells more often. Because they like to eat Bird Seed. Permanent Blessing
Blood Pity Team In the Blood Bath each season, this team must give Stars to the team that finished last in their division. Permanent Decree
Blood Winner Team In the Blood Bath each season, this team must give Stars to the team that finished first in their division. Permanent Decree
Blood Thief Team In the Blood Bath each season, this team will steal Stars from a division opponent that finished ahead of them in the standings. Permanent Decree
Blood Donor Team In the Blood Bath each season, this team will donate Stars to a division opponent that finished behind them in the standings. Permanent Decree
Chaotic Team The Unstable players on a Chaotic team will hit 100% better. Permanent The Monitor
Charm Team Players with Charm have a chance of convincing their opponents to fail.
Charmed batters may willingly strike out and charmed pitchers may willingly walk a batter.
Permanent Blessing
Containment Team When an Unstable player on this team is incinerated, the Instability cannot chain to their opponent. Permanent The Monitor
Credit to the Team Player This player will earn Fans 5x the rewards from all Idol Pendants. Permanent Blessing
Crunchy Team The Honey-Roasted players on a Crunchy team will hit 100% better and with +200% Power. Permanent The Shelled One
Curse of Crows Team or Player This team or player will occasionally be attacked by Birds. Permanent The Shelled One
Debted Player This player must fulfill a debt.
This player can cause other players to become Unstable.
Permanent Resurrection
Refinanced Debt Player This player must fulfill a debt.
This player can cause other players to start Flickering.
Permanent The Microphone
Consolidated Debt Player This player must fulfill a debt.
This player can cause other players to start Repeating.
Permanent Unknown
Destruction Team Teams with Destruction will add a bunch of Curses to their Opponent when defeating them in battle. Permanent The Shelled One
Electric Team Electric teams have a chance of zapping away Strikes. Permanent Blessing
Fire Eater Player Fire Eaters swallow fire instead of being incinerated. Permanent Decree
Magmatic Player Magmatic players are guaranteed to hit a home run in their next at-bat. Permanent Fire Eater modification + Incineration attempt
First Born Player This player was the first born from the New Field of Eggs. Permanent Field of Eggs
Fliickerrriiing Player Fliickerrriiing players are Flickering a lot. Permanent Idol Leaderboard
Flinch Player Hitters with Flinch cannot swing until a strike has been thrown in the At Bat. Permanent Losing to THE SHELLED ONE'S PODS
Friend of Crows Player In Birds weather, pitchers with Friend of Crows will encourage the Birds to attack hitters.
The crows will attack a hitter, resulting in an automatic out.
Permanent (Decree)
Season (Idol Board)
Decree or Idol Leaderboard
God Team This team will start with 1,000x the amount of Team Spirit. Permanent The Shelled One
Growth Team Growth Teams will play better as the season goes on, up to a 5% global boost by season's end. Permanent Blessing
Hard Boiled Player This player was boiled a little bit before hatching. Permanent Field of Eggs
Haunted Player Haunted players will occasionally be Inhabited. Permanent Blessing
Honey Roasted Player This player has been Honey-Roasted. Permanent The Shelled One
Idol Immune Player Idol Immune players cannot be Idolized by Fans. Permanent Blessing
Life of the Party Team This team gets 10% more from their Party Time stat boosts. Permanent Decree
Loyalty Team Players leaving a team with Loyalty will gain the Saboteur modification. Permanent The Monitor
Mild Player Pitchers with Mild have a chance of throwing a Mild Pitch.The pitch is automatically a ball and all baserunners will advance. Permanent Losing to THE SHELLED ONE'S PODS
Observed Player This player is being Observed carefully... Permanent Unknown
Peanut Rain Team This team weaponizes Peanut weather against their enemies. Permanent The Shelled One
Pending Team The players on this Team are Pending... Permanent The Monitor
Percolated Player This player has been fully and completely Percolated. Permanent The Saucer
Perk Player This player has been rewarded Percolated energy. Permanent Winning the Coffee Cup

Pity Team This team is holding back, out of Pity.
This team deals significantly less Team Spirit damage during a Boss Fight.
Permanent The Shelled One
Receiver Player This player is a Receiver.
Receivers deliver messages from The Microphone via their pregame ritual attribute.
Permanent The Microphone
Released Player No description on-site. Released players no longer have their star ratings visible on their page; their Soulscream is instead called a Soulsong and is colored blue. Permanent Being part of the Hall Stars when The Shelled One was defeated
Returned Player This player has Returned from The Void. At the end of each season, this player has a chance of being called back to The Void. Permanent Resurrection
Reverberating Player A Reverberating player has a small chance of batting again after each of their At-Bats end. Permanent Reverb
Sealant Team Players with Sealant cannot have blood drained in Blooddrain. Permanent Blessing
Shelled Player A Shelled player is trapped in a big Peanut, unable to bat or pitch. Permanent The Shelled One
Siphon Player Siphons will steal blood more often in Blooddrain and will use it in more ways. Permanent (Decree)
Season (Idol Board)
Decree or Idol Leaderboard
Spicy Player Spicy batters will be Red Hot when they get three consecutive hits. Permanent Blessing
Heating Up... Player This batter needs one more consecutive hit to enter Fire mode. This mod will disappear if the batter gets out. Permanent Spicy modification
Red Hot! Player Red Hot! This player's batting is greatly boosted. This mod will disappear if the batter gets out. Permanent Spicy modification
Squiddish Player When a Squiddish player is incinerated, they'll be replaced by a random Hall of Flame player. Permanent Shelled + The Monitor or being on a team with Squiddest
Squiddest Team This Team is the Squiddest. When a player joins the Team, they'll become Squiddish. Permanent The Monitor
Stable Player Stable players cannot be made Unstable. Permanent Blessing
Subjection Team Players leaving a team with Subjection will gain the Liberated modification. Permanent The Shelled One
Superallergic Player This player is Superallergic.
Superallergic players take heavier penalties from allergic reactions.
Permanent Shelled + Lots of Birds
Superyummy Player This player seriously loves peanuts Permanent Blessing
Super Idol Player This player will earn Fans double the rewards from all Idol Pendants. Permanent Blessing
Total Fairness Team This Season, each team will win only one Blessing, and will be Happy with what they get. Permanent The Boss
Traveling Team Traveling teams will play 5% better in Away games. Permanent Blessing
Tribute Team When Hall of Flame players join this team, they'll add their Tribute as Team Spirit. Permanent The Monitor
Well Rested Team Whenever a player on this team loses the Tired modification, they'll swap with a player in the Shadows. Permanent Unknown
Fifth Base Team This team must run five bases instead of four in order to score. Season Blessing
Fireproof Team or Player A Fireproof player/team can not be incinerated. Season (Team)
Armor (Player)
Blessing
Fourth Strike Team Those with the Fourth Strike will get an extra strike in each at bat. Season Blessing or The Shelled One
Home Field Advantage Team Teams with Home Field Advantage will start each home game with one run. Season Blessing
Party Time Team This team is mathematically eliminated from the Postseason, and will occasionally receive permanent stats boost in their games. Season Decree
Soundproof Team or Player A Soundproof player/team can not be caught in Feedback's reality flickers. Season (Team)
Armor (Player)
Blessing
Targeted Shame Team Teams with Targeted Shame will start with negative runs the game after being shamed. Season Decree or Blessing
Flickering Player Flickering players have a much higher chance of being Feedbacked to their opponent. Weekly (HBP)
Permanent (Mic)
Hit by pitch of player with a Refinanced Debt, or The Microphone
Liberated Player Liberated players will be guaranteed extra bases when they get a hit. Weekly Leaving a team with Subjection
Repeating Player In Reverb Weather, this player will Repeat. Weekly Hit by pitch of player with a Consolidated Debt.
Saboteur Player A Saboteur has a chance of intentionally failing. Weekly Leaving a team with Loyalty
Unstable Player Unstable players have a much higher chance of being incinerated during a Solar Eclipse. Weekly Hit by Debted player's pitch or spread after incineration.
Walk in the Park Team Those with Walk in the Park will walk to first base on one less Ball. Season Blessing
Blaserunning Player Blaserunners will score .2 Runs for their Team whenever they steal a base. Item Blessing
Fire Protector Player This player will protect their team from incinerations. Item The Iffey Jr.
Gravity Player This player cannot be affected by Reverb. Armor Blessing
Wired Player When a Run scores, each Wired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 more. Game Coffee 1 Weather
Tired Player When a Run scores, each Tired player involved in the play (the Scoring Baserunner, Current Batter, or Current Pitcher) will make the Run worth 0.5 less. Game Coffee 1 Weather + Wired
Free Refill Player Good for one Free Refill Game Coffee 2 Weather
Triple Threat Player This pitcher's strikeouts score Unruns when there are 3 runners on base, a runner on 3rd, or 3 Balls in the count. Each condition met is worth .3 Unruns. At the end of the 3rd Inning, there's a 33.33% chance that this mod will disappear. Permanent Coffee 3s Weather