Blood Type
From Blaseball Wiki
Blood Type is a Stat held by every player in the League, and was first introduced to Blaseball by Season 4's Interviews decree. Currently, a player's Blood Type is only cosmetic until a specific blessing is introduced that grants one specific Blood Type and Modification bonus to an entire team. Players with the same Blood Type, but on another team unaffected by the blessing, do not benefit from that bonus.
Known Blood Types
- A
- AA
- AAA
- Acidic
- Basic
- Blessed the Hellmouth Sunbeams in Season 8 and granted them Base Instincts: "Batters with Base Instincts will have a chance of heading past first base when getting walked."
- O
- Blessed the Baltimore Crabs in Season 15 and granted them 0: "Players with 0 will always swing at strikes while there are 0 Balls and 0 Strikes in the At Bat."
- O No
- Blessed the Yellowstone Magic in Season 10 and granted them 0 No: "Players with 0 No cannot be struck out when there are 0 Balls in the Count."
- H2O
- Blessed the Canada Moist Talkers in Season 15 and granted them H2O: "Players with H2O will always swing at strikes while there are 2 Outs."
- Electric
- Blessed the Miami Dale in Season 7 and granted them Electric: "Electric teams have a chance of zapping away Strikes."
- Love
- Blessed the San Francisco Lovers in Season 9 and granted them Charm: "Players with Charm have a chance of convincing their opponents to fail."
- Fire
- Psychic
- Grass
- Blessed the Boston Flowers in Season 8 and granted them Growth: "Growth Teams will play better as the season goes on, up to a 5% global boost by season's end."